Difference between revisions of "S.I.G.33 (150 mm)"

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(Added most of the missing information besides description, history, and media.)
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== Description ==
 
== Description ==
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Make an air or ground vehicles list on which this weapon is installed in our game.''
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<!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Make an air or ground vehicles list on which this weapon is installed in our game.'' -->
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The '''150 mm S.I.G.33''' is a German howitzer. It stands for "Schwere Infanterie Geschütz 33" (literally: heavy infantry gun 33).
  
 
=== Vehicles equipped with this weapon ===
 
=== Vehicles equipped with this weapon ===
[[15cm sIG 33 B Sfl]]
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<!-- ''List out vehicles that are equipped with the weapon.'' -->
 
* {{Specs-Link|germ_sturmpanzer_II}}
 
* {{Specs-Link|germ_sturmpanzer_II}}
  
 
== General info ==
 
== General info ==
''A 15cm heavy infantry gun capable of firing HE and HEAT shells. Becomes extremely inaccurate at range because of the short barrel design.''
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<!-- ''Tell us about the tactical and technical characteristics of the cannon or machine gun.'' -->
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The 15 cm S.I.G.33 is capable of firing HE and HEAT shells. Because of the short barrel design, it becomes extremely inaccurate at long range.
  
 
=== Available shells ===
 
=== Available shells ===
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| J.Gr.38 || HE || 240 || 38.00 || 0.1 || 0.5 || 8,600 || 79° || 80° || 81°
 
| J.Gr.38 || HE || 240 || 38.00 || 0.1 || 0.5 || 8,600 || 79° || 80° || 81°
 
|-
 
|-
| J.Gr.39 HI/A || HEAT || 280 || 24.58 || 0.0 || 0.1 || 5,320 || 62° || 69° || 73°
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| J.Gr.39 HI/A || HEAT || 280 || 24.58 || 0 || 0.1 || 5,320 || 62° || 69° || 73°
 
|-
 
|-
 
|}
 
|}
  
 
=== Comparison with analogues ===
 
=== Comparison with analogues ===
''Fires the same shells as the [[Stu.H 43 L/12 (150 mm)]] used by the [[Brummbar]]''
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<!-- ''Give a comparative description of cannons/machine guns, that have firepower equal to these type of weapons.'' -->
 
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* The [[Stu.H 43 L/12 (150 mm)|150 mm Stu.H 43 L/12]] used by the [[Brummbar]] is of similar length, fires the same shells but needs a longer time to reload.
Fires a heavier shell with more explosive filler than the [[Type 38 (150 mm)]] used by the [[Ho-Ro]]
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* The [[Type 38 (150 mm)|150 mm Type 38]] on the [[Ho-Ro]] fires a heavier shell with more explosive filler.
 
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* The [[M-10T (152 mm)|152 mm M-10T]] equipped on the [[KV-2 (Family)]] fires a heavier HE shell but with less explosive filler and less penetration.
Fires a smaller but stronger shell than the [[M-10T (152 mm)]] used by majority of the [[KV-2 (Family)]]
 
  
 
== Usage in battles ==
 
== Usage in battles ==
''Capable of shooting enemies behind cover because of the bullet drop, but is fairly inaccurate beyond about 100m''
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<!-- ''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against the main opponents. Please don't write a "guide" - do not impose a single point of view, but give the reader food for thought.'' -->
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The 150 mm S.I.G.33 is capable of shooting enemies behind cover because of the slow muzzle velocity and curved trajectory of its projectiles, but it is fairly inaccurate beyond 500 m.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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<!-- ''Summarize and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' -->
 
'''Pros:'''
 
'''Pros:'''
  
 
* Fires a giant shell with lots of explosive filler
 
* Fires a giant shell with lots of explosive filler
* Damage and armour penetration stems entirely from the explosive force, meaning for most vehicles at its battle rating, just aim centre mass
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* Damage and armour penetration stem entirely from the explosive force, meaning for most vehicles at its battle rating, just aim centre mass
* Enough explosive filler that it can destroy unarmored/light armoured targets with splash damage alone
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* Enough explosive filler that it can destroy unarmoured/light armoured targets with splash damage and overpressure alone
  
 
'''Cons:'''
 
'''Cons:'''
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* Extremely slow reload rate, if you miss your initial shot in a confrontation you will most likely be destroyed before being able to reload
 
* Extremely slow reload rate, if you miss your initial shot in a confrontation you will most likely be destroyed before being able to reload
 
* Slow muzzle velocity and a heavy projectile means a lot of range adjustment and leading will have to be made
 
* Slow muzzle velocity and a heavy projectile means a lot of range adjustment and leading will have to be made
* In close quarters you may end up killing yourself due to splash damage
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* In close quarters you may end up knocking yourself out due to overpressure damage
* On heavily armoured opponents, the only way possible to destroy them is to fire the shell down underneath the tank
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* On heavily armoured opponents, the few ways possible to destroy them is to fire the shell either down underneath the tank or at the roof.
  
