Difference between revisions of "P.108A serie 2"
m (Fixed a few mistakes in the Modification section.) (Tag: Visual edit) |
(Edits) |
||
Line 11: | Line 11: | ||
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | ||
− | {{ | + | {{Break}} |
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian attacker {{Battle-rating}}. It was introduced in [[Update 1.69 "Regia Aeronautica"]]. It features a 102 mm cannon in its fuselage, one of the largest armament placed onto an aircraft. | The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian attacker {{Battle-rating}}. It was introduced in [[Update 1.69 "Regia Aeronautica"]]. It features a 102 mm cannon in its fuselage, one of the largest armament placed onto an aircraft. | ||
− | The P. | + | The P.108A serie 2 is your normal P.108, but with a 102 mm anti-shipping gun containing 50 rounds. In saying that, you're basically an over-sized [[Hs 129 (Family)|Hs 129]] or [[PBJ-1H]]. The main reason for not seeing the aircraft on Air AB, RB or even Sim is due to the fact the plane is demanding on takeoff due to its low horsepower engines and will not take off if combat flaps or take-off flaps are down (if you don't, it's going to be quite hard to take off). The defensive weaponry is decent for its battle rating but will not survive if it get uptiered to 4.3. |
== General info == | == General info == | ||
− | === Flight | + | === Flight performance === |
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' | ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' | ||
− | {| class="wikitable" style="text-align:center" | + | {| class="wikitable" style="text-align:center" width="70%" |
− | + | ! rowspan="2" | Characteristics | |
− | |||
− | |||
− | ! | ||
− | |||
! colspan="2" | Max Speed<br>(km/h at 3,049 m) | ! colspan="2" | Max Speed<br>(km/h at 3,049 m) | ||
− | ! rowspan="2" | Max altitude<br>( | + | ! rowspan="2" | Max altitude<br>(metres) |
! colspan="2" | Turn time<br>(seconds) | ! colspan="2" | Turn time<br>(seconds) | ||
− | ! colspan="2" | Rate of climb<br>( | + | ! colspan="2" | Rate of climb<br>(metres/second) |
− | ! rowspan="2" | Take-off run<br>( | + | ! rowspan="2" | Take-off run<br>(metres) |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | ! | + | ! AB !! RB !! AB !! RB !! AB !! RB |
|- | |- | ||
− | ! | + | ! Stock |
− | + | | 426 || 412 || rowspan="2" | {{Specs|ceiling}} || 32.5 || 34.1 || 6.0 || 5.9 || rowspan="2" | 750 | |
− | |||
− | |||
− | |||
|- | |- | ||
− | ! | + | ! Upgraded |
− | + | | 464 || 444 || 29.6 || 31.0 || 9.8 || 7.7 | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | | 464 || 444 | ||
|- | |- | ||
|} | |} | ||
− | ====Details==== | + | ==== Details ==== |
− | {| class="wikitable" style="text-align:center" | + | {| class="wikitable" style="text-align:center" width="50%" |
|- | |- | ||
! colspan="5" | Features | ! colspan="5" | Features | ||
|- | |- | ||
− | ! Combat | + | ! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear |
− | ! Take-off | ||
− | ! Landing | ||
− | ! Air brakes | ||
− | ! Arrestor gear | ||
|- | |- | ||
| ✓ || ✓ || ✓ || X || X <!-- ✓ --> | | ✓ || ✓ || ✓ || X || X <!-- ✓ --> | ||
Line 75: | Line 49: | ||
|} | |} | ||
− | {| class="wikitable" style="text-align:center" | + | {| class="wikitable" style="text-align:center" width="50%" |
|- | |- | ||
− | ! colspan=" | + | ! colspan="7" | Limits |
|- | |- | ||
− | ! rowspan="2" | | + | ! rowspan="2" | Wings (km/h) |
− | ! rowspan="2" | Gear | + | ! rowspan="2" | Gear (km/h) |
− | ! | + | ! colspan="3" | Flaps (km/h) |
! colspan="2" | Max Static G | ! colspan="2" | Max Static G | ||
|- | |- | ||
− | ! + | + | ! Combat !! Take-off !! Landing !! + !! - |
− | ! - | ||
|- | |- | ||
− | | {{Specs| | + | | {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 400 || 400 || 249 || ~3 || ~2 |
|- | |- | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
=== Survivability and armour === | === Survivability and armour === | ||
