Difference between revisions of "Z.1007 bis serie 5"

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{{Specs-Card|code=z_1007_bis_serie5}}
 
 
{{About
 
{{About
 
| about = Italian bomber '''{{PAGENAME}}'''
 
| about = Italian bomber '''{{PAGENAME}}'''
 
| usage = the other version
 
| usage = the other version
 
| link = Z.1007 bis serie 3
 
| link = Z.1007 bis serie 3
 +
}}
 +
{{Specs-Card
 +
|code=z_1007_bis_serie5
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!--In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian bomber {{Battle-rating}}. It was introduced in [[Update 1.69 "Regia Aeronautica"]].
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian bomber {{Battle-rating}}. It was introduced in [[Update 1.69 "Regia Aeronautica"]].
  
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== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''-->
+
{{Specs-Avia-Flight}}
Alright maneuverability at slow speeds with a bad roll rate the Z.1007 is a generic medium bomber with expectable performance and decent speed to its name. The elevator starts to slowly lock up above 200 km/h and continues to do so in a linear fashion, however it neatly prevents overstressing and breaking the wings with G-forces. Compared to the S.M.79 it lacks combat flaps and leading slats, increasing the stall speed. Further the Z.1007 also features worse lock up and comparable maneuverability. Fortunately the acceleration and top speed are far better, yet the Alcione will not outrun any fighter or heavy fighter, too.
+
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 +
With alright manoeuvrability at slow speeds and a bad roll rate, the Z.1007 is a generic medium bomber with expectable performance and decent speed to its name. The elevator starts to slowly lock up above 200 km/h and continues to do so in a linear fashion, however it neatly prevents overstressing and breaking the wings with G-forces. Compared to the S.M.79 it lacks combat flaps and leading slats, increasing the stall speed. Further the Z.1007 also features worse lock up and comparable manoeuvrability. Fortunately the acceleration and top speed are far better, yet the Alcione will not outrun any fighter or heavy fighter, too.
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
|-
+
! rowspan="2" | Characteristics
! colspan="8" | Characteristics
 
|-
 
! colspan="8" | ''Stock''
 
|-
 
 
! colspan="2" | Max Speed<br>(km/h at 4,500 m)
 
! colspan="2" | Max Speed<br>(km/h at 4,500 m)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" | Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
 
|-
 
|-
! AB
+
! AB !! RB !! AB !! RB !! AB !! RB
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| 438 || 424 || {{Specs|ceiling}} || 33.0 || 34.0 || 4.8 || 4.7 || 450
+
! Stock
 +
| 436 || 424 || rowspan="2" | {{Specs|ceiling}} || 33.0 || 34.0 || 4.8 || 4.7 || rowspan="2" | 450
 
|-
 
|-
! colspan="8" | ''Upgraded''
+
! Upgraded
|-
+
| 464 || 450 || 31.1 || 32.0 || 7.7 || 6.2
! colspan="2" | Max Speed<br>(km/h at 4,500 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| 464 || 450 || {{Specs|ceiling}} || 31.1 || 32.0 || 7.7 || 6.2 || 450
 
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flaps
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flaps
 
! Landing flaps
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
 
| X || ✓ || ✓ || X || X    <!-- ✓ -->
 
| X || ✓ || ✓ || X || X    <!-- ✓ -->
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|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flaps<br>(km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| 530{{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || N/A || ~3 || ~1
+
|{{Specs|1=destruction|2=body}}||{{Specs|1=destruction|2=gear}} || N/A || 391 || 280 || ~3 || ~2
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
+
! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
+
! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
 
| < 260 || < 270 || < 270 || > 200
 
| < 260 || < 270 || < 270 || > 200
|-
 
|}
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="3" | Compressor (RB/SB)
 
|-
 
! colspan="3" | Setting 1
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| 4,000 m || 1,000 hp || N/A
 
 
|-
 
|-
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 +
{{Specs-Avia-Armour}}
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
Being an all wooden design and designed as a fast bomber the Z.1007 lacks any sort of protection and solely relies on its speed to survive on the battlefield. Despite the lack of armour it takes a few shots to pilot snipe from the rear as in the narrow fuselage the gunners act literal meat shields, quite macabre.
+
Being an all wooden design and designed as a fast bomber, the Z.1007 lacks any sort of protection and solely relies on its speed to survive on the battlefield. Despite the lack of armour it takes a few shots to pilot snipe from the rear as in the narrow fuselage the gunners act literal meat shields, quite macabre.
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
 +
 
