Difference between revisions of "M42 (Japan)"

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== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
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<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
{{break}}
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{{Break}}
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Japanese self-propelled anti-aircraft gun {{Battle-rating}}. It was introduced along with the entire Japanese Ground Forces tree in [[Update 1.65 "Way of the Samurai"]].  
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Japanese self-propelled anti-aircraft gun {{Battle-rating}}. It was introduced along with the initial Japanese Ground Forces tree in [[Update 1.65 "Way of the Samurai"]].
  
The {{PAGENAME}} is identical in characteristics as the American [[M42]]. Its two 40 mm Bofors gun and exposed crew make the M42 quite a mediocre anti-aircraft vehicle, with a relatively slow-firing gun that makes it hard to quickly get a hit, and low protection that any aircraft can strafe the M42 to pieces. However, this SPAA is quite fast and can relocate and get to a different position quite quickly.  
+
The {{PAGENAME}} is identical in characteristics as the American [[M42]]. Its two 40 mm Bofors gun and exposed crew make the M42 quite a mediocre anti-aircraft vehicle, with a relatively slow-firing gun that makes it hard to quickly get a hit, and low protection that any aircraft can strafe the M42 to pieces. However, this SPAA is quite fast and can relocate and get to a different position quite quickly.
  
 
The U.S. military awarded General Motors Corporation's tank division with a contract to design and build the M42 Duster, as an armoured light air-defence gun platform. Though initially developed to provide defence from air attacks, by the time the Duster was ready to be fielded in mass, the military switched gears determining that the Duster was not a useful tool against the jet aircraft which were beginning to fill the sky.
 
The U.S. military awarded General Motors Corporation's tank division with a contract to design and build the M42 Duster, as an armoured light air-defence gun platform. Though initially developed to provide defence from air attacks, by the time the Duster was ready to be fielded in mass, the military switched gears determining that the Duster was not a useful tool against the jet aircraft which were beginning to fill the sky.
  
While Self Propelled Anti-Aircraft (SPAA) vehicles were initially created to counter aircraft, other uses developed in which they saw action against armoured vehicles. Compared to other contemporary SPAA vehicles ([[ZSU-37]], [[Wirbelwind]], [[M13 MGMC|Multiple Gun Motor Carriage M13]], etc...) though, the M42 is typically regarded as the least effective when used against vehicles with armour protection. The penetration value of the armour-piercing rounds is considered too low to penetrate armour plating, even when not angled. The Duster, however, can be devastating against vehicles with very little to no armour, especially at 120 rounds per minute for each gun.
+
While Self Propelled Anti-Aircraft (SPAA) vehicles were initially created to counter aircraft, other uses developed in which they saw action against armoured vehicles. Compared to other contemporary SPAA vehicles ([[ZSU-37]], [[Wirbelwind]], [[M13 MGMC|Multiple Gun Motor Carriage M13]], etc...) though, the M42 is typically regarded as the least effective when used against vehicles with armour protection. The penetration value of the armour-piercing rounds is considered too low to penetrate armour plating, even when not angled. The Duster, however, can be devastating against vehicles with very little to no armour, especially at 120 rounds per minute for each gun.
  
 
Being considered a light tank, the M42 does not have the armour capability to stand up directly to many of the other vehicles which it will face on the battlefield, especially against tanks which may fire high-explosive shells. The Duster will fare better against machinegun fire and potentially against some of the lighter autocannon fire which it may encounter, though not for long. Due to the M42's lightweight nature, it is best to stage where there is cover to help shield the Duster. It is also essential to only expose the vehicle when necessary to get a shot. If discovered, it is best to have a contingency location to which to fall back and regroup.
 
Being considered a light tank, the M42 does not have the armour capability to stand up directly to many of the other vehicles which it will face on the battlefield, especially against tanks which may fire high-explosive shells. The Duster will fare better against machinegun fire and potentially against some of the lighter autocannon fire which it may encounter, though not for long. Due to the M42's lightweight nature, it is best to stage where there is cover to help shield the Duster. It is also essential to only expose the vehicle when necessary to get a shot. If discovered, it is best to have a contingency location to which to fall back and regroup.
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== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''-->
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<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
  
