Difference between revisions of "Sverdlov"

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== Description ==
 
== Description ==
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{Break}}
 
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet light cruiser {{Battle-rating}}. It was introduced in [[Update 1.97 "Viking Fury"]].
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet light cruiser {{Battle-rating}}. It was introduced in [[Update 1.97 "Viking Fury"]].
  
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''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.''
 
''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.''
 
=== Torpedo armament ===
 
{{main|53-39 (533 mm)}}
 
 
''Torpedo launchers are standard equipment on many ships and boats. Torpedoes are a significant means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc. If there is no torpedo armament, remove this section.''
 
  
 
=== Additional armament ===
 
=== Additional armament ===
 
{{Specs-Fleet-Additional}}
 
{{Specs-Fleet-Additional}}
''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes.''
+
{{main|53-39 (533 mm)}}
  
''If there is no additional armament, remove this section.''
+
''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.''
  
 
== Usage in battles ==
 
== Usage in battles ==
 
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
 
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
 
=== Modules ===
 
{| class="wikitable"
 
!Tier
 
!Seakeeping
 
! colspan="2" |Unsinkability
 
! colspan="3" |Firepower
 
|-
 
|I
 
|Dry-Docking
 
|Tool Set
 
|
 
|152 mm B-35 AP
 
|100 mm ZS-56 HE
 
|Anti-Air Armament Targeting
 
|-
 
|II
 
|Rudder Replacement
 
|Fire Protection System
 
|Smokescreen
 
|152 mm PB-35 SAP
 
|100 mm F-55 HE-F
 
|Auxiliary Armament Targeting
 
|-
 
|III
 
|Propeller Replacement
 
|Shrapnel Protection
 
|Ventilation
 
|152 mm ZS-35 AA
 
|Improved Rangefinder
 
|Primary Armament Targeting
 
|-
 
|IV
 
|Engine Maintenance
 
|New Pumps
 
|Ammo Wetting
 
|
 
|100 mm ZS-55R AA-VT
 
|Torpedo Mode
 
|}
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===

Revision as of 17:36, 14 January 2021

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
Sverdlov
ussr_cruiser_sverdlov.png
GarageImage Sverdlov.jpg
Sverdlov
AB RB SB
6.0 6.0 6.0
Research:125 000 Specs-Card-Exp.png
Purchase:360 000 Specs-Card-Lion.png
Show in game

Description

The Pr.68-bis, Sverdlov, 1952 is a rank V Soviet light cruiser with a battle rating of 6.0 (AB/RB/SB). It was introduced in Update 1.97 "Viking Fury".

General info

Survivability and armour

Armourfront / side / back
Citadel120 / 100 / 50 mm
Main fire tower175 / 65 / 60 mm
Hull25 mm (steel)
Superstructure8 mm (steel)
Number of section8
Displacement19 200 t
Crew1 270 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB72 / 38 km/h
RB61 / 32 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Modifications and economy

