Difference between revisions of "F-15J"

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== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a variant of the American [[F-15A|F-15 ''Eagle'']] customized for the Japan Air Self-Defense Force and produced under a licensing agreement with the United States, with Mitsubishi Heavy Industries taking the lead in manufacturing. The F-15J, which entered service in the early 1980s, was designed to replace Japan's ageing fleet of [[F-104J|F-104J ''Eiko'']]s and [[F-4EJ|F-4EJ ''Phantom'']]s. This twin-engine, all-weather air superiority fighter featured advanced radar and avionics for long-range engagement. The aircraft's design emphasized air-to-air combat capabilities, featuring a mix of short and medium-range missiles, the AIM-9 Sidewinder and AIM-7 Sparrow respectively, on top of the domestic [[AAM-3]] missile.
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Japanese jet fighter {{Battle-rating}}. It was introduced in [[Update "Air Superiority"]].
 
 
Introduced in [[Update "Air Superiority"]], the F-15J is the crown jewel of the Japanese air tree. This translates to a very fast dedicated air superiority fighter, that is surprisingly nimble for such a heavy machine. It remains a very capable jet even when compared to its competition like the [[Su-27]] and the [[JAS39A|JAS39 Gripen]]. It is also the only plane featuring the AAM-3 domestic Japanese missile in-game.
 
  
 
== General info ==
 
== General info ==
 
=== Flight performance ===
 
=== Flight performance ===
 
{{Specs-Avia-Flight}}
 
{{Specs-Avia-Flight}}
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
+
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->{| class="wikitable" style="text-align:center" width="70%"
The F-15J is a heavy aircraft, but quite nimble for its size. It can pull surprisingly well for its weight and size. Caution should be taken between Mach 1.0 and 1.1, as a combination of elevator, rudder, and aileron deflection will easily rip the wings. It pulls very hard around 800 km/h IAS.
 
 
 
{| class="wikitable" style="text-align:center" width="70%"
 
 
! rowspan="2" | Characteristics
 
! rowspan="2" | Characteristics
 
! colspan="2" | Max speed<br>(km/h at _,___ m)
 
! colspan="2" | Max speed<br>(km/h at _,___ m)
Line 27: Line 22:
 
|-
 
|-
 
! Stock
 
! Stock
| ___ || ___ || rowspan="2" | {{Specs|ceiling}} || __._ || __._ || __._ || __._ || rowspan="2" | ___
+
| 2534 || 2505 || rowspan="2" | {{Specs|ceiling}} || 22.4 || 22.4 || 262.6 || 248.3 || rowspan="2" | 750
 
|-
 
|-
 
! Upgraded
 
! Upgraded
Line 41: Line 36:
 
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
|-
 
|-
| X || ✓ || ✓ || ✓ || ✓ || X     <!-- ✓ -->
+
| X || ✓ || ✓ || ✓ || ✓ || X
 
|-
 
|-
 
|}
 
|}
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! Combat !! Take-off !! Landing !! + !! -
 
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
| 1,629 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || - || 548 || 481 || ~__ || ~__
+
| 1629 || 700 || ___ || ___ || ___ || ~15 || ~6-7
 
|-
 
|-
 
|}
 
|}
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! Ailerons !! Rudder !! Elevators !! Radiator
 
! Ailerons !! Rudder !! Elevators !! Radiator
 
|-
 
|-
| < 680 || < 750 || < 700 || -
+
| < ___ || < ___ || < ___ || -
 
|-
 
|-
 
|}
 
|}
Line 74: Line 69:
 
|-
 
|-
 
! colspan="3" | Engine
 
! colspan="3" | Engine
! colspan="5" | Aircraft mass
+
! colspan="4" | Aircraft mass
 
|-
 
|-
 
! colspan="2" | Engine name || Number
 
! colspan="2" | Engine name || Number
! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="3" | Wing loading (full fuel)
+
! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="2" | Wing loading (full fuel)
 