Armour may as well be non-existent on the M42. Built off the chassis of the [[M41A1_(Japan)|M41 Walker Bulldog]], the SPAA can be penetrated by anything in the game, except for those few tanks armed with only machine guns, of course. In this tank, speed is your armour. A stationary Duster is a scrapped Duster unless you're firing on an aircraft, in which you should stop behind some cover.
+
Armour may as well be non-existent on the M42. Built off the chassis of the [[M41A1 (Japan)|M41 Walker Bulldog]], the SPAA can be penetrated by anything in the game, except for those few tanks armed with only machine guns, of course. In this tank, speed is your armour. A stationary Duster is a scrapped Duster unless you're firing on an aircraft, in which you should stop behind some cover.
 +
 
 +
'''Armour type:'''
 +
 
 +
* Rolled homogeneous armour
 +
 
 +
{| class="wikitable"
 +
|-
 +
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 +
|-
 +
| Hull || 12.7 mm (33°) ''Front glacis'' <br /> 25.7 mm (39°) ''Bottom glacis'' || 12.7 mm || 12.7 mm ''Top'' <br /> 19 mm ''Bottom'' || 12.7 mm
 +
|-
 +
| Turret || 12.7 mm || 8 mm || 8 mm || N/A
 +
|-
 +
|}
 +
'''Notes:'''
 +
 
 +
* Suspension wheels and tracks are 15 mm thick.
  
 
=== Mobility ===
 
=== Mobility ===
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
{{tankMobility|abMinHp= 710|rbMinHp= 442}}
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{{tankMobility|abMinHp=710|rbMinHp=442}}
  
 
This tank can go about 72 km/h forwards and -20 km/h backwards. Either way, it's fast. Being built with neutral steering and lighter than the M41A1. It should take no difficulty to get out of a situation in a pinch.
 
This tank can go about 72 km/h forwards and -20 km/h backwards. Either way, it's fast. Being built with neutral steering and lighter than the M41A1. It should take no difficulty to get out of a situation in a pinch.
  
 
== Armaments ==
 
== Armaments ==
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
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=== Main armament ===
{{main|Bofors (40 mm)}}The M42 Duster is armed with two [[Bofors (40 mm)]] anti-aircraft guns. They have a decent rate of fire and you will seldom have to stop and wait for a reload - more likely, you'll have to wait for the gun barrel to cool down. Against aircraft, these guns are deadly. A shot or two will be more than enough to shoot down an enemy. They are also quite deadly against lightly armoured vehicles, such as enemy SPAAs or light tanks such as the [[Ru 251|Spähpanzer Ru 251]] or [[M41A1 (Japan)|M41 Walker Bulldog]], and you can pen the side of [[Panther A|Panthers]], too. However, they require direct hits. Against the Soviet heavy or British medium tanks you are likely to encounter, however these guns will do nothing for you. You will rarely get an opportunity to use the Bofors on another tank, as they simply lack the penetration to do so - 68mm doesn't get you very far at Rank IV. It's part of what makes the Rank IV Japanese experience so painful. If you can get the guns to hit, you should have no trouble knocking aircraft out of the sky.
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<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 +
{{main|Bofors (40 mm)}}
  
{| class="wikitable" style="text-align:center"
+
The M42 Duster is armed with two [[Bofors (40 mm)]] anti-aircraft guns. They have a decent rate of fire and you will seldom have to stop and wait for a reload - more likely, you'll have to wait for the gun barrel to cool down. Against aircraft, these guns are deadly. A shot or two will be more than enough to shoot down an enemy. They are also quite deadly against lightly armoured vehicles, such as enemy SPAAs or light tanks such as the [[Ru 251|Spähpanzer Ru 251]] or [[M41A1 (Japan)|M41 Walker Bulldog]], and you can pen the side of [[Panther A|Panthers]], too. However, they require direct hits. Against the Soviet heavy or British medium tanks you are likely to encounter, however these guns will do nothing for you. You will rarely get an opportunity to use the Bofors on another tank, as they simply lack the penetration to do so - 72 mm doesn't get you very far at Rank IV. It's part of what makes the Rank IV Japanese experience so painful. If you can get the guns to hit, you should have no trouble knocking aircraft out of the sky.
|-
+
 
! colspan="6" | [[Bofors (40 mm)|40 mm Bofors]] (x2)
+
{| class="wikitable" style="text-align:center" width="100%"
|-
 
! colspan="3" rowspan="1" style="width:5em" |Capacity (Belt capacity each)
 
