Difference between revisions of "Pr. 206 (Germany)"

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{{Specs-Card|code=germ_pr_206}}
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{{About
 +
| about = German motor torpedo gun boat '''{{PAGENAME}}'''
 +
| usage = the other versions
 +
| link = Pr.206 (Family)
 +
}}
 +
{{Specs-Card
 +
|code=germ_pr_206
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
}}
  
 
== Description ==
 
== Description ==
<!--''In the first part of the description, cover the history of the ship’s creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot. If a beginner player has a hard time remembering vehicles by name, a picture will help them understand which ship is being discussed.''-->
+
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
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The '''{{Specs|name}}''' is a rank {{Specs|rank}} German motor torpedo gun boat {{Battle-rating}}. It was introduced in [[Update 1.79 "Project X"]] as part of the fleet closed beta test.
{{break}}
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German motor torpedo boats {{Battle-rating|1}}. It was introduced in [[Update 1.79 "Project X"]] as part of the fleet closed beta test.
 
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the "Use in battle" section.''
+
{{Specs-Fleet-Armour}}
 +
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''
  
''If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armour.''
+
=== Mobility ===
 +
{{Specs-Fleet-Mobility}}
 +
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
 +
After grinding the grossly under-powered [[MZ1]], you will be relieved to be at the helm of 206. The 206 is faster and more manoeuvrable with base configuration. One should seriously consider getting rudder upgrade after tools and fire-prevention equipment, as stock rudder is sluggish which makes it difficult to bring torpedoes to target in some of the tighter maps.
 +
 
 +
{{NavalMobility}}
  
=== Mobility ===
+
=== Modifications and economy ===
After grinding the grossly under-powered MV1, you will be relieved to be at the helm of 206. The 206 is faster and more maneuverable with base configuration. One should seriously consider getting rudder upgrade after tools and fire-prevention equipment, as stock rudder is sluggish which makes it difficult to bring torpedoes to target in some of the tighter maps.
+
{{Specs-Economy}}
  
 
== Armament ==
 
== Armament ==
 +
{{Specs-Fleet-Armaments}}
 
=== Primary armament ===
 
=== Primary armament ===
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>.''
+
{{Specs-Fleet-Primary}}
 +
{{main|AK-230 (30 mm)}}
  
''Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
+
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
  
=== Torpedo armament ===
+
* '''30 mm HE belts:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF*|High-explosive fragmentation (self-destroying)}}{{-}}{{Annotation|HEF*|High-explosive fragmentation (self-destroying)}}{{-}}{{Annotation|HEF*|High-explosive fragmentation (self-destroying)}}
''Many ships are armed with torpedo launchers, and for some vessels such as boats, torpedoes are an extremely important means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.''
+
* '''30 mm HE-I belts:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}{{-}}{{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}{{-}}{{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}
  
''If there is no torpedo armament, remove this section.''
+
{{:AK-230 (30 mm)/Ammunition|HEF*, AP-T, HEF-I*}}
 +
 
 +
=== Additional armament ===
 +
{{Specs-Fleet-Additional}}
 +
<!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' -->
 +
{{main|53-56 (533 mm)|BB-1 depth charge}}
 +
 
 +
The Pr. 206 is armed with 4 x 1-tube torpedo launchers with '''533 mm 53-56 torpedoes'''. With a relatively heavy warhead of 400 kg, these are your main weapon against heavily armoured threats or when attempting attacks at a distance. Your torpedoes have a max range of 13 km (8 km without torpedo mode) and can be used at close range.
 +
 
 +
{| class="wikitable" style="text-align:center" width="100%"
 +
! colspan="9" | Torpedo characteristics
 +
|-
 +
! Torpedo Mode !! Mass (kg) !! Maximum speed in water (km/h) !! Travel distance (km) !! Depth stroke (m) !! Arming distance (m) !! Explosive type !! Explosive mass (kg) !! TNT equivalent (kg)
 +
|-
 +
| {{Annotation|No|'Torpedo Mode' modification uninstalled}} || 2,000 || 93 || 8.00 || 1 || 50 || TNT || 400 || 400
 +
|-
 +
| {{Annotation|Yes|'Torpedo Mode' modification installed}} || 2,000 || 75 || 13.00 || 1 || 50 || TNT || 400 || 400
 +
|}
 +
 
 +
The Pr. 206 can also be armed with '''BB-1 depth charges''', originally intended for use against submarines. It is not recommended to load them in the ship as they do not have any practical use in naval battles.
 +
 
 +
Note: Near to the roll-off depth charge rack are 4 similar looking cylindrical objects in a side drop rack. These are actually MDSh smoke canisters (Морская дымовая шашка), which weigh 40-45 kg, and have a diameter of 41 cm, and a length of 48 cm. There are 3 versions of the identical canister, BDSh-5, BDSh-15 or MDSh.
  