|-
 
|-
| colspan="2" | Ishikawa-Harima F100-IHI-100 || 2
+
| colspan="2" | _____ || 2
| colspan="2" | 12,940 kg || colspan="3" | 337 kg/m<sup>2</sup>
+
| colspan="2" | _,___ kg || colspan="2" | ___ kg/m<sup>2</sup>
 
|-
 
|-
 
! colspan="3" | Engine characteristics
 
! colspan="3" | Engine characteristics
! colspan="4" | Mass with fuel (no weapons load) || rowspan="2" | {{Annotation|Max Gross<br>Weight|Mass of the fully equipped aircraft with heaviest weapons load}}
+
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | {{Annotation|Max Gross<br>Weight|Mass of the fully equipped aircraft with heaviest weapons load}}
 
|-
 
|-
 
! Weight (each) || colspan="2" | Type
 
! Weight (each) || colspan="2" | Type
! 12m fuel || 20m fuel || 30m fuel || 40m fuel
+
! _m fuel || __m fuel || __m fuel
 
|-
 
|-
| 1,470 kg || colspan="2" | Afterburning low-bypass turbofan
+
| ___ kg || colspan="2" | ___
| 14,770 kg || 15,966 kg || 17,479 kg || 19,039 kg || 28,920 kg
+
| _,___ kg || _,___ kg || _,___ kg || _,___ kg
 
|-
 
|-
 
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
 
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
! colspan="5" | Thrust to weight ratio @ 0 m (WEP)
+
! colspan="4" | Thrust to weight ratio @ 0 m (___%/WEP)
 
|-
 
|-
! Condition || 100% || WEP
+
! Condition || 100% || ___%/WEP
! 12m fuel || 20m fuel || 30m fuel || 40m fuel || MGW
+
! _m fuel || __m fuel || __m fuel || MGW
 
|-
 
|-
| ''Stationary'' || 6,140 kgf || 8,510 kgf
+
| ''Stationary'' || ___ kgf || ___ kgf
| 1.15 || 1.07 || 0.97 || 0.89 || 0.59
+
| _.__ || _.__ || _.__ || _.__
 
|-
 
|-
| ''Optimal'' || 7,061 kgf<br>(1,629 km/h) || 13,939 kgf<br>(1,200 km/h)
+
| ''Optimal'' || ___ kgf<br>(_ km/h) || ___ kgf<br>(_ km/h)
| 1.89 || 1.75 || 1.59 || 1.46 || 0.96
+
| _.__ || _.__ || _.__ || _.__
 
|-
 
|-
 
|}
 
|}
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{{Specs-Avia-Armour}}
 
{{Specs-Avia-Armour}}
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
The F-15 was designed with a focus on survivability. It can often survive non-direct missile hits and still be operational enough to land, compared to an [[F-16 (Family)|F-16]] or a [[Mirage 2000 (Family)|Mirage 2000]] which cannot fly well with damaged wings. The F-15 has no armour protection, but the high capacity of countermeasures (240) helps with decoying incoming missiles.
+
''The F-15 has no amour but its internals are spaced pretty far apart and it gets a fire extinguisher''
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
Line 121: Line 116:
 
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs) !! Lead indicator
 
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs) !! Lead indicator
 
|-
 
|-
| {{Tick}} || {{Cross}} || {{Tick}} || {{Tick}} || {{Tick}}
+
|
 +
| X || || ||
 
|-
 
|-
 
|}
 
|}
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* 1 x 20 mm JM61A1 cannon, wing root-mounted (940 rpg)
 
* 1 x 20 mm JM61A1 cannon, wing root-mounted (940 rpg)
 
* 240 x countermeasures
 
* 240 x countermeasures
 +
*
  
 
=== Suspended armament ===
 
=== Suspended armament ===
 
{{Specs-Avia-Suspended}}
 
{{Specs-Avia-Suspended}}
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 +
''The 15 can carry a wide array of air to air weaponry and can also be used as a fighter bomber. The aircraft lacks in precision guided air to ground weaponry''
  