 +
# Get ''Radiator'' for the speed boost and also the boost to cooling, then the ''TBC-79''.
 +
# Next, get the ''MCGP250'' and ''Compressor'' upgrades to unlock the 250 kg bombs and a slight performance boost, respectively.
 +
# Unlock the ''MCRO500'' upgrade to use the 2 x 500 kg + 6 x 100 kg bomb loadout. This is the loadout that does the most damage to bases, and the 500 kg bomb is easier to use against pillboxes.
 +
# Focus on performance upgrades over defensive armament.
 +
# The ''MCGP800'' upgrade with 800 kg bombs is actually worse than the ''MCRO500'' against bases, and can be left as the last upgrade.
 +
 
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Suspended armament ===
 
=== Suspended armament ===
 +
{{Specs-Avia-Suspended}}
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
{{main|:Category:Suspended armaments|l1=Suspended armaments}}
+
{{main|GP 50 (50 kg)|GP 100 (100 kg)|GP 250 (250 kg)|GP 500 (500 kg)|GP 800 (800 kg)}}
 +
{{main|F200/450 (450 mm)}}
  
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
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* 1 x 800 kg GP 800 bomb + 4 x 250 kg GP 250 bombs + 3 x 100 kg GP 100 bombs (2,100 kg total)
 
* 1 x 800 kg GP 800 bomb + 4 x 250 kg GP 250 bombs + 3 x 100 kg GP 100 bombs (2,100 kg total)
  
Many payload option utilize the wing mounts and consequently reduce the crucial top speed. However only using the internal bomb bay limits the ordnance to a mere 1100 kg total. Depending on load-out option the external bombs may even drop last e.g. the heaviest last one. In average a single Z.1007 can take out 1.5x bases in an uptier and close to 2x in a downtier.
+
Many of the payload options utilise the wing mounts and consequently reduce the crucial top speed. However only using the internal bomb bay limits the ordnance to a mere 1,100 kg total. Depending on load-out option the external bombs may even drop last e.g. the heaviest last one. On average a single Z.1007 can take out 1.5 bases in an uptier and close to 2 in a downtier.
  
Noteworthy is the internally mounted torpedo. The F200/450 is with a drop speed of 300 km/h @ max. 100 m altitude (273 f/s @ 328 feet) quite mediocre, but features a very high in water speed of 80 km/h (73 f/s).
+
Noteworthy is the internally mounted torpedo. The F200/450 has a max drop speed of 300 km/h at 100 m altitude (273 ft/s @ 328 feet) which is quite mediocre, but features a very high in-water speed of 80 km/h (73 ft/s).
  
 
=== Defensive armament ===
 
=== Defensive armament ===
 +
{{Specs-Avia-Defensive}}
 
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
 
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
{{main|Scotti M1933 (12.7 mm)|Breda-SAFAT (12.7 mm)|Breda-SAFAT (7.7 mm)}}
+
{{main|Breda-SAFAT (12.7 mm)|Scotti (12.7 mm)|Breda-SAFAT (7.7 mm)}}
  
 
The '''''{{PAGENAME}}''''' is defended by:
 
The '''''{{PAGENAME}}''''' is defended by:
  
 
* 1 x 12.7 mm Breda-SAFAT machine gun, ventral turret (350 rpg)
 
* 1 x 12.7 mm Breda-SAFAT machine gun, ventral turret (350 rpg)
* 1 x 12.7 mm Scotti M1933 machine gun, dorsal turret (350 rpg)
+
* 1 x 12.7 mm Scotti machine gun, dorsal turret (350 rpg)
 
* 1 x 7.7 mm Breda-SAFAT machine gun, 2 x beam turrets (500 rpg)
 
* 1 x 7.7 mm Breda-SAFAT machine gun, 2 x beam turrets (500 rpg)
  
