Difference between revisions of "M8 Scott"

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== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''
+
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
 +
[[File:GarageImage_M8Scott.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''M8 "Scott"''' is a Rank I American tank destroyer with a battle rating of 2.0. It was introduced in [[Update 1.67 "Assault"]].
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
+
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
 +
'''Armour type:'''
 +
* Rolled homogeneous armour
 +
* Cast homogeneous armour (Gun mantlet)
 +
{| class="wikitable"
 +
|-
 +
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 +
|-
 +
| Hull || 28.5 mm (48-49°) ''Front Glacis'' <br> 38.1 mm (15-30°) ''Lower glacis'' || 28.5 mm ''Front'' <br> 25.4 mm ''Rear'' || 25.4 mm (1-47°) ''Top'' <br> 25.4 mm (1-20°) ''Bottom'' || 12.7 mm
 +
|-
 +
| Turret || 38.1 mm (6-40°) ''Turret front'' <br> 38.1 mm (1-65°) ''Gun mantlet'' || 25.4 mm (18-20°) || 25.4 mm (1°) || N/A
 +
|-
 +
|}
 +
'''Notes:'''
 +
* Suspension wheels are 15 mm thick while tracks are 10 mm thick.
 +
* Tracks are peppered on the turret sides that give 17 mm extra where they are.
 +
* Belly armour is 12.7 mm thick
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''
+
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''-->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
!colspan="3" | Mobility characteristic
 +
|-
 +
! Weight (tons)
 +
!colspan="1" | Add-on Armor<br>weight (tons)
 +
!colspan="1" | Max speed (km/h)
 +
|-
 +
|rowspan="2" | 15.6 || colspan="1" rowspan="2" | N/A || colspan="1" | 69 (AB)
 +
|-
 +
|64 (RB/SB)
 +
|-
 +
!colspan="3" | Engine power (horsepower)
 +
|-
 +
!colspan="1" | Mode
 +
!Stock
 +
!Upgraded
 +
|-
 +
|''Arcade''
 +
|420
 +
|518
 +
|-
 +
|''Realistic/Simulator''
 +
|262
 +
|296
 +
|-
 +
!colspan="3" | Power-to-weight ratio (hp/ton)
 +
|-
 +
!colspan="1" | Mode
 +
!Stock
 +
!Upgraded
 +
|-
 +
|''Arcade''
 +
|26.92
 +
|33.21
 +
|-
 +
|''Realistic/Simulator''
 +
|16.79
 +
|18.97
 +
|-
 +
|}
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
+
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
 +
{{main|Howitzer M2 (75 mm)}}
  
=== Additional armament ===
+
{| class="wikitable" style="text-align:center"
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
+
|-
 +
! colspan="6" | [[Howitzer_M2_(75_mm)|75 mm M2 Howitzer]]
 +
|-
 +
! colspan="4" rowspan="1" style="width:5em" |Capacity
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
|-
 +
| colspan="4" | 46 || -20°/+40° || ±180°
 +
|-
 +
! colspan="6" | Turret rotation speed (°/s)
 +
|-
 +
! style="width:4em" |Mode
 +
! style="width:4em" |Stock
 +
! style="width:4em" |Upgraded
 +
! style="width:4em" |Prior + Full crew
 +
! style="width:4em" |Prior + Expert qualif.
 +
! style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| ''Arcade'' || 3.60 || 4.90 || 5.99 || 6.63 || 7.06
 +
|-
 +
| ''Realistic'' || 3.60 || 4.20 || 5.10 || 5.64 || 6.00
 +
|-
 +
! colspan="4" | Reloading rate (seconds)
 +
|-
 +
! colspan="1" style="width:4em" |Stock
 +
! colspan="1" style="width:4em" |Prior + Full crew
 +
! colspan="1" style="width:4em" |Prior + Expert qualif.
 +
! colspan="1" style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| 4.29 || 3.80 || 3.50 || 3.30
 +
|-
 +
|}
 +
 
