Difference between revisions of "Hugin"

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== Description ==
 
== Description ==
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
The '''Hugin class''' was a set of small patrol boats designed for the Post War German Navy by a Norwegian design. The two boats were ordered for evaluation since Germany decided to test a new hull shape different from their previous fast attack vessels, a new hull meant to operate in narrow coastal waters. The two vessels were ordered in 1960 from the Norwegian company Båtservice Verft, of Mandal, that had already a decent experience with this sort of designs. The experiment, however, failed and in 1964 the vessels were transferred to the Turkish Navy.
+
The '''Hugin class''' was a set of small patrol boats designed for the post-war German Navy by a Norwegian designer. The two boats were ordered for evaluation since Germany decided to test a new hull shape different from their previous fast attack vessels, specifically designed to operate in narrow coastal waters. The two vessels were ordered in 1960 from the Norwegian company Båtservice Verft, of Mandal, that had already a decent experience with these sorts of designs. The experiment, however, failed and in 1964 the vessels were transferred to the Turkish Navy.
  
It was introduced in [[Update "Fire and Ice"]]. The '''{{Specs|name}}''' works very well in most conditions at its BR, but it suffers from lack of armor, a mediocre armament and the fact that is very small. It will usually fight early destroyers and gun boats with far more powerful armament. However the Hugin is very fast, and has very capable mobility. The 40 mm Bofors L/70 model 1948 cannon has access to pretty capable ammo belts, a decently large ammo pool and enough penetration to deal with other torpedo boats and even heavier gun boats armed with more conventional cannons. Is a good idea sneaking through the coast and attacking unsuspected destroyers or frigates using your torpedoes, while using your good mobility to rush capture points at the start of the match.
+
Introduced in [[Update "Fire and Ice"]], the '''{{Specs|name}}''' works very well in most conditions at its BR, but it suffers from lack of armour, a mediocre armament, and the fact that it is very small. It will usually fight early destroyers and gun boats with far more powerful armament. However, the Hugin is very fast, and has very capable mobility. The 40 mm Bofors L/70 model 1948 cannon has access to pretty capable ammo belts, a decently large ammo pool, and enough penetration to deal with other torpedo boats and even heavier gun boats armed with more conventional cannons. It is a good idea to sneak around coastal areas and attack unsuspecting destroyers or frigates using your torpedoes, while using your good mobility to rush capture points at the start of the match.
  
 
== General info ==
 
== General info ==
Line 14: Line 14:
 
{{Specs-Fleet-Armour}}
 
{{Specs-Fleet-Armour}}
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''
+
As expected for a vessel of its BR and class, the Hugin has rather poor survivability. Like most torpedo boats, the Hugin has a very exposed main armament and the ammo magazines are also very exposed to even 12.7 mm fire. Even small high explosive projectiles can set the boat afire and disable it or even destroy it by killing most of the crew in case of a direct hit to the crew compartment.
  
 
=== Mobility ===
 
=== Mobility ===
 
{{Specs-Fleet-Mobility}}
 
{{Specs-Fleet-Mobility}}
 
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
 
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''
+
Like most small vessels, the ''Hugin'' has a good top speed and acceleration, being able to reach capture points with ease. This mobility is best used to ambush stronger enemies or to rotate positions quickly.
  
 
{{NavalMobility}}
 
{{NavalMobility}}
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=== Modifications and economy ===
 
=== Modifications and economy ===
 
{{Specs-Economy}}
 
{{Specs-Economy}}
 +
 +
The most important upgrades for this vessel are the "Smokescreen", "Torpedo Mode", and "Artillery Support".
  
 
== Armament ==
 
== Armament ==
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{{main|Bofors L/70 model 1948 (40 mm)}}
 
{{main|Bofors L/70 model 1948 (40 mm)}}
  
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
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The Hugin's main armament consists of two 40 mm L/70 m1948 Bofors cannons, which offer good firepower against light targets, but they are not so good against heavier opponents or small aircraft due to their low rate of fire.
  
