Difference between revisions of "FlaRakPz 1"

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m (Usage in battles)
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;Arcade Battles
 
;Arcade Battles
  
The {{PAGENAME}} does not have any additional armaments to attack other vehicles or protect itself, limiting its offensive ability towards even slightly-armoured targets. Due to this, moving any distance from the spawn point will result in death due to the thin armour and increased visibility, due to vehicle markers, making you an easy target. Both the Roland 1 and Roland 3 SAMs have a maximum speed of 900 m/s, with payloads of 3.3 kg and 4.45 kg of Composition B respectably, more than enough to deal with the only aircraft type (helicopters) it will encounter in this game mode. Moving alongside allies or waiting in or near spawn areas - where you have the best view of the sky - will be rewarding as when engaging medium to heavily armoured units, the explosive mass of the missiles will be most useful in destroying or disabling targets, requiring knowledge of vulnerable spots on enemy vehicles to deliver a killing blow. Due to the large explosive mass of both missiles, it can potentially damage light targets.
+
The {{PAGENAME}} does not have any additional armaments to attack other vehicles or protect itself, limiting its offensive ability towards even slightly-armoured targets. Due to this, moving any distance from the spawn point will result in death due to the thin armour and increased visibility, due to vehicle markers, making you an easy target. Both the Roland 1 and Roland 3 SAMs have a maximum speed of 900 m/s, with payloads of 3.3 kg and 4.45 kg of Composition B respectably, more than enough to deal with the only aircraft type (helicopters) it will encounter in this game mode. Moving alongside allies or waiting in or near spawn areas - where you have the best view of the sky - will be rewarding as when engaging medium to heavily armoured units, the explosive mass of the missiles will be most useful in destroying or disabling targets, requiring knowledge of vulnerable spots on enemy vehicles to deliver a killing blow. Due to the large explosive mass of both missiles, it can destroy light targets with overpressure.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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;Skins
 
;Skins
 
 
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=germany&vehicleType=tank&vehicleClass=spaa&vehicle=germ_flarakpz_1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=germany&vehicleType=tank&vehicleClass=spaa&vehicle=germ_flarakpz_1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
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<!--''Paste links to sources and external resources, such as:''
 
<!--''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the tank;''
 
 
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* ''other literature.''-->
  

Revision as of 17:23, 11 May 2021

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
FlaRakPz 1
germ_flarakpz_1.png
GarageImage FlaRakPz 1.jpg
FlaRakPz 1
AB RB SB
10.0 10.3 10.3
Class:
Research:300 000 Specs-Card-Exp.png
Purchase:830 000 Specs-Card-Lion.png
Show in game

Description

The FlaRakPz 1 Roland 2 is a rank VII German self-propelled anti-aircraft vehicle with a battle rating of 10.0 (AB) and 10.3 (RB/SB). It was introduced in Update 1.89 "Imperial Navy".

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull32 / 15 / 11
Turret15 / 15 / 15
Crew3 people
Visibility-1154 %

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?

If necessary use a visual template to indicate the most secure and weak zones of the armour.

Mobility

Reverse gearbox
Forward and backward movement is possible at the same maximum speed
Speedforward / back
AB82 / 82 km/h
RB and SB75 / 75 km/h
Number of gears8 forward
8 back
Weight32.5 t
Engine power
AB1 145 hp
RB and SB600 hp
Power-to-weight ratio
AB35.2 hp/t
RB and SB18.5 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 82 82 32.5 852 1,145 26.22 35.23
Realistic 75 75 531 600 16.34 18.46

The FlaRakPz1 is powered by a MTU (Motoren- und Turbinen-Union Friedrichshafen GmbH or MTU Friedrichshafen GmbH in 2001+) MB 833 Ea-500 that produces 441 kW (600 hp) at 2200 rpm

