Difference between revisions of "P.108A serie 2"

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<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
{{break}}
+
{{Break}}
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian attacker {{Battle-rating}}. It was introduced in [[Update 1.69 "Regia Aeronautica"]]. It features a 102 mm cannon in its fuselage, one of the largest armament placed onto an aircraft.
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian attacker {{Battle-rating}}. It was introduced in [[Update 1.69 "Regia Aeronautica"]]. It features a 102 mm cannon in its fuselage, one of the largest armament placed onto an aircraft.
  
The P.108 serie 2 is your normal P.108, but with a 102 mm anti-shipping gun containing 50 rounds. In saying that, your basically an over sized HS 129 or PBJ-H1. The main reason for not seeing the aircraft on air AB, Rb or even Sim is due to the fact the plane is demanding on takeoff due to its low horsepower engines and will not take off if combat flaps or take-off flaps are down (if you don't, its going to be quite hard to take off). The defensive weaponry is decent for its battle rating but will not survive if it get up tiered to 4.3.
+
The P.108A serie 2 is your normal P.108, but with a 102 mm anti-shipping gun containing 50 rounds. In saying that, you're basically an over-sized [[Hs 129 (Family)|Hs 129]] or [[PBJ-1H]]. The main reason for not seeing the aircraft on Air AB, RB or even Sim is due to the fact the plane is demanding on takeoff due to its low horsepower engines and will not take off if combat flaps or take-off flaps are down (if you don't, it's going to be quite hard to take off). The defensive weaponry is decent for its battle rating but will not survive if it get uptiered to 4.3.
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
 
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="70%"
|-
+
! rowspan="2" | Characteristics
! colspan="8" | Characteristics
 
|-
 
! colspan="8" | ''Stock''
 
|-
 
 
! colspan="2" | Max Speed<br>(km/h at 3,049 m)
 
! colspan="2" | Max Speed<br>(km/h at 3,049 m)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" | Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| 420 || 413 || 7,500 || 33.0 || 34.1 || 5.0 || 5.9 || 750
 
 
|-
 
|-
! colspan="8" | ''Upgraded''
+
! AB !! RB !! AB !! RB !! AB !! RB
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 3,049 m)
+
! Stock
! rowspan="2" | Max altitude (meters)
+
| 426 || 412 || rowspan="2" | {{Specs|ceiling}} || 32.5 || 34.1 || 6.0 || 5.9 || rowspan="2" | 750
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" | Take-off run (meters)
 
 
|-
 
|-
! AB
+
! Upgraded
! RB
+
| 464 || 444 || 29.6 || 31.0 || 9.8 || 7.7
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| 464 || 444 || 7,500 || 29.6 || 31.0 || 9.8 || 7.7 || 750
 
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
Line 75: Line 49:
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || ??? || ~?? || ~?
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 400 || 400 || 249 || ~3 || ~2
 
|-
 
|-
|}
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="4" | Optimal velocities
 
|-
 
! Ailerons<br>(km/h)
 
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
| < ??? || < ??? || < ??? || > ???
 
|-
 
|}
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="3" | Compressor (RB/SB)
 
|-
 
! colspan="3" | Setting 1
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ??? hp || ?,??? hp
 
|-
 
<!--! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|-
 
! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
+
* 8 mm Steel - Cockpit armour - instrument panel, pilot's seat, co-pilot's seat and floor plate below pilot
* 8 mm Steel - Cockpit armor - instrument panel, pilot's seat, co-pilot's seat and floor plate below pilot
+
* 8 mm Steel - Armour plate protecting ammo located in wings
* 8 mm Steel - Armor plate protecting ammo located in wings
+
* 8 mm Steel - Side gunner armoured walls
* 8 mm Steel - Side gunner armored walls
 
 
* 8 mm Steel - Ventral gunner position
 
* 8 mm Steel - Ventral gunner position
 
* Fuel tanks located in wings
 
* Fuel tanks located in wings
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=== Offensive armament ===
 