 
== Usage in battles ==
 
== Usage in battles ==
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
+
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
 +
The Pr. 206 is best used as a backline AA flagship which can dominate the coastal waters with its 30 mm rapid fire cannon. Its radar will make it hard to be caught off guard by pesky aircraft and the armament will be more than enough to decimate anything in its BR. The ship can also tear through most coastal vehicles except frigates. Be advised, the ship is not well armoured owing to the Cold War doctrines of ships from that era as well as to the closely packed crew compartments. this ship is best placed in a comfortable buffer behind cover where it can still fire or near an allied frigate or destroyer which could distract enemy vessels. Trigger discipline is necessary when using the vessel as the main armament chews through the 2,000 rounds, especially when broadside. Therefore, the guns should be fired in no more than a one second burst at any target except when absolutely necessary.
 +
 
 +
The biggest threats to the Pr. 206 are autocannons, guided missiles, and larger vessels. Larger vessels should be avoided, especially frigates such as the Soviet SKRs. Their rapid-firing armament can quickly destroy the vessel and their armour allows them to shrug off the 30 mm. In the event where frigates can't be avoided, taking out the main gun should be a priority. Guided missiles, however, are potentially the most dangerous threat as vehicles such as the Saetta P-494 can engage the Pr. 206 at any distance within range of their missiles. The best option is using cover and wait until the vessel becomes distracted.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
*
+
* Fast-firing effective armament with 360° of traverse
 +
* Access to radar
 +
* Four torpedo tubes
  
 
'''Cons:'''
 
'''Cons:'''
  
*
+
* Weak armour
 +
* Low crew count
 +
* No dedicated AP belts
 +
* Low ammo count with no way to restock supply except when one of the armaments are fully depleted
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''-->
+
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
The Project 206, also known under the NATO reporting name as the “Shershen-class”, was a class of Soviet Cold War-era torpedo boats developed in the late 1950s as a replacement for the Project 183 “Bolshevik”. The new Project 206 was designed with similar principles in mind as the Bolshevik, those being cheap production costs and easy maintenance. Furthermore, the Project 206 torpedo boats, similarly to the design that preceded it, were meant to be used close to the shoreline and in fair weather.
+
The Project 206, also known under the NATO reporting name as the "Shershen-class", was a class of Soviet Cold War-era torpedo boats developed in the late 1950s as a replacement for the Project 183 "Bolshevik". The new Project 206 was designed with similar principles in mind as the Bolshevik, those being cheap production costs and easy maintenance. Furthermore, the Project 206 torpedo boats, similarly to the design that preceded it, were meant to be used close to the shoreline and in fair weather.
  
 
The first boat of the class was completed and commissioned with the Soviet Navy in 1960. Three Soviet shipyards produced the Project 206-class torpedo boats in USSR, but few of them have been delivered to Yugoslavia in parts and their assembly was carried out on place by Yugoslav workers. The Project 206-class torpedo boats were used by, beside the Soviet Navy, Eastern Germany, Yugoslavia, Bulgaria, Egypt, Vietnam, North Korea and several other nations using only a small number of vessels. The Project 206 was mostly decommissioned from active service with most operators by the 1990s, although Egypt and Vietnam still used some Project 206s in the 2000s.
 
The first boat of the class was completed and commissioned with the Soviet Navy in 1960. Three Soviet shipyards produced the Project 206-class torpedo boats in USSR, but few of them have been delivered to Yugoslavia in parts and their assembly was carried out on place by Yugoslav workers. The Project 206-class torpedo boats were used by, beside the Soviet Navy, Eastern Germany, Yugoslavia, Bulgaria, Egypt, Vietnam, North Korea and several other nations using only a small number of vessels. The Project 206 was mostly decommissioned from active service with most operators by the 1990s, although Egypt and Vietnam still used some Project 206s in the 2000s.
  
