Difference between pages "HSTV-L" and "USS Tucumcari"

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m (Fixed a sentence)
 
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{{Specs-Card|code=us_hstv_l}}
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{{Specs-Card|code=us_tucumcari_pgh2}}
  
 
== Description ==
 
== Description ==
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
+
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot; if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{Break}}
 
{{Break}}
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American light tank {{Battle-rating}}. It was introduced in [[Update "Starfighters"]].
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American motor gun boat {{Battle-rating}}. It was introduced in [[Update 1.79 "Project X"]] as part of the fleet closed beta test.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
+
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
 
  
{| class="wikitable"
+
The PGH-2 lacks armour, and the ammunition for the 40 mm Bofors gun is exposed, not to mention that they aren't armoured, so they can be hit easily.
|-
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
| Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm
 
|-
 
| Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm
 
|-
 
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm
 
|-
 
|}
 
  
'''Notes:''' <!-- Any additional notes which the user needs to be aware of -->
+
The gunners are all exposed, so be careful not to let them get hit.
<!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. -->
 
  
 
=== Mobility ===
 
=== Mobility ===
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
+
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''
 
  
{{tankMobility}}
+
{{NavalMobility}}
  
== Armaments ==
+
== Armament ==
=== Main armament ===
+
=== Primary armament ===
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
+
{{main|Bofors L/60 Mark 3 (40 mm)}}
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
 
{{main|XM274 (75 mm)}}
 
  
{| class="wikitable" style="text-align:center" width="100%"
+
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
|-
 
! colspan="5" | [[XM274 (75 mm)|75 mm XM274]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 
|-
 
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
 
! Stock !! Upgraded !! Full !! Expert !! Aced
 
! Stock !! Full !! Expert !! Aced
 
|-
 
! ''Arcade''
 
| rowspan="2" | 26 || rowspan="2" | -17°/+45° || rowspan="2" | ±180° || rowspan="2" | Two-plane || __.__ || __.__ || __.__ || __.__ || __.__ || rowspan="2" | 1.5 || rowspan="2" | 1.5 || rowspan="2" | 1.5 || rowspan="2" | 1.5
 
|-
 
! ''Realistic''
 
| 33.9 || __.__ || __.__ || __.__ || __.__
 
|-
 
|}
 
  
==== Ammunition ====
+
=== Secondary armament ===
{| class="wikitable" style="text-align:center" width="100%"
+
{{main|AN-M2 (12.7 mm)}}
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 
|-
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
| XM885 || APFSDS || 276 || 269 || 262 || 252 || 243 || 234
 
|-
 
|}
 
{| class="wikitable" style="text-align:center" width="100%"
 
! colspan="10" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>Mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| XM885 || APFSDS || 1463 || 3.05 || N/A || N/A || N/A || 78° || 80° || 81°
 
|-
 
|}
 
  
==== [[Ammo racks]] ====
+
''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.''
<!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
 
{| class="wikitable" style="text-align:center"
 
|-
 
! Full<br>ammo
 
! 1st<br>rack empty
 
! 2nd<br>rack empty
 
! 3rd<br>rack empty
 
! 4th<br>rack empty
 
! 5th<br>rack empty
 
! 6th<br>rack empty
 
! Visual<br>discrepancy
 
|-
 
| '''26''' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __
 
|-
 
|}
 
  
=== Machine guns ===
+
=== Anti-aircraft armament ===
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
+
{{main|Mk 2 mortar}}
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
 
{{main|M240 (7.62 mm)}}
 
  
{| class="wikitable" style="text-align:center" width="50%"
+
''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.''
|-
 
! colspan="5" | [[M240 (7.62 mm)|7.62 mm M240]]
 
|-
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
| || ___ (___) || ___ || __° || __°
 
|-
 
| || ___ (___) || ___ || __° || __°
 
|-
 
|}
 
  
 
== Usage in battles ==
 
== Usage in battles ==
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
+
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
  
 
=== Modules ===
 
=== Modules ===
 
{| class="wikitable"
 
{| class="wikitable"
 
! Tier
 
! Tier
! colspan="2" | Mobility
+
! Seakeeping
! Protection
+
! colspan="2" | Unsinkability
 
