Battle (D37)

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Italian Fleet
P 420 Sparviero Pack
Battle (D37)
uk_destroyer_battle_tobruk.png
GarageImage Battle (D37).jpg
Battle (D37)
AB RB SB
4.3 4.3 4.3
Class:
Research:26 000 Specs-Card-Exp.png
Purchase:100 000 Specs-Card-Lion.png
Show in game

Description

The Australian Battle class, HMAS Tobruk (D37) 1944 is a rank III British destroyer with a battle rating of 4.3 (AB/RB/SB). It was introduced in Update 1.95 "Northern Wind".

General info

Survivability and armour

Armourfront / side / back
Main fire tower13 / 13 / 13 mm
Hull16 mm (steel)
Superstructure4 mm (steel)
Number of section7
Displacement3 300 t
Crew306 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB81 / 31 km/h
RB66 / 25 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 81 31
RB/SB Stock ___ ___
Upgraded 66 25

Modifications and economy

Repair costBasic → Reference
AB2 970 → 3 804 Sl icon.png
RB3 340 → 4 278 Sl icon.png
Total cost of modifications27 500 Rp icon.png
59 700 Sl icon.png
Talisman cost1 100 Ge icon.png
Crew training29 000 Sl icon.png
Experts100 000 Sl icon.png
Aces500 Ge icon.png
Research Aces320 000 Rp icon.png
Reward for battleAB / RB / SB
130 / 240 / 100 % Sl icon.png
142 / 142 / 142 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
1 300 Rp icon.png
Cost:
2 800 Sl icon.png
160 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
1 000 Rp icon.png
Cost:
2 200 Sl icon.png
120 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
1 300 Rp icon.png
Cost:
2 800 Sl icon.png
160 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
1 700 Rp icon.png
Cost:
3 700 Sl icon.png
210 Ge icon.png
Mods ship tool kit.png
Tool Set
Research:
1 300 Rp icon.png
Cost:
2 800 Sl icon.png
160 Ge icon.png
Mods manual ship extinguisher.png
Fire Protection System
Research:
1 000 Rp icon.png
Cost:
2 200 Sl icon.png
120 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
1 000 Rp icon.png
Cost:
2 200 Sl icon.png
120 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
1 300 Rp icon.png
Cost:
2 800 Sl icon.png
160 Ge icon.png
Mods ship venting.png
Ventilation
Research:
1 300 Rp icon.png
Cost:
2 800 Sl icon.png
160 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
1 700 Rp icon.png
Cost:
3 700 Sl icon.png
210 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
1 700 Rp icon.png
Cost:
3 700 Sl icon.png
210 Ge icon.png
Mods tank ammo.png
114mm_uk_sap_ammo_pack
Research:
1 300 Rp icon.png
Cost:
2 800 Sl icon.png
160 Ge icon.png
Mods ammo.png
40 mm HE clips
Research:
1 300 Rp icon.png
Cost:
2 800 Sl icon.png
160 Ge icon.png
Mods he frag dist fuse ship.png
114mm_uk_aa_distant_fuse_ammo_pack
Research:
1 000 Rp icon.png
Cost:
2 200 Sl icon.png
120 Ge icon.png
Mods ammo.png
40 mm AP clips
Research:
1 000 Rp icon.png
Cost:
2 200 Sl icon.png
120 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
1 000 Rp icon.png
Cost:
2 200 Sl icon.png
120 Ge icon.png
Mod arrow 0.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
1 300 Rp icon.png
Cost:
2 800 Sl icon.png
160 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
1 300 Rp icon.png
Cost:
2 800 Sl icon.png
160 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
1 300 Rp icon.png
Cost:
2 800 Sl icon.png
160 Ge icon.png
Mods he frag proxi fuze ship.png
114mm_uk_aa_radio_fuse_ammo_pack
Research:
1 700 Rp icon.png
Cost:
3 700 Sl icon.png
210 Ge icon.png
Mods torpedo.png
Torpedo Mode
Research:
1 700 Rp icon.png
Cost:
3 700 Sl icon.png
210 Ge icon.png

Armament

Primary armament

2 х Turret2 x 4.5 inch/45 QF Mark V cannon
Ammunition600 rounds
Vertical guidance-5° / 80°

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Secondary armament

6 х Turret40 mm QF Mark VII gun
Ammunition2000 rounds
Belt capacity4 rounds
Fire rate160 shots/min
3 х Turret2 x 40 mm QF STAAG Mark II gun
Ammunition4000 rounds
Belt capacity4 rounds
Fire rate156 shots/min

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

Additional armament

Setup 110 x 533 mm Mk.IX wet-heater torpedo
Main article: Mk.IX (533 mm)

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

HMAS Tobruk in Jervis Bay, circa. 1954-1958. Note the two Mk VI gun turrets ahead of her superstructure.

The Battle Class, HMAS Tobruk was a destroyer of the Battle class commissioned for the Australian navy. As one of the two-ship "Australian Battle" class, she featured an improved main armament and more advanced gunnery equipment. She was commissioned too late to see service in the Second World War, but served in the Korean war and Malayan Emergency. She was severely damaged in a gunnery accident in 1960, and was written off and sold for scrap.

Design and development

The Battle class, the predominant late-war British destroyer design before the emergence of the Daring class, was designed to be built in several flotillas. The 1943 "Battles" were thus known as the "Early Battle Class". The United Kingdom intended to build the later Battle class ships with the new QF 4.5 inch Mark VI turret, but these ships were cancelled in early 1945 due to the end of hostilities in the western theatre. However, two ships had been laid down by the Australian navy, which were built and completed nevertheless, to be known as the "Australian Battle" Class ships. Construction was very slow, and Tobruk wasn't commissioned until the early 1950s.

HMAS Tobruk displaced 3400 tons full, making her very large for a WWII-era destroyer. She carried a main armament of four 4.5 inch QF Mark VI guns in two twin turrets - these advanced turrets were capable of firing at 20 rounds per minute (RPM). Tobruk carried an anti-aircraft armament of twelve 40 mm Bofors guns in three dual and six single mounts, as well as two quintuple torpedo tubes. Fitted with steam turbines developing 50 000 shaft horsepower, she was able to make 31.5 knots (58 km/h).

Operational history

After her commissioning in 1951, Tobruk was deployed to the Korean Theatre to assist naval operations there, primarily serving as a shore bombarder and carrier escort. She returned to Australia in late 1952 for a refit, then deployed to Korea again, this time staying until 1954. After she returned home, Tobruk underwent a refit, and was deployed as part of an Australian naval squadron to southeast Asia (the Far East Strategic Reserve). She later served during the Malayan Emergency, and received a second battle star (her first in Korea) for it. In September of 1960, Tobruk was conducting exercises with her sister ship Anzac when a targeting error caused a shell from Anzac to hit her; the damage was severe, and two of Anzac's crew members were charged for the accident. It was deemed that the damage was uneconomical to repair, and as a result, Tobruk was placed in reserve and later scrapped.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

References

  • Royal Australian Navy. (2020, August 05). HMAS Tobruk (I). Retrieved January 04, 2021, from https://www.navy.gov.au/hmas-tobruk-i


Britain destroyers
Town-class  Town (L45) · Montgomery (G95)
G-class  G-class (H89) · Garland (H37)
Hunt-class  Hunt (L71) · Hunt (L79)
Tribal-class  Haida (G63) · Tribal (F75)
J-class  J-class (Flotilla leader)
K-class  K class (F37)
N-class  N class (G25)
Battle-class  Battle (D14) · Battle (D37)