Difference between revisions of "FlaRakPz 1"
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=== Survivability and armour === | === Survivability and armour === | ||
{{Specs-Tank-Armour}} | {{Specs-Tank-Armour}} | ||
− | ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?'' | + | ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' |
− | '' | + | '''Armour type:''' <!-- The types of armour present on the vehicle and their general locations --> |
+ | <!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof) | ||
+ | * Cast homogeneous armour (Turret, Transmission area) --> | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
+ | |- | ||
+ | | Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm | ||
+ | |- | ||
+ | | Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm | ||
+ | |- | ||
+ | | Cupola || ___ mm || ___ mm || ___ mm || ___ mm | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | '''Notes:''' <!-- Any additional notes which the user needs to be aware of --> | ||
+ | <!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --> | ||
=== Mobility === | === Mobility === | ||
Line 19: | Line 36: | ||
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | ||
− | {{tankMobility|abMinHp= 852|rbMinHp= 531 | + | {{tankMobility|abMinHp=852|rbMinHp=531}} |
− | The FlaRakPz1 is powered by a MTU | + | |
+ | The FlaRakPz1 is powered by a {{Annotation|MTU|Motoren- und Turbinen-Union Friedrichshafen GmbH}} MB 833 Ea-500 that produces 441 kW (600 hp) at 2200 rpm. | ||
=== Modifications and economy === | === Modifications and economy === | ||
Line 29: | Line 47: | ||
=== Main armament === | === Main armament === | ||
{{Specs-Tank-Weapon|1}} | {{Specs-Tank-Weapon|1}} | ||
− | |||
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> | ||
{{main|Roland}} | {{main|Roland}} | ||
Line 35: | Line 52: | ||
{| class="wikitable" style="text-align:center" width="100%" | {| class="wikitable" style="text-align:center" width="100%" | ||
|- | |- | ||
− | ! colspan=" | + | ! colspan="5" | [[Roland|Roland SAM]] (x2) || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds) |
|- | |- | ||
− | ! Mode !! Capacity (Belt) | + | ! Mode !! Capacity (Belt) !! Vertical !! Horizontal !! Stabilizer |
! Stock !! Upgraded !! Full !! Expert !! Aced | ! Stock !! Upgraded !! Full !! Expert !! Aced | ||
! Stock !! Full !! Expert !! Aced | ! Stock !! Full !! Expert !! Aced | ||
|- | |- | ||
! ''Arcade'' | ! ''Arcade'' | ||
− | | rowspan="2" | 10 (2) | + | | rowspan="2" | 10 (2) || rowspan="2" | -10°/+80° || rowspan="2" | ±180° || rowspan="2" | N/A || __._ || __._ || __._ || __._ || __._ || rowspan="2" | 5.00 || rowspan="2" | 5.00 || rowspan="2" | 5.00 || rowspan="2" | 5.00 |
|- | |- | ||
! ''Realistic'' | ! ''Realistic'' | ||
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! rowspan="2" data-sort-type="text" | Ammunition | ! rowspan="2" data-sort-type="text" | Ammunition | ||
! rowspan="2" | Type of<br>warhead | ! rowspan="2" | Type of<br>warhead | ||
− | ! colspan="6" | | + | ! colspan="6" | Penetration @ 0° Angle of Attack (mm) |
|- | |- | ||
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ||
Line 64: | Line 81: | ||
|- | |- | ||
|} | |} | ||
− | |||
{| class="wikitable sortable" style="text-align:center" width="100%" | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
− | ! colspan=" | + | ! colspan="11" | Shell details |
|- | |- | ||
! rowspan="2" data-sort-type="text" | Ammunition | ! rowspan="2" data-sort-type="text" | Ammunition | ||
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! rowspan="2" | Fuse sensitivity<br>(mm) | ! rowspan="2" | Fuse sensitivity<br>(mm) | ||
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g) | ! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g) | ||
+ | ! colspan="3" | Ricochet | ||
+ | |- | ||
+ | ! 0% !! 50% !! 100% | ||
|- | |- | ||
− | | Roland 1 || SAM || 900 || 6,300 || 65 | + | | Roland 1 || SAM || 900 || 6,300 || 65 || 0 || 0.1 || 4,590 || 79° || 80° || 81° |
|- | |- | ||
− | | Roland 3 || SAM || 900 || 8,500 || 77 | + | | Roland 3 || SAM || 900 || 8,500 || 77 || 0 || 0.1 || 6,810 || 79° || 80° || 81° |
|- | |- | ||
|} | |} | ||
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== Usage in battles == | == Usage in battles == | ||
− | <!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--> | + | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> |
;Arcade Battles | ;Arcade Battles | ||
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=== Pros and cons === | === Pros and cons === | ||
− | <!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".--> | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
'''Pros:''' | '''Pros:''' | ||
* Has Roland 3 missiles as a tier 2 modification, increasing the vehicle's offensive range to 8.5 km | * Has Roland 3 missiles as a tier 2 modification, increasing the vehicle's offensive range to 8.5 km | ||
− | * Roland 1 and Roland 3 missiles are reactive and manoeuvrable | + | * Roland 1 and Roland 3 missiles are reactive and manoeuvrable |