! rowspan="1" | Fire rate <br> (shots/minute)
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
|-
 
| colspan="3" | 480 (8) || 120 || -3°/+85° || ±180°
 
|-
 
! colspan="6" | Turret rotation speed (°/s)
 
|-
 
! style="width:4em" |Mode
 
! style="width:4em" |Stock
 
! style="width:4em" |Upgraded
 
! style="width:4em" |Prior + Full crew
 
! style="width:4em" |Prior + Expert qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
|-
 
| ''Arcade'' || 23.8 || 32.9 || 40.0 || 44.2 || 47.0
 
 
|-
 
|-
| ''Realistic'' || 23.8 || 28.0 || 34.0 || 37.6 || 40.0
+
! colspan="6" | [[Bofors (40 mm)|40 mm Bofors]] (x2) || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 
|-
 
|-
! colspan="4" | Reloading rate (seconds)
+
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer
 +
! Stock !! Upgraded !! Full !! Expert !! Aced
 +
! Stock !! Full !! Expert !! Aced
 
|-
 
|-
! colspan="1" style="width:4em" |Stock
+
! ''Arcade''
! colspan="1" style="width:4em" |Prior + Full crew
+
| rowspan="2" | 480 (8) || rowspan="2" | 120 || rowspan="2" | -3°/+85° || rowspan="2" | ±180° || rowspan="2" | N/A || 23.8 || 32.9 || 40.0 || 44.2 || 47.0 || rowspan="2" | 0.65 || rowspan="2" | 0.58 || rowspan="2" | 0.53 || rowspan="2" | 0.50
! colspan="1" style="width:4em" |Prior + Expert qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
 
|-
 
|-
| 0.65 || 0.58 || 0.53 || 0.50
+
! ''Realistic''
 +
| 23.80 || 28.00 || 34.00 || 37.60 || 40.00
 
|-
 
|-
 
|}
 
|}
  
=== Ammunition ===
+
==== Ammunition ====
 +
* '''Default:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}} - These work fine, a hit on an aircraft means instant disassembly for it and still is able to hurt ground vehicles, especially if it is side into the side of a enemy tank.
 +
* '''Mk.II:''' {{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}} - These mean bad news for aircraft, what should be used for AA work.
 +
* '''M81A1:''' {{Annotation|AP-T|Armour-piercing tracer}} - These are the worst belts against airplanes. However, they are able to hurt ground vehicles especially if shot into the side of an enemy tank. If you plan on penetrating tanks, load this and flank, since side shots are almost a necessity.
 +
 
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
! colspan="8" | Penetration statistics
 
|-
 
|-
! rowspan="2" data-sort-type="text" | Ammunition
+
! rowspan="2" data-sort-type="text" | Belt
! rowspan="2" class="unsortable" | Type of <br /> warhead
+
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 
 
|-
 
|-
! 10m
+
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
! 100m
 
! 500m
 
! 1000m
 
! 1500m
 
! 2000m
 
 
|-
 
|-
| Mk.II || HEFI-T* || 3 || 3 || 3 || 3 || 3 || 3
+
| Default || 72 || 69 || 58 || 47 || 38 || 30
 +
|-
 +
| Mk.II || 3 || 3 || 3 || 3 || 3 || 3
 +
|-
 +
| M81A1 || 72 || 69 || 58 || 47 || 38 || 30
 
|-
 
|-
| M81A1 || AP-T || 76 || 74 || 62 || 45 || 33 || 24
 
|-
 
 
|}
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
{| class="wikitable sortable" style="text-align:center" width="100%"
! colspan="11" | Shell details
+
! colspan="10" | Belt details
 
|-
 
|-
! rowspan="2" data-sort-type="text" | Ammunition
+
! rowspan="2" data-sort-type="text" | Belt
! rowspan="2" class="unsortable" | Type of <br /> warhead
+
! rowspan="2" | Type of<br>warhead
! rowspan="2" |Velocity <br /> in m/s
+
! rowspan="2" | Velocity<br>(m/s)
! rowspan="2" |Projectile<br />Mass in kg
+
! rowspan="2" | Projectile<br>Mass (kg)
! rowspan="2" | ''Fuse delay''
+
! rowspan="2" | Fuse delay<br>(m)
''in m:''
+
! rowspan="2" | Fuse sensitivity<br>(mm)
! rowspan="2" | ''Fuse sensitivity''
+
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
''in mm:''
+
! colspan="3" | Ricochet
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
 
