Difference between revisions of "Z22 Anton Schmitt"

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The '''{{Specs|name}}''' is a rank {{Specs|rank}} German destroyer {{Battle-rating}}. It was introduced in [[Update 1.79 "Project X"]] as part of the fleet closed beta test.
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German destroyer {{Battle-rating}}. It was introduced in [[Update 1.79 "Project X"]] as part of the fleet closed beta test.
  
The Z22 Anton Schmitt is one of the 6 Type 1936 destroyers built for the German Kriegsmarine between 1936 and 1938. Out of the six ships in the class, only the Z20 Karl Galster survived until the end of war, all remaining units were lost during the Invasion of Norway in 1940.
+
The Z22 Anton Schmitt is one of the 6 Type 1936 destroyers built for the German Kriegsmarine between 1936 and 1938. Out of the six ships in the class, only the Z20 Karl Galster survived until the end of the war, all remaining units were lost during the Invasion of Norway in 1940.
  
 
== General info ==
 
== General info ==
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{{Specs-Fleet-Armour}}
 
{{Specs-Fleet-Armour}}
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
The Z22 Anton Schmitt does not posses any armour except its 16 mm thick steel hull protecting it from small caliber machine gun fire. The main gun mounts are protected from the front, top and sides by 8 mm thick anti-fragmentation armour shields protecting them from shrapnels. The beam main gun ammunition storage is relatively safe as its located on the waterline, while the secondary ammunition storage is well above the waterline, leaving it vulnerable to detonation. The stern main gun ammunition storage can be found above the waterline, directly under turret No.3 and in between No.3 and No.4, sharing similar issue of vulnerable magazines with ships such as the T22.
+
The Z22 Anton Schmitt does not possess any armour except its 16 mm thick steel hull protecting it from small calibre machine gun fire. The main gun mounts are protected from the front, top, and sides by 8 mm thick anti-fragmentation armour shields protecting them from shrapnel. The beam main gun ammunition storage is relatively safe as it's located on the waterline, while the secondary ammunition storage is well above the waterline, leaving it vulnerable to detonation. The stern main gun ammunition storage can be found above the waterline, directly under turret No.3 and in between No.3 and No.4, sharing a similar issue of vulnerable magazines with ships such as the T22.
  
All of the Z22's machinery is located above the waterline, which exposes it to damage by autocannons and high-calibre machine guns.
+
All the Z22's machinery is located above the waterline, which exposes it to damage by autocannons and high-calibre machine guns.
  
 
The crew complement is large, consisting of 323 sailors.
 
The crew complement is large, consisting of 323 sailors.
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{{main|12.7 cm SK C/34 (127 mm)}}
 
{{main|12.7 cm SK C/34 (127 mm)}}
  
The Z22 Anton Schmitt is armed with a five 12.7 cm SK C/34 cannons in single mounts, with two located at beam, and three at stern. All of the turrets have ready-use ammo consisting of 10 rounds with a rate of fire of 18 rounds per minute, decreasing to 15 rounds per minute after depleting the ready-use ammo. Three different rounds are available, HE, HE with base fuse and HE-TF against aerial threat. It is advised to use the HE shell with base fuse to cause some serious damage to your opponents by aiming at their weak spots such as magazines above waterline or turrets. The HE-TF shell can be used against incoming aircraft at long ranges as the guns have good elevation.
+
The Z22 Anton Schmitt is armed with a five 12.7 cm SK C/34 cannons in single mounts, with two located at beam, and three at stern. All the turrets have ready-use ammo consisting of 10 rounds with a rate of fire of 18 rounds per minute, decreasing to 15 rounds per minute after depleting the ready-use ammo. Three different rounds are available, HE, HE with base fuse and HE-TF against aerial threat. It is advised to use the HE shell with base fuse to cause some serious damage to your opponents by aiming at their weak spots such as magazines above waterline or turrets. The HE-TF shell can be used against incoming aircraft at long ranges as the guns have good elevation.
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
! colspan="8" | Penetration statistics
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{{main|G7a (533 mm)}}
 
{{main|G7a (533 mm)}}
  
The Z22 is equipped with two quadruple 533 mm G7a torpedo launchers located amidship between funnels and between second funnel and turret No.3. The torpedoes used are the standard G7a found on nearly all German bluewater ships. With a base speed of 81 km/h, a range of 6 km and a payload of 358.4 kg TNTeq, these are powerful torpedoes in terms of explosive mass. When upgraded with a torpedo mode, the speed decreases to 56 km/h while boosting the range to 14 km.
+
The Z22 is equipped with two quadruple 533 mm G7a torpedo launchers located amidship between funnels and between the second funnel and turret No.3. The torpedoes used are the standard G7a found on nearly all German bluewater ships. With a base speed of 81 km/h, a range of 6 km and a payload of 358.4 kg TNTeq, these are powerful torpedoes in terms of explosive mass. When upgraded with a torpedo mode, the speed decreases to 56 km/h while boosting the range to 14 km.
  