 +
===== Ammunition =====
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 +
|-
 +
! 10m
 +
! 100m
 +
! 500m
 +
! 1000m
 +
! 1500m
 +
! 2000m
 +
|-
 +
| M48 shell || HE || 10 || 10 || 10 || 10 || 10 || 10
 +
|-
 +
| M66 || HEAT || 89 || 89 || 89 || 89 || 89 || 89
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="10" | Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" |Velocity <br /> in m/s
 +
! rowspan="2" |Projectile<br />Mass in kg
 +
! rowspan="2" | ''Fuse delay''
 +
''in m:''
 +
! rowspan="2" | ''Fuse sensitivity''
 +
''in mm:''
 +
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 +
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 +
! colspan="3" | ''Ricochet:''
 +
|-
 +
! 0%
 +
! 50%
 +
! 100%
 +
|-
 +
| M48 shell || 381 || 6.3 || 0.4 || 0.5 || 666 || +0° || 11° || 10° || 9°
 +
|-
 +
| M66 || 304 || 6.0 || 0.0 || 0.1 || 548.13 || +0° || 28° || 21° || 17°
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center"
 +
! colspan="7" | Smoke characteristic
 +
|-
 +
! Ammunition
 +
! Velocity <br /> in m/s
 +
! Projectile<br />Mass in kg
 +
! ''Screen radius <br /> in m''
 +
! ''Screen time <br /> in s''
 +
! ''Screen hold time <br /> in s:''
 +
! ''Explosive Mass in g<br /> (TNT equivalent):''
 +
|-
 +
| M64 || 381 || 6.9 || 13 || 5 || 20 || 50
 +
|-
 +
|}
 +
 
 +
===== [[Ammo Racks|Ammo racks]] =====
 +
[[File:Ammoracks_M8Scott.png|right|x250px|thumbnail|[[Ammo Racks|Ammo racks]] of the M8 Scott.]]
 +
{| class="wikitable sortable" style="text-align:center"
 +
|-
 +
! class="wikitable unsortable" |Full<br /> ammo
 +
! class="wikitable unsortable" |1st<br />  rack empty
 +
! class="wikitable unsortable" |2nd<br />  rack empty
 +
! class="wikitable unsortable" |3rd<br />  rack empty
 +
! class="wikitable unsortable" |4th<br />  rack empty
 +
! class="wikitable unsortable" |Visual<br /> discrepancy
 +
|-
 +
|| '''46''' || 35&nbsp;''(+11)'' || 23&nbsp;''(+23)'' || 12&nbsp;''(+34)'' || 1&nbsp;''(+45)'' || style="text-align:left" | No
 +
|-
 +
|}
  
 
=== Machine guns ===
 
=== Machine guns ===
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
 +
{{main|Browning M2 (12.7 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | [[Browning M2 (12.7 mm)|12.7 mm M2HB]]
 +
|-
 +
! colspan="7" | ''Pintle mount''
 +
|-
 +
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 +
! rowspan="1" | Fire rate <br> (shots/minute)
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
|-
 +
| colspan="4" | 400 (200) || 576 || -5°/+70° || ±180°
 +
|-
 +
|}
  
 
== Usage in the battles ==
 
== Usage in the battles ==
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
In general, the M8 Scott plays like a beefed-up M5A1. The massive increase in gun caliber and destructive potential means that enemies the light tank previously have difficulty destroying are now more easily dealt with. Like the M3/M5 Stuart, playing this tank aggressively will almost always guarantee a place on the leaderboard. Push for the cap and then take it without hesitation. Should an enemy get there first, enter the cap and flank the target. Get behind their turret and go for a shot to the turret rear. Once the capture point is held, find a good hull down position and use the 75 mm HEAT to destroy any and all oncoming tanks.
 +
 
 +
Against heavier armour, the need to find a good hidden position is critical. On certain tanks, the addition of track armour can give the M8 difficulty in penetrating them. Hence a good hull down position on their flank can provide a good position to hit their side armour, with almost certain destruction coming from it.
 +
 
 +
Tanks like the [[Pz.Kpfw. IV Ausf. F2|Panzer IV F2]] and it's line of tanks can be a serious headache for the vehicle to encounter. Aim for the right side of their turret and knock-out their gunner first, then aim for the middle of their hull (upper or lower glacis works) for a final shot. Outside of that most of the heavy armour will be out of the M8's BR range, leaving most encountered vehicles viable to destroy.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
 
 
 
'''Pros:'''
 
'''Pros:'''
*
+
* 12.7 mm heavy machine gun is very good at dealing with AA vehicles and soft targets.
 
+
* 75 mm HEAT round can handle most contemporary adversaries.
 +
* Fast reloads for the caliber.
 +
* Low muzzle velocity shell's parabolic path can allow for shooting over hills.
 +
* Speed and mobility akin of the [[Light Tank M5A1 Stuart|Stuart]] light tanks.
 
