Difference between revisions of "Leclerc AZUR"

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m (Changed description of the Azur's cannon to match the now changed autoloading time (" 6-second reload -> 5-second reload"))
 
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{{main|GIAT CN120-26 F1 (120 mm)}}
 
{{main|GIAT CN120-26 F1 (120 mm)}}
  
The Leclerc AZUR mounts a 120 mm GIAT CN120-26/52 smoothbore cannon, fitted with a two-plane stabilizer and an autoloading system. The CN120 is a competitive cannon, displaying excellent performance with the OFL 120 F1 APFSDS round, up to a maximum of 575 mm of penetration at 0°. Combined with the consistent 6-second reload (independent of crew), this 120 mm cannon is more than competitive when compared to the offerings on its contemporaries. However, it's important to note that the OFL 120 F1 round is a tier 4 modification, and as such a stock Leclerc will be required to use the OCC 120 G1 HEAT-FS round - which, while capable, can prove somewhat unreliable when used against late vehicles with ERA and composite armour.
+
The Leclerc AZUR mounts a 120 mm GIAT CN120-26/52 smoothbore cannon, fitted with a two-plane stabilizer and an autoloading system. The CN120 is a competitive cannon, displaying excellent performance with the OFL 120 F1 APFSDS round, up to a maximum of 575 mm of penetration at 0°. Combined with the consistent 5-second reload (independent of crew), this 120 mm cannon is more than competitive when compared to the offerings on its contemporaries. However, it's important to note that the OFL 120 F1 round is a tier 4 modification, and as such a stock Leclerc will be required to use the OCC 120 G1 HEAT-FS round - which, while capable, can prove somewhat unreliable when used against late vehicles with ERA and composite armour.
  
 
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|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 40 || rowspan="2" | -8°/+20° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 28.6 || 39.5 || 48.0 || 53.1 || 56.5 || rowspan="2" | 6.00
+
| rowspan="2" | 40 || rowspan="2" | -8°/+20° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 38.1 || 52.7 || 64.0 || 70.8 || 75.3 || rowspan="2" | 5.00
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
| 17.9 || 21.0 || 25.5 || 28.2 || 30.0
+
| 23.8 || 28.0 || 34.0 || 37.6 || 40.0
 
|-
 
|-
 
|}
 
|}
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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
As with other Leclerc MBTs, the AZUR will want to exploit its high top speed and short reload time to quickly dispatch enemies from unexpected positions. While the AZUR armour kit offers more side protection than any other Leclerc, its ERA sideskirts will not offer much protection against the APFSDS rounds or tandem charge missiles that are extremely common at its BR and as such should be considered more of a safety net than a real defense strategy. Although you maintain the edge on reload speed over every other MBT besides Type 10s, Challenger 2s, and M1 Abrams (the latter two require aced crews to be equal with you), attempting to brawl in the Leclerc is not advised due to its large weakspots requiring minimal aim from your opponent. The best strategy in the Leclerc is to use your high mobility to obtain a strong firing position early in the match and your decent optics and quick reload speed to locate and destroy targets while presenting as little opportunities for counter fire as possible.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
 
 
'''Pros:'''
 
'''Pros:'''
  
*
+
* High top speed
 +
* Thickest side armour of any Leclerc with AZUR ERA protecting the crew compartment
 +
* Cage armour protecting the engine compartment
 +
* Well hidden and quick autoloader
 +
* Can take 22 rounds of ammo without utilizing hull ammo racks
 +
* Roof-mounted machine gun can offer defense against low flying threats
  
 
'''Cons:'''
 
'''Cons:'''
  
*
+
* Doesn't feature the improved turret armour found on the Leclerc SXXI
 +
* Large frontal weak spots leave the tank vulnerable to even higher penetrating autocannons
 +
* Even the thickest parts of the armour struggles to stop most top-tier APFSDS round at close range
 +
* Heaviest of all the Leclercs
 +
* Only three crewmen limits survivability
  
 
== History ==
 
== History ==
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== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=fr_leclerc_azur Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
== See also ==
 
== See also ==
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* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
  
* ''reference to the series of the vehicles;''
+
;Related development
* ''links to approximate analogues of other nations and research trees.''
+
 
 +
* [[Leclerc (Family)]]
  
 
== External links ==
 
== External links ==
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* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.'' -->
 
* ''other literature.'' -->
''Paste links to sources and external resources, such as:''
 
  
* ''topic on the official game forum;''
+
* [[wt:en/news/8469-development-leclerc-azur-action-in-urban-areas-en|[Devblog] Leclerc AZUR: Action In Urban Areas]]
* ''other literature.''
 