Repair costBasic → Reference
AB12 628 → 16 416 Sl icon.png
RB12 398 → 16 117 Sl icon.png
Total cost of modifications131 900 Rp icon.png
212 100 Sl icon.png
Talisman cost1 900 Ge icon.png
Crew training105 000 Sl icon.png
Experts360 000 Sl icon.png
Aces1 400 Ge icon.png
Research Aces620 000 Rp icon.png
Reward for battleAB / RB / SB
450 / 600 / 100 % Sl icon.png
184 / 184 / 184 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
5 300 Rp icon.png
Cost:
8 500 Sl icon.png
260 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
4 900 Rp icon.png
Cost:
7 800 Sl icon.png
240 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
5 500 Rp icon.png
Cost:
8 800 Sl icon.png
270 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
8 600 Rp icon.png
Cost:
14 000 Sl icon.png
420 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
5 300 Rp icon.png
Cost:
8 500 Sl icon.png
260 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
4 900 Rp icon.png
Cost:
7 800 Sl icon.png
240 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
4 900 Rp icon.png
Cost:
7 800 Sl icon.png
240 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
5 500 Rp icon.png
Cost:
8 800 Sl icon.png
270 Ge icon.png
Mods ship venting.png
Ventilation
Research:
5 500 Rp icon.png
Cost:
8 800 Sl icon.png
270 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
8 600 Rp icon.png
Cost:
14 000 Sl icon.png
420 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
8 600 Rp icon.png
Cost:
14 000 Sl icon.png
420 Ge icon.png
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Research:
5 300 Rp icon.png
Cost:
8 500 Sl icon.png
260 Ge icon.png
Mods he frag dist fuse ship.png
100mm_ussr_sm5_1_navy_dist_he_ammo_pack
Research:
5 300 Rp icon.png
Cost:
8 500 Sl icon.png
260 Ge icon.png
Mods tank ammo.png
152mm_ussr_b38_navy_ap_ammo_pack
Research:
5 300 Rp icon.png
Cost:
8 500 Sl icon.png
260 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
4 900 Rp icon.png
Cost:
7 800 Sl icon.png
240 Ge icon.png
Mods he frag base fuse tank.png
100mm_ussr_sm5_1_navy_base_fuse_he_ammo_pack
Research:
4 900 Rp icon.png
Cost:
7 800 Sl icon.png
240 Ge icon.png
Mods tank ammo.png
152mm_ussr_b38_navy_sap_ammo_pack
Research:
4 900 Rp icon.png
Cost:
7 800 Sl icon.png
240 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
5 500 Rp icon.png
Cost:
8 800 Sl icon.png
270 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
5 500 Rp icon.png
Cost:
8 800 Sl icon.png
270 Ge icon.png
Mods tank ammo.png
152mm_ussr_b38_navy_zs_ammo_pack
Research:
5 500 Rp icon.png
Cost:
8 800 Sl icon.png
270 Ge icon.png
Mods torpedo.png
Torpedo Mode
Research:
8 600 Rp icon.png
Cost:
14 000 Sl icon.png
420 Ge icon.png
Mods he frag proxi fuze ship.png
100mm_ussr_sm5_1_navy_radio_aa_ammo_pack
Research:
8 600 Rp icon.png
Cost:
14 000 Sl icon.png
420 Ge icon.png

Armament

Primary armament

4 х Turret3 x 152 mm/57 B-38 cannon
Ammunition540 rounds
Vertical guidance-5° / 45°

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Secondary armament

6 х Turret2 x 100 mm/70 SM-5-1 cannon
Ammunition600 rounds

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

Anti-aircraft armament

16 х Turret2 x 37 mm/67 twin automatic V-11 cannon
Ammunition4000 rounds
Belt capacity5 rounds
Fire rate180 shots/min
Main article: V-11 (37 mm)

An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.

Additional armament

Setup 114 x 533 mm 53-39 torpedo
Main article: 53-39 (533 mm)

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Pros:

  • Very effective AA suite with 100 mm VT shells and 37 mm automatic guns
  • Enough armour to withstand multiple shots
  • 12 x 152 mm cannons with various types of ammunition

Cons:

  • Difficult to manoeuvre
  • After exhausting the first-stage storage of the main guns, the reload speed is significantly reduced
  • If the torpedoes are loaded they can cause an explosion if they are hit, disabling or even sinking the ship

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links


USSR light cruisers
  Imperial Russia
Svetlana-class  Krasny Krym* · Krasny Kavkaz*
  * Laid down by Imperial Russian Navy; Finished and renamed by the USSR
Project  Soviet Union
Pr.26  Kirov · Voroshilov · Maxim Gorky
Pr.68  Chapayev · Zheleznyakov
Pr.68-bis  Sverdlov · Mikhail Kutuzov
Pr.68-bis-ZiF  Shcherbakov
Lend-Lease  USA
Omaha-class  Murmansk
Trophies  Italy
Condottieri-class  Kerch