Difference between revisions of "Light AA Mk I"
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== Description == | == Description == | ||
− | ''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.'' | + | <!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''--> |
+ | [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | ||
+ | {{Break}} | ||
+ | The '''{{Specs|name}}''' is a Rank {{Specs|rank}} British self-propelled anti-aircraft gun {{Battle-rating|1}}. It was introduced in [[Update 1.79 "Project X"]]. | ||
+ | |||
+ | This tank makes for a good entry level AA vehicle; Good speed, manuverability and a devastating short to medium range AA attack. This vehicle should be used in the rear end of an assault, watching the skies for incoming bogies. However the real ace is that the guns lack accuracy but trade-off for a sheer volume of fire, filling the skies with a hailstorm of bullets that can discourage bandits from lining up on an attack run. However anything beyond effective range won't be struck down effectively. | ||
== General info == | == General info == | ||
Line 15: | Line 20: | ||
== Armaments == | == Armaments == | ||
=== Main armament === | === Main armament === | ||
− | ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' | + | <!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--> |
+ | {{main|BESA (7.92 mm)}} | ||
− | === | + | ===== [[Ammo racks|Ammo racks]] ===== |
− | + | [[File:Ammoracks {{PAGENAME}}.png|right|thumbnail|[[Ammo racks|Vickers Mk.VIA AA Mk.I Ammo racks]]]] | |
+ | {| class="wikitable sortable" style="text-align:center" | ||
+ | |- | ||
+ | ! class="wikitable unsortable" |Full<br /> ammo | ||
+ | ! class="wikitable unsortable" |1st<br /> rack empty | ||
+ | ! class="wikitable unsortable" |2nd<br /> rack empty | ||
+ | ! class="wikitable unsortable" |3rd<br /> rack empty | ||
+ | ! class="wikitable unsortable" |4th<br /> rack empty | ||
+ | ! class="wikitable unsortable" width="10%" |Recommendations | ||
+ | ! class="wikitable unsortable" |Visual<br /> discrepancy | ||
+ | |- | ||
+ | || '''3600''' || 288 ''(X+)'' || 576 ''(+)'' || 936 ''(+)'' || 1800 ''(+)'' ||style="text-align:left" | Keep full ||style="text-align:left" | no | ||
+ | |- | ||
+ | |} | ||
− | == | + | == Usage in the battles == |
− | '' | + | <!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--> |
+ | The key to playing this vehicle effectively is by being patient. Wait until your target is nice close and then let loose. The four machine guns will shred enemy bogies if you aim well so try and nail him before he has a chance to dart out of range. | ||
− | + | Avoid engaging enemy aircraft at long range as the drop-off goes away out of effective range; Not only will you give away your position, the enemy will be very likely to hunt you down and it won't fare well against a direct confrontation with ground units. | |
− | |||
=== Pros and cons === | === Pros and cons === | ||
− | ''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".'' | + | <!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''--> |
− | |||
'''Pros:''' | '''Pros:''' | ||
− | * | + | * Great placement as a Rank I SPAA. |
− | + | * 4x BESA machine guns means a high ammo load and a good rate of fire. | |
+ | * 4x machine guns means that you have a high hit probability. | ||
+ | * Armour provides some protection from machine gun fire, though the gunner is vulnerable if hit. | ||
+ | * Excels at taking down fighters. | ||
+ | * Can be used against low tier SPAA and open top tank destroyers, however, it is best suited to strictly SPAA duties. | ||
+ | * Small and mobile. | ||
'''Cons:''' | '''Cons:''' | ||
− | * | + | * Cannot defend itself from ground attacks, all belts cannot penetrate any tanks. |
+ | * Damage output is no where near comparable to SPAA armed with 20mm auto cannons at this tier. | ||
+ | * The gunner is exposed to machine gun fire from above and the front. | ||
+ | * The armour will not protect you from 12.7mm rounds and above. | ||
+ | * Vulnerable to artillery. | ||
== History == | == History == | ||
Line 51: | Line 78: | ||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''other literature.'' | * ''other literature.'' | ||
+ | |||
+ | {{Britain anti-aircraft vehicles}} |
Revision as of 18:54, 10 February 2019
Contents
Description
The Tank, Light AA Mk I is a Rank I British self-propelled anti-aircraft gun
with a battle rating of 1.0 (AB/RB/SB). It was introduced in Update 1.79 "Project X".
This tank makes for a good entry level AA vehicle; Good speed, manuverability and a devastating short to medium range AA attack. This vehicle should be used in the rear end of an assault, watching the skies for incoming bogies. However the real ace is that the guns lack accuracy but trade-off for a sheer volume of fire, filling the skies with a hailstorm of bullets that can discourage bandits from lining up on an attack run. However anything beyond effective range won't be struck down effectively.
General info
Survivability and armour
Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?
If necessary use a visual template to indicate the most secure and weak zones of the armour.
Mobility
Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.
Armaments
Main armament
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
Recommendations | Visual discrepancy |
---|---|---|---|---|---|---|
3600 | 288 (X+) | 576 (+) | 936 (+) | 1800 (+) | Keep full | no |
Usage in the battles
The key to playing this vehicle effectively is by being patient. Wait until your target is nice close and then let loose. The four machine guns will shred enemy bogies if you aim well so try and nail him before he has a chance to dart out of range.
Avoid engaging enemy aircraft at long range as the drop-off goes away out of effective range; Not only will you give away your position, the enemy will be very likely to hunt you down and it won't fare well against a direct confrontation with ground units.
Pros and cons
Pros:
- Great placement as a Rank I SPAA.
- 4x BESA machine guns means a high ammo load and a good rate of fire.
- 4x machine guns means that you have a high hit probability.
- Armour provides some protection from machine gun fire, though the gunner is vulnerable if hit.
- Excels at taking down fighters.
- Can be used against low tier SPAA and open top tank destroyers, however, it is best suited to strictly SPAA duties.
- Small and mobile.
Cons:
- Cannot defend itself from ground attacks, all belts cannot penetrate any tanks.
- Damage output is no where near comparable to SPAA armed with 20mm auto cannons at this tier.
- The gunner is exposed to machine gun fire from above and the front.
- The armour will not protect you from 12.7mm rounds and above.
- Vulnerable to artillery.
History
Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main
template. Be sure to include links to sources at the end of the article.
Media
An excellent addition to the article will be video guides, as well as screenshots from the game and photos.
Read also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
ETC.
Sources
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
Britain anti-aircraft vehicles | |
---|---|
Crusader AA | Crusader AA Mk I · Crusader AA Mk II |
Wheeled | Staghound AA · AEC AA |
Radar SPAAG | Chieftain Marksman |
Missile SPAA | Stormer AD · Stormer HVM |
Other | Light AA Mk I · Falcon |
Canada | Skink · ADATS (M113) |
South Africa | Ystervark · Bosvark · ZA-35 |