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== Usage in battles ==
 
== Usage in battles ==
<!-- ''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
+
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
+
Lacking in both defensive armament and protection, not to mention blessed with early control lock-up speeds the Z.1007 is pushed into the role of a hit-and-run bomber. Either against ground bases with mediocre success or as ground support against stationary ground units and armoured columns. The latter option is quite viable with multiple drops available per run depending on the load-out, learning the drop order of the payload allows to maximize the effect of each bomb by selecting the appropriate target in ground strike missions.
Lacking in both defensive armament and protection, not to mention blessed with early control lock-up speeds the Z.1007 is pushed into the role of a hit-and-run bomber. Either against ground bases with mediocre success or as ground support against stationary ground units and armoured columns. The latter option is quite viable with mutliple drops available per run depending on the load-out, learning the drop order of the payload allows to maximize the effect of each bomb by selecting the approbiate target in ground strike missions.
 
  
 
For [[:Category:Game_modes#Realistic_Battles|tank battles]] the control lock-up disables any dive bombing attempts with a landing you cannot walk away from, even though the wing pylons make it technically possible. Necessitating a straight, direct and deliberate fly-over the target zone with the narrow field of view bomb sight. As this makes the attack run easy to track and even easier to intercept. Thusly it is not recommended for any mixed game mode with the exception of naval battles. With an internally bomb bay mounted torpedo the Alcione does not suffer a speed penalty like many other medium torpedo bombers. Mind though: The travel distance is only 3 km in water and it isn't a small aircraft. A suicide run is the most likely outcome of any engagement, unless one manages to align the attack run with several islands for cover.
 
For [[:Category:Game_modes#Realistic_Battles|tank battles]] the control lock-up disables any dive bombing attempts with a landing you cannot walk away from, even though the wing pylons make it technically possible. Necessitating a straight, direct and deliberate fly-over the target zone with the narrow field of view bomb sight. As this makes the attack run easy to track and even easier to intercept. Thusly it is not recommended for any mixed game mode with the exception of naval battles. With an internally bomb bay mounted torpedo the Alcione does not suffer a speed penalty like many other medium torpedo bombers. Mind though: The travel distance is only 3 km in water and it isn't a small aircraft. A suicide run is the most likely outcome of any engagement, unless one manages to align the attack run with several islands for cover.
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The biggest difference between the serie 5 from the serie 3 is the twin tail configuration on the serie 5, which eliminates the dorsal turret's dead-zone created by the earlier's single tail. Other than that, they are virtually identical.
 
The biggest difference between the serie 5 from the serie 3 is the twin tail configuration on the serie 5, which eliminates the dorsal turret's dead-zone created by the earlier's single tail. Other than that, they are virtually identical.
  
===Manual Engine Control===
+
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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! rowspan="2" | Turbocharger
 
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil
+
! Oil !! Water !! Type
! Water
 
! Type
 
|-
 
| Controllable || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Separate || rowspan="2" | Not controllable<br>1 gear || rowspan="2" | Not controllable
 
|-
 
|}
 
 
 
===Modules===
 
{| class="wikitable"
 
! colspan="1" | Tier
 
! colspan="2" | Flight performance
 
! colspan="1" | Survivability
 
! colspan="2" | Weaponry
 
|-
 
| I
 
| Fuselage repair
 
| Radiator
 
|
 
| Turret 7 mm
 
| TBC-79
 
|-
 
| II
 
|
 
| Compressor
 
| Airframe
 
| New 7 mm MGs (turret)
 
| MCGP250
 
 
|-
 
|-
| III
+
| Controllable || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Not controllable<br>1 gear || Not controllable
| Wings repair
 
| Engine
 
|
 
| Turret 12 mm
 
| MCRO500
 
|-
 
| IV
 
|
 
|
 
| Cover
 
| New 12 mm MGs (turret)
 
| MCGP800
 
 
|-
 
|-
 
|}
 
|}
 
# Get ''Radiator'' for the speed boost and also the boost to cooling, then the ''TBC-79''.
 
# Next, get the ''MCGP250'' and ''Compressor'' upgrades to unlock the 250 kg bombs and a slight performance boost, respectively.
 
# Unlock the ''MCRO500'' upgrade to use the 2 x 500 kg + 6 x 100 kg bomb loadout. This is the loadout that does the most damage to bases, and the 500 kg bomb is easier to use against pillboxes.
 