  
 
{{France medium tanks}}
 
{{France medium tanks}}

Latest revision as of 19:37, 1 November 2024

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
This page is about the French medium tank Leclerc AZUR. For other versions, see Leclerc (Family).
Leclerc AZUR
fr_leclerc_azur.png
GarageImage Leclerc AZUR.jpg
Leclerc AZUR
AB RB SB
12.0 12.0 12.0
Class:
Research:420 000 Specs-Card-Exp.png
Purchase:1 120 000 Specs-Card-Lion.png
Show in game

Description

The Leclerc Action en Zone URbaine (AZUR) is an urban warfare modification of the Tropicalized Leclerc, which is the fifth variant of the Leclerc main battle tank family. The Tropicalized Leclerc variant is predominantly employed by the UAE Army and has various enhancements that improve its capacity to fight in humid tropical and scorching desert environments. The tank is powered by a EuroPowerPack 1,100 kW MT883 diesel engine manufactured by the German MTU Friedrichshafen company, as the UAE has an interest in the company and wants the engine produced by them. The fuel capacity has also increased. An externally mounted diesel auxiliary power unit with a tank infantry telephone is installed on its armoured box. On the left side of the hull, an engine-driven mechanical heavy-duty air conditioner is also installed. The commander sights have been customized to include an HL-80 commander panoramic sight, Alis thermal imaging equipment, and a laser rangefinder. An Armement Télé-Opéré remote-controlled weapon station with a 7.62 mm FN MAG light machine gun operated under-armour by the HL-80 panoramic sight is also placed on the roof of the turret. All of these enhancements are completed by the AZUR urban warfare add-on armour kit, which principally comprises explosive-reactive armour (ERA) blocks on the tank's flanks and slat armour shielding the engine.

Introduced in Update "Sons of Attila", the Leclerc Action en Zone URbaine (AZUR) incorporates further enhancements over earlier variants. Protection against high-explosive anti-tank (HEAT) warheads from enemies is greatly enhanced with AZUR ERA blocks around the tank's sides and slat armour around the engine. However, such ERA blocks provide little protection against typical armour-piercing fin-stabilised discarding sabot (APFSDS) fired from enemy tanks, making it necessary to be vigilant during engagements. Since the new armour package increased the vehicle's overall combat weight, its manoeuvrability is slightly slower.

General info

Survivability and armour

ERA
Effective action against the cumulative ammunition
Composite armour
Balanced protection against all types of ammunition
Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull80 / 35 / 20
Turret90 / 90 / 20
Crew3 people
Visibility90 %

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Speedforward / back
AB80 / 42 km/h
RB and SB72 / 38 km/h
Number of gears10 forward
4 back
Weight57.0 t
Engine power
AB2 862 hp
RB and SB1 500 hp
Power-to-weight ratio
AB50.2 hp/t
RB and SB26.3 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 80 42 57 2,325 2,862 40.79 50.21
Realistic 72 38 1,327 1,500 23.28 26.32

Modifications and economy

Repair costBasic → Reference
AB4 736 → 7 047 Sl icon.png
RB4 585 → 6 822 Sl icon.png
SB5 802 → 8 633 Sl icon.png
Total cost of modifications295 000 Rp icon.png
490 000 Sl icon.png
Talisman cost3 300 Ge icon.png
Crew training320 000 Sl icon.png
Experts1 120 000 Sl icon.png
Aces2 300 Ge icon.png
Research Aces1 430 000 Rp icon.png
Reward for battleAB / RB / SB
160 / 200 / 210 % Sl icon.png
262 / 262 / 262 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
22 000 Rp icon.png
Cost:
34 000 Sl icon.png
440 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
18 000 Rp icon.png
Cost:
27 000 Sl icon.png
360 Ge icon.png
Mods new tank break.png
Brake System
Research:
18 000 Rp icon.png
Cost:
27 000 Sl icon.png
360 Ge icon.png
Mods new tank filter.png
Filters
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
320 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
21 000 Rp icon.png
Cost:
32 000 Sl icon.png
420 Ge icon.png
Mods new tank engine.png
Engine
Research:
21 000 Rp icon.png
Cost:
32 000 Sl icon.png
420 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
6 600 Rp icon.png
Cost:
34 000 Sl icon.png
440 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
5 400 Rp icon.png
Cost:
27 000 Sl icon.png
360 Ge icon.png
Mods tank reinforcement fr.png
Crew Replenishment
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
320 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
22 000 Rp icon.png
Cost:
34 000 Sl icon.png
440 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
18 000 Rp icon.png
Cost:
27 000 Sl icon.png
360 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
320 Ge icon.png
Mods tank laser rangefinder.png
Laser rangefinder
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
320 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
320 Ge icon.png
Mods art support.png
Artillery Support
Research:
21 000 Rp icon.png
Cost:
32 000 Sl icon.png
420 Ge icon.png
Mods tank ammo.png
120mm_NATO_APDS_FS_ammo_pack
Research:
21 000 Rp icon.png
Cost:
32 000 Sl icon.png
420 Ge icon.png
Mods thermal sight.png
NVD
Research:
21 000 Rp icon.png
Cost:
32 000 Sl icon.png
420 Ge icon.png