|-
 
|-
! 0%
+
! 0% !! 50% !! 100%
! 50%
 
! 100%
 
 
|-
 
|-
| Mk.II || HEFI-T* || 874 || 0.86 || 0.2 || 0.1 || 63 || +0° || 79° || 80° || 81°
+
| Mk.II || HEFI-T* || 874 || 0.86 || 0.0 || 0.1 || 63 || 79° || 80° || 81°
 
|-
 
|-
| M81A1 || AP-T || 874 || 0.88 || N/A || N/A || N/A || -1° || 47° || 60° || 65°
+
| M81A1 || AP-T || 874 || 0.88 || N/A || N/A || N/A || 47° || 60° || 65°
 
|-
 
|-
 
|}
 
|}
  
===Belt types===
+
==== [[Ammo racks]] ====
{| class="wikitable"
+
[[File:Ammoracks_M42.png|right|thumb|x250px|[[Ammo racks]] of the M42 Duster.]]
| '''Belts''' || '''Shell composition''' || '''Combat usage'''
+
{| class="wikitable" style="text-align:center"
|-
 
| align="left" |''Default'' || align="left" | '''AP-T''' / '''HEFI-T*''' || align="left" | These work fine, a hit on an aircraft means instant disassembly for it and still is able to hurt ground vehicles, especially if it is side into the side of a enemy tank. These seem like a good I don't know what i will run into belt.
 
|-
 
| align="left" |''Mk.II'' || align="left" | '''HEFI-T*''' || align="left" | These mean bad news for aircraft, what should be used for AA work.
 
|-
 
| align="left" |''M81A1'' || align="left" | '''AP-T''' || align="left" | These are the worst belts against airplanes. however, they are able to hurt ground vehicles especially if it is side into the side of a enemy tank. If you plan on penetrating tanks, load this and flank, since side shots are almost a necessity.
 
|}
 
 
 
=== [[Ammo racks|Ammo racks]] ===
 
[[File:Ammoracks_M42.png|right|thumbnail|300px|[[Ammo racks|Ammo racks]] of the M42 Duster.]]
 
{| class="wikitable sortable" style="text-align:center"
 
 
|-
 
|-
! class="wikitable unsortable" |Full<br /> ammo
+
! Full<br>ammo
! class="wikitable unsortable" |1st<br /> rack empty
+
! 1st<br>rack empty
! class="wikitable unsortable" |2nd<br /> rack empty
+
! 2nd<br>rack empty
! class="wikitable unsortable" |3rd<br /> rack empty
+
! 3rd<br>rack empty
! class="wikitable unsortable" |4th<br /> rack empty
+
! 4th<br>rack empty
! class="wikitable unsortable" width="10%" |Recommendations
+
! Recommendations
! class="wikitable unsortable" |Visual<br /> discrepancy
+
! Visual<br>discrepancy
 
|-
 
|-
| '''60''' || 50&nbsp;''(+10)'' || 38&nbsp;''(+22)'' || 14&nbsp;''(+46)'' || 2&nbsp;''(+58)'' || style="text-align:center" | Keep Full || style="text-align:center" | Yes
+
| '''60''' || 50&nbsp;''(+10)'' || 38&nbsp;''(+22)'' || 14&nbsp;''(+46)'' || 2&nbsp;''(+58)'' || Keep Full || Yes
 
|-
 
|-
 
|}
 
|}
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
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<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
  
 
This tank has no armour, but a lot of speed and guns that do nothing against anything with actual armour. Refrain from attacking enemies that can take a hit from you, unless you like getting "Hit +10SL +5RP". You can roam around the battlefield with your insane speed and act as a scout. Ironically, shooting enemies you know will bounce, you have a reason for it because it makes them show up on the mini-map for all players to see, although it will also expose you. However, you could stay with your teammates and shoot down planes that will be harassing them - they will see you, with your open-top and exposed crew, and think of you as an easy target. They know the danger of the Bofors guns but for some pilots that is a gamble, they are willing to take. A good way to lure planes toward you is the act like you don't see them - shoot off at some distant (ground) target, at which the plane will notice you are "distracted" and dive to attack you, where you can show them the error of their ways in the form of the 40mm Bofors cannon.
 