# Focus on performance upgrades over defensive armament.
 
# The ''MCGP800'' upgrade with 800 kg bombs is actually worse than the ''MCRO500'' against bases, and can be left as the last upgrade.
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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* Dorsal turret can traverse 360 degrees
 
* Dorsal turret can traverse 360 degrees
 +
* Good dorsal turret coverage with its twin tail design (better than the [[Z.1007 bis serie 3|serie 3]] single-tail design)
 
* Decent speed and performance
 
* Decent speed and performance
 
* Decent bomb-load
 
* Decent bomb-load
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'''Cons:'''
 
'''Cons:'''
  
* Poor defensive armament
+
* Poor defensive armament: Breda-SAFATs have low velocity
* Under-powered engines; losing one dramatically impacts flight performance
+
* Underpowered engines: losing one dramatically impacts flight performance
 
* Aircraft crew are closely bunched up together
 
* Aircraft crew are closely bunched up together
 
* Non-existent armour
 
* Non-existent armour
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== History ==
 
== History ==
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
One of the three standard Italian wartime bombers, alongside the S.M. 79 and the B.R. 20, the Z.1007 had speed, armament, good range, and an acceptable bombload. It was used on all Italian fronts despite being of all-wood construction. Also known as the Alcione, it was designed by Filippo Zappata and built by ''Cantieri Aeronautici e Navali Triestini'' (Trieste Shipbuilding and Naval Aeronautics), with the prototype debuting in spring, 1937. After 34 original models, production shifted to the bis model, with a more powerful radial engine; over 400 of this model would ultimately be built. They conducted combat tests with Italian forces in Belgium during the Battle of Britain in September, 1940, used for diversionary actions only. Their real combat debut was a month later, during the Greek campaign. They also flew in Africa and the Mediterranean. They were not used much in Russia. A total of 560 were built, with about 60 still in service when Italy surrendered. About 30 continued on after, now in Allied service, in the Balkans.
 
One of the three standard Italian wartime bombers, alongside the S.M. 79 and the B.R. 20, the Z.1007 had speed, armament, good range, and an acceptable bombload. It was used on all Italian fronts despite being of all-wood construction. Also known as the Alcione, it was designed by Filippo Zappata and built by ''Cantieri Aeronautici e Navali Triestini'' (Trieste Shipbuilding and Naval Aeronautics), with the prototype debuting in spring, 1937. After 34 original models, production shifted to the bis model, with a more powerful radial engine; over 400 of this model would ultimately be built. They conducted combat tests with Italian forces in Belgium during the Battle of Britain in September, 1940, used for diversionary actions only. Their real combat debut was a month later, during the Greek campaign. They also flew in Africa and the Mediterranean. They were not used much in Russia. A total of 560 were built, with about 60 still in service when Italy surrendered. About 30 continued on after, now in Allied service, in the Balkans.
  
 
== Media ==
 
== Media ==
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
{{Youtube-gallery|67tQxwYb8lc|'''"Update 1.69 - Z. 1007 bis serie 3/5"''' by ''TheEuropeanCanadian''}}
 
  
* [https://live.warthunder.com/post/613165/en/ Skin: 9° Stormo, 59^ Squadriglia, 29° Gruppo. Chinisia 1941 - by ''BlueBeta'']
+
;Skins
* [https://live.warthunder.com/post/637490/en/ Skin: C.R.D.A. CANT Z.1007 bis Alcione, M.M. 196-6 of 193a ' Squadriglia, 87° Gruppo, 30° Stormo, Gadurra, Forli, late sommer 1941 - by ''xcr_rvj'']
 
  
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=z_1007_bis_serie5 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 +
;Videos
 +
{{Youtube-gallery|67tQxwYb8lc|'''"Update 1.69 - Z. 1007 bis serie 3/5"''' - ''TheEuropeanCanadian''}}
  
 
== See also ==
 
== See also ==
<!--Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.''-->
+
* ''links to approximate analogues of other nations and research trees.'' -->'''Related development'''
 +
 
 +
* [[Z.1007 (Family)]]
 +
 
 +
'''Aircraft of similar configuration or role'''
  