''- From [https://warthunder.com/en/news/5617-fleet-development-project-206-the-red-german-en Devblog]''
+
''- From [[wt:en/news/5617-fleet-development-project-206-the-red-german-en|Devblog]]''
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=germ_pr_206 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
== See also ==
 
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
<!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
* ''reference to the series of the ship;''
 +
* ''links to approximate analogues of other nations and research trees.'' -->
  
* ''reference to the series of the ship;''
+
;Related development
* ''links to approximate analogues of other nations and research trees.''
+
* [[Pr.206 (Family)]]
  
 
== External links ==
 
== External links ==
<!--''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on ship;''
+
* ''other literature.'' -->
* ''other literature.''-->
 
  
* [https://warthunder.com/en/news/5617-fleet-development-project-206-the-red-german-en [Devblog<nowiki>]</nowiki> Project 206: The Red German]
+
* [[wt:en/news/5617-fleet-development-project-206-the-red-german-en|[Devblog] Project 206: The Red German]]
  
 +
{{ShipManufacturer Yaroslavl Shipyard}}
 
{{Germany boats}}
 
{{Germany boats}}

Latest revision as of 22:12, 9 March 2024

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
This page is about the German motor torpedo gun boat Pr. 206 (Germany). For the other versions, see Pr.206 (Family).
Pr. 206
germ_pr_206.png
GarageImage Pr. 206 (Germany).jpg
Pr. 206
Research:320 000 Specs-Card-Exp.png
Purchase:860 000 Specs-Card-Lion.png
Show in game

Description

The Pr. 206 "Shershen" is a rank V German motor torpedo gun boat with a battle rating of 4.3 (AB/RB/SB). It was introduced in Update 1.79 "Project X" as part of the fleet closed beta test.

General info

Survivability and armour

Armourfront / side / back
Hull6 mm (steel)
Superstructure3 mm (steel)
Number of section4
Displacement161 t
Crew21 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB112 / 59 km/h
RB83 / 44 km/h

After grinding the grossly under-powered MZ1, you will be relieved to be at the helm of 206. The 206 is faster and more manoeuvrable with base configuration. One should seriously consider getting rudder upgrade after tools and fire-prevention equipment, as stock rudder is sluggish which makes it difficult to bring torpedoes to target in some of the tighter maps.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 112 59
RB/SB Stock ___ ___
Upgraded 83 44

Modifications and economy

Repair costBasic → Reference
AB5 229 → 6 395 Sl icon.png
RB6 729 → 8 229 Sl icon.png
Total cost of modifications287 000 Rp icon.png
428 000 Sl icon.png
Talisman cost2 200 Ge icon.png
Crew training250 000 Sl icon.png
Experts860 000 Sl icon.png
Aces1 800 Ge icon.png
Research Aces780 000 Rp icon.png
Reward for battleAB / RB / SB
120 / 240 / 100 % Sl icon.png
202 / 202 / 202 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
29 000 Rp icon.png
Cost:
43 000 Sl icon.png
460 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
250 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
18 000 Rp icon.png
Cost:
27 000 Sl icon.png
280 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
31 000 Rp icon.png
Cost:
46 000 Sl icon.png
490 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
29 000 Rp icon.png
Cost:
43 000 Sl icon.png
460 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
250 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
250 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
31 000 Rp icon.png
Cost:
46 000 Sl icon.png
490 Ge icon.png
Mods tank ammo.png
30mm_ussr_naval_he_frag_ammo_pack
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
250 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
18 000 Rp icon.png
Cost:
27 000 Sl icon.png
280 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
18 000 Rp icon.png
Cost:
27 000 Sl icon.png
280 Ge icon.png
Mods depth charge.png
Depth Charges
Research:
18 000 Rp icon.png
Cost:
27 000 Sl icon.png
280 Ge icon.png
Mods torpedo.png
Torpedo Mode
Research:
31 000 Rp icon.png
Cost:
46 000 Sl icon.png
490 Ge icon.png

Armament

Primary armament

2 х Turret2 x 30 mm AK-230 automatic cannon
Ammunition1000 rounds
Belt capacity500 rounds
Fire rate1000 shots/min
Vertical guidance-12° / 87°
Main article: AK-230 (30 mm)

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

  • 30 mm HE belts: AP-T · HEF* · HEF* · HEF*
  • 30 mm HE-I belts: AP-T · HEF-I* · HEF-I* · HEF-I*

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
HEF* 3 3 3 3 3 3
AP-T 68 65 51 37 28 21
HEF-I* 3 3 3 3 3 3
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HEF* 1,060 0.36 0 0.1 47.28 79° 80° 81°
AP-T 1,060 0.36 - - - 47° 60° 65°
HEF-I* 1,060 0.35 0 0.1 60.06 79° 80° 81°

Additional armament

Setup 14 x 533 mm 53-56 torpedo
Setup 212 x BB-1 depth charge
Setup 34 x 533 mm 53-56 torpedo
12 x BB-1 depth charge

The Pr. 206 is armed with 4 x 1-tube torpedo launchers with 533 mm 53-56 torpedoes. With a relatively heavy warhead of 400 kg, these are your main weapon against heavily armoured threats or when attempting attacks at a distance. Your torpedoes have a max range of 13 km (8 km without torpedo mode) and can be used at close range.