Modifications and economy

Repair costBasic → Reference
AB4 682 → 6 723 Sl icon.png
RB4 739 → 6 805 Sl icon.png
SB5 428 → 7 794 Sl icon.png
Total cost of modifications242 000 Rp icon.png
409 000 Sl icon.png
Talisman cost2 900 Ge icon.png
Crew training240 000 Sl icon.png
Experts830 000 Sl icon.png
Aces2 100 Ge icon.png
Research Aces1 140 000 Rp icon.png
Reward for battleAB / RB / SB
160 / 200 / 240 % Sl icon.png
238 / 238 / 238 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
440 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
290 Ge icon.png
Mods new tank break.png
Brake System
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
290 Ge icon.png
Mods new tank filter.png
Filters
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
390 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
410 Ge icon.png
Mods new tank engine.png
Engine
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
410 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
5 400 Rp icon.png
Cost:
28 000 Sl icon.png
440 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
3 600 Rp icon.png
Cost:
19 000 Sl icon.png
290 Ge icon.png
Mods tank reinforcement ger.png
Crew Replenishment
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
390 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
440 Ge icon.png
Mods tank ammo.png
163mm_roland_3_aam_ammo_pack
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
290 Ge icon.png
Mods airstrike.png
Airstrike
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
290 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
390 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
390 Ge icon.png
Mods art support.png
Artillery Support
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
410 Ge icon.png
Mods tank rangefinder.png
Rangefinder
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
410 Ge icon.png
Mods scouting.png
Improved optics
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
410 Ge icon.png

Armaments

Main armament

Roland SAM
Autoloader
Automatically feeds projectiles into the breech. The speed does not depend on the skills of the loader
Ammunition10 rounds
Belt capacity2 rounds
Reload5.0 s
Fire rate145 shots/min
Vertical guidance-10° / 80°
Fire on the moveup to 5 km/h
Main article: Roland
Roland SAM (x2) Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 10 (2) 145 -10°/+80° ±180° N/A __._ __._ __._ __._ __._ _.__ _.__ _.__ _.__
Realistic __._ __._ __._ __._ __._

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Roland 1 SAM 39 39 39 39 39 39
Roland 3 SAM 54 54 54 54 54 54
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Range
(m)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Roland 1 SAM 900 6,300 65.0 0.0 0.1 4,590
Roland 3 SAM 900 8,500 77.0 0.0 0.1 6,810

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
Visual
discrepancy
10 __ (+__) __ (+__) __

Usage in battles

Arcade Battles

The FlaRakPz 1 does not have any additional armaments to attack other vehicles or protect itself, limiting its offensive ability towards even slightly-armoured targets. Due to this, moving any distance from the spawn point will result in death due to the thin armour and increased visibility, due to vehicle markers, making you an easy target. Both the Roland 1 and Roland 3 SAMs have a maximum speed of 900 m/s, with payloads of 3.3 kg and 4.45 kg of Composition B respectably, more than enough to deal with the only aircraft type (helicopters) it will encounter in this game mode. Moving alongside allies or waiting in or near spawn areas - where you have the best view of the sky - will be rewarding as when engaging medium to heavily armoured units, the explosive mass of the missiles will be most useful in destroying or disabling targets, requiring knowledge of vulnerable spots on enemy vehicles to deliver a killing blow. Due to the large explosive mass of both missiles, it can destroy light targets with overpressure.

Pros and cons

Pros:

  • Has Roland 3 missiles as a tier 2 modification, increasing the vehicle's offensive range to 8.5 km
  • Roland 1 and Roland 3 missiles are reactive and manoeuvrable
  • Active radar system with a scan range of 15 km
  • Slightly higher-than-average max speed (70 km/h)

Cons:

  • Significantly lower missile velocity compared to the ADATS (1200 m/s) and Stormer HVM (1400 m/s)
  • Only two missiles available before a fixed-reload of 10.0 s
  • Lack of additional armament for close-range or armoured targets

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins
Videos

See also

Vehicles equipped with the same missile

External links


Germany anti-aircraft vehicles
Wheeled  Sd.Kfz.222
Half-track  Sd.Kfz.251/21 · Sd.Kfz. 6/2
Flakpanzer IV  Wirbelwind · Ostwind · Ostwind II · Kugelblitz · Zerstörer 45
Other Flakpanzers  Flakpanzer I · Flakpanzer 38 · Flakpanzer 341
Wiesel AWC  Wiesel 1A4 · Ozelot
Radar SPAAG  Gepard · Gepard 1A2
Missile SPAA  FlaRakPz 1 · FlaRakRad