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
+
* 4 x AAM-3
 
+
* 4 x AIM-9M
{| class="wikitable" style="text-align:center" width="100%"
+
* 4 x AIM-9L
|-
+
* 4 x AIM-7M
! !! width="4%" | 1 !! width="4%" | 2 !! width="4%" | 3 !! width="4%" | 4 !! width="4%" | 5 !! width="4%" | 6 !! width="4%" | 7 !! width="4%" | 8 !! width="4%" | 9 !! width="4%" | 10 !! width="4%" | 11
+
* 3 x 2000 lb MK84 bomb
| rowspan="11" width="30%" | <div class="ttx-image">[[File:Hardpoints_F-15A.png]]</div>
+
* 18 x 500 lb MK82 bomb
|-
+
* 18 x 500 lb MK82 Snakeye bomb
! [[LDGP Mk 82 (500 lb)|500 lb LDGP Mk 82]] bombs
+
* 9 x BLU-27/B incendiary bomb
| || 1, 6 || || || || 1, 6 || || || || 1, 6 ||
 
|-
 
! [[Mk 82 Snakeye (500 lb)|500 lb Mk 82 Snakeye]] bombs
 
| || 1, 6 || || || || 1, 6 || || || || 1, 6 ||
 
|-
 
! [[LDGP Mk 84 (2,000 lb)|2,000 lb LDGP Mk 84]] bombs
 
| || 1 || || || || 1 || || || || 1 ||
 
|-
 
! [[BLU-27/B incendiary]] bombs
 
| || 3 || || || || 3 || || || || 3 ||
 
|-
 
! [[AAM-3]] missiles
 
| 1 || || 1 || || || || || || 1 || || 1
 
|-
 
! [[AIM-7M Sparrow]] missiles
 
| || || || 1 || 1 || || 1 || 1 || || ||
 
|-
 
! [[AIM-9L Sidewinder]] missiles
 
| 1 || || 1 || || || || || || 1 || || 1
 
|-
 
! [[AIM-9M Sidewinder]] missiles
 
| 1 || || 1 || || || || || || 1 || || 1
 
|-
 
! 610 gal drop tanks
 
| || 1* || || || || 1 || || || || 1* ||
 
|-
 
| colspan="12" | Maximum permissible loadout weight: 5,448 kg<br>Maximum permissible weight imbalance: 1,000 kg
 
|-
 
| colspan="13" | * Wing-mounted drop tanks must be equipped together
 
|-
 
|}
 
 
 
{{Navigation-Start|Default weapon presets}}
 
{{Navigation-First-Simple-Line}}
 
* 3 x 610 gal drop tanks
 
* 2 x AIM-9L Sidewinder missiles
 
* 4 x AIM-9L Sidewinder missiles
 
* 4 x AIM-9M Sidewinder missiles
 
* 4 x AAM-3 missiles
 
* 4 x AIM-7M Sparrow missiles
 
* 18 x 500 lb LDGP Mk 82 bombs (9,000 lb total)
 
* 18 x 500 lb Mk 82 Snakeye bombs (9,000 lb total)
 
* 3 x 2,000 lb LDGP Mk 84 bombs (6,000 lb total)
 
* 9 x BLU-27/B incendiary bombs
 
{{Navigation-End}}
 
 
 
The F-15J has very basic armament loadouts. It gets access to some of the best IR missiles in-game, the AAM-3, which performs like an improved version of the famous [[AIM-9M]]. In terms of SARH missiles, the [[AIM-7M Sparrow|AIM-7M]] are the only possible missiles.
 
 
 
In terms of air-to-ground ordnance, the F-15J has three hardpoints that can carry up to 3 x 2,000 lb bombs, up to 18 x 500 lb bombs, or up to 9 x BLU-27/B incendiary bombs.
 
 
 
The F-15J also has access to up to three drop tanks.
 
