Difference between revisions of "HMS Marlborough"
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+ | {{Specs-Card | ||
+ | |code=uk_battleship_marlborough | ||
+ | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}} | ||
+ | }} | ||
+ | == Description == | ||
+ | <!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --> | ||
+ | The '''{{Specs|name}}''' was the second of four [[Iron Duke (Family)|Iron Duke-class]] battleships, built for the Royal Navy beginning in January 1912. She would be launched later that same year in October of 1912, and would be commissioned in June of 1914, being completed in time for the outbreak of the Great War. The only major action that Marlborough would see would be in the famous Battle of Jutland, where she would engage multiple battleships and cruisers, notably hitting SMS Wiesbaden with (most likely) 3 shells, knocking the cruiser out of action until it sank a few hours later. During this time she had taken a torpedo hit, which while not immediately threatening, would restrict the ship to {{Annotation|12 kn|22 km/h, 14 mph}} until she was later repaired. She would see more sorties after her repairs were complete, but none would result in combat. After the end of the war, she would serve various roles for an additional 14 years before being stricken and sold for scrap in 1932. | ||
+ | |||
+ | Introduced in [[Update "Ground Breaking"]], HMS Marlborough is the most powerful battleship in the British naval line, though not the most powerful ship overall. Though eclipsed by [[HMS Hood]], Marlborough still has a couple advantages, with more guns and a staggering 88.11 kg TNTe explosive mass in the high explosive shells, the most of any ship in-game. This does come at the cost of a lack of anti-aircraft defences as she is in a pre-war refit, along with no torpedo bulges. | ||
+ | |||
+ | == General info == | ||
+ | === Survivability and armour === | ||
+ | {{Specs-Fleet-Armour}} | ||
+ | <!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --> | ||
+ | ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' | ||
+ | |||
+ | === Mobility === | ||
+ | {{Specs-Fleet-Mobility}} | ||
+ | <!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --> | ||
+ | ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' | ||
+ | |||
+ | {{NavalMobility}} | ||
+ | |||
+ | === Modifications and economy === | ||
+ | {{Specs-Economy}} | ||
+ | |||
+ | == Armament == | ||
+ | {{Specs-Fleet-Armaments}} | ||
+ | === Primary armament === | ||
+ | {{Specs-Fleet-Primary}} | ||
+ | <!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --> | ||
+ | {{main|13.5 inch/45 Mark 5(H) (343 mm)}} | ||
+ | |||
+ | The Marlborough is armed with ten BL 13.5-inch Mark V (H) guns distributed in five twin turrets. Four of these located in the bow and stern, two each, while the fifth turret is located amidships. All are located in the centreline, allowing all main guns to be used in a broadside. They have a maximum rate of fire of 2 rounds/minute with an ace crew. All turrets have +/-150 degrees of traverse, although the amidships turret has somewhat more restricted firing arcs because of the superstructure. Unlike the preceding [[HMS Dreadnought|Dreadnought]], the Marlborough has a modern director fire control system that is considerably more accurate and computes firing solutions faster. | ||
+ | |||
+ | The main guns have a choice of four shells: HE, APC Mark Ia, CPC, and APC Mark IIIa. The HE shell has a massive explosive filler of ~88 kg of TNT equivalent. It is capable of inflicting devastating damage against lightly armoured targets such as destroyers and some light cruisers. The APC Mark Ia has a larger explosive filler (~22 kg TNT equivalent) but less penetration, while the later APC Mark IIIa trades a smaller explosive filler (~16.5 kg TNT equivalent) for more penetration. They are most effective against heavier armour, such as on battleships or armoured cruisers. The CPC is a semi-armour piercing round, combining a respectable amount of penetration with a significantly larger explosive filler (~58 kg TNT equivalent) than the APC ammunition. It is most effective against cruisers, but lacks the penetration to get through battleship belt armour. | ||
+ | |||
+ | {{:13.5 inch/45 Mark 5(H) (343 mm)/Ammunition|13.5 inch HE, 13.5 inch APC Mk.Ia, 13.5 inch CPBC, 13.5 inch APC Mk.IIIa}} | ||
+ | |||
+ | === Secondary armament === | ||
+ | {{Specs-Fleet-Secondary}} | ||
+ | <!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' --> | ||