=== Offensive armament ===
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
{{main|Cannon 102/35 mod 14 (102 mm)}}
+
{{main|102/35 mod 14 (102 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
 
+
* 1 x 102 mm 102/35 mod 14 cannon, nose-mounted (50 rpg)
* 102 mm 102/35 mod 14 cannon (50 rpg)
 
  
 
=== Defensive armament ===
 
=== Defensive armament ===
Line 157: Line 85:
  
 
The '''''{{PAGENAME}}''''' is defended by:
 
The '''''{{PAGENAME}}''''' is defended by:
 
 
* 2 x 12.7 mm Breda-SAFAT machine gun, 2 x wing turret (300 rpg = 1,200 total)
 
* 2 x 12.7 mm Breda-SAFAT machine gun, 2 x wing turret (300 rpg = 1,200 total)
 
* 1 x 12.7 mm Breda-SAFAT machine gun, ventral turret (450 rpg)
 
* 1 x 12.7 mm Breda-SAFAT machine gun, ventral turret (450 rpg)
Line 163: Line 90:
  
 
== Usage in battles ==
 
== Usage in battles ==
<!-- ''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
+
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
The Piaggio P.108A Serie 2 is a 4 engine attacker. Despite being a attacker the 102 mm cannon is relatively inaccurate which means the targets that suits this plane the best is usually stationary targets that the 102 mm cannon can penetrate and destroy. The plane's defensive firepower is relatively poor and you should try to avoid enemy planes as much as possible. If a enemy plane is lining up to attack you from the front, try to swing your plane and give him the tail of the plane so your gunners can shoot back at the enemy aircraft.
+
The Piaggio P.108A Serie 2 is a 4 engine attacker. Despite being an attacker, the 102 mm cannon is relatively inaccurate which means the targets that suit this plane the best are usually stationary targets that the 102 mm cannon can penetrate and destroy. The plane's defensive firepower is relatively poor and you should try to avoid enemy planes as much as possible. If an enemy plane is lining up to attack you from the front, try to swing your plane and give him the tail of the plane so your gunners can shoot back at the enemy aircraft.
  
Stay low and do not go above 1,900 m and speed is key try to maintain a speed of close to 200 kph as that gives you wiggle room as your stall speed is 155 kph despite the massive weight.
+
Stay low and do not go above 1,900 m. Speed is key: try to maintain a speed of close to 200 km/h as that gives you wiggle room as your stall speed is 155 km/h despite the massive weight.
  
===Manual Engine Control===
+
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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! rowspan="2" | Turbocharger
 
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil
+
! Oil !! Water !! Type
! Water
 
! Type
 
 
|-
 
|-
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not controllable || rowspan="2" | Not controllable
+
| Controllable || Controllable<br>Auto control available || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Not controllable<br>1 gear || Auto controlled
 
|-
 
|-
 
|}
 
|}
  
===Modules===
+
=== Modules ===
 
{| class="wikitable"
 
{| class="wikitable"
! colspan="1" | Tier
+
! Tier
 
! colspan="2" | Flight performance
 
! colspan="2" | Flight performance
! colspan="1" | Survivability
+
! Survivability
 
! colspan="2" | Weaponry
 
! colspan="2" | Weaponry
 
|-
 
|-
 
| I
 
| I
| Fuselage Repair
+
| Fuselage repair
 
| Radiator
 
| Radiator
 
|
 
|
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| Compressor
 
| Compressor
 
| Airframe
 
| Airframe
| New 7 mm MGs (Turret)
+
| New 7 mm MGs (turret)
 
| Offensive 102 mm
 
| Offensive 102 mm
 
|-
 
|-
 
| III
 
| III
| Wing's Repair
+
| Wings repair
 
| Engine
 
| Engine
 
|
 
|
Line 217: Line 142:
 
| IV
 
| IV
 
|
 
|
| Engine Injection
+
| Engine injection
 
| Cover
 
| Cover
| New 12 mm MGs (Turret)
+
| New 12 mm MGs (turret)
| New 102 mm Cannons
+
| New 102 mm cannons
 
