Difference between revisions of "HMS Vega"

From War Thunder Wiki
Jump to: navigation, search
(filled out page)
m (Pros and cons)
Line 62: Line 62:
 
* Dual-purpose main armament capable of targeting planes
 
* Dual-purpose main armament capable of targeting planes
 
* Very maneuverable  
 
* Very maneuverable  
 
*
 
  
 
'''Cons:'''
 
'''Cons:'''
Line 70: Line 68:
 
* Poor survivability
 
* Poor survivability
 
* Very poor turret rotation
 
* Very poor turret rotation
 
*
 
  
 
== History ==
 
== History ==

Revision as of 02:41, 3 January 2022

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
HMS Vega
uk_destroyer_v_class_vega.png
GarageImage HMS Vega.jpg
HMS Vega
AB RB SB
3.7 3.7 3.7
Class:
Research:Free
Purchase:Free
Show in game

Description

The V-class, HMS Vega (L41), 1944 is a rank I British destroyer with a battle rating of 3.7 (AB/RB/SB). It was introduced in Update "Direct Hit" as a replacement for the HMS Churchill.

General info

Survivability and armour

Armourfront / side / back
Main fire tower3 / 3 / 0 mm
Hull16 mm (steel)
Superstructure4 mm (steel)
Number of section6
Displacement1 523 t
Crew170 people

The Vega lacks survivability, but not necessarily to a crippling degree. There is no additional armor beyond the structural steel used in the Vega, and any ammunition can penetrate the Vega. This is a vulnerability shared by all destroyers save for some American destroyers with minor anti-fragmentation hull armor. This flaw applies to all external components of the Vega as well, so primary weaponry and anti-aircraft mounts will be disabled frequently, even by machine gun fire. In addition to this, the size and crew count of the Vega is quite small, so the Vega will be destroyed quite easily.

Mobility

Speedforward / back
AB77 / 23 km/h
RB63 / 19 km/h

Both the top speed and maneuverability are good on the Vega; the small size of the ship allows for very tight turning circles and effective evasive maneuvers. Mobility is a significant advantage of the Vega and should be used to both obtain and hold strategic positions and out-maneuver enemy fire.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 77 23
RB/SB Stock ___ ___
Upgraded 63 19

Modifications and economy

Repair cost
ABfree
RBfree
Total cost of modifications3 580 Rp icon.png
164 Sl icon.png
Talisman cost190 Ge icon.png
Crew trainingfree
Experts1 000 Sl icon.png
Aces10 Ge icon.png
Research Aces80 000 Rp icon.png
Reward for battleAB / RB / SB
20 / 30 / 100 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
330 Rp icon.png
Cost:
15 Sl icon.png
50 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Mods new ship screw.png
Propeller Replacement
Mods new ship engine.png
Engine Maintenance
Mods ship damage control crew.png
Damage Control Division
Mods ship fire control crew.png
Fire Division
Mods engine smoke screen system.png
Smokescreen
Research:
240 Rp icon.png
Cost:
11 Sl icon.png
35 Ge icon.png
Mods ship venting.png
Ventilation
Research:
270 Rp icon.png
Cost:
12 Sl icon.png
40 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
270 Rp icon.png
Cost:
12 Sl icon.png
40 Ge icon.png
Mods new ship pumps.png
New Pumps
Mods ship ammo wetting.png
Ammo Wetting
Research:
530 Rp icon.png
Cost:
25 Sl icon.png
80 Ge icon.png
Mods ammo.png
20 mm HE magazines
Research:
330 Rp icon.png
Cost:
15 Sl icon.png
50 Ge icon.png
Mods tank ammo.png
102mm_uk_mkxvi_navy_SAP_ammo_pack
Research:
330 Rp icon.png
Cost:
15 Sl icon.png
50 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Mods ammo.png
20 mm AP magazines
Research:
240 Rp icon.png
Cost:
11 Sl icon.png
35 Ge icon.png
Mods he frag dist fuse ship.png
102mm_uk_mkxvi_navy_he_dist_fuse_ammo_pack
Research:
240 Rp icon.png
Cost:
11 Sl icon.png
35 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Mods ship rangefinder.png
Improved Rangefinder
Mods he frag dist fuse ship.png
102mm_uk_mkxvi_navy_he_radio_fuse_ammo_pack
Research:
270 Rp icon.png
Cost:
12 Sl icon.png
40 Ge icon.png
Mods ship mortar.png
Bomb mortar
Research:
530 Rp icon.png
Cost:
25 Sl icon.png
80 Ge icon.png

Armament

Primary armament

2 х Turret2 x 4 inch/45 Mark XVI cannon
Ammunition400 rounds
Vertical guidance-10° / 80°

Two twin 4"/45 Mark XVI turrets provide the primary armament of the Vega, and they are powerful compared to other destroyers at a similar BR range. The rate of fire on these turrets is unparalleled among the starter destroyers of any nation, with 20 rounds per minute nearly doubling other nation's fire rates. The ammunition fired is also competitive among the starter destroyers, with the 4" shells of the Vega being more powerful than both the American and Soviet 4" shells. The German 12.7 cm, the Japanese 120 mm, and the Italian 120 mm are more destructive shell-for-shell than the smaller 4"/45 Mark XVI, but the Vega still maintains the significant rate of fire advantage over those guns.