! colspan="3" | Firepower
 
! colspan="3" | Firepower
 
|-
 
|-
 
| I
 
| I
|Tracks
+
| Dry-Docking
|
+
| Tool Set
|Parts
 
|Horizontal Drive
 
|
 
 
|
 
|
 +
| 40 mm HE clips
 +
| .50 AP belt
 +
| Anti-Air Armament Targeting
 
|-
 
|-
 
| II
 
| II
|Suspension
+
| Rudder Replacement
|Brake system
+
| Fire Protection System
|FPE
+
| Smokescreen
|Adjustment of Fire
+
| 40 mm AP clips
|Airstrike
+
| .50 APIT belt
|
+
| Auxiliary Armament Targeting
 
|-
 
|-
 
| III
 
| III
|Filters
+
| Propeller Replacement
 +
|
 +
|
 +
|
 
|
 
|
|Crew Replenishment
+
| Primary Armament Targeting
|Elevation Mechanism
 
|Laser Rangefinder
 
|Smoke Grenade
 
 
|-
 
|-
 
| IV
 
| IV
|Transmission
+
| Engine Maintenance
|Engine
+
| New Pumps
 +
|
 +
| Artillery Support
 +
|
 
|
 
|
|Artillery Support
 
|Improved Optics
 
|NVD
 
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
  
 
'''Pros:'''
 
'''Pros:'''
  
*
+
* Good top speed overall
 +
* Has a powerful 40 mm gun
 +
* Good manoeuvrability
  
 
'''Cons:'''
 
'''Cons:'''
  
*
+
* Overall armament is rather light
 +
* When at top speed, the bottom of the hull is exposed, due to the whole ship riding above the water, save the hydrofoil attachments
 +
* Very light anti-aircraft armament, allowing planes to get really close to her before dropping their ordnance
  
 
== History ==
 
== History ==
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
+
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
The USS Tucumcari, named after the city in New Mexico, was a hydrofoil boat developed by the Boeing company in the late 1960s to test a decade's worth of hydrofoil research and development. She was a true state-of-the-art ship, sporting the latest in hydrofoil technology, electronics and a powerful gas turbine engine. All of this granted the ship an excellent top speed and maneuverability, whilst also allowing it to seamlessly traverse even rough waters. USS Tucumcari was delivered and commissioned to the U.S. Navy in March 1968.
 +
 
 +
In her early service life, Tucumcari was thoroughly tested in the Pacific waters off the American west coast, performing various patrol missions and taking part in fleet exercises. Following this, the ship was sent on its first combat missions to Vietnam, taking part in Operation Market Time. There, Tucumcari managed to successfully prove her effectiveness in combat conditions with positive remarks on her performance.
 +
 
 +
After her return to the United States in 1970, she was transferred to the Atlantic Fleet before being sent off on a European demonstration tour in 1971. Throughout the tour, USS Tucumcari visited several European (NATO) countries including Denmark, France, Germany, Italy, Britain, Greece and Turkey, in an effort to demonstrate the capability of hydrofoil propulsion to other NATO members.
 +
 
 +
USS Tucumcari returned to the States once more in October 1971 and resumed with, among others, coastal patrol duties with the U.S. Coast Guard. In November 1972 however, the ship was severely damaged after running aground on a coral reef at full speed during a simulated combat mission off the coast of Puerto Rico. Due to the excessive damage, it was deemed uneconomical to recover and repair the ship. Thus, USS Tucumcari was struck off the Naval Register in November 1973 and was subsequently taken apart for scraps.
 +
 
 +
''- From [[wt:en/news/5625-fleet-development-uss-tucumcari-pgh-2-the-grand-tourer-en|Devblog]]''
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
{{Youtube-gallery|E36dhUguPuI|'''The Shooting Range #125''' - ''Metal Beasts'' section at 00:32 discusses the PGH-2.}}
  
 
== See also ==
 
== See also ==
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
  
* ''reference to the series of the vehicles;''
+
* ''reference to the series of the ship;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
Line 197: Line 120:
 
<!-- ''Paste links to sources and external resources, such as:''
 
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the tank;''
+
* ''encyclopedia page on the ship;''
 
* ''other literature.'' -->
 
* ''other literature.'' -->
''Paste links to sources and external resources, such as:''
 
  
* ''topic on the official game forum;''
+
* [[wt:en/news/5625-fleet-development-uss-tucumcari-pgh-2-the-grand-tourer-en|[Devblog] USS Tucumcari (PGH-2) - The Grand Tourer]]
* ''encyclopedia page on the tank;''
 
* ''other literature.''
 