Torpedo characteristics
Torpedo Mode Mass (kg) Maximum speed in water (km/h) Travel distance (km) Depth stroke (m) Arming distance (m) Explosive type Explosive mass (kg) TNT equivalent (kg)
No 2,000 93 8.00 1 50 TNT 400 400
Yes 2,000 75 13.00 1 50 TNT 400 400

The Pr. 206 can also be armed with BB-1 depth charges, originally intended for use against submarines. It is not recommended to load them in the ship as they do not have any practical use in naval battles.

Note: Near to the roll-off depth charge rack are 4 similar looking cylindrical objects in a side drop rack. These are actually MDSh smoke canisters (Морская дымовая шашка), which weigh 40-45 kg, and have a diameter of 41 cm, and a length of 48 cm. There are 3 versions of the identical canister, BDSh-5, BDSh-15 or MDSh.

Usage in battles

The Pr. 206 is best used as a backline AA flagship which can dominate the coastal waters with its 30 mm rapid fire cannon. Its radar will make it hard to be caught off guard by pesky aircraft and the armament will be more than enough to decimate anything in its BR. The ship can also tear through most coastal vehicles except frigates. Be advised, the ship is not well armoured owing to the Cold War doctrines of ships from that era as well as to the closely packed crew compartments. this ship is best placed in a comfortable buffer behind cover where it can still fire or near an allied frigate or destroyer which could distract enemy vessels. Trigger discipline is necessary when using the vessel as the main armament chews through the 2,000 rounds, especially when broadside. Therefore, the guns should be fired in no more than a one second burst at any target except when absolutely necessary.

The biggest threats to the Pr. 206 are autocannons, guided missiles, and larger vessels. Larger vessels should be avoided, especially frigates such as the Soviet SKRs. Their rapid-firing armament can quickly destroy the vessel and their armour allows them to shrug off the 30 mm. In the event where frigates can't be avoided, taking out the main gun should be a priority. Guided missiles, however, are potentially the most dangerous threat as vehicles such as the Saetta P-494 can engage the Pr. 206 at any distance within range of their missiles. The best option is using cover and wait until the vessel becomes distracted.

Pros and cons

Pros:

  • Fast-firing effective armament with 360° of traverse
  • Access to radar
  • Four torpedo tubes

Cons:

  • Weak armour
  • Low crew count
  • No dedicated AP belts
  • Low ammo count with no way to restock supply except when one of the armaments are fully depleted

History

The Project 206, also known under the NATO reporting name as the "Shershen-class", was a class of Soviet Cold War-era torpedo boats developed in the late 1950s as a replacement for the Project 183 "Bolshevik". The new Project 206 was designed with similar principles in mind as the Bolshevik, those being cheap production costs and easy maintenance. Furthermore, the Project 206 torpedo boats, similarly to the design that preceded it, were meant to be used close to the shoreline and in fair weather.

The first boat of the class was completed and commissioned with the Soviet Navy in 1960. Three Soviet shipyards produced the Project 206-class torpedo boats in USSR, but few of them have been delivered to Yugoslavia in parts and their assembly was carried out on place by Yugoslav workers. The Project 206-class torpedo boats were used by, beside the Soviet Navy, Eastern Germany, Yugoslavia, Bulgaria, Egypt, Vietnam, North Korea and several other nations using only a small number of vessels. The Project 206 was mostly decommissioned from active service with most operators by the 1990s, although Egypt and Vietnam still used some Project 206s in the 2000s.

- From Devblog

Media

Skins

See also

Related development

External links


Yaroslavl Shipyard (Ярославский судостроительный завод)
Fast Attack Craft 
Project 206  Pr. 206*
  *Export for East Germany

Germany boats
Motor torpedo boats  LS 3 · LS 4 Esau · KM-5 · VS-10
  S-38 · S-38b · S-100 · S-147 · S-204 Lang · S-701
  R-301
  V-990
  Jaguar · Hugin · Pfeil
Motor gun boats  R-41 · R-130 · Krischan der Große
Motor torpedo gun boats  Albatros · Bussard · MZ1 · Pr. 206
Minelayers  VS-8