+ | {{main|6 inch/45 BL Mark VII (152 mm)}} | ||
+ | |||
+ | The secondary armament of the Marlborough consists of twelve BL 6-inch Mark VII guns located in six casemates on each side of the hull. These have a maximum rate of fire of 7 rounds/minute with an ace crew. | ||
+ | |||
+ | The secondary guns can fire HE or CPC shells. Both shells have fairly large fillers of ~6.6 kg and ~3.7 kg of TNT equivalent, respectively. They are effective against destroyers and can even inflict considerable damage on lightly-armoured cruisers. | ||
+ | |||
+ | {{:6 inch/45 BL Mark VII (152 mm)/Ammunition|6 inch HE, 6 inch CPC}} | ||
+ | |||
+ | === Anti-aircraft armament === | ||
+ | {{Specs-Fleet-AA}} | ||
+ | <!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' --> | ||
+ | {{main|4 in QF Mark V (102 mm)}} | ||
+ | |||
+ | The anti-aircraft armament of the Marlborough consists of only four QF 4-inch Mark V guns. Two of these are mounted on each side of the bridge conning tower, with another two mounted beneath the aft mast. These do not have a choice of ammunition, firing only HE shells, which severely restricts their effectiveness against aircraft. | ||
+ | |||
+ | === Additional armament === | ||
+ | {{Specs-Fleet-Additional}} | ||
+ | <!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' --> | ||
+ | {{main|Mk.IV (533 mm)}} | ||
+ | |||
+ | The Marlborough has four 21-inch fixed underwater torpedo tubes. These are located in front of the bow turrets and behind the stern turrets, one facing each side of the ship. These fire the 21-inch Mark IV torpedo, which has a speed and range of 65 km/h and 7.3 km. It is armed with a 234 kg TNT warhead. | ||
+ | |||
+ | == Usage in battles == | ||
+ | <!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --> | ||
+ | The Marlborough relies on her powerful 13.5-inch main gun battery to inflict heavy damage on enemy vessels from long range. Her HE shells have the largest explosive filler of any shell currently in the game, while the CPC semi-armour piercing round is a lethal threat to cruisers with its blend of decent penetration and potent explosive filler. The AP shells are nothing to sneeze at, either, thanks to their good penetration and respectable fillers. The powerful secondary 6-inch guns are also quite capable of defending the Marlborough against most destroyers and smaller craft that get into range. Manually controlling the secondary guns while waiting for the main guns to reload is also helpful for supplementing the damage output of the Marlborough. | ||
+ | |||
+ | The armour protection on the Marlborough is adequate, but can be improved dramatically by taking advantage of her good main gun traverse arcs to angle the armour. This is particularly important when engaging other battleships, as the upper belt armour is fairly thin, and she does not have a torpedo belt to help break up enemy shells like on the [[USS Wyoming|Wyoming]] or [[Parizhskaya kommuna|Parizhskaya Kommuna]]. | ||
+ | |||
+ | The greatest weakness of the Marlborough is her non-existent anti-aircraft defences. Like almost all World War I era ships, she has nearly no anti-aircraft guns and relatively thin deck armour, making her vulnerable to large bombs. She also completely lacks any torpedo bulges or protection, and is thus also very vulnerable to both ship and air launched torpedoes. She is completely reliant on allied cruisers or more modern battleships such as the [[Scharnhorst]] or Parizhskaya Kommuna to provide anti-aircraft protection. | ||
+ | |||
+ | === Pros and cons === | ||
+ | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | ||
+ | |||
+ | '''Pros:''' | ||
+ | |||
+ | * Thick belt armour | ||
+ | * Large explosive fillers in HE and CPC shells | ||
+ | * Heavy 6-inch gun secondary battery | ||
+ | * Above average crew count | ||
+ | * Heavily armoured main gun turrets and bridge conning tower | ||
+ | |||
+ | '''Cons:''' | ||
+ | |||
+ | * Below average manoeuvrability | ||
+ | * Fixed torpedo tubes | ||
+ | * Thickest part of belt armour is submerged below the waterline | ||
+ | * Non-existent anti-aircraft armament | ||
+ | * No torpedo protection | ||
+ | |||
+ | == History == | ||
+ | <!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | ||
+ | ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' | ||
+ | |||
+ | == Media == | ||
+ | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | ||
+ | |||
+ | ;Skins | ||
+ | |||