* [[S.M.79 (Family)|S.M.79]] - research tree rank 2 predecessor
+
* [[S.M.79 (Family)]]
* [[Z.1007 bis serie 3|CANT Z.1007 bis serie 3]] - production predecessor
+
* [[SB (Family)]]
* [[SB 2M-100|SB 2]], [[Ar-2]], [[Ki-49 (Family)|Ki-49]], [[S.M.79 (Family)|S.M.79]] and [[Ju 88 (Family)|Ju 88]] - similar in flight and combat style
+
* [[Ar-2]]
 +
* [[Ki-49 (Family)|Ki-49 (Family)]]  
 +
* [[Ju 88 (Family)|Ju 88 (Family)]]
  
 
== External links ==
 
== External links ==
<!--Paste links to sources and external resources, such as:
+
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the aircraft;''
+
* ''other literature.'' -->
* ''other literature.''-->
 
  
 
* [https://forum.warthunder.com/index.php?/topic/266497-cant-z1007bister-medium-bomber-official-thread/ WT Forum: CANT Z1007/bis/ter medium bomber official thread]
 
* [https://forum.warthunder.com/index.php?/topic/266497-cant-z1007bister-medium-bomber-official-thread/ WT Forum: CANT Z1007/bis/ter medium bomber official thread]
* [https://forum.warthunder.com/index.php?/topic/365066-cant-z1007-bis-v-serie/ WT Forum: Flight Model Data Sheet]
+
* [https://forum.warthunder.com/index.php?/topic/365066-cant-z1007-bis-v-serie/ Official data sheet - more details about the performance]
 
* [[Wikipedia:CANT_Z.1007|[Wikipedia] CANT Z.1007]]
 
* [[Wikipedia:CANT_Z.1007|[Wikipedia] CANT Z.1007]]
 
* [https://www.militaryfactory.com/aircraft/detail.asp?aircraft_id=813 Militaryfactory.com - CANT Z.1007 Alcione (Kingfisher)]
 
* [https://www.militaryfactory.com/aircraft/detail.asp?aircraft_id=813 Militaryfactory.com - CANT Z.1007 Alcione (Kingfisher)]

Latest revision as of 03:22, 5 July 2024

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This page is about the Italian bomber Z.1007 bis serie 5. For the other version, see Z.1007 bis serie 3.
z_1007_bis_serie5.png
GarageImage Z.1007 bis serie 5.jpg
Z.1007 bis serie 5
Research:6 900 Specs-Card-Exp.png
Purchase:32 000 Specs-Card-Lion.png
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Description

The Z.1007 bis serie 5 is a rank II Italian bomber with a battle rating of 3.3 (AB) and 3.0 (RB/SB). It was introduced in Update 1.69 "Regia Aeronautica".

The Z.1007 bis serie 5 is a relatively versatile medium bomber, sacrificing defensive armament and instead focusing on speed in order to avoid interception. It has a relatively decent bomb-load with several options for use against different kinds of targets from AA, pillboxes, tanks to ships.

The Z.1007 bis is a distinct upgrade over the SM.79 series in every aspect. It can carry an extra 6 x 100 kg bombs on external racks in addition to the internal 2 x 500 kg bombs, which is 600 kg more than any of the SM.79 series can carry. This load-out is the best one against bases. It can also carry an extra 250 kg bomb over the SM.79 series for a total of 6 x 250 kg bombs. This payload is better for destroying tanks, but requires precise aim to destroy pillboxes; the 500 kg bombs may be more forgiving if attacking them from altitude. It can also carry a single torpedo for use against shipping.

In order to make up for the weak power output of Italian engines, the Z.1007 bis has the tri-motor configuration characteristic of Italian bombers. The combined horsepower of the three engines provides decent flight performance, but losing even a single engine will immensely degrade it. The Z.1007 bis is also faster than the SM.79 series, which is fortunate because it has a relatively poor defensive armament despite its good coverage. The dorsal turret can cover 360 degrees, but is armed with only one of the relatively weak Italian 12.7 mm machine guns. The beam 7.7 mm guns are effectively worthless, and should not be depended upon. The ventral 12.7 mm machine gun provides limited coverage to attacks from below.

Compared to its earlier predecessor the serie 3 it features a twin tail (Italian: bideriva) and a miniscule better top speed.