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --> | <!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --> | ||
− | + | * 8 mm Steel - Cockpit armour - instrument panel, pilot's seat, co-pilot's seat and floor plate below pilot | |
− | * 8 mm Steel - Cockpit | + | * 8 mm Steel - Armour plate protecting ammo located in wings |
− | * 8 mm Steel - | + | * 8 mm Steel - Side gunner armoured walls |
− | * 8 mm Steel - Side gunner | ||
* 8 mm Steel - Ventral gunner position | * 8 mm Steel - Ventral gunner position | ||
* Fuel tanks located in wings | * Fuel tanks located in wings | ||
Line 146: | Line 75: | ||
=== Offensive armament === | === Offensive armament === | ||
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --> | <!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --> | ||
− | {{main| | + | {{main|102/35 mod 14 (102 mm)}} |
The '''''{{PAGENAME}}''''' is armed with: | The '''''{{PAGENAME}}''''' is armed with: | ||
− | + | * 1 x 102 mm 102/35 mod 14 cannon, nose-mounted (50 rpg) | |
− | * 102 mm 102/35 mod 14 cannon (50 rpg) | ||
=== Defensive armament === | === Defensive armament === | ||
Line 157: | Line 85: | ||
The '''''{{PAGENAME}}''''' is defended by: | The '''''{{PAGENAME}}''''' is defended by: | ||
− | |||
* 2 x 12.7 mm Breda-SAFAT machine gun, 2 x wing turret (300 rpg = 1,200 total) | * 2 x 12.7 mm Breda-SAFAT machine gun, 2 x wing turret (300 rpg = 1,200 total) | ||
* 1 x 12.7 mm Breda-SAFAT machine gun, ventral turret (450 rpg) | * 1 x 12.7 mm Breda-SAFAT machine gun, ventral turret (450 rpg) | ||
Line 163: | Line 90: | ||
== Usage in battles == | == Usage in battles == | ||
− | <!-- ''Describe the tactics of playing in | + | <!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> |
− | The Piaggio P.108A Serie 2 is a 4 engine attacker. Despite being | + | The Piaggio P.108A Serie 2 is a 4 engine attacker. Despite being an attacker, the 102 mm cannon is relatively inaccurate which means the targets that suit this plane the best are usually stationary targets that the 102 mm cannon can penetrate and destroy. The plane's defensive firepower is relatively poor and you should try to avoid enemy planes as much as possible. If an enemy plane is lining up to attack you from the front, try to swing your plane and give him the tail of the plane so your gunners can shoot back at the enemy aircraft. |
− | Stay low and do not go above 1,900 m | + | Stay low and do not go above 1,900 m. Speed is key: try to maintain a speed of close to 200 km/h as that gives you wiggle room as your stall speed is 155 km/h despite the massive weight. |
− | ===Manual Engine Control=== | + | === Manual Engine Control === |
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
Line 179: | Line 106: | ||
! rowspan="2" | Turbocharger | ! rowspan="2" | Turbocharger | ||
|- | |- | ||
− | ! Oil | + | ! Oil !! Water !! Type |
− | ! Water | ||
− | ! Type | ||
|- | |- | ||
− | | Controllable || | + | | Controllable || Controllable<br>Auto control available || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Not controllable<br>1 gear || Auto controlled |
|- | |- | ||
|} | |} | ||
− | ===Modules=== | + | === Modules === |
{| class="wikitable" | {| class="wikitable" | ||
− | ! | + | ! Tier |
! colspan="2" | Flight performance | ! colspan="2" | Flight performance | ||
− | ! | + | ! Survivability |
! colspan="2" | Weaponry | ! colspan="2" | Weaponry | ||
|- | |- | ||
| I | | I | ||
− | | Fuselage | + | | Fuselage repair |
| Radiator | | Radiator | ||
| | | | ||
Line 205: | Line 130: | ||
| Compressor | | Compressor | ||
| Airframe | | Airframe | ||
− | | New 7 mm MGs ( | + | | New 7 mm MGs (turret) |
| Offensive 102 mm | | Offensive 102 mm | ||
|- | |- | ||
| III | | III | ||
− | | | + | | Wings repair |
| Engine | | Engine | ||
| | | | ||
Line 217: | Line 142: | ||
| IV | | IV | ||
| | | | ||
− | | Engine | + | | Engine injection |
| Cover | | Cover | ||
− | | New 12 mm MGs ( | + | | New 12 mm MGs (turret) |
− | | New 102 mm | + | | New 102 mm cannons |
|- | |- | ||
|} | |} | ||