+ | * [https://live.warthunder.com/feed/camouflages/?vehicle=uk_battleship_marlborough Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | ||
+ | |||
+ | ;Videos | ||
+ | {{Youtube-gallery|6kUe7pdqCC0|'''Best Battleships''' discusses the {{PAGENAME}} at 02:09 - ''War Thunder Official Channel''}} | ||
+ | |||
+ | == See also == | ||
+ | <!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
+ | * ''reference to the series of the ship;'' | ||
+ | * ''links to approximate analogues of other nations and research trees.'' --> | ||
+ | ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
+ | |||
+ | * ''reference to the series of the ship;'' | ||
+ | * ''links to approximate analogues of other nations and research trees.'' | ||
+ | |||
+ | == External links == | ||
+ | <!-- ''Paste links to sources and external resources, such as:'' | ||
+ | * ''topic on the official game forum;'' | ||
+ | * ''other literature.'' --> | ||
+ | |||
+ | * [[wt:en/news/7375-development-hms-marlborough-the-iron-duke-en|[Devblog] HMS Marlborough: The Iron Duke]] | ||
+ | |||
+ | {{ShipManufacturer Devonport}} | ||
+ | {{Britain battleships}} |
Latest revision as of 22:31, 5 December 2023
Contents
Description
The Iron Duke-class, HMS Marlborough (66), 1927 was the second of four Iron Duke-class battleships, built for the Royal Navy beginning in January 1912. She would be launched later that same year in October of 1912, and would be commissioned in June of 1914, being completed in time for the outbreak of the Great War. The only major action that Marlborough would see would be in the famous Battle of Jutland, where she would engage multiple battleships and cruisers, notably hitting SMS Wiesbaden with (most likely) 3 shells, knocking the cruiser out of action until it sank a few hours later. During this time she had taken a torpedo hit, which while not immediately threatening, would restrict the ship to 12 kn until she was later repaired. She would see more sorties after her repairs were complete, but none would result in combat. After the end of the war, she would serve various roles for an additional 14 years before being stricken and sold for scrap in 1932.
Introduced in Update "Ground Breaking", HMS Marlborough is the most powerful battleship in the British naval line, though not the most powerful ship overall. Though eclipsed by HMS Hood, Marlborough still has a couple advantages, with more guns and a staggering 88.11 kg TNTe explosive mass in the high explosive shells, the most of any ship in-game. This does come at the cost of a lack of anti-aircraft defences as she is in a pre-war refit, along with no torpedo bulges.
General info
Survivability and armour
Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.
Mobility
Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.
Mobility Characteristics | |||
---|---|---|---|
Game Mode | Upgrade Status | Maximum Speed (km/h) | |
Forward | Reverse | ||
AB | |||
Upgraded | 47 | 28 | |
RB/SB | |||
Upgraded | 41 | 24 |
Modifications and economy
Armament
Primary armament
The Marlborough is armed with ten BL 13.5-inch Mark V (H) guns distributed in five twin turrets. Four of these located in the bow and stern, two each, while the fifth turret is located amidships. All are located in the centreline, allowing all main guns to be used in a broadside. They have a maximum rate of fire of 2 rounds/minute with an ace crew. All turrets have +/-150 degrees of traverse, although the amidships turret has somewhat more restricted firing arcs because of the superstructure. Unlike the preceding Dreadnought, the Marlborough has a modern director fire control system that is considerably more accurate and computes firing solutions faster.
The main guns have a choice of four shells: HE, APC Mark Ia, CPC, and APC Mark IIIa. The HE shell has a massive explosive filler of ~88 kg of TNT equivalent. It is capable of inflicting devastating damage against lightly armoured targets such as destroyers and some light cruisers. The APC Mark Ia has a larger explosive filler (~22 kg TNT equivalent) but less penetration, while the later APC Mark IIIa trades a smaller explosive filler (~16.5 kg TNT equivalent) for more penetration. They are most effective against heavier armour, such as on battleships or armoured cruisers. The CPC is a semi-armour piercing round, combining a respectable amount of penetration with a significantly larger explosive filler (~58 kg TNT equivalent) than the APC ammunition. It is most effective against cruisers, but lacks the penetration to get through battleship belt armour.