 
{{:Bofors L/70 model 1948 (40 mm)/Ammunition|40 mm M-DN51 HE-T, 40 mm HE-T-PF}}
 
{{:Bofors L/70 model 1948 (40 mm)/Ammunition|40 mm M-DN51 HE-T, 40 mm HE-T-PF}}
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{{main|G7a (533 mm)}}
 
{{main|G7a (533 mm)}}
  
''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.''
+
For dealing with strong foes, the Hugin has access to four 533 mm torpedoes. These are fixed to the hull and are thus quite hard to aim; as such, use the superior mobility of the Hugin to point your front to the enemy ship and quickly retreat to cover behind islands or other ships after launching.
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
 
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
+
The Hugin is best used as a support vessel, its superior speed and mobility gives it the ability to quickly reach capture points. Considering its primary armament, it has enough firepower to defend itself against lighter vessels that may only have .50 cal MGs or small autocannons. However, the Hugin should stay on the move to avoid being targeted by destroyers and heavier vessels with powerful cannons.
 +
 
 +
To deal with these enemies, use the terrain to your advantage, closing distances with your target when they enter the areas of the map with hills and islands around them. As you close distance, try to quickly appear behind or beside your target, launch your torpedoes and retreat to cover.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
  
 
'''Pros:'''
 
'''Pros:'''
  
*
+
* Adequate top speed and agility
 +
* Good primary armament against light vessels
 +
* Access to torpedoes to deal with heavier vessels such as destroyers
  
 
'''Cons:'''
 
'''Cons:'''
  
*
+
* Poor survivability
 +
* No secondary armament to deal with enemy aircraft
 +
* Fixed torpedoes limit launch opportunities
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
 
 +
During German rearmament in the Cold War era, the West German Navy, the ''Bundesmarine'', had built a number of fast attack vessels mostly based on previous designs of World War 2. However since the Cold War era introduced much superior technology, these vessels were very outmatched by Soviet and East German designs.
 +
 
 +
Thus, in the 1960s, the German Navy was interested in the adoption of a new concept for a completely different shape for vessels made for narrow coastal waters. A Norwegian company by the name ''Båtservice Verft'' was interested in providing Germany with these designs. This company already had experience in designing small motor boats and they provided Germany with a prototype fast patrol boat called the ''Nasty'', designed with a hard-chined planing hull.
 +
 
 +
Germany acquired only two boats, named Hugin and Munnin after Odin's ravens in Norse mythology. The two vessels remained in service for almost four years, but the experiment was not successful and they were transferred to the Turkish Navy in 1964.
  
 
== Media ==
 
== Media ==

Latest revision as of 09:38, 24 July 2024

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
Hugin
germ_type152_hugin.png
GarageImage Hugin.jpg
Hugin
Research:250 000 Specs-Card-Exp.png
Purchase:700 000 Specs-Card-Lion.png
Show in game

Description

The Hugin class was a set of small patrol boats designed for the post-war German Navy by a Norwegian designer. The two boats were ordered for evaluation since Germany decided to test a new hull shape different from their previous fast attack vessels, specifically designed to operate in narrow coastal waters. The two vessels were ordered in 1960 from the Norwegian company Båtservice Verft, of Mandal, that had already a decent experience with these sorts of designs. The experiment, however, failed and in 1964 the vessels were transferred to the Turkish Navy.

Introduced in Update "Fire and Ice", the 152-class, Hugin (P6191) works very well in most conditions at its BR, but it suffers from lack of armour, a mediocre armament, and the fact that it is very small. It will usually fight early destroyers and gun boats with far more powerful armament. However, the Hugin is very fast, and has very capable mobility. The 40 mm Bofors L/70 model 1948 cannon has access to pretty capable ammo belts, a decently large ammo pool, and enough penetration to deal with other torpedo boats and even heavier gun boats armed with more conventional cannons. It is a good idea to sneak around coastal areas and attack unsuspecting destroyers or frigates using your torpedoes, while using your good mobility to rush capture points at the start of the match.

General info

Survivability and armour

Armourfront / side / back
Hull40 mm (wood)
Superstructure4 mm (steel)
Number of section3
Displacement76 t
Crew36 people

As expected for a vessel of its BR and class, the Hugin has rather poor survivability. Like most torpedo boats, the Hugin has a very exposed main armament and the ammo magazines are also very exposed to even 12.7 mm fire. Even small high explosive projectiles can set the boat afire and disable it or even destroy it by killing most of the crew in case of a direct hit to the crew compartment.

Mobility

Speedforward / back
AB112 / 37 km/h
RB80 / 26 km/h

Like most small vessels, the Hugin has a good top speed and acceleration, being able to reach capture points with ease. This mobility is best used to ambush stronger enemies or to rotate positions quickly.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 112 37
RB/SB Stock ___ ___
Upgraded 80 26