'''Cons:'''
 
'''Cons:'''
*
+
* Open-top turret exposes crew to artillery and aircraft strafing fire.
 +
* Thin armour.
 +
* Shells have low muzzle velocity, not good for long-range fighting.
 +
* Very slow turret traverse rate.
 +
* Bad steering at high speeds.
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
 +
===Development===
 +
In United State's entry into World War II, the troops in the front lines require a support vehicle similar to those in use by the German forces in the form of the [[Sturmgeschtz III Ausf.A|StuG III]]. The project for such vehicle began as a design submitted in late 1941, which was a [[Light Tank M5A1 Stuart|M5 Light Tank]] mated with a howitzer on the hull front, designated the ''T41''. This design didn't pass as the howitzer on the hull sacrificed crew protection. The design was revised on the same M5 light tank and instead had the M5 turret removed and replaced with an open-topped turret similar to the US tank destroyers [[3-inch Gun Motor Carriage M10|M10]] and [[M18 Gun Motor Carriage|M18]], which mounted a 75 mm howitzer. This change caused the hatches for the driver and assistant driver to be placed on the glacis front rather than the hull roof. This design, called the ''T17E1 HMC'' was approved and put into production under the designation ''75 mm Howitzer Motor Carriage M8'', or the [[M8 Scott]]. The 75 mm M2 howitzer was the initial armament of the M8 before switching to the updated 75 mm M3 howitzer later in production. The howitzer was capable of firing smoke M89 or high-explosive M48 rounds, the vehicle could hold 46 of these 75 mm rounds. The M8 does not have any machine guns on the coaxial or hull-mounted area, but a .50 cal Browning was mounted on the rear right corner of the turret for infantry defense. The vehicle was put into production in April 1942 and continued until January 1944, of which a total of 1,778 units were produced by Cadillac only.
 +
 
 +
===Combat usage===
 +
These vehicles would go on to serve in the Italian Campaign, European Campaign, and in the Pacific in the hands of the US Army. The M8 saw use in American service until the M7 Priest 105 mm self-propelled gun could be fielded in large numbers, which stopped the M8 production and service in American units. After being phased out of American service, the M8 was then given to the Free French forces that use them in the Western Front of the European operations. The French continue to use them all the way to 1954 in the French-Indochina conflict in use by South-Vietnamese forces. Other users of the M8 included the Khmers national army, Laos, China, and the Philippines.
  
 
== Media ==
 
== Media ==

Revision as of 05:19, 12 October 2018

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
M8 HMC
us_m8_scott.png
M8 HMC
AB RB SB
1.3 1.3 1.3
Research:4 000 Specs-Card-Exp.png
Purchase:2 100 Specs-Card-Lion.png
Show in game

Description

GarageImage M8 Scott.jpg


The M8 "Scott" is a Rank I American tank destroyer with a battle rating of 2.0. It was introduced in Update 1.67 "Assault".

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (Gun mantlet)
Armour Front (Slope angle) Sides Rear Roof
Hull 28.5 mm (48-49°) Front Glacis
38.1 mm (15-30°) Lower glacis
28.5 mm Front
25.4 mm Rear
25.4 mm (1-47°) Top
25.4 mm (1-20°) Bottom
12.7 mm
Turret 38.1 mm (6-40°) Turret front
38.1 mm (1-65°) Gun mantlet
25.4 mm (18-20°) 25.4 mm (1°) N/A

Notes:

  • Suspension wheels are 15 mm thick while tracks are 10 mm thick.
  • Tracks are peppered on the turret sides that give 17 mm extra where they are.
  • Belly armour is 12.7 mm thick

Mobility

Mobility characteristic
Weight (tons) Add-on Armor
weight (tons)
Max speed (km/h)
15.6 N/A 69 (AB)
64 (RB/SB)
Engine power (horsepower)
Mode Stock Upgraded
Arcade 420 518
Realistic/Simulator 262 296
Power-to-weight ratio (hp/ton)
Mode Stock Upgraded
Arcade 26.92 33.21
Realistic/Simulator 16.79 18.97

Armaments

Main armament

Main article: Howitzer M2 (75 mm)
75 mm M2 Howitzer
Capacity Vertical
guidance
Horizontal
guidance
46 -20°/+40° ±180°
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 3.60 4.90 5.99 6.63 7.06
Realistic 3.60 4.20 5.10 5.64 6.00
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
4.29 3.80 3.50 3.30
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 90°
10m 100m 500m 1000m 1500m 2000m
M48 shell HE 10 10 10 10 10 10
M66 HEAT 89 89 89 89 89 89
Shell details
Ammunition Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
M48 shell 381 6.3 0.4 0.5 666 +0° 11° 10°
M66 304 6.0 0.0 0.1 548.13 +0° 28° 21° 17°
Smoke characteristic
Ammunition Velocity
in m/s
Projectile
Mass in kg
Screen radius
in m
Screen time
in s
Screen hold time
in s:
Explosive Mass in g
(TNT equivalent):
M64 381 6.9 13 5 20 50
Ammo racks
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
Visual
discrepancy
46 35 (+11) 23 (+23) 12 (+34) (+45) No

