Tor-M1

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Revision as of 19:41, 26 October 2022 by Sakaban_Sharkigu (talk | contribs) (Adding most of its descriptions; history pending for edits)

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RANK 5 FRANCE
Somua SM PACK
Tor-M1
cn_tor_m1.png
GarageImage Tor-M1.jpg
Tor-M1
AB RB SB
11.7 11.7 11.7
Class:
Research:400 000 Specs-Card-Exp.png
Purchase:1 080 000 Specs-Card-Lion.png
Show in game

Description

The Tor-M1 (GRAU: 9K331; NATO: SA-15 Gauntlet; commonly known in Chinese as 道尔-M1) is a rank VIII Chinese SPAA with a battle rating of 11.7 (AB/RB/SB). It was introduced in Update "Fire and Ice".

Currently sits at the end of Chinese SPAA line and one of the more recent military purchase of Russian equipment by the PLAGF, the TOR-M1 also marked the introduction of SPAA systems that can tracks and engage on multiple target at once; with its 8 cell VLS onboard and great mobility even at such a huge size, as well as its 9M331 SAMs, TOR-M1 can strike fears to any aerial targets and officially ends the era where Chinese TT players suffers from the lack of long-range anti-aircraft measures.

General info

Survivability and armour

Armourfront / side / back
Hull9 / 9 / 9
Turret6 / 6 / 6
Crew4 people
Visibility-135 %

The chassis of TOR-M1 (GM-5955) is based on the GM-335 universal chassis, the same as the ZPRK 2S6 in Soviet service. What makes it stands out is the huge size of the battery system; not only it has an overall large dimensions that barely smaller than German FlaRakRad, the huge 9K330 "Scrum Half" radar system also easily gives it away during operation so fold down the search radar after confirmed detection for concealment. Its nature of a mobile SPAA battery also means that it does not have any protection against oncoming shots, the overall protection was only rated for rifle-caliber or shrapnel so hiding from enemies' guns and cannons is again crucial for its survival.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull 9 mm UFP (45°)

9 mm LFP (37°)

9 mm Top
9 mm Bottom
9 mm 9 mm
Turret 6 mm Turret front 6 mm 6 mm 6 mm

Notes:

Mobility

 
Controlled suspension
It is possible to adjust the ground clearance or more complex suspension positions
Reverse gearbox
Forward and backward movement is possible at the same maximum speed
Speedforward / back
AB71 / 71 km/h
RB and SB65 / 65 km/h
Number of gears4 forward
4 back
Weight37.0 t
Engine power
AB1 603 hp
RB and SB840 hp
Power-to-weight ratio
AB43.3 hp/t
RB and SB22.7 hp/t

Thanks to the certain model of V12 diesel engine onboard and a transmission with same gear ratios on both direction, this makes TOR-M1 in fact the fastest tracked SPAA in reverse (almost twice faster than the wheeled Type 93!) ; this also makes sure TOR-M1 can keep up with the team for field air-defense while having more than enough speed the retreat into covers.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 71 71 37 _,___ 1,603 __.__ 43.32
Realistic 65 65 _,___ 840 __.__ 22.7

Modifications and economy

Repair costBasic → Reference
AB5 744 → 7 989 Sl icon.png
RB6 844 → 9 520 Sl icon.png
SB7 679 → 10 681 Sl icon.png
Total cost of modifications280 100 Rp icon.png
469 000 Sl icon.png
Talisman cost3 100 Ge icon.png
Crew training310 000 Sl icon.png
Experts1 080 000 Sl icon.png
Aces2 200 Ge icon.png
Research Aces1 280 000 Rp icon.png
Reward for battleAB / RB / SB
160 / 210 / 200 % Sl icon.png
250 / 250 / 250 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
350 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
290 Ge icon.png
Mods new tank break.png
Brake System
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
290 Ge icon.png
Mods new tank filter.png
Filters
Research:
26 000 Rp icon.png
Cost:
40 000 Sl icon.png
450 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
25 000 Rp icon.png
Cost:
38 000 Sl icon.png
430 Ge icon.png
Mods new tank engine.png
Engine
Research:
25 000 Rp icon.png
Cost:
38 000 Sl icon.png
430 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
6 000 Rp icon.png
Cost:
31 000 Sl icon.png
350 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
5 100 Rp icon.png
Cost:
26 000 Sl icon.png
290 Ge icon.png
Mods tank reinforcement cn.png
Crew Replenishment
Research:
26 000 Rp icon.png
Cost:
40 000 Sl icon.png
450 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
350 Ge icon.png
Mods airstrike.png
Airstrike
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
290 Ge icon.png
Mods night vision device.png
NVD
Research:
26 000 Rp icon.png
Cost:
40 000 Sl icon.png
450 Ge icon.png
Mods art support.png
Artillery Support
Research:
25 000 Rp icon.png
Cost:
38 000 Sl icon.png
430 Ge icon.png
Mods scouting.png
Improved optics
Research:
25 000 Rp icon.png
Cost:
38 000 Sl icon.png
430 Ge icon.png