Also notable is the very good front firing angles of the guns. Both turrets are fully traversable around 360°, and the rear turret has no obstructions near it so it only has a very small blind area at the very front of the ship. Even a slight angling of the Vega will allow 100% of the ship's main armament to be brought upon a target. In addition to this, the turrets have a very good maximum elevation of 80°, allowing for potential combating of air targets. However, the turrets on the Vega do suffer from some significant weaknesses; the rotation speed is painfully slow, even with the appropriate Primary Armament Targeting modification researched. Moreover, the guns are elevated so close range combat with costal vessels can potentially be impaired by a lack of gun depression. These issues are particularly impactful at the BR of the Vega due to the prevalence of fast and nimble vessels.

The twin 4"/45 Mark XVI turrets on the Vega have access to HE, SAP, HE-TF, and HE-VT shells. The HE shells can be used to target coastal vessels and destroyers to an extent, but internal damage and turret damage is limited by a relatively small explosive mass of 1.55 kg of TNT. More recommendable in destroyer-to-destroyer combat is the SAP shell, capable of penetrating enemy armor and exploding internally to disable engines, detonate ammo racks, and more quickly reduce enemy crew counts. SAP, in conjunction with the high rate of fire, is competent against coastal vessels as well, although the hull-break provided by HE ammunition is more reliable. HE-TF and HE-VT are valid choices for combating air targets, with the high elevation of the guns, and HE-VT is more reliable than the HE-TF if given a choice between the two.

Secondary armament

4 х Turret20 mm/70 Oerlikon Mk.II autocannon
Ammunition1800 rounds
Belt capacity60 rounds
Fire rate450 shots/min

Four single-mount 20 mm/70 Oerlikon Mk.II autocannons make up the secondary armament of the Vega. These are good at combating air targets and costal vessels due to their high rate of fire and adequate overall damage output. These guns are only limited by the rather small number of them available on the Vega, and thus can't be completely relied upon as a complete defense against fast targets.

Additional armament

Setup 112 x Y-gun Mk.VII depth charge

The Vega does not have access to torpedoes, and can only equip depth charges. The depth charges have an explosive mass of 130 kg of TNT and are effective at delivering close range damage, although the range of these significantly limit their impact on larger battles.

Usage in battles

The Vega is a unique starter destroyer, completely focused on gunnery and lacking any torpedo armament. Close range combat is dangerous for the Vega, as other ships with torpedoes may easily dispatch the Vega, or fast enemies could outrun the very slow rotation rate of the Vega's turrets. It's therefore more recommendable to favor mid-range engagements, where the superb gunnery and great maneuverability of the Vega can shine. The high rate of fire and adequate explosive filler of the 4" guns will make targeting evasive coastal vessels and destroyer components much easier than any other destroyer at the Vega's battle rating.

Pros and cons

Pros:

  • Fantastic rate of fire with effective shell choice
  • Nearly perfect firing angles for both turrets
  • Dual-purpose main armament capable of targeting planes
  • Very maneuverable

Cons:

  • No torpedoes
  • Poor survivability
  • Very poor turret rotation

History

The V-class of destroyers were built and initially deployed during the First World War, and were some of the most advanced vessels of their type. Notable improvements in engine technology allowed for more efficient engines to be fit in smaller spaces, and resulted in a more compact and powerful destroyers. The Vega was part of the Admiralty V subclass, which were intended to combat newly designed German destroyers. The V-class destroyers also served in WW2, after refits, as escorts. The Vega specifically underwent the WAIR refit, which focused more on anti-aircraft capability.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


William Doxford & Sons
Destroyers 
V-class  HMS Vega

Britain destroyers
Town-class  HMS Churchill · HMS Montgomery
V-class  HMS Valhalla · HMS Vega · HMS Verdun
G-class  HMS Grafton · ORP Garland
Hunt-class  HMS Calpe · HMS Brissenden
Tribal-class  HMCS Haida · HMS Eskimo · HMS Mohawk
J-class  HMS Jervis
K-class  HMS Kelvin
N-class  HMAS Nepal
Battle-class  HMS Armada · HMS Cadiz · HMAS Tobruk
Daring-class  HMS Daring · HMS Diamond · HMS Diana