General info

Flight performance

Max speed
at 4 500 m450 km/h
Turn time32 s
Max altitude9 000 m
Engine3 х Piaggio P.XI.Bis R.C. 40
TypeRadial
Cooling systemAir
Take-off weight13 t

With alright manoeuvrability at slow speeds and a bad roll rate, the Z.1007 is a generic medium bomber with expectable performance and decent speed to its name. The elevator starts to slowly lock up above 200 km/h and continues to do so in a linear fashion, however it neatly prevents overstressing and breaking the wings with G-forces. Compared to the S.M.79 it lacks combat flaps and leading slats, increasing the stall speed. Further the Z.1007 also features worse lock up and comparable manoeuvrability. Fortunately the acceleration and top speed are far better, yet the Alcione will not outrun any fighter or heavy fighter, too.

Characteristics Max Speed
(km/h at 4,500 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 436 424 9000 33.0 34.0 4.8 4.7 450
Upgraded 464 450 31.1 32.0 7.7 6.2

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
530 300 N/A 391 280 ~3 ~2
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 260 < 270 < 270 > 200

Survivability and armour

Crew6 people
Speed of destruction
Structural530 km/h
Gear300 km/h

Being an all wooden design and designed as a fast bomber, the Z.1007 lacks any sort of protection and solely relies on its speed to survive on the battlefield. Despite the lack of armour it takes a few shots to pilot snipe from the rear as in the narrow fuselage the gunners act literal meat shields, quite macabre.

Modifications and economy

Repair costBasic → Reference
AB965 → 1 288 Sl icon.png
RB1 640 → 2 189 Sl icon.png
SB2 689 → 3 589 Sl icon.png
Total cost of modifications13 760 Rp icon.png
20 000 Sl icon.png
Talisman cost860 Ge icon.png
Crew training9 200 Sl icon.png
Experts32 000 Sl icon.png
Aces320 Ge icon.png
Research Aces250 000 Rp icon.png
Reward for battleAB / RB / SB
60 / 140 / 250 % Sl icon.png
130 / 130 / 130 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
690 Rp icon.png
Cost:
1 000 Sl icon.png
110 Ge icon.png
Mods radiator.png
Radiator
Research:
690 Rp icon.png
Cost:
1 000 Sl icon.png
110 Ge icon.png
Mods compressor.png
Compressor
Research:
780 Rp icon.png
Cost:
1 100 Sl icon.png
120 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
870 Rp icon.png
Cost:
1 300 Sl icon.png
135 Ge icon.png
Mods new engine.png
Engine
Research:
870 Rp icon.png
Cost:
1 300 Sl icon.png
135 Ge icon.png
Mods armor frame.png
Airframe
Research:
780 Rp icon.png
Cost:
1 100 Sl icon.png
120 Ge icon.png
Mods engine extinguisher.png
EFS
Research:
1 100 Rp icon.png
Cost:
1 600 Sl icon.png
170 Ge icon.png
Mods armor cover.png
Cover
Research:
1 100 Rp icon.png
Cost:
1 600 Sl icon.png
170 Ge icon.png
Mods ammo.png
breda_turret_belt_pack
Research:
690 Rp icon.png
Cost:
1 000 Sl icon.png
110 Ge icon.png
Mod arrow 0.png
Mods pilon torpedo.png
TBC-79
Research:
690 Rp icon.png
Cost:
1 000 Sl icon.png
110 Ge icon.png
Mod arrow 0.png
Mods turret gun.png
safat7_turret_new_gun
Research:
780 Rp icon.png
Cost:
1 100 Sl icon.png
120 Ge icon.png
Mods pilon bomb.png
GP250
Research:
780 Rp icon.png
Cost:
1 100 Sl icon.png
120 Ge icon.png
Mod arrow 0.png
Mods ammo.png
safat12_turret_belt_pack
Research:
870 Rp icon.png
Cost:
1 300 Sl icon.png
135 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
GP500
Research:
870 Rp icon.png
Cost:
1 300 Sl icon.png
135 Ge icon.png
Mod arrow 0.png
Mods turret gun.png
safat12_turret_new_gun
Research:
1 100 Rp icon.png
Cost:
1 600 Sl icon.png
170 Ge icon.png
Mods pilon bomb.png
GP800
Research:
1 100 Rp icon.png
Cost:
1 600 Sl icon.png
170 Ge icon.png
  1. Get Radiator for the speed boost and also the boost to cooling, then the TBC-79.
  2. Next, get the MCGP250 and Compressor upgrades to unlock the 250 kg bombs and a slight performance boost, respectively.
  3. Unlock the MCRO500 upgrade to use the 2 x 500 kg + 6 x 100 kg bomb loadout. This is the loadout that does the most damage to bases, and the 500 kg bomb is easier to use against pillboxes.
  4. Focus on performance upgrades over defensive armament.
  5. The MCGP800 upgrade with 800 kg bombs is actually worse than the MCRO500 against bases, and can be left as the last upgrade.