Armaments

Night vision device
Improves visibility by enhancing natural light or active illumination.

Main armament

9M331 SAM
Ammunition8 rounds
Belt capacity8 rounds
Reloadbasic crew → aces
19.5 → 15.0 s
Fire rate30 shots/min
Fire on the moveup to 5 km/h
Main article: 9M331

The 9K331 system has only one type of missile at its disposal- the eight 9M331 missiles inside its 8 VLS cells; thanks to its sufficient speed and advance electronics, this make 9K331 unique among all top-tier SPAA systems as it is the very first ground vehicle in game that introduce TWS and multiple-tracking capabilities (2 at the same time), making it extremely efficient at long-range anti-aircraft operations.

9M331 missile Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 8 (8) N/A N/A N/A __._ __._ __._ __._ __._ _.__ _.__ _.__ _.__
Realistic __._ __._ __._ __._ __._

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
9M331 SAM 60 60 60 60 60 60
Missile details
Ammunition Type of
warhead
Velocity
(m/s)
Range
(m)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
9M331 SAM 850 10,000 167 1 0.1 8.16 79° 80° 81°

Ammo racks

Full
ammo
1st
rack empty
Visual
discrepancy
1 (+8) No

Usage in battles

As the long-awaited long-range SPAA for Chinese TT players, TOR-M1 also introduces some unique features from its counterparts in different countries- the most iconic feature is the unique cold-launch VLS cells onboard that ejects the missile vertically, then turn and ignite its motors from a safe distance. While some players enjoy the aesthetic feature of TOR-M1, this also indicated that it has a minimal firing range unlike its counterparts with "direct-fire" SAMs; this 1 km blind-spot from the radius of the vehicle can be embarrassing when aircrafts showed up in the radius at tree-top altitude in very rare occasions, the high elevation (around 85°; albeit marked as 0° in statcard) can make sure targets that are literary overhead will also face their miserable end. The other feature of TOR-M1 is being the precursor of new SPAA with TWS (up to 2 in this case) capability, if in any occasion when there are multiple targets in range, the system can take down two of the locked targets and make sure they would shatter in the skies. The speed of the GM-5955 chassis also makes it very satisficing at changing position while the extreme reverse speed can make sure it can retreat to safety with ease.

But do remember that the TOR-M1 is also a huge vehicle (one of the tallest even with radar mast folded, at 5.1m), both ground vehicles or aircrafts can see such a huge vehicle from a distance; so hide the vehicle at all cost and never ever move in plain open fields- the speed itself could not save the vehicle and hits from enemy explosives will very likely overpressure the crew.

Pros and cons

Pros:

  • Excellent mobility for such a huge vehicle with very high reverse speed
  • 8 powerful, long-range SAMs
  • Radar system with up to 30 km detection range
  • IRST tracking for better concealment against enemy RWR

Cons:

  • Lightly protected that rated up to rifle-caliber, easily be overpressured
  • Huge size with radar raised
  • Only NVD available for complicated weather
  • The missile system has blind spots within 1 km due to its unique trajectory

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

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  • topic on the official game forum;
  • other literature.


China anti-aircraft vehicles
Radar SPAAG  PGZ09
Gun and Missile SPAAG  PGZ04A
Other  ZSD63/PG87 · WZ305
Germany  ␗Sd.Kfz.222
North Vietnam  Phòng không T-34
USA  CCKW 353 (M45) · ␗M42
USSR  Tor-M1