Machine guns

Main article: Browning M2 (12.7 mm)
12.7 mm M2HB
Pintle mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
400 (200) 576 -5°/+70° ±180°

Usage in the battles

In general, the M8 Scott plays like a beefed-up M5A1. The massive increase in gun caliber and destructive potential means that enemies the light tank previously have difficulty destroying are now more easily dealt with. Like the M3/M5 Stuart, playing this tank aggressively will almost always guarantee a place on the leaderboard. Push for the cap and then take it without hesitation. Should an enemy get there first, enter the cap and flank the target. Get behind their turret and go for a shot to the turret rear. Once the capture point is held, find a good hull down position and use the 75 mm HEAT to destroy any and all oncoming tanks.

Against heavier armour, the need to find a good hidden position is critical. On certain tanks, the addition of track armour can give the M8 difficulty in penetrating them. Hence a good hull down position on their flank can provide a good position to hit their side armour, with almost certain destruction coming from it.

Tanks like the Panzer IV F2 and it's line of tanks can be a serious headache for the vehicle to encounter. Aim for the right side of their turret and knock-out their gunner first, then aim for the middle of their hull (upper or lower glacis works) for a final shot. Outside of that most of the heavy armour will be out of the M8's BR range, leaving most encountered vehicles viable to destroy.

Pros and cons

Pros:

  • 12.7 mm heavy machine gun is very good at dealing with AA vehicles and soft targets.
  • 75 mm HEAT round can handle most contemporary adversaries.
  • Fast reloads for the caliber.
  • Low muzzle velocity shell's parabolic path can allow for shooting over hills.
  • Speed and mobility akin of the Stuart light tanks.

Cons:

  • Open-top turret exposes crew to artillery and aircraft strafing fire.
  • Thin armour.
  • Shells have low muzzle velocity, not good for long-range fighting.
  • Very slow turret traverse rate.
  • Bad steering at high speeds.

History

Development

In United State's entry into World War II, the troops in the front lines require a support vehicle similar to those in use by the German forces in the form of the StuG III. The project for such vehicle began as a design submitted in late 1941, which was a M5 Light Tank mated with a howitzer on the hull front, designated the T41. This design didn't pass as the howitzer on the hull sacrificed crew protection. The design was revised on the same M5 light tank and instead had the M5 turret removed and replaced with an open-topped turret similar to the US tank destroyers M10 and M18, which mounted a 75 mm howitzer. This change caused the hatches for the driver and assistant driver to be placed on the glacis front rather than the hull roof. This design, called the T17E1 HMC was approved and put into production under the designation 75 mm Howitzer Motor Carriage M8, or the M8 Scott. The 75 mm M2 howitzer was the initial armament of the M8 before switching to the updated 75 mm M3 howitzer later in production. The howitzer was capable of firing smoke M89 or high-explosive M48 rounds, the vehicle could hold 46 of these 75 mm rounds. The M8 does not have any machine guns on the coaxial or hull-mounted area, but a .50 cal Browning was mounted on the rear right corner of the turret for infantry defense. The vehicle was put into production in April 1942 and continued until January 1944, of which a total of 1,778 units were produced by Cadillac only.

Combat usage

These vehicles would go on to serve in the Italian Campaign, European Campaign, and in the Pacific in the hands of the US Army. The M8 saw use in American service until the M7 Priest 105 mm self-propelled gun could be fielded in large numbers, which stopped the M8 production and service in American units. After being phased out of American service, the M8 was then given to the Free French forces that use them in the Western Front of the European operations. The French continue to use them all the way to 1954 in the French-Indochina conflict in use by South-Vietnamese forces. Other users of the M8 included the Khmers national army, Laos, China, and the Philippines.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

ETC.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


USA tank destroyers
M10  M10 GMC
M36  M36 GMC · M36B2
T95  T28 · T95
M109  M109A1
ATGM  LOSAT · M901
Wheeled  M3 GMC · T55E1
Other  M8 HMC · M50 · M56
China  ▃LVT(A)(4) (ZIS-2)