Modifications and economy

Repair costBasic → Reference
AB4 620 → 5 687 Sl icon.png
RB5 736 → 7 061 Sl icon.png
Total cost of modifications212 000 Rp icon.png
340 000 Sl icon.png
Talisman cost2 000 Ge icon.png
Crew training200 000 Sl icon.png
Experts700 000 Sl icon.png
Aces1 500 Ge icon.png
Research Aces670 000 Rp icon.png
Reward for battleAB / RB / SB
110 / 200 / 100 % Sl icon.png
190 / 190 / 190 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
21 000 Rp icon.png
Cost:
34 000 Sl icon.png
370 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
16 000 Rp icon.png
Cost:
26 000 Sl icon.png
280 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
26 000 Rp icon.png
Cost:
42 000 Sl icon.png
460 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
250 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
21 000 Rp icon.png
Cost:
34 000 Sl icon.png
370 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
16 000 Rp icon.png
Cost:
26 000 Sl icon.png
280 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
16 000 Rp icon.png
Cost:
26 000 Sl icon.png
280 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
250 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
26 000 Rp icon.png
Cost:
42 000 Sl icon.png
460 Ge icon.png
Mods ammo.png
40mm_bofors_mel58_navy_he_tf_ammo_pack
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
250 Ge icon.png
Mods torpedo.png
Torpedo Mode
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
250 Ge icon.png
Mods ship art support.png
Artillery Support
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
250 Ge icon.png

The most important upgrades for this vessel are the "Smokescreen", "Torpedo Mode", and "Artillery Support".

Armament

Primary armament

2 х Turret40 mm Bofors L/70 model 1948 cannon
Ammunition1000 rounds
Belt capacity4 rounds
Fire rate240 shots/min
Vertical guidance-5° / 88°

The Hugin's main armament consists of two 40 mm L/70 m1948 Bofors cannons, which offer good firepower against light targets, but they are not so good against heavier opponents or small aircraft due to their low rate of fire.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M-DN51 HE-T HEF-T 4 4 4 4 4 4
HE-T-PF HE-VT 5 5 5 5 5 5
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
M-DN51 HE-T HEF-T 1,005 0.96 0 0.1 114.48 79° 80° 81°
Proximity-fused shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Arming
distance (m)
Trigger
radius (m)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HE-T-PF HE-VT 1,025 0.88 0 0.1 150 7 190.8 79° 80° 81°

Additional armament

Setup 14 x 533 mm G7a torpedo
Main article: G7a (533 mm)

For dealing with strong foes, the Hugin has access to four 533 mm torpedoes. These are fixed to the hull and are thus quite hard to aim; as such, use the superior mobility of the Hugin to point your front to the enemy ship and quickly retreat to cover behind islands or other ships after launching.

Usage in battles

The Hugin is best used as a support vessel, its superior speed and mobility gives it the ability to quickly reach capture points. Considering its primary armament, it has enough firepower to defend itself against lighter vessels that may only have .50 cal MGs or small autocannons. However, the Hugin should stay on the move to avoid being targeted by destroyers and heavier vessels with powerful cannons.

To deal with these enemies, use the terrain to your advantage, closing distances with your target when they enter the areas of the map with hills and islands around them. As you close distance, try to quickly appear behind or beside your target, launch your torpedoes and retreat to cover.

Pros and cons

Pros:

  • Adequate top speed and agility
  • Good primary armament against light vessels
  • Access to torpedoes to deal with heavier vessels such as destroyers

Cons:

  • Poor survivability
  • No secondary armament to deal with enemy aircraft
  • Fixed torpedoes limit launch opportunities

History

During German rearmament in the Cold War era, the West German Navy, the Bundesmarine, had built a number of fast attack vessels mostly based on previous designs of World War 2. However since the Cold War era introduced much superior technology, these vessels were very outmatched by Soviet and East German designs.

Thus, in the 1960s, the German Navy was interested in the adoption of a new concept for a completely different shape for vessels made for narrow coastal waters. A Norwegian company by the name Båtservice Verft was interested in providing Germany with these designs. This company already had experience in designing small motor boats and they provided Germany with a prototype fast patrol boat called the Nasty, designed with a hard-chined planing hull.

Germany acquired only two boats, named Hugin and Munnin after Odin's ravens in Norse mythology. The two vessels remained in service for almost four years, but the experiment was not successful and they were transferred to the Turkish Navy in 1964.

Media

Skins

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


A/S Westermoen Båtbyggeri og Mek Verksted
Patrol Boats 
Patrol Craft Fast (PTF)  PTF-7
Schnellboot Type 152  Hugin

Germany boats
Motor torpedo boats  LS 3 · LS 4 Esau · KM-5 · VS-10
  S-38 · S-38b · S-100 · S-147 · S-204 Lang · S-701
  R-301
  V-990
  Jaguar · Hugin · Pfeil
Motor gun boats  R-41 · R-130 · Krischan der Große
Motor torpedo gun boats  Albatros · Bussard · MZ1 · Pr. 206
Minelayers  VS-8