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
The F-15J is a top-tier aircraft that can punch above its weight. It is a big and heavy aircraft, with all of the features a competitive top-tier jet needs for air-to-air combat. It gets access to eight air-to-air missiles in total, a good amount of flares, and a good flight model.
+
The 15 is a very fast aircraft. It is well suited for out flanking enemies. It is also very good at winning dogfight engagements in the first turns, but longer dogfights should be avoided
 
 
One might think the F-15J would be bad at dogfighting, however, due to its design it can fight surprisingly well for such a big plane. It can have a hard time against planes that can pull a lot of AOA (Angle of Attack) like the [[Su-27]], or the [[JAS39A|JAS 39]], however, due to the powerful engines of the F-15J, such enemies will have a hard time keeping up with the Eagle in the long run.
 
 
 
The F-15's flight model can be compared to a combination of an F-4 and an F-16. It is a brick, like the F-4, however it turns extremely well under the right circumstances, like an F-16.
 
 
 
* The F-15J does not have a lot of playstyles due to its limitations. It should be used as a "Boom-And-Zoom" plane. the F-15J should never be inside the "furball" that forms in the first minutes of the match, however, the pilot of the F-15 should be ready at any moment after the formation of the "furball" be ready to speed towards it to launch some AAM-3 and maybe AIM-7M missiles. After passing through the furball and dodging incoming missiles, the pilot should keep their energy up, and go back again to try and destroy some more targets. It is also possible to grab 12 x 500 lbs bombs to destroy one base for some extra RP and SL, and then proceed to fight the enemy planes. Generally, 40 minutes of total fuel is enough for a match of Air Realistic battles. Each drop tank has around 11 minutes of fuel.
 
* The F-15J can be a good interceptor in Ground Realistic battles, however, it is outclassed by the [[F-16AJ]] due to its access to [[AGM-65B]].
 
 
 
The F-15J is quite a specialized aircraft, tailor-made for the air superiority role due to its armament. It is a competitive jet that has its quirks and few compromises, but it is very scary in the hands of a good pilot.
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 +
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
  
 
'''Pros:'''
 
'''Pros:'''
  
* Very high thrust-to-weight ratio, allowing very high acceleration, rapid climbing and dogfight endurance
+
*
* High amount of countermeasures (240) allowing it to decoy missiles reliably
 
* AAM-3 missiles, akin to an improved AIM-9M with better turning capability
 
* High amount of fuel, providing ~18 minutes of afterburning time
 
* Good manoeuvrability for such a big and heavy jet fighter
 
* High ammo capacity
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Heavyweight
+
*
* No guided air-to-ground armament
 
* Tends to compress at speeds above Mach 1
 
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
The '''F-15J ''Eagle''''', a cornerstone of Japan's air defence, represents a pivotal chapter in the Japan Air Self-Defense Force's (JASDF) history. This twin-engine, all-weather air superiority fighter, a variant of the American McDonnell Douglas F-15 Eagle, emerged from Japan's strategic need to modernize its air capabilities in the 1970s. During this period, Japan was in the process of phasing out its ageing fleet of [[F-104J]] Starfighters and [[F-4EJ Phantom II]]s. After a thorough evaluation of various options, including the [[F-14 (Family)|F-14 ''Tomcat'']] and [[F-16 (Family)|F-16 ''Fighting Falcon'']], the JASDF settled on the F-15 Eagle, primarily for its unmatched air superiority.
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
 
 
The journey of the F-15J began with a landmark agreement in 1978 between Japan and the United States, allowing Japan to produce the fighter under license. This decision was more than a mere procurement choice; it was a strategic manoeuvre aimed at bolstering Japan's domestic aerospace industry. Mitsubishi Heavy Industries was entrusted with the manufacturing, marking a significant step in Japan's post-war industrial and defence capabilities. The initial batch of F-15Js was assembled in the United States and then shipped to Japan for final assembly, but subsequent units were wholly constructed in Japan, showcasing the country's growing technical prowess.
 