 
== Usage in battles ==
 
== Usage in battles ==
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;Skins
 
;Skins
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* [https://live.warthunder.com/feed/camouflages/?vehicle=germ_destroyer_class1936_z20 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 
* [https://live.warthunder.com/feed/camouflages/?vehicle=germ_destroyer_class1936_z20 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
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;Related development
 
;Related development
 +
 
* [[Z20 Karl Galster]]
 
* [[Z20 Karl Galster]]
  

Revision as of 15:40, 28 October 2022

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
Z22 Anton Schmitt
germ_destroyer_class1936_z20.png
GarageImage Z22 Anton Schmitt.jpg
Z22 Anton Schmitt
AB RB SB
4.3 4.3 4.3
Class:
Research:9 200 Specs-Card-Exp.png
Purchase:16 000 Specs-Card-Lion.png
Show in game

Description

The Type 1936-class, Z22 Anton Schmitt, 1940 is a rank II German destroyer with a battle rating of 4.3 (AB/RB/SB). It was introduced in Update 1.79 "Project X" as part of the fleet closed beta test.

The Z22 Anton Schmitt is one of the 6 Type 1936 destroyers built for the German Kriegsmarine between 1936 and 1938. Out of the six ships in the class, only the Z20 Karl Galster survived until the end of the war, all remaining units were lost during the Invasion of Norway in 1940.

General info

Survivability and armour

Armourfront / side / back
Main fire tower8 / 8 / 0 mm
Hull16 mm (steel)
Superstructure8 mm (steel)
Number of section8
Displacement3 415 t
Crew323 people

The Z22 Anton Schmitt does not possess any armour except its 16 mm thick steel hull protecting it from small calibre machine gun fire. The main gun mounts are protected from the front, top, and sides by 8 mm thick anti-fragmentation armour shields protecting them from shrapnel. The beam main gun ammunition storage is relatively safe as it's located on the waterline, while the secondary ammunition storage is well above the waterline, leaving it vulnerable to detonation. The stern main gun ammunition storage can be found above the waterline, directly under turret No.3 and in between No.3 and No.4, sharing a similar issue of vulnerable magazines with ships such as the T22.

All the Z22's machinery is located above the waterline, which exposes it to damage by autocannons and high-calibre machine guns.

The crew complement is large, consisting of 323 sailors.

Mobility

Speedforward / back
AB86 / 31 km/h
RB71 / 25 km/h

The Z22 is quite an agile ship, but it suffers from poor acceleration past 40 km/h and takes a while to reach max speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 86 31
RB/SB Stock ___ ___
Upgraded 71 25

Modifications and economy

Repair costBasic → Reference
AB1 196 → 1 554 Sl icon.png
RB1 873 → 2 434 Sl icon.png
Total cost of modifications8 420 Rp icon.png
9 480 Sl icon.png
Talisman cost640 Ge icon.png
Crew training4 500 Sl icon.png
Experts16 000 Sl icon.png
Aces180 Ge icon.png
Research Aces190 000 Rp icon.png
Reward for battleAB / RB / SB
100 / 240 / 100 % Sl icon.png
118 / 118 / 118 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
340 Rp icon.png
Cost:
380 Sl icon.png
80 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
380 Rp icon.png
Cost:
430 Sl icon.png
90 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
420 Rp icon.png
Cost:
470 Sl icon.png
100 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
680 Rp icon.png
Cost:
770 Sl icon.png
165 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
340 Rp icon.png
Cost:
380 Sl icon.png
80 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
380 Rp icon.png
Cost:
430 Sl icon.png
90 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
380 Rp icon.png
Cost:
430 Sl icon.png
90 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
420 Rp icon.png
Cost:
470 Sl icon.png
100 Ge icon.png
Mods ship venting.png
Ventilation
Research:
420 Rp icon.png
Cost:
470 Sl icon.png
100 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
680 Rp icon.png
Cost:
770 Sl icon.png
165 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
680 Rp icon.png
Cost:
770 Sl icon.png
165 Ge icon.png
Mods he frag base fuse tank.png
128mm_ger_HE_naval_base_fuze_ammo_pack
Research:
340 Rp icon.png
Cost:
380 Sl icon.png
80 Ge icon.png
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Research:
340 Rp icon.png
Cost:
380 Sl icon.png
80 Ge icon.png
Mods tank ammo.png
37 mm Spgr Lh 37
Research:
340 Rp icon.png
Cost:
380 Sl icon.png
80 Ge icon.png
Mods he frag dist fuse ship.png
128mm_ger_he_naval_dist_fuze_ammo_pack
Research:
380 Rp icon.png
Cost:
430 Sl icon.png
90 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
380 Rp icon.png
Cost:
430 Sl icon.png
90 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
420 Rp icon.png
Cost:
470 Sl icon.png
100 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
420 Rp icon.png
Cost:
470 Sl icon.png
100 Ge icon.png
Mods torpedo.png
Torpedo Mode
Research:
680 Rp icon.png
Cost:
770 Sl icon.png
165 Ge icon.png

Armament

Primary armament

5 х Turret12.8 cm/45 SK C/34 naval gun
Ammunition120 rounds
Vertical guidance-10° / 30°