− | # The first tier modifications to be unlocked should be ''Radiator'' and ''Fuselage | + | # The first tier modifications to be unlocked should be ''Radiator'' and ''Fuselage repair'', then ''Turret 7 mm''. This is so you can improve the poor performance of the plane. The belts should be last as no matter what the defensive firepower of the plane with or with out the belts would still remain poor. |
# The second tier upgrades should start with the ''Airframe'' so your plane is a bit more durable. Then get the ''New 7 mm MGs (turret)'' and ''Offensive 102 mm'' for increase in firepower and defensive armament. Finally go get the ''Compressor''. | # The second tier upgrades should start with the ''Airframe'' so your plane is a bit more durable. Then get the ''New 7 mm MGs (turret)'' and ''Offensive 102 mm'' for increase in firepower and defensive armament. Finally go get the ''Compressor''. | ||
− | # The Third tier modifications should start | + | # The Third tier modifications should start off with the ''Engine'', then unlock the ''Wings repair''. Last of all unlock the ''Turret 12.7 mm.'' |
− | # The fourth tier modification should start | + | # The fourth tier modification should start off with the ''New 12.7 mm MGs (turret)'' then ''Cover''. And your last two modification should be ''Engine Injection'' and ''New 102 mm Cannons''. |
=== Pros and cons === | === Pros and cons === | ||
− | <!-- '' | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
'''Pros:''' | '''Pros:''' | ||
− | |||
* 102 mm cannon can prove devastating on a direct hit | * 102 mm cannon can prove devastating on a direct hit | ||
* Large amount of ammo for the cannon | * Large amount of ammo for the cannon | ||
* 2 turrets are placed on the distant engines allowing for more guns to face backwards | * 2 turrets are placed on the distant engines allowing for more guns to face backwards | ||
− | ''' | + | '''Cons:''' |
− | |||
* Low accuracy cannon and sluggish airframe make lining up shots very difficult | * Low accuracy cannon and sluggish airframe make lining up shots very difficult | ||
* Gunners are bunched together and easily knocked out | * Gunners are bunched together and easily knocked out | ||
Line 249: | Line 172: | ||
== History == | == History == | ||
− | ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too | + | ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' |
== Media == | == Media == | ||
Line 256: | Line 179: | ||
== See also == | == See also == | ||
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
− | |||
* ''reference to the series of the aircraft;'' | * ''reference to the series of the aircraft;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
Line 262: | Line 184: | ||
== External links == | == External links == | ||
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
− | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''encyclopedia page on the aircraft;'' | * ''encyclopedia page on the aircraft;'' |
Revision as of 10:00, 20 April 2020
Contents
This page is about the Italian attacker P.108A serie 2. For the bombers, see P.108B serie 1 and P.108B serie 2. |
Description
The P.108A serie 2 is a rank I Italian attacker
with a battle rating of 1.7 (AB), 2.3 (RB), and 3.0 (SB). It was introduced in Update 1.69 "Regia Aeronautica". It features a 102 mm cannon in its fuselage, one of the largest armament placed onto an aircraft.
The P.108A serie 2 is your normal P.108, but with a 102 mm anti-shipping gun containing 50 rounds. In saying that, you're basically an over-sized Hs 129 or PBJ-1H. The main reason for not seeing the aircraft on Air AB, RB or even Sim is due to the fact the plane is demanding on takeoff due to its low horsepower engines and will not take off if combat flaps or take-off flaps are down (if you don't, it's going to be quite hard to take off). The defensive weaponry is decent for its battle rating but will not survive if it get uptiered to 4.3.
General info
Flight performance
Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.