 
== History ==
 
== History ==
Line 89: Line 92:
  
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on weapon;''
 
 
* ''other literature.''
 
* ''other literature.''
  

Revision as of 08:52, 15 December 2021

Description

The 150 mm S.I.G.33 is a German howitzer. It stands for "Schwere Infanterie Geschütz 33" (literally: heavy infantry gun 33).

Vehicles equipped with this weapon

General info

The 15 cm S.I.G.33 is capable of firing HE and HEAT shells. Because of the short barrel design, it becomes extremely inaccurate at long range.

Available shells

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
J.Gr.38 HE 61 61 61 61 61 61
J.Gr.39 HI/A HEAT 185 185 185 185 185 185
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
J.Gr.38 HE 240 38.00 0.1 0.5 8,600 79° 80° 81°
J.Gr.39 HI/A HEAT 280 24.58 0 0.1 5,320 62° 69° 73°

Comparison with analogues

Usage in battles

The 150 mm S.I.G.33 is capable of shooting enemies behind cover because of the slow muzzle velocity and curved trajectory of its projectiles, but it is fairly inaccurate beyond 500 m.

Pros and cons

Pros:

  • Fires a giant shell with lots of explosive filler
  • Damage and armour penetration stem entirely from the explosive force, meaning for most vehicles at its battle rating, just aim centre mass
  • Enough explosive filler that it can destroy unarmoured/light armoured targets with splash damage and overpressure alone

Cons:

  • Extremely slow reload rate, if you miss your initial shot in a confrontation you will most likely be destroyed before being able to reload
  • Slow muzzle velocity and a heavy projectile means a lot of range adjustment and leading will have to be made
  • In close quarters you may end up knocking yourself out due to overpressure damage
  • On heavily armoured opponents, the few ways possible to destroy them is to fire the shell either down underneath the tank or at the roof.

History

Examine the history of the creation and combat usage of this weapon. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(weapon-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article.

Media

Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the article about the variant of the cannon/machine gun;
  • references to approximate analogues by other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Germany tank cannons
20 mm  KwK30 · KwK38 · Rh202
28/20 mm  s.Pz.B.41
30 mm  MK 30-2/ABM
37 mm  KwK34(t) · KwK36 · KwK38(t) · PaK L/45
47 mm  Pak.(t)(Sf.)
50 mm  KwK39 · KwK L/42 · PaK38
57 mm  Bofors L/70 Mk.1
75 mm  K51 L/24 · KwK37 · KwK40 L43 · KwK40 L48 · KwK42 · KwK44 · KwK44 L/36.5 · PaK39 L48 · PaK40/3 L46 · PaK42 · StuK37 · StuK40 L43 · StuK40 L48
76 mm  PaK36 (r)
88 mm  Flak.37 · Flak 41 · KwK36 · KwK43 · PaK43
90 mm  BK90
105 mm  CN105-57 · Cockerill HP · FMK.4 Modelo 1L · K.18 · KwK L/68 · L7A3 · PzK M57 · StuH42
120 mm  Rh120 L/44 · Rh120 L/55 · Rh120 L/55 A1
128 mm  K.40 · KwK44 · PaK44
150 mm  s.I.G.33 · Stu.H 43 L/12
380 mm  RW61
  Foreign:
30 mm  Bushmaster 2 Mk.44 (USA) · HSS 831L (Britain)
57 mm  6pdr OQF Mk.V (Britain)
73 mm  2A28 (USSR)
75 mm  M3 (USA)
76 mm  F-32 (USSR) · F-34 (USSR) · M32 (USA)
90 mm  M36 (USA) · M41 (USA)
105 mm  GT-3 (South Africa)
125 mm  2A46 (USSR)
152 mm  M-10T (USSR) · XM150E5 (USA)
155 mm  M126 (USA)