 
 
The F-15J was tailored to meet specific Japanese requirements. It incorporated indigenous electronic warfare systems, radar, and other avionics, distinguishing it from its American counterpart. However, in line with Japan's defence-oriented policy, certain features like in-flight refuelling were initially left out.
 
 
 
Inducted into service in 1982, the F-15J swiftly became the backbone of Japan's air superiority. Over the years, it underwent several upgrades, enhancing its radar, avionics, and weapon systems to keep pace with global technological advancements. The F-15J's role extended beyond mere hardware; it was integral in joint training exercises with the United States and other allies, honing the JASDF's tactical capabilities and ensuring interoperability.
 
 
 
A key aspect of the F-15J's operational history is its role in air defence. Tasked with safeguarding Japan's airspace, it has been routinely scrambled to intercept foreign military aircraft, particularly Russian and Chinese, near Japanese territory. However, in alignment with Japan's post-World War II pacifist constitution, the F-15J has not been engaged in active combat. Its use has been strictly limited to defensive and deterrence missions.
 
 
 
Looking to the future, Japan has initiated an ambitious modernization program for its F-15J fleet. This program aims to equip the fighters with advanced electronics, radar systems, and the ability to carry more sophisticated weaponry. Yet, as the defence landscape evolves, discussions about the F-15J's role in Japan's future air defence strategy continue, with potential transitions to newer platforms like the F-35 Lightning II being considered.
 
  
 
== Media ==
 
== Media ==
Line 261: Line 183:
 
* ''other literature.'' -->
 
* ''other literature.'' -->
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
* ''other literature.''
  
{{Manufacturer MHI}}
 
 
{{Japan jet aircraft}}
 
{{Japan jet aircraft}}

Revision as of 13:02, 18 December 2023

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
f_15j.png
GarageImage F-15J.jpg
F-15J
AB RB SB
13.0 13.0 13.0
Research:410 000 Specs-Card-Exp.png
Purchase:1 100 000 Specs-Card-Lion.png
Show in game

Description

The F-15J Eagle is a rank VIII Japanese jet fighter with a battle rating of 13.0 (AB/RB/SB). It was introduced in Update "Air Superiority".

General info

Flight performance

Arrestor gear
Accelerates braking by grabbing the brake cable on the deck of the aircraft carrier
Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Max speed
at 10 668 m2 592 km/h
Turn time21 s
Max altitude16 764 m
Engine2 х Ishikawa-Harima F100-IHI-100
Type
Cooling systemAir
Take-off weight46 t
Characteristics Max speed
(km/h at _,___ m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 2534 2505 16764 22.4 22.4 262.6 248.3 750
Upgraded ___ ___ __._ __._ __._ __._

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1629 700 ___ ___ ___ ~15 ~6-7
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< ___ < ___ < ___ -

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
_____ 2 _,___ kg ___ kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Gross
Weight
Weight (each) Type _m fuel __m fuel __m fuel
___ kg ___ _,___ kg _,___ kg _,___ kg _,___ kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (___%/WEP)
Condition 100% ___%/WEP _m fuel __m fuel __m fuel MGW
Stationary ___ kgf ___ kgf _.__ _.__ _.__ _.__
Optimal ___ kgf
(_ km/h)
___ kgf
(_ km/h)
_.__ _.__ _.__ _.__

Survivability and armour

Flares/Chaff
Aircraft countermeasures to distract IR and radar-guided missiles and also AA radar
Crew1 person
Speed of destruction
Structural0 km/h
Gear700 km/h

The F-15 has no amour but its internals are spaced pretty far apart and it gets a fire extinguisher

