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Enabling cel shading in custom locations

In 2021, there was an April fools event called “TailSpin”, the main feature of which was not only furry pilots, but also cartoon graphics, more formally known as “cel” or “toon” shading. After the event was over, all content, including the planes and location, was removed from the game client. However, the graphics effect itself can still be turned on.

User mods installation

This guide will walk you through the process of installing varying types of War Thunder mods, from user models and locations to user hangar mods. Additionally, this guide includes a troubleshooting section for common issues found when installing mods, which may be updated regularly if necessary.

Location Editor. Explanation to basics while creating location

This article is a manual that explains the main ideas of creating locations in the Location Editor.

Custom hangars

With the introduction of update 1.59 "Flaming Arrows", players are able to change the hangar for a custom one.

Creating locations

In this article: Creating and checking locations • Navigation Mesh for Tank AI/Bots • Microdetail

Instructions for Using the Location Editor

The basic instrument for work with locations is the Landscape Panel.

CDK: Location Editor (Part 2)

In this video tutorial on the War Thunder CDK, Lead Artist Kirill Stupin will show you how to create your own location.

CDK: Location Editor (Part 1)

In this video tutorial on the War Thunder CDK, Lead Artist Kirill Stupin will show you how to create your own location.

Developer Diaries: CDK Mission Editor

In this first episode of the War Thunder CDK Video Tutorials, Lead Artist Kirill Stupin explains the possibilities of the CDK mission editor.

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