|-
 
|-
 
|}
 
|}
  
# The first tier modifications to be unlocked should be ''Radiator'' and ''Fuselage Repair'' then ''Turret 7 mm''. This is so you can improve the poor performance of the plane. The belts should be last as no matter what the defensive firepower of the plane with or with out the belts would still remain poor.
+
# The first tier modifications to be unlocked should be ''Radiator'' and ''Fuselage repair'', then ''Turret 7 mm''. This is so you can improve the poor performance of the plane. The belts should be last as no matter what the defensive firepower of the plane with or with out the belts would still remain poor.
 
# The second tier upgrades should start with the ''Airframe'' so your plane is a bit more durable. Then get the ''New 7 mm MGs (turret)'' and ''Offensive 102 mm'' for increase in firepower and defensive armament. Finally go get the ''Compressor''.
 
# The second tier upgrades should start with the ''Airframe'' so your plane is a bit more durable. Then get the ''New 7 mm MGs (turret)'' and ''Offensive 102 mm'' for increase in firepower and defensive armament. Finally go get the ''Compressor''.
# The Third tier modifications should start of with the ''Engine'', then unlock the ''Wing Repair''. Last of all unlock the ''Turret 12.7 mm.''
+
# The Third tier modifications should start off with the ''Engine'', then unlock the ''Wings repair''. Last of all unlock the ''Turret 12.7 mm.''
# The fourth tier modification should start of with the ''New 12.7 mm MGs (turret)'' then ''Cover''. And your last two modification should be ''Engine Injection'' and ''New 102 mm Cannons''.
+
# The fourth tier modification should start off with the ''New 12.7 mm MGs (turret)'' then ''Cover''. And your last two modification should be ''Engine Injection'' and ''New 102 mm Cannons''.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
 
 
* 102 mm cannon can prove devastating on a direct hit
 
* 102 mm cannon can prove devastating on a direct hit
 
* Large amount of ammo for the cannon
 
* Large amount of ammo for the cannon
 
* 2 turrets are placed on the distant engines allowing for more guns to face backwards
 
* 2 turrets are placed on the distant engines allowing for more guns to face backwards
  
'''cons'''
+
'''Cons:'''
 
 
 
* Low accuracy cannon and sluggish airframe make lining up shots very difficult
 
* Low accuracy cannon and sluggish airframe make lining up shots very difficult
 
* Gunners are bunched together and easily knocked out
 
* Gunners are bunched together and easily knocked out
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== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
  
 
== Media ==
 
== Media ==
Line 256: Line 179:
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
Line 262: Line 184:
 
== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the aircraft;''
 
* ''encyclopedia page on the aircraft;''

Revision as of 10:00, 20 April 2020

Rank 7 USA
F-5C Pack
P.108A serie 2
p_108a_serie2.png
P.108A serie 2
AB RB SB
1.7 2.3 3.0
Research:3 000 Specs-Card-Exp.png
Purchase:6 300 Specs-Card-Lion.png
Show in game
This page is about the Italian attacker P.108A serie 2. For the bombers, see P.108B serie 1 and P.108B serie 2.

Description

GarageImage P.108A serie 2.jpg


The P.108A serie 2 is a rank I Italian attacker with a battle rating of 1.7 (AB), 2.3 (RB), and 3.0 (SB). It was introduced in Update 1.69 "Regia Aeronautica". It features a 102 mm cannon in its fuselage, one of the largest armament placed onto an aircraft.

The P.108A serie 2 is your normal P.108, but with a 102 mm anti-shipping gun containing 50 rounds. In saying that, you're basically an over-sized Hs 129 or PBJ-1H. The main reason for not seeing the aircraft on Air AB, RB or even Sim is due to the fact the plane is demanding on takeoff due to its low horsepower engines and will not take off if combat flaps or take-off flaps are down (if you don't, it's going to be quite hard to take off). The defensive weaponry is decent for its battle rating but will not survive if it get uptiered to 4.3.

