Difference between revisions of "Ba.65 (K.14) L"

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(Updated template w/ new design)
(Updated)
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== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
[[File:GarageImage_Ba.65_K.14_L.jpg|420px|thumb|left]]
 
[[File:GarageImage_Ba.65_K.14_L.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} Italian bomber {{Battle-rating|1}}. It was introduced in [[Update 1.69 "Regia Aeronautica"]].
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian attacker {{Battle-rating}}. It was introduced in [[Update 1.69 "Regia Aeronautica"]].
  
The Breda Ba.65 (K.14)L as a ground attacker of {{Battle-rating|1}} (Reserve) does its job with little to no problem due to its high ammo count and the fact that it gets an air spawn in realistic battle (which makes up for the slow speed and that the plane suffers from). In realistic, most of the time you will be flying against Russian planes, or in some cases depending on the map the Americans and British. Your tail gunner, which is armed with a 7.7 mm machine gun, will do medium to high amounts of damage if armed with Universal belts as the 7.7 mm machine gun gets more dangerous the closer the enemy gets. If you get a chance at a head on, go for it because you will most likely win 4 out of 5 head-ons with this plane.
+
The Breda Ba.65 (K.14) L as a ground attacker of rank 1.0 (Reserve) does its job with little to no problem due to its high ammo count and the fact that it gets an air spawn in Realistic Battles (which makes up for the slow speed that the plane suffers from). In Realistic, most of the time you will be flying against Russian planes or in some cases, depending on the map, the Americans and British. Your tail gunner, which is armed with a 7.7 mm machine gun, will do medium to high amounts of damage if armed with Universal belts as the 7.7 mm machine gun gets more dangerous the closer the enemy gets. If you get a chance at a head on, go for it because you will most likely win 4 out of 5 head-ons with this plane.
  
The Ba.65 is one of the few reserve aircraft with flaps. You can use it to slow down during a strafing run to put more rounds into the target. Also, if you've mapped different keys for small caliber and large caliber guns, the 7.7 mm machine guns will be recognized as small caliber and the 12.7 mm machine guns will be recognized as large caliber. So you'll have to press both keys in order to bring your full firepower to bear. As for payloads, the 4 x 50 kg bombs are much more useful against the light ground targets you will see at this battle rating.
+
The Ba.65 is one of the few reserve aircraft with flaps. You can use it to slow down during a strafing run to put more rounds into the target. Also, if you've mapped different keys for small calibre and large calibre guns, the 7.7 mm machine guns will be recognized as small calibre and the 12.7 mm machine guns will be recognized as large calibre, so you'll have to press both keys in order to bring your full firepower to bear. As for payloads, the 4 x 50 kg bombs are much more useful against the light ground targets you will see at this battle rating.
  
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 +
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
Line 24: Line 25:
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
 
! AB
 
! AB
Line 33: Line 34:
 
! RB
 
! RB
 
|-
 
|-
| 477 || 465 || 9,800 || 29.9 || 30.9 || 5.9 || 5.7 || 730
+
| 477 || 466 || {{Specs|ceiling}} || 29.9 || 30.9 || 5.9 || 5.7 || 730
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 5,600 m)
 
! colspan="2" | Max Speed<br>(km/h at 5,600 m)
! rowspan="2" |Max altitude (meters)
+
! rowspan="2" | Max altitude<br>(meters)
! colspan="2" | Turn time (seconds)
+
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run (meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
 
! AB
 
! AB
Line 50: Line 51:
 
! RB
 
! RB
 
|-
 
|-
| 501 || 490 || 9,800 || 28.2 || 29.0 || 9.4 || 7.6 || 730
+
| 501 || 490 || {{Specs|ceiling}} || 28.2 || 29.0 || 9.4 || 7.6 || 730
 
|-
 
|-
 
|}
 
|}
Line 59: Line 60:
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps
! Take-off flap
+
! Take-off flaps
! Landing flap
+
! Landing flaps
 
! Air brakes
 
! Air brakes
 
! Arrestor gear
 
! Arrestor gear
Line 75: Line 76:
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! rowspan="2" | Combat flaps<br>(km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
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! -
 
! -
 
|-
 
|-
| ??? || ??? || ??? || ~?? || ~?
+
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || N/A || ~12 || ~5
 
|-
 
|-
 
|}
 
|}
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! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < ??? || < ??? || < ??? || > ???
+
| < 300 || < 340 || < 340 || > 210
 
|-
 
|-
 
|}
 
|}
Line 108: Line 109:
 
! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| ?,??? m || ??? hp || ?,??? hp
+
| 3,825 m || 800 hp || N/A
|-
 
<!--! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|-
 
! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
+
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
+
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
{{main|Breda-SAFAT da 12.7 mm (12.7 mm)|Breda-SAFAT da 7.7 mm (7.7 mm)}}
 
{{main|Breda-SAFAT da 12.7 mm (12.7 mm)|Breda-SAFAT da 7.7 mm (7.7 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
 
+
* 2 x 12.7 mm Breda-SAFAT da 12.7 mm machine guns, wing-mounted (350 rpg = 700 total)
* 2 x 12.7 mm Breda-SAFAT machine guns, wing-mounted (350 rpg = 700 total)
+
* 2 x 7.7 mm Breda-SAFAT da 7.7 mm machine guns, wing-mounted (500 rpg = 1,000 total)
* 2 x 7.7 mm Breda-SAFAT machine guns, wing-mounted (500 rpg = 1,000 total)
 
  
 
=== Suspended armament ===
 
=== Suspended armament ===
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
+
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
{{main|GP 50 (50 kg)|GP 100 (100 kg)}}
 
{{main|GP 50 (50 kg)|GP 100 (100 kg)}}
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:
 
  
 +
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 +
* Without load
 
* 4 x 50 kg GP 50 bombs (200 kg total)
 
* 4 x 50 kg GP 50 bombs (200 kg total)
 
* 2 x 100 kg GP 100 bombs (200 kg total)
 
* 2 x 100 kg GP 100 bombs (200 kg total)
  
 
=== Defensive armament ===
 
=== Defensive armament ===
<!--''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''-->
+
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
 
{{main|Breda-SAFAT da 7.7 mm (7.7 mm)}}
 
{{main|Breda-SAFAT da 7.7 mm (7.7 mm)}}
  
 
The '''''{{PAGENAME}}''''' is defended by:
 
The '''''{{PAGENAME}}''''' is defended by:
 
+
* 1 x 7.7 mm Breda-SAFAT da 7.7 mm machine gun, dorsal turret (500 rpg)
* 1 x 7.7 mm Breda-SAFAT machine gun, dorsal turret (500 rpg)
 
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
  
 
===Manual Engine Control===
 
===Manual Engine Control===
Line 165: Line 149:
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
 
|-
 
|-
 
! Oil
 
! Oil
 
! Water
 
! Water
! Type  
+
! Type
 
|-
 
|-
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
+
| Controllable || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Separate || rowspan="2" | Not controllable<br>1 gear || rowspan="2" | Not controllable
 
|-
 
|-
 
|}
 
|}
Line 181: Line 165:
 
===Modules===
 
===Modules===
 
{| class="wikitable"
 
{| class="wikitable"
!colspan = "1"| Tier
+
! colspan="1" | Tier
!colspan = "2"| Flight performance
+
! colspan="2" | Flight performance
!colspan = "1"| Survivability
+
! colspan="1" | Survivability
!colspan = "3"| Weaponry
+
! colspan="3" | Weaponry
 
|-
 
|-
 
| I
 
| I
| Fuselage Repair
+
| Fuselage repair
 
| Radiator
 
| Radiator
|  
+
|
 
| Offensive 7 mm
 
| Offensive 7 mm
|  
+
|
 
| MCGP50
 
| MCGP50
 
|-
 
|-
 
| II
 
| II
|  
+
|
 
| Compressor
 
| Compressor
 
| Airframe
 
| Airframe
 
| New 7 mm MGs
 
| New 7 mm MGs
 
| Turret 7 mm
 
| Turret 7 mm
|  
+
|
 
|-
 
|-
 
| III
 
| III
| Wings Repair
+
| Wings repair
 
| Engine
 
| Engine
|  
+
|
 
| Offensive 12 mm
 
| Offensive 12 mm
|  
+
|
 
| MCSAP100
 
| MCSAP100
 
|-
 
|-
 
| IV
 
| IV
|  
+
|
| Engine Injection
+
|
 
| Cover
 
| Cover
 
| New 12 mm MGs
 
| New 12 mm MGs
| New 7 mm MGs (Turret)
+
| New 7 mm MGs (turret)
|  
+
|
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
Line 228: Line 212:
 
* Decent energy retention which should be enough to get some players off you
 
* Decent energy retention which should be enough to get some players off you
  
'''Cons:'''  
+
'''Cons:'''
 
* Slow speeds and slow acceleration of aircraft
 
* Slow speeds and slow acceleration of aircraft
 
* Inferior turn rate than most biplanes
 
* Inferior turn rate than most biplanes
 
* Catches fire easily
 
* Catches fire easily
 
* No armour or pilot protection
 
* No armour or pilot protection
* Low survivability.
+
* Low survivability
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
  
 
== See also ==
 
== See also ==
Line 249: Line 233:
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on aircraft;''
+
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
* ''other literature.''
  