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
1,000 m | 2,500 m | 5,000 m | 7,500 m | 10,000 m | 15,000 m | ||
HE | HE | 77 | 77 | 77 | 77 | 77 | 77 |
APC Mk.Ia | APCBC | 554 | 510 | 447 | 395 | 352 | 294 |
CPBC | SAPCBC | 300 | 276 | 242 | 214 | 190 | 159 |
APC Mk.IIIa | APCBC | 591 | 545 | 478 | 422 | 376 | 314 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (s) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
HE | HE | 759 | 635 | 0 | 0.1 | 88.11 | 79° | 80° | 81° | |||
APC Mk.Ia | APCBC | 759 | 635 | 0.025 | 20 | 22.22 | 48° | 63° | 71° | |||
CPBC | SAPCBC | 759 | 635 | 0.035 | 26 | 53.3 | 48° | 63° | 71° | |||
APC Mk.IIIa | APCBC | 759 | 639.6 | 0.025 | 20 | 14.1 | 48° | 63° | 71° |
Secondary armament
The secondary armament of the Marlborough consists of twelve BL 6-inch Mark VII guns located in six casemates on each side of the hull. These have a maximum rate of fire of 7 rounds/minute with an ace crew.
The secondary guns can fire HE or CPC shells. Both shells have fairly large fillers of ~6.6 kg and ~3.7 kg of TNT equivalent, respectively. They are effective against destroyers and can even inflict considerable damage on lightly-armoured cruisers.
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
1,000 m | 2,500 m | 5,000 m | 7,500 m | 10,000 m | 15,000 m | ||
6 inch HE | HE | 53 | 53 | 53 | 53 | 53 | 53 |
6 inch CPC | SAP | 119 | 102 | 79 | 62 | 50 | 40 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (s) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
6 inch HE | HE | 784 | 45.3 | 0 | 0.1 | 6.6 | 79° | 80° | 81° | |||
6 inch CPC | SAP | 784 | 45.3 | 0.035 | 7 | 3.4 | 47° | 60° | 65° |
Anti-aircraft armament
The anti-aircraft armament of the Marlborough consists of only four QF 4-inch Mark V guns. Two of these are mounted on each side of the bridge conning tower, with another two mounted beneath the aft mast. These do not have a choice of ammunition, firing only HE shells, which severely restricts their effectiveness against aircraft.
Additional armament
The Marlborough has four 21-inch fixed underwater torpedo tubes. These are located in front of the bow turrets and behind the stern turrets, one facing each side of the ship. These fire the 21-inch Mark IV torpedo, which has a speed and range of 65 km/h and 7.3 km. It is armed with a 234 kg TNT warhead.
Usage in battles
The Marlborough relies on her powerful 13.5-inch main gun battery to inflict heavy damage on enemy vessels from long range. Her HE shells have the largest explosive filler of any shell currently in the game, while the CPC semi-armour piercing round is a lethal threat to cruisers with its blend of decent penetration and potent explosive filler. The AP shells are nothing to sneeze at, either, thanks to their good penetration and respectable fillers. The powerful secondary 6-inch guns are also quite capable of defending the Marlborough against most destroyers and smaller craft that get into range. Manually controlling the secondary guns while waiting for the main guns to reload is also helpful for supplementing the damage output of the Marlborough.
The armour protection on the Marlborough is adequate, but can be improved dramatically by taking advantage of her good main gun traverse arcs to angle the armour. This is particularly important when engaging other battleships, as the upper belt armour is fairly thin, and she does not have a torpedo belt to help break up enemy shells like on the Wyoming or Parizhskaya Kommuna.
The greatest weakness of the Marlborough is her non-existent anti-aircraft defences. Like almost all World War I era ships, she has nearly no anti-aircraft guns and relatively thin deck armour, making her vulnerable to large bombs. She also completely lacks any torpedo bulges or protection, and is thus also very vulnerable to both ship and air launched torpedoes. She is completely reliant on allied cruisers or more modern battleships such as the Scharnhorst or Parizhskaya Kommuna to provide anti-aircraft protection.
Pros and cons
Pros:
- Thick belt armour
- Large explosive fillers in HE and CPC shells
- Heavy 6-inch gun secondary battery
- Above average crew count
- Heavily armoured main gun turrets and bridge conning tower
Cons:
- Below average manoeuvrability
- Fixed torpedo tubes
- Thickest part of belt armour is submerged below the waterline
- Non-existent anti-aircraft armament
- No torpedo protection
History
Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Skins
- Videos
See also
Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the ship;
- links to approximate analogues of other nations and research trees.
External links
Devonport Royal Dockyard | |
---|---|
Light Cruisers | |
Leander-class | HMNZS Leander |
Battleships | |
Iron Duke-class | HMS Marlborough |
Britain battleships | |
---|---|
HMS Dreadnought* | |
Colossus-class | HMS Colossus |
Orion-class | HMS Orion |
Iron Duke-class | HMS Iron Duke · HMS Marlborough |
Queen Elizabeth-class | HMS Barham |
* Unique ship |