Armaments

Suspended armament

List of setups (12)
Setup 118 x 50 kg GP 50 bomb
Setup 218 x 100 kg GP 100T bomb
Setup 31 x 450 mm F200/450x5.45 torpedo
Setup 44 x 250 kg GP 250 bomb
12 x 100 kg GP 100T bomb
Setup 56 x 250 kg GP 250 bomb
3 x 50 kg GP 50 bomb
Setup 66 x 250 kg GP 250 bomb
3 x 100 kg GP 100T bomb
Setup 76 x 100 kg GP 100T bomb
2 x 500 kg GP 500 bomb
Setup 84 x 250 kg GP 250 bomb
2 x 500 kg GP 500 bomb
Setup 91 x 800 kg GP 800 bomb
3 x 50 kg GP 50 bomb
Setup 101 x 800 kg GP 800 bomb
3 x 100 kg GP 100T bomb
Setup 119 x 100 kg GP 100T bomb
1 x 800 kg GP 800 bomb
Setup 124 x 250 kg GP 250 bomb
1 x 800 kg GP 800 bomb
3 x 100 kg GP 100T bomb
Main article: F200/450 (450 mm)

The Z.1007 bis serie 5 can be outfitted with the following ordnance:

  • 18 x 50 kg GP 50 bombs (900 kg total)
  • 18 x 100 kg GP 100 bombs (1,800 kg total)
  • 1 x 450 mm F200/450 torpedo
  • 4 x 250 kg GP 250 bombs + 12 x 100 kg GP 100 bombs (2,200 kg total)
  • 6 x 250 kg GP 250 bombs + 3 x 50 kg GP 50 bombs (1,650 kg total)
  • 6 x 250 kg GP 250 bombs + 3 x 100 kg GP 100 bombs (1,800 kg total)
  • 2 x 500 kg GP 500 bombs + 6 x 100 kg GP 100 bombs (1,600 kg total)
  • 2 x 500 kg GP 500 bombs + 4 x 250 kg GP 250 bombs (2,000 kg total)
  • 1 x 800 kg GP 800 bomb + 3 x 50 kg GP 50 bombs (950 kg total)
  • 1 x 800 kg GP 800 bomb + 3 x 100 kg GP 100 bombs (1,100 kg total)
  • 1 x 800 kg GP 800 bomb + 9 x 100 kg GP 100 bombs (1,700 kg total)
  • 1 x 800 kg GP 800 bomb + 4 x 250 kg GP 250 bombs + 3 x 100 kg GP 100 bombs (2,100 kg total)

Many of the payload options utilise the wing mounts and consequently reduce the crucial top speed. However only using the internal bomb bay limits the ordnance to a mere 1,100 kg total. Depending on load-out option the external bombs may even drop last e.g. the heaviest last one. On average a single Z.1007 can take out 1.5 bases in an uptier and close to 2 in a downtier.

Noteworthy is the internally mounted torpedo. The F200/450 has a max drop speed of 300 km/h at 100 m altitude (273 ft/s @ 328 feet) which is quite mediocre, but features a very high in-water speed of 80 km/h (73 ft/s).