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Autoloader
Automatically feeds projectiles into the breech. The speed does not depend on the skills of the loader
Ammunition40 rounds
First-order22 rounds
Reload5.0 s
Vertical guidance-8° / 20°

The Leclerc AZUR mounts a 120 mm GIAT CN120-26/52 smoothbore cannon, fitted with a two-plane stabilizer and an autoloading system. The CN120 is a competitive cannon, displaying excellent performance with the OFL 120 F1 APFSDS round, up to a maximum of 575 mm of penetration at 0°. Combined with the consistent 5-second reload (independent of crew), this 120 mm cannon is more than competitive when compared to the offerings on its contemporaries. However, it's important to note that the OFL 120 F1 round is a tier 4 modification, and as such a stock Leclerc will be required to use the OCC 120 G1 HEAT-FS round - which, while capable, can prove somewhat unreliable when used against late vehicles with ERA and composite armour.

120 mm GIAT CN120-26 F1 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Autoloader
Arcade 40 -8°/+20° ±180° Two-plane 38.1 52.7 64.0 70.8 75.3 5.00
Realistic 23.8 28.0 34.0 37.6 40.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
OCC 120 G1 HEATFS 480 480 480 480 480 480
OFL 120 G1 APFSDS 425 423 417 410 404 396
OFL 120 F1 APFSDS 575 573 565 557 547 537
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
OCC 120 G1 HEATFS 1,100 14.4 0.05 0.1 2.15 65° 72° 77°
OFL 120 G1 APFSDS 1,780 3.8 - - - 78° 80° 81°
OFL 120 F1 APFSDS 1,790 3.8 - - - 78° 80° 81°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
40 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

12.7 mm CRC F1 machine gun (coaxial)
Ammunition800 rounds
Belt capacity200 rounds
Reload8.0 s
Fire rate575 shots/min
Ammunition2 000 rounds
Belt capacity100 rounds
Reload8.0 s
Fire rate900 shots/min
12.7 mm M2HB
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 800 (200) 575 - -
7.62 mm A-A-F1N
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 2,000 (100) 900 -10°/+40° ±120°

Usage in battles

As with other Leclerc MBTs, the AZUR will want to exploit its high top speed and short reload time to quickly dispatch enemies from unexpected positions. While the AZUR armour kit offers more side protection than any other Leclerc, its ERA sideskirts will not offer much protection against the APFSDS rounds or tandem charge missiles that are extremely common at its BR and as such should be considered more of a safety net than a real defense strategy. Although you maintain the edge on reload speed over every other MBT besides Type 10s, Challenger 2s, and M1 Abrams (the latter two require aced crews to be equal with you), attempting to brawl in the Leclerc is not advised due to its large weakspots requiring minimal aim from your opponent. The best strategy in the Leclerc is to use your high mobility to obtain a strong firing position early in the match and your decent optics and quick reload speed to locate and destroy targets while presenting as little opportunities for counter fire as possible.

Pros and cons

Pros:

  • High top speed
  • Thickest side armour of any Leclerc with AZUR ERA protecting the crew compartment
  • Cage armour protecting the engine compartment
  • Well hidden and quick autoloader
  • Can take 22 rounds of ammo without utilizing hull ammo racks
  • Roof-mounted machine gun can offer defense against low flying threats

Cons:

  • Doesn't feature the improved turret armour found on the Leclerc SXXI
  • Large frontal weak spots leave the tank vulnerable to even higher penetrating autocannons
  • Even the thickest parts of the armour struggles to stop most top-tier APFSDS round at close range
  • Heaviest of all the Leclercs
  • Only three crewmen limits survivability

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

Related development

External links


France medium tanks
M4 Derivatives  M4A1 (FL10) · M4A4 (SA50)
AMX-50  AMX M4 · AMX-50 (TOA100) · AMX-50 (TO90/930)
AMX-30  AMX-30 · AMX-30 (1972) · AMX-30B2 · AMX-30B2 BRENUS · AMX-30 ACRA · AMX-30 Super
AMX-32/40  AMX-32 · AMX-32 (105) · AMX-40
Leclerc  Leclerc · Leclerc S2 · Leclerc SXXI · Leclerc AZUR
Other  D2 · S.35 · Lorraine 40t
Germany  Panther "Dauphiné"
USA  ▄M4A1 · ▄M4A3 (105) · ▄M4A4 · ▄M26