 
{{Italy attackers}}
 
{{Italy attackers}}

Revision as of 15:27, 26 April 2019

RANK 5 FRANCE
Somua SM PACK
Ba.65 (K.14) L
ba_65_k14_l.png
Ba.65 (K.14) L
AB RB SB
1.7 1.3 1.3
Research:2 900 Specs-Card-Exp.png
Purchase:700 Specs-Card-Lion.png
Show in game

Description

GarageImage Ba.65 (K.14) L.jpg


The Ba.65 (K.14) L is a rank I Italian attacker with a battle rating of 1.7 (AB) and 1.3 (RB/SB). It was introduced in Update 1.69 "Regia Aeronautica".

The Breda Ba.65 (K.14) L as a ground attacker of rank 1.0 (Reserve) does its job with little to no problem due to its high ammo count and the fact that it gets an air spawn in Realistic Battles (which makes up for the slow speed that the plane suffers from). In Realistic, most of the time you will be flying against Russian planes or in some cases, depending on the map, the Americans and British. Your tail gunner, which is armed with a 7.7 mm machine gun, will do medium to high amounts of damage if armed with Universal belts as the 7.7 mm machine gun gets more dangerous the closer the enemy gets. If you get a chance at a head on, go for it because you will most likely win 4 out of 5 head-ons with this plane.

The Ba.65 is one of the few reserve aircraft with flaps. You can use it to slow down during a strafing run to put more rounds into the target. Also, if you've mapped different keys for small calibre and large calibre guns, the 7.7 mm machine guns will be recognized as small calibre and the 12.7 mm machine guns will be recognized as large calibre, so you'll have to press both keys in order to bring your full firepower to bear. As for payloads, the 4 x 50 kg bombs are much more useful against the light ground targets you will see at this battle rating.

General info

Flight Performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 5,600 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
477 466 9800 29.9 30.9 5.9 5.7 730
Upgraded
Max Speed
(km/h at 5,600 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
501 490 9800 28.2 29.0 9.4 7.6 730

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
N/A ~12 ~5
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 300 < 340 < 340 > 210
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
3,825 m 800 hp N/A

Survivability and armour

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Armaments

Offensive armament

The Ba.65 (K.14) L is armed with:

  • 2 x 12.7 mm Breda-SAFAT da 12.7 mm machine guns, wing-mounted (350 rpg = 700 total)
  • 2 x 7.7 mm Breda-SAFAT da 7.7 mm machine guns, wing-mounted (500 rpg = 1,000 total)

Suspended armament

The Ba.65 (K.14) L can be outfitted with the following ordnance:

  • Without load
  • 4 x 50 kg GP 50 bombs (200 kg total)
  • 2 x 100 kg GP 100 bombs (200 kg total)

Defensive armament

The Ba.65 (K.14) L is defended by:

  • 1 x 7.7 mm Breda-SAFAT da 7.7 mm machine gun, dorsal turret (500 rpg)

Usage in battles

Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable
Not auto controlled
Controllable
Not auto controlled
Not controllable
Not auto controlled
Separate Not controllable
1 gear
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 7 mm MCGP50
II Compressor Airframe New 7 mm MGs Turret 7 mm
III Wings repair Engine Offensive 12 mm MCSAP100
IV Cover New 12 mm MGs New 7 mm MGs (turret)

Pros and cons

Pros:

  • Insane armament count, capable of downing planes in a few seconds
  • Protected from most threats by the rear turret
  • Decent energy retention which should be enough to get some players off you

Cons:

  • Slow speeds and slow acceleration of aircraft
  • Inferior turn rate than most biplanes
  • Catches fire easily
  • No armour or pilot protection
  • Low survivability

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Italy strike aircraft
  Ba.65 (K.14) L · Breda 88 (P.XI) · F.C.20 Bis · P.108A serie 2
  Ro.57 Quadriarma · SM.91 · SM.92
Hungary  ◐Bf 110 G-4 · ◔IL-10
Romania  Hs 129 B-2 (Romania)