This tank has no armour, but a lot of speed and guns that do nothing against anything with actual armour. Refrain from attacking enemies that can take a hit from you, unless you like getting "Hit +10SL +5RP". You can roam around the battlefield with your insane speed and act as a scout. Ironically, shooting enemies you know will bounce, you have a reason for it because it makes them show up on the mini-map for all players to see, although it will also expose you. However, you could stay with your teammates and shoot down planes that will be harassing them - they will see you, with your open-top and exposed crew, and think of you as an easy target. They know the danger of the Bofors guns but for some pilots that is a gamble, they are willing to take. A good way to lure planes toward you is the act like you don't see them - shoot off at some distant (ground) target, at which the plane will notice you are "distracted" and dive to attack you, where you can show them the error of their ways in the form of the 40mm Bofors cannon.
===Modules===
+
 
 +
=== Modules ===
 
{| class="wikitable"
 
{| class="wikitable"
!Tier
+
! Tier
! colspan="2" |Mobility
+
! colspan="2" | Mobility
!Protection
+
! Protection
! colspan="2" |Firepower
+
! colspan="2" | Firepower
 
|-
 
|-
|I
+
| I
|Tracks||
+
| Tracks
|Parts
+
|
|Mk.II||Horizontal Drive
+
| Parts
 +
| Mk.II
 +
| Horizontal Drive
 
|-
 
|-
|II
+
| II
|Suspension||Brake System
+
| Suspension
|FPE
+
| Brake System
|M81A1||Adjustment of Fire
+
| FPE
 +
| M81A1
 +
| Adjustment of Fire
 
|-
 
|-
|III
+
| III
|Filters||
+
| Filters
|Crew Replenishment
+
|
|Elevation Mechanism||
+
| Crew Replenishment
 +
| Elevation Mechanism
 +
|
 
|-
 
|-
|IV
+
| IV
|Transmission||Engine
+
| Transmission
 +
| Engine
 
|
 
|
|Artillery Support||NVD
+
| Artillery Support
 +
| NVD
 
|-
 
|-
 
|}
 
|}
 +
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->'''Pros:'''
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<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 +
 
 +
'''Pros:'''
  
 
* 40 mm cannons are devastating to planes
 
* 40 mm cannons are devastating to planes
* AP rounds able to penetrate roughly 60 mm can be used against some tanks' side armour it could face, like the M4, T-34-85 or Panther A/D (mixed battle)
+
* AP rounds able to penetrate roughly 60 mm can be used against some tanks' side armour it could face, like the [[M4]], [[T-34-85]] or [[Panther A]]/[[Panther D|D]]
* Unsynchronized firing helps improve overall fire rate to double that list
+
* Unsynchronized firing helps improve overall fire rate
 
* Outside from default belts, the other belt options are made of a single type of shell that can be relied on
 
* Outside from default belts, the other belt options are made of a single type of shell that can be relied on
* Relatively fast vehicle with good mobility due to the M41A1 light tank basis
+
* Relatively fast vehicle with good mobility due to the [[M41A1]] light tank basis
 
* Fast turret traverse rate helps track aircraft
 
* Fast turret traverse rate helps track aircraft
  
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* Despite 40 mm cannons and the unsynchronized firing, the overall fire rate is still lower than its contemporaries
 
* Despite 40 mm cannons and the unsynchronized firing, the overall fire rate is still lower than its contemporaries
* 40 mm AP rounds are not the best AP rounds to use overall due to relatively low penetration. Cannot penetrate all-round protected heavy tanks like the IS-2 or Tiger H/E (mixed battle)
+
* 40 mm AP rounds are not the best AP rounds to use overall due to relatively low penetration; cannot penetrate all-round protected heavy tanks like the [[IS-2]] or [[Tiger H1]]/[[Tiger E|E]]
 
* Open turret allows aerial attacks and machine guns to decimate the exposed crew
 
* Open turret allows aerial attacks and machine guns to decimate the exposed crew
* Very thin armour hull, can be penetrated by .50 cal found on the M4.
+
* Very thin armour hull, can be penetrated by .50 cal found on the [[M4]]
 
* Is hull-breakable
 
* Is hull-breakable
 
* Careless driving can damage the vehicle
 
* Careless driving can damage the vehicle
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== History ==
 
== History ==
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''
+
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
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''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
  
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
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== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
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* ''encyclopedia page on the tank;''
 
* ''other literature.''
 