  
{{USA light tanks}}
+
{{USA boats}}

Revision as of 21:26, 18 June 2020

Rank VI | Premium | Golden Eagles
Challenger DS Pack
USS Tucumcari
us_tucumcari_pgh2.png
USS Tucumcari
AB RB SB
3.0 3.0 3.0
Research:89 000 Specs-Card-Exp.png
Purchase:300 000 Specs-Card-Lion.png
Show in game

Description

GarageImage USS Tucumcari.jpg


The USS Tucumcari (PGH-2) is a rank IV American motor gun boat with a battle rating of 3.0 (AB/RB/SB). It was introduced in Update 1.79 "Project X" as part of the fleet closed beta test.

General info

Survivability and armour

The PGH-2 lacks armour, and the ammunition for the 40 mm Bofors gun is exposed, not to mention that they aren't armoured, so they can be hit easily.

The gunners are all exposed, so be careful not to let them get hit.

Mobility

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 122 17
RB/SB Stock ___ ___
Upgraded 91 13

Armament

Primary armament

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Secondary armament

Main article: AN-M2 (12.7 mm)

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

Anti-aircraft armament

Main article: Mk 2 mortar

An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Modules

Tier Seakeeping Unsinkability Firepower
I Dry-Docking Tool Set 40 mm HE clips .50 AP belt Anti-Air Armament Targeting
II Rudder Replacement Fire Protection System Smokescreen 40 mm AP clips .50 APIT belt Auxiliary Armament Targeting
III Propeller Replacement Primary Armament Targeting
IV Engine Maintenance New Pumps Artillery Support

Pros and cons

Pros:

  • Good top speed overall
  • Has a powerful 40 mm gun
  • Good manoeuvrability

Cons:

  • Overall armament is rather light
  • When at top speed, the bottom of the hull is exposed, due to the whole ship riding above the water, save the hydrofoil attachments
  • Very light anti-aircraft armament, allowing planes to get really close to her before dropping their ordnance

History

The USS Tucumcari, named after the city in New Mexico, was a hydrofoil boat developed by the Boeing company in the late 1960s to test a decade's worth of hydrofoil research and development. She was a true state-of-the-art ship, sporting the latest in hydrofoil technology, electronics and a powerful gas turbine engine. All of this granted the ship an excellent top speed and maneuverability, whilst also allowing it to seamlessly traverse even rough waters. USS Tucumcari was delivered and commissioned to the U.S. Navy in March 1968.

In her early service life, Tucumcari was thoroughly tested in the Pacific waters off the American west coast, performing various patrol missions and taking part in fleet exercises. Following this, the ship was sent on its first combat missions to Vietnam, taking part in Operation Market Time. There, Tucumcari managed to successfully prove her effectiveness in combat conditions with positive remarks on her performance.

After her return to the United States in 1970, she was transferred to the Atlantic Fleet before being sent off on a European demonstration tour in 1971. Throughout the tour, USS Tucumcari visited several European (NATO) countries including Denmark, France, Germany, Italy, Britain, Greece and Turkey, in an effort to demonstrate the capability of hydrofoil propulsion to other NATO members.

USS Tucumcari returned to the States once more in October 1971 and resumed with, among others, coastal patrol duties with the U.S. Coast Guard. In November 1972 however, the ship was severely damaged after running aground on a coral reef at full speed during a simulated combat mission off the coast of Puerto Rico. Due to the excessive damage, it was deemed uneconomical to recover and repair the ship. Thus, USS Tucumcari was struck off the Naval Register in November 1973 and was subsequently taken apart for scraps.

- From Devblog

Media

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links


USA boats
Motor torpedo boats  PT-3 · PT-6 · PT-20 · PT-71 · PT-103 · PT-109 · PT-174
  PT-200 · PT-314 · Thunderbolt (PT-556) · PT-565 · PT-658 · PT-810 · PT-811 · PT-812
Motor gun boats  Kim Qui · LCS(L)(3) · PT-59 · PTF-7 · USS Candid · USS Asheville · USS Douglas · USS Tucumcari · USS Cyclone
Armoured gun boats  LCM(6) Zippo