− | * Active radar system with a scan range of 15 km | + | * Active radar system with a scan range of 15 km |
* Slightly higher-than-average max speed (70 km/h) | * Slightly higher-than-average max speed (70 km/h) | ||
* Autoloader with 5 second reload | * Autoloader with 5 second reload | ||
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* Significantly lower missile velocity compared to the ADATS (1200 m/s) and Stormer HVM (1400 m/s) | * Significantly lower missile velocity compared to the ADATS (1200 m/s) and Stormer HVM (1400 m/s) | ||
− | * Only two missiles available before | + | * Only two missiles available before having to reload |
* Lack of additional armament for close-range or armoured targets | * Lack of additional armament for close-range or armoured targets | ||
Line 144: | Line 163: | ||
== External links == | == External links == | ||
− | <!--''Paste links to sources and external resources, such as:'' | + | <!-- ''Paste links to sources and external resources, such as:'' |
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | * ''other literature.''--> | + | * ''other literature.'' --> |
* [https://mtu-online-shop.com/media/files_public/952ae139f0fae50b15702ddf661cad33/3061601_MTU_Defense_Brochure.pdf MTU Defense Brochure] | * [https://mtu-online-shop.com/media/files_public/952ae139f0fae50b15702ddf661cad33/3061601_MTU_Defense_Brochure.pdf MTU Defense Brochure] | ||
{{Germany anti-aircraft vehicles}} | {{Germany anti-aircraft vehicles}} |
Revision as of 10:07, 19 May 2021
Contents
Description
The FlaRakPz 1 Roland 2 is a rank VII German self-propelled anti-aircraft vehicle with a battle rating of 10.0 (AB) and 10.3 (RB/SB). It was introduced in Update 1.89 "Imperial Navy".
General info
Survivability and armour
Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.
Armour type:
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 82 | 82 | 32.5 | 852 | 1,145 | 26.22 | 35.23 |
Realistic | 75 | 75 | 531 | 600 | 16.34 | 18.46 |
The FlaRakPz1 is powered by a MTU MB 833 Ea-500 that produces 441 kW (600 hp) at 2200 rpm.
Modifications and economy
Armaments
Main armament
Roland SAM (x2) | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity (Belt) | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 10 (2) | -10°/+80° | ±180° | N/A | __._ | __._ | __._ | __._ | __._ | 5.00 | 5.00 | 5.00 | 5.00 |
Realistic | __._ | __._ | __._ | __._ | __._ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
Roland 1 | SAM | 39 | 39 | 39 | 39 | 39 | 39 |
Roland 3 | SAM | 54 | 54 | 54 | 54 | 54 | 54 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Range (m) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | ||||||||
Roland 1 | SAM | 900 | 6,300 | 65 | 0 | 0.1 | 4,590 | 79° | 80° | 81° |
Roland 3 | SAM | 900 | 8,500 | 77 | 0 | 0.1 | 6,810 | 79° | 80° | 81° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
Visual discrepancy |
---|---|---|---|
10 | __ (+__) | __ (+__) | __ |
Usage in battles
- Arcade Battles
The FlaRakPz 1 does not have any additional armaments to attack other vehicles or protect itself, limiting its offensive ability towards even slightly-armoured targets. Due to this, moving any distance from the spawn point will result in death due to the thin armour and increased visibility, due to vehicle markers, making you an easy target. Both the Roland 1 and Roland 3 SAMs have a maximum speed of 900 m/s, with payloads of 3.3 kg and 4.45 kg of Composition B respectably, more than enough to deal with the only aircraft type (helicopters) it will encounter in this game mode. Moving alongside allies or waiting in or near spawn areas - where you have the best view of the sky - will be rewarding as when engaging medium to heavily armoured units, the explosive mass of the missiles will be most useful in destroying or disabling targets, requiring knowledge of vulnerable spots on enemy vehicles to deliver a killing blow. Due to the large explosive mass of both missiles, it can destroy light targets with overpressure.
Pros and cons
Pros:
- Has Roland 3 missiles as a tier 2 modification, increasing the vehicle's offensive range to 8.5 km
- Roland 1 and Roland 3 missiles are reactive and manoeuvrable
- Active radar system with a scan range of 15 km
- Slightly higher-than-average max speed (70 km/h)
- Autoloader with 5 second reload
Cons:
- Significantly lower missile velocity compared to the ADATS (1200 m/s) and Stormer HVM (1400 m/s)
- Only two missiles available before having to reload
- Lack of additional armament for close-range or armoured targets
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Skins
- Videos
See also
- Vehicles equipped with the same missile
External links
Germany anti-aircraft vehicles | |
---|---|
Wheeled | Sd.Kfz.222 |
Half-track | Sd.Kfz.251/21 · Sd.Kfz. 6/2 |
Flakpanzer IV | Wirbelwind · Ostwind · Ostwind II · Kugelblitz · Zerstörer 45 |
Other Flakpanzers | Flakpanzer I · Flakpanzer 38 · Flakpanzer 341 |
Wiesel AWC | Wiesel 1A4 · Ozelot |
Radar SPAAG | Gepard · Gepard 1A2 |
Missile SPAA | FlaRakPz 1 · FlaRakRad |