Modifications and economy

Repair costBasic → Reference
AB2 940 → 4 430 Sl icon.png
RB8 485 → 12 786 Sl icon.png
SB9 991 → 15 056 Sl icon.png
Total cost of modifications312 000 Rp icon.png
471 000 Sl icon.png
Talisman cost3 200 Ge icon.png
Crew training310 000 Sl icon.png
Experts1 100 000 Sl icon.png
Aces3 600 Ge icon.png
Research Aces1 350 000 Rp icon.png
Reward for battleAB / RB / SB
90 / 320 / 500 % Sl icon.png
256 / 256 / 256 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
320 Ge icon.png
Mods booster.png
New boosters
Research:
14 000 Rp icon.png
Cost:
21 000 Sl icon.png
450 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
510 Ge icon.png
Mods jet engine.png
Engine
Research:
34 000 Rp icon.png
Cost:
52 000 Sl icon.png
1 100 Ge icon.png
Mods aerodinamic fuse.png
Fuselage repair
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
320 Ge icon.png
Mods armor frame.png
Airframe
Research:
14 000 Rp icon.png
Cost:
21 000 Sl icon.png
450 Ge icon.png
Mods armor cover.png
Cover
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
510 Ge icon.png
Mods heli false thermal targets.png
Flares/Chaff
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
320 Ge icon.png
Mods ammo.png
JM61A1_belt_pack
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
320 Ge icon.png
Mod arrow 1.png
Mods napalm fire bomb.png
BLU-27/B
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
320 Ge icon.png
Mods air to air missile.png
AIM-9L
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
320 Ge icon.png
Mod arrow 0.png
Mods g suit.png
G-suit
Research:
14 000 Rp icon.png
Cost:
21 000 Sl icon.png
450 Ge icon.png
Mods pilon bomb.png
Mk82
Research:
14 000 Rp icon.png
Cost:
21 000 Sl icon.png
450 Ge icon.png
Mod arrow 0.png
Mods air to air midrange missile.png
AIM-7M
Research:
14 000 Rp icon.png
Cost:
21 000 Sl icon.png
450 Ge icon.png
Mod arrow 0.png
Mods weapon.png
JM61A1_new_gun
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
510 Ge icon.png
Mods pilon bomb.png
Mk84
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
510 Ge icon.png
Mods air to air missile.png
AIM-9M
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
510 Ge icon.png
Mod arrow 0.png
Mods jet engine extinguisher.png
EFS
Research:
34 000 Rp icon.png
Cost:
52 000 Sl icon.png
1 100 Ge icon.png
Mods air to air missile.png
AAM-3
Research:
34 000 Rp icon.png
Cost:
52 000 Sl icon.png
1 100 Ge icon.png

Armaments

Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs) CCRP (Bombs) Lead indicator
X

Offensive armament

Main article: JM61A1 (20 mm)

The F-15J is armed with:

  • 1 x 20 mm JM61A1 cannon, wing root-mounted (940 rpg)
  • 240 x countermeasures

Suspended armament

The 15 can carry a wide array of air to air weaponry and can also be used as a fighter bomber. The aircraft lacks in precision guided air to ground weaponry

  • 4 x AAM-3
  • 4 x AIM-9M
  • 4 x AIM-9L
  • 4 x AIM-7M
  • 3 x 2000 lb MK84 bomb
  • 18 x 500 lb MK82 bomb
  • 18 x 500 lb MK82 Snakeye bomb
  • 9 x BLU-27/B incendiary bomb

Usage in battles

The 15 is a very fast aircraft. It is well suited for out flanking enemies. It is also very good at winning dogfight engagements in the first turns, but longer dogfights should be avoided

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Japan jet aircraft
IJNAS 
Experimental  Kikka
Reconnaissance  R2Y2 Kai V1 · R2Y2 Kai V2 · R2Y2 Kai V3
IJAAS 
Fighters  Ki-200
JASDF 
Fighters  F-86F-30 ▅ · F-86F-40 ▅ · F-86F-40 JASDF▅
  F-104J
  F-4EJ Phantom II · F-4EJ ADTW · F-4EJ Kai Phantom II
  F-15J · F-15J(M)
  F-16AJ
  F-1
Trainers  T-2 Early · T-2
Foreign 
Thailand  ▄AV-8S · ▄F-5E FCU