Defensive armament

Ammunition350 rounds
Fire rate750 shots/min
Turret12.7 mm Breda-SAFAT machine gun
Ammunition350 rounds
Fire rate701 shots/min
2 х Turret7.7 mm Breda-SAFAT machine gun
Ammunition500 rounds
Fire rate900 shots/min

The Z.1007 bis serie 5 is defended by:

  • 1 x 12.7 mm Breda-SAFAT machine gun, ventral turret (350 rpg)
  • 1 x 12.7 mm Scotti machine gun, dorsal turret (350 rpg)
  • 1 x 7.7 mm Breda-SAFAT machine gun, 2 x beam turrets (500 rpg)

Worse than average, the defensive turrets can only boast decent firing arcs, ventral and dorsal turret feature overlapping rear fields of fire. However a frontal gun is missing entirely and is only covered by turning the dorsal turret by 180° which takes time.

Usage in battles

Lacking in both defensive armament and protection, not to mention blessed with early control lock-up speeds the Z.1007 is pushed into the role of a hit-and-run bomber. Either against ground bases with mediocre success or as ground support against stationary ground units and armoured columns. The latter option is quite viable with multiple drops available per run depending on the load-out, learning the drop order of the payload allows to maximize the effect of each bomb by selecting the appropriate target in ground strike missions.

For tank battles the control lock-up disables any dive bombing attempts with a landing you cannot walk away from, even though the wing pylons make it technically possible. Necessitating a straight, direct and deliberate fly-over the target zone with the narrow field of view bomb sight. As this makes the attack run easy to track and even easier to intercept. Thusly it is not recommended for any mixed game mode with the exception of naval battles. With an internally bomb bay mounted torpedo the Alcione does not suffer a speed penalty like many other medium torpedo bombers. Mind though: The travel distance is only 3 km in water and it isn't a small aircraft. A suicide run is the most likely outcome of any engagement, unless one manages to align the attack run with several islands for cover.

The biggest difference between the serie 5 from the serie 3 is the twin tail configuration on the serie 5, which eliminates the dorsal turret's dead-zone created by the earlier's single tail. Other than that, they are virtually identical.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Not controllable
1 gear
Not controllable

Pros and cons

Pros:

  • Dorsal turret can traverse 360 degrees
  • Good dorsal turret coverage with its twin tail design (better than the serie 3 single-tail design)
  • Decent speed and performance
  • Decent bomb-load
  • Central engine provides some protection to the crew against head-on attacks

Cons:

  • Poor defensive armament: Breda-SAFATs have low velocity
  • Underpowered engines: losing one dramatically impacts flight performance
  • Aircraft crew are closely bunched up together
  • Non-existent armour
  • No defensive armament at the front of the plane
  • Tends to overheat on summer maps

History

One of the three standard Italian wartime bombers, alongside the S.M. 79 and the B.R. 20, the Z.1007 had speed, armament, good range, and an acceptable bombload. It was used on all Italian fronts despite being of all-wood construction. Also known as the Alcione, it was designed by Filippo Zappata and built by Cantieri Aeronautici e Navali Triestini (Trieste Shipbuilding and Naval Aeronautics), with the prototype debuting in spring, 1937. After 34 original models, production shifted to the bis model, with a more powerful radial engine; over 400 of this model would ultimately be built. They conducted combat tests with Italian forces in Belgium during the Battle of Britain in September, 1940, used for diversionary actions only. Their real combat debut was a month later, during the Greek campaign. They also flew in Africa and the Mediterranean. They were not used much in Russia. A total of 560 were built, with about 60 still in service when Italy surrendered. About 30 continued on after, now in Allied service, in the Balkans.

Media

Skins
Videos

See also

Related development

Aircraft of similar configuration or role

External links


(CANT) Trieste Shipbuilding and Naval Aeronautics (Cantieri Aeronautici e Navali Triestini)
Bombers  Z.1007 bis serie 3 · Z.1007 bis serie 5

Italy bombers
Fiat  B.R.20DR · B.R.20M M1
Savoia-Marchetti  S.81 · S.M.79 serie 1 · S.M.79 B · S.M.79 serie 8 · S.M.79 AS · S.M.79 bis/T.M
CANT  Z.1007 bis serie 3 · Z.1007 bis serie 5
Piaggio  P.108B serie 1 · P.108B serie 2
  Foreign:
Germany  ▄Ju 87 R-2 · ▄Ju 87 D-3
Hungary  ◔Tu-2S-59