Kurnass 2000

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Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
Kurnass 2000
f-4e_kurnass_2000.png
GarageImage Kurnass 2000.jpg
Kurnass 2000
AB RB SB
12.0 12.3 12.0
Research:400 000 Specs-Card-Exp.png
Purchase:1 080 000 Specs-Card-Lion.png
Show in game

Description

The F-4E Kurnass 2000 is a rank VIII Israeli jet fighter with a battle rating of 12.0 (AB/SB) and 12.3 (RB). It was introduced in Update "Sky Guardians".

General info

Flight performance

Arrestor gear
Accelerates braking by grabbing the brake cable on the deck of the aircraft carrier
Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 12 192 m2 140 km/h
Turn time26 s
Max altitude16 000 m
Engine2 х General Electric J79-GE-17
TypeJet
Cooling systemAir
Take-off weight24 t

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max speed
(km/h at _,___ m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock ___ ___ 16000 __._ __._ __._ __._ ___
Upgraded ___ ___ __._ __._ __._ __._

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
_ _ _ _ _ _
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1458 463 ___ ___ ___ ~__ ~__
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< ___ < ___ < ___ > ___

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
_____ _ _,___ kg ___ kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Gross
Weight
Weight (each) Type _m fuel __m fuel __m fuel
___ kg ___ _,___ kg _,___ kg _,___ kg _,___ kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (___%/WEP)
Condition 100% ___%/WEP _m fuel __m fuel __m fuel MGW
Stationary ___ kgf ___ kgf _.__ _.__ _.__ _.__
Optimal ___ kgf
(_ km/h)
___ kgf
(_ km/h)
_.__ _.__ _.__ _.__

Survivability and armour

Flares/Chaff
Aircraft countermeasures to distract IR and radar-guided missiles and also AA radar
Crew2 people
Speed of destruction
Structural1 458 km/h
Gear463 km/h

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Modifications and economy

Repair costBasic → Reference
AB3 031 → 4 094 Sl icon.png
RB8 914 → 12 042 Sl icon.png
SB9 680 → 13 077 Sl icon.png
Total cost of modifications307 300 Rp icon.png
467 000 Sl icon.png
Talisman cost3 100 Ge icon.png
Crew training310 000 Sl icon.png
Experts1 080 000 Sl icon.png
Aces3 400 Ge icon.png
Research Aces1 280 000 Rp icon.png
Reward for battleAB / RB / SB
100 / 320 / 600 % Sl icon.