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  • |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}} ...o detail, or else you can guarantee yourself a one-way ticket back to your garage.
    27 KB (4,530 words) - 05:20, 13 November 2023
  • |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png|A ...r hand, usually only needs 1 or 2 shots to send the Panzer III back to the garage.
    24 KB (4,007 words) - 05:28, 29 August 2023
  • |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}} ...5 mm shells can cause major damage and perhaps send the player back to the garage. Try hitting the side or the gun mantlet to OHK or disable the gun respecti
    20 KB (3,295 words) - 06:21, 19 November 2023
  • |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}} ...at any knocked crew member ends up either as immobilization or back to the garage
    12 KB (1,921 words) - 13:30, 26 February 2024
  • When looking at a vehicle in the vehicle garage of War Thunder, vehicles with optics will show their location when looking ...with [[M46 “Tiger”]]. Notice the lack of vignetting compared to other images.
    21 KB (3,479 words) - 20:31, 4 March 2022
  • |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}} ;Images
    18 KB (2,741 words) - 21:05, 2 February 2024
  • |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}} ...not able to move, comfortably load the next round to send them back to the garage. Obviously your APHE and HEAT can also destroy them effortlessly, but they
    25 KB (4,164 words) - 20:46, 7 January 2024
  • |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}} ;Images
    15 KB (2,340 words) - 18:17, 9 October 2023
  • |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}} ...n as you see enemy tank fire, lunge forward and send the enemy back to the garage. Your tall profile, which is otherwise handicap, can allow you to fire over
    17 KB (2,731 words) - 20:46, 25 February 2024
  • ...s within a tank's design that can be visible via the X-ray function in the Garage menu or in battle. These are depleted over use in battle and can be detonat Images must be uploaded under the filename '''Ammoracks_{vehicle-name}.png''' in t
    17 KB (2,972 words) - 23:09, 12 August 2022
  • |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png|A ...e the enemy tank return fire, lunge forward and send the enemy back to the garage.
    16 KB (2,578 words) - 11:41, 31 August 2023
  • |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}} ...gagements. It only takes a well-aimed shot to the turret to be back on the garage.
    17 KB (2,601 words) - 07:29, 16 June 2023
  • |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}} ;Images
    15 KB (2,496 words) - 02:39, 17 April 2024
  • |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}} ...e the enemy tank return fire, lunge forward and send the enemy back to the garage.
    16 KB (2,529 words) - 19:42, 21 October 2023
  • == Award Request images == ...sted/missing award images are now up, do you still need the original award images?
    23 KB (3,758 words) - 19:47, 25 July 2023
  • |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}} ...e fire, but anything bigger than that will basically fling you back to the garage. The open turret also means that chemical shells (i.e. HE, HEAT and the HES
    15 KB (2,291 words) - 04:40, 15 November 2023
  • |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}} ...e the enemy tank return fire, lunge forward and send the enemy back to the garage.
    13 KB (2,139 words) - 15:39, 13 March 2024