The Z22 Anton Schmitt is armed with a five 12.7 cm SK C/34 cannons in single mounts, with two located at beam, and three at stern. All the turrets have ready-use ammo consisting of 10 rounds with a rate of fire of 18 rounds per minute, decreasing to 15 rounds per minute after depleting the ready-use ammo. Three different rounds are available, HE, HE with base fuse and HE-TF against aerial threat. It is advised to use the HE shell with base fuse to cause some serious damage to your opponents by aiming at their weak spots such as magazines above waterline or turrets. The HE-TF shell can be used against incoming aircraft at long ranges as the guns have good elevation.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
Sprgr. L/4.4 Kpf.Z HE 24 24 24 24 24 24
Sprgr. L/4.4 Bd.Z HE 59 50 38 30 24 18
Sprgr. L/4.4 Zt.Z HE-TF 24 24 24 24 24 24
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
Sprgr. L/4.4 Kpf.Z HE 830 28 0 0.1 1.91 79° 80° 81°
Sprgr. L/4.4 Bd.Z HE 830 28 0.015 5 1.4 79° 80° 81°
Sprgr. L/4.4 Zt.Z HE-TF 830 28 0 0.1 1.91 79° 80° 81°

Secondary armament

2 х Turret2 x 3.7 cm SK C/30 mounting
Ammunition4000 rounds

The secondary armament consists of two 3.7 cm SK C/30 cannons in dual mounts located amidship on a platform near the second funnel. The cannons have a very low rate of fire of only 30 rounds per minute, making them very hard to use. Thanks to their high muzzle velocity and armour-piercing rounds, they can be used instead to engage coastal vessels at longer distances before they get within range of your 20 mm cannons.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Spgr L/4.1 Lh 37 HE 2 2 2 2 2 2
Psgr L'spur Zerl APCBC 87 84 71 58 48 39
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Spgr L/4.1 Lh 37 HE 1,000 0.75 0 0.1 27.4 79° 80° 81°
Psgr L'spur Zerl APCBC 1,000 0.82 1.3 15 37.4 48° 63° 71°

Anti-aircraft armament

Turret4 x 2 cm/65 Flakvierling 38 automatic cannon
Ammunition8000 rounds
Belt capacity40 rounds
Fire rate480 shots/min
5 х Turret2 cm/65 C/38 automatic cannon
Ammunition2000 rounds
Belt capacity40 rounds
Fire rate480 shots/min

The anti-aircraft protection of the Z22 Anton Schmitt is quite weak when compared to its contemporaries. It consists of a single 2 cm/65 Flakvierling automatic cannon in quadruple mount located amidship between turrets No.3 and No.4 and of five 2 cm/65 C/38 automatic cannons in single mounts with one located directly at the beam in front of turret No.1, two on each side of a hull next to turret No.2 and last two located directly behind the 3.7 cm gun mounts. The cannons, while not numerous, are still a quite strong short range anti-aircraft and anti-shipping defence.

Additional armament

Setup 18 x 533 mm G7a torpedo
Main article: G7a (533 mm)

The Z22 is equipped with two quadruple 533 mm G7a torpedo launchers located amidship between funnels and between the second funnel and turret No.3. The torpedoes used are the standard G7a found on nearly all German bluewater ships. With a base speed of 81 km/h, a range of 6 km and a payload of 358.4 kg TNTeq, these are powerful torpedoes in terms of explosive mass. When upgraded with a torpedo mode, the speed decreases to 56 km/h while boosting the range to 14 km.

Usage in battles

The Z22 Anton Schmitt can be played as a brawler utilizing its superior rate of fire and large crew complement, crippling enemy ships and utilizing its fast torpedoes at close range. It can also be used as a support ship from behind, shelling enemies with constant rain of shells. Zigzagging is advised due to the vulnerable magazines on the stern when utilizing a full broadside. Two out of five main guns can be fire at the enemy when sailing head-on.

Pros and cons

Pros:

  • High rate of fire
  • High crew complement
  • Potent torpedoes
  • Good agility

Cons:

  • Vulnerable magazines
  • Poor AA protection
  • Weak main gun shells
  • Low ammo count for main guns

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins
Videos

See also

Related development

External links


Deutsche Schiff- und Maschinenbau Aktiengesellschaft
Destroyers 
Type 1934A  Kleber**
Type 1936  Z20 Karl Galster · Z22 Anton Schmitt
Type 1936A  Z25 · Marceau*** · Z32
Type 1936B  Z43
Type 1936C  Z46 · Z47
Battleships 
Nassau-class  SMS Westfalen*
  *Previously Aktien-Gesellschaft „Weser"
  **Z6 Theodor Riedel before war reparation to France
  ***Z31 before war reparation to France

Germany destroyers
  Torpedo boats
Type 1924  Jaguar · Leopard · Luchs
Type 1939  T22 · T31
  Destoyers
Type 1934A  Z12 Erich Giese · Z15 Erich Steinbrinck
Type 1936  Z20 Karl Galster · Z22 Anton Schmitt
Type 1936A  Z25 · Z32
Type 1936B  Z43
Type 1936C  Z46 · Z47