* ''other literature.''
  
 
{{Japan anti-aircraft vehicles}}
 
{{Japan anti-aircraft vehicles}}

Revision as of 18:48, 9 August 2020

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
jp_m42_duster.png
▅M42
AB RB SB
5.0 4.0 4.0
Class:
Research:26 000 Specs-Card-Exp.png
Purchase:76 000 Specs-Card-Lion.png
Show in game
This page is about the SPAA M42 (Japan). For other usages, see M42 (Disambiguation). For other vehicles of the family, see M42 (Family).

Description

GarageImage M42 (Japan).jpg


The Twin 40 mm Self-Propelled Gun M42 Duster is a rank III Japanese self-propelled anti-aircraft gun with a battle rating of 5.0 (AB) and 4.0 (RB/SB). It was introduced along with the initial Japanese Ground Forces tree in Update 1.65 "Way of the Samurai".

The M42 (Japan) is identical in characteristics as the American M42. Its two 40 mm Bofors gun and exposed crew make the M42 quite a mediocre anti-aircraft vehicle, with a relatively slow-firing gun that makes it hard to quickly get a hit, and low protection that any aircraft can strafe the M42 to pieces. However, this SPAA is quite fast and can relocate and get to a different position quite quickly.

The U.S. military awarded General Motors Corporation's tank division with a contract to design and build the M42 Duster, as an armoured light air-defence gun platform. Though initially developed to provide defence from air attacks, by the time the Duster was ready to be fielded in mass, the military switched gears determining that the Duster was not a useful tool against the jet aircraft which were beginning to fill the sky.

While Self Propelled Anti-Aircraft (SPAA) vehicles were initially created to counter aircraft, other uses developed in which they saw action against armoured vehicles. Compared to other contemporary SPAA vehicles (ZSU-37, Wirbelwind, Multiple Gun Motor Carriage M13, etc...) though, the M42 is typically regarded as the least effective when used against vehicles with armour protection. The penetration value of the armour-piercing rounds is considered too low to penetrate armour plating, even when not angled. The Duster, however, can be devastating against vehicles with very little to no armour, especially at 120 rounds per minute for each gun.

Being considered a light tank, the M42 does not have the armour capability to stand up directly to many of the other vehicles which it will face on the battlefield, especially against tanks which may fire high-explosive shells. The Duster will fare better against machinegun fire and potentially against some of the lighter autocannon fire which it may encounter, though not for long. Due to the M42's lightweight nature, it is best to stage where there is cover to help shield the Duster. It is also essential to only expose the vehicle when necessary to get a shot. If discovered, it is best to have a contingency location to which to fall back and regroup.

General info

Survivability and armour

Armour may as well be non-existent on the M42. Built off the chassis of the M41 Walker Bulldog, the SPAA can be penetrated by anything in the game, except for those few tanks armed with only machine guns, of course. In this tank, speed is your armour. A stationary Duster is a scrapped Duster unless you're firing on an aircraft, in which you should stop behind some cover.

Armour type:

  • Rolled homogeneous armour
Armour Front (Slope angle) Sides Rear Roof
Hull 12.7 mm (33°) Front glacis
25.7 mm (39°) Bottom glacis
12.7 mm 12.7 mm Top
19 mm Bottom
12.7 mm
Turret 12.7 mm 8 mm 8 mm N/A

Notes:

  • Suspension wheels and tracks are 15 mm thick.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 79 21 22.5 710 954 31.56 42.4
Realistic 73 19 442 500 19.64 22.22

This tank can go about 72 km/h forwards and -20 km/h backwards. Either way, it's fast. Being built with neutral steering and lighter than the M41A1. It should take no difficulty to get out of a situation in a pinch.

Armaments

Main armament

Main article: Bofors (40 mm)

The M42 Duster is armed with two Bofors (40 mm) anti-aircraft guns. They have a decent rate of fire and you will seldom have to stop and wait for a reload - more likely, you'll have to wait for the gun barrel to cool down. Against aircraft, these guns are deadly. A shot or two will be more than enough to shoot down an enemy. They are also quite deadly against lightly armoured vehicles, such as enemy SPAAs or light tanks such as the Spähpanzer Ru 251 or M41 Walker Bulldog, and you can pen the side of Panthers, too. However, they require direct hits. Against the Soviet heavy or British medium tanks you are likely to encounter, however these guns will do nothing for you. You will rarely get an opportunity to use the Bofors on another tank, as they simply lack the penetration to do so - 72 mm doesn't get you very far at Rank IV. It's part of what makes the Rank IV Japanese experience so painful. If you can get the guns to hit, you should have no trouble knocking aircraft out of the sky.