Characteristics | Max Speed (km/h at 3,049 m) |
Max altitude (metres) |
Turn time (seconds) |
Rate of climb (metres/second) |
Take-off run (metres) | |||
---|---|---|---|---|---|---|---|---|
AB | RB | AB | RB | AB | RB | |||
Stock | 426 | 412 | 7500 | 32.5 | 34.1 | 6.0 | 5.9 | 750 |
Upgraded | 464 | 444 | 29.6 | 31.0 | 9.8 | 7.7 |
Details
Features | ||||
---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
✓ | ✓ | ✓ | X | X |
Limits | ||||||
---|---|---|---|---|---|---|
Wings (km/h) | Gear (km/h) | Flaps (km/h) | Max Static G | |||
Combat | Take-off | Landing | + | - | ||
515 | 290 | 400 | 400 | 249 | ~3 | ~2 |
Survivability and armour
- 8 mm Steel - Cockpit armour - instrument panel, pilot's seat, co-pilot's seat and floor plate below pilot
- 8 mm Steel - Armour plate protecting ammo located in wings
- 8 mm Steel - Side gunner armoured walls
- 8 mm Steel - Ventral gunner position
- Fuel tanks located in wings
Armaments
Offensive armament
The P.108A serie 2 is armed with:
- 1 x 102 mm 102/35 mod 14 cannon, nose-mounted (50 rpg)
Defensive armament
The P.108A serie 2 is defended by:
- 2 x 12.7 mm Breda-SAFAT machine gun, 2 x wing turret (300 rpg = 1,200 total)
- 1 x 12.7 mm Breda-SAFAT machine gun, ventral turret (450 rpg)
- 1 x 7.7 mm Breda-SAFAT machine gun, 2 x beam turret (400 rpg = 800 total)
Usage in battles
The Piaggio P.108A Serie 2 is a 4 engine attacker. Despite being an attacker, the 102 mm cannon is relatively inaccurate which means the targets that suit this plane the best are usually stationary targets that the 102 mm cannon can penetrate and destroy. The plane's defensive firepower is relatively poor and you should try to avoid enemy planes as much as possible. If an enemy plane is lining up to attack you from the front, try to swing your plane and give him the tail of the plane so your gunners can shoot back at the enemy aircraft.
Stay low and do not go above 1,900 m. Speed is key: try to maintain a speed of close to 200 km/h as that gives you wiggle room as your stall speed is 155 km/h despite the massive weight.
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Controllable | Controllable Auto control available |
Controllable Not auto controlled |
Controllable Not auto controlled |
Separate | Not controllable 1 gear |
Auto controlled |
Modules
Tier | Flight performance | Survivability | Weaponry | ||
---|---|---|---|---|---|
I | Fuselage repair | Radiator | Turret 7 mm | ||
II | Compressor | Airframe | New 7 mm MGs (turret) | Offensive 102 mm | |
III | Wings repair | Engine | Turret 12 mm | ||
IV | Engine injection | Cover | New 12 mm MGs (turret) | New 102 mm cannons |
- The first tier modifications to be unlocked should be Radiator and Fuselage repair, then Turret 7 mm. This is so you can improve the poor performance of the plane. The belts should be last as no matter what the defensive firepower of the plane with or with out the belts would still remain poor.
- The second tier upgrades should start with the Airframe so your plane is a bit more durable. Then get the New 7 mm MGs (turret) and Offensive 102 mm for increase in firepower and defensive armament. Finally go get the Compressor.
- The Third tier modifications should start off with the Engine, then unlock the Wings repair. Last of all unlock the Turret 12.7 mm.
- The fourth tier modification should start off with the New 12.7 mm MGs (turret) then Cover. And your last two modification should be Engine Injection and New 102 mm Cannons.
Pros and cons
Pros:
- 102 mm cannon can prove devastating on a direct hit
- Large amount of ammo for the cannon
- 2 turrets are placed on the distant engines allowing for more guns to face backwards
Cons:
- Low accuracy cannon and sluggish airframe make lining up shots very difficult
- Gunners are bunched together and easily knocked out
- Turrets on the engines cannot face forwards
- Relatively Weak Defensive armament
- Head on attacks are usually fatal for this plane
- Massive target
- Prone to fuel tank fire due to tremendous fuel load
History
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the aircraft;
- other literature.
Piaggio Aero | |
---|---|
Attackers | P.108A serie 2 |
Bombers | P.108B serie 1 · P.108B serie 2 |
Italy strike aircraft | |
---|---|
Ba.65 (K.14) L · Breda 88 (P.XI) · F.C.20 Bis · P.108A serie 2 | |
Ro.57 Quadriarma · SM.91 · SM.92 | |
Hungary | ◐Bf 110 G-4 · ◔IL-10 |
Romania | Hs 129 B-2 (Romania) |