General info

Flight performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max Speed
(km/h at 3,049 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 426 412 7500 32.5 34.1 6.0 5.9 750
Upgraded 464 444 29.6 31.0 9.8 7.7

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
515 290 400 400 249 ~3 ~2

Survivability and armour

  • 8 mm Steel - Cockpit armour - instrument panel, pilot's seat, co-pilot's seat and floor plate below pilot
  • 8 mm Steel - Armour plate protecting ammo located in wings
  • 8 mm Steel - Side gunner armoured walls
  • 8 mm Steel - Ventral gunner position
  • Fuel tanks located in wings

Armaments

Offensive armament

The P.108A serie 2 is armed with:

  • 1 x 102 mm 102/35 mod 14 cannon, nose-mounted (50 rpg)

Defensive armament

The P.108A serie 2 is defended by:

  • 2 x 12.7 mm Breda-SAFAT machine gun, 2 x wing turret (300 rpg = 1,200 total)
  • 1 x 12.7 mm Breda-SAFAT machine gun, ventral turret (450 rpg)
  • 1 x 7.7 mm Breda-SAFAT machine gun, 2 x beam turret (400 rpg = 800 total)

Usage in battles

The Piaggio P.108A Serie 2 is a 4 engine attacker. Despite being an attacker, the 102 mm cannon is relatively inaccurate which means the targets that suit this plane the best are usually stationary targets that the 102 mm cannon can penetrate and destroy. The plane's defensive firepower is relatively poor and you should try to avoid enemy planes as much as possible. If an enemy plane is lining up to attack you from the front, try to swing your plane and give him the tail of the plane so your gunners can shoot back at the enemy aircraft.

Stay low and do not go above 1,900 m. Speed is key: try to maintain a speed of close to 200 km/h as that gives you wiggle room as your stall speed is 155 km/h despite the massive weight.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Auto control available
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Not controllable
1 gear
Auto controlled

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Turret 7 mm
II Compressor Airframe New 7 mm MGs (turret) Offensive 102 mm
III Wings repair Engine Turret 12 mm
IV Engine injection Cover New 12 mm MGs (turret) New 102 mm cannons
  1. The first tier modifications to be unlocked should be Radiator and Fuselage repair, then Turret 7 mm. This is so you can improve the poor performance of the plane. The belts should be last as no matter what the defensive firepower of the plane with or with out the belts would still remain poor.
  2. The second tier upgrades should start with the Airframe so your plane is a bit more durable. Then get the New 7 mm MGs (turret) and Offensive 102 mm for increase in firepower and defensive armament. Finally go get the Compressor.
  3. The Third tier modifications should start off with the Engine, then unlock the Wings repair. Last of all unlock the Turret 12.7 mm.
  4. The fourth tier modification should start off with the New 12.7 mm MGs (turret) then Cover. And your last two modification should be Engine Injection and New 102 mm Cannons.

Pros and cons

Pros:

  • 102 mm cannon can prove devastating on a direct hit
  • Large amount of ammo for the cannon
  • 2 turrets are placed on the distant engines allowing for more guns to face backwards

Cons:

  • Low accuracy cannon and sluggish airframe make lining up shots very difficult
  • Gunners are bunched together and easily knocked out
  • Turrets on the engines cannot face forwards
  • Relatively Weak Defensive armament
  • Head on attacks are usually fatal for this plane
  • Massive target
  • Prone to fuel tank fire due to tremendous fuel load

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Piaggio Aero
Attackers  P.108A serie 2
Bombers  P.108B serie 1 · P.108B serie 2

Italy strike aircraft
  Ba.65 (K.14) L · Breda 88 (P.XI) · F.C.20 Bis · P.108A serie 2
  Ro.57 Quadriarma · SM.91 · SM.92
Hungary  ◐Bf 110 G-4 · ◔IL-10
Romania  Hs 129 B-2 (Romania)