40 mm Bofors (x2) Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 480 (8) 120 -3°/+85° ±180° N/A 23.8 32.9 40.0 44.2 47.0 0.65 0.58 0.53 0.50
Realistic 23.80 28.00 34.00 37.60 40.00

Ammunition

  • Default: AP-T · HEFI-T* - These work fine, a hit on an aircraft means instant disassembly for it and still is able to hurt ground vehicles, especially if it is side into the side of a enemy tank.
  • Mk.II: HEFI-T* - These mean bad news for aircraft, what should be used for AA work.
  • M81A1: AP-T - These are the worst belts against airplanes. However, they are able to hurt ground vehicles especially if shot into the side of an enemy tank. If you plan on penetrating tanks, load this and flank, since side shots are almost a necessity.
Penetration statistics
Belt Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Default 72 69 58 47 38 30
Mk.II 3 3 3 3 3 3
M81A1 72 69 58 47 38 30
Belt details
Belt Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Mk.II HEFI-T* 874 0.86 0.0 0.1 63 79° 80° 81°
M81A1 AP-T 874 0.88 N/A N/A N/A 47° 60° 65°

Ammo racks

Ammo racks of the M42 Duster.
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
Recommendations Visual
discrepancy
60 50 (+10) 38 (+22) 14 (+46) (+58) Keep Full Yes

Usage in battles

This tank has no armour, but a lot of speed and guns that do nothing against anything with actual armour. Refrain from attacking enemies that can take a hit from you, unless you like getting "Hit +10SL +5RP". You can roam around the battlefield with your insane speed and act as a scout. Ironically, shooting enemies you know will bounce, you have a reason for it because it makes them show up on the mini-map for all players to see, although it will also expose you. However, you could stay with your teammates and shoot down planes that will be harassing them - they will see you, with your open-top and exposed crew, and think of you as an easy target. They know the danger of the Bofors guns but for some pilots that is a gamble, they are willing to take. A good way to lure planes toward you is the act like you don't see them - shoot off at some distant (ground) target, at which the plane will notice you are "distracted" and dive to attack you, where you can show them the error of their ways in the form of the 40mm Bofors cannon.

Modules

Tier Mobility Protection Firepower
I Tracks Parts Mk.II Horizontal Drive
II Suspension Brake System FPE M81A1 Adjustment of Fire
III Filters Crew Replenishment Elevation Mechanism
IV Transmission Engine Artillery Support NVD

Pros and cons

Pros:

  • 40 mm cannons are devastating to planes
  • AP rounds able to penetrate roughly 60 mm can be used against some tanks' side armour it could face, like the M4, T-34-85 or Panther A/D
  • Unsynchronized firing helps improve overall fire rate
  • Outside from default belts, the other belt options are made of a single type of shell that can be relied on
  • Relatively fast vehicle with good mobility due to the M41A1 light tank basis
  • Fast turret traverse rate helps track aircraft

Cons:

  • Despite 40 mm cannons and the unsynchronized firing, the overall fire rate is still lower than its contemporaries
  • 40 mm AP rounds are not the best AP rounds to use overall due to relatively low penetration; cannot penetrate all-round protected heavy tanks like the IS-2 or Tiger H1/E
  • Open turret allows aerial attacks and machine guns to decimate the exposed crew
  • Very thin armour hull, can be penetrated by .50 cal found on the M4
  • Is hull-breakable
  • Careless driving can damage the vehicle
  • Ammo can be used up rather quickly due to the dual-gun firing, prolonged combat can find the ammo stowage run empty
  • Easily ammo-racked due to racks scattered all around the turret, aerial autocannons could set it off if hit

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


Japan anti-aircraft vehicles
Ke-Ni Derivatives  Ta-Se · So-Ki
Wheeled  Type 94
Tracked  SUB-I-II
Radar SPAAG  Type 87
Missile SPAA  Type 93 · Type 81 (C)
USA  ▅M16 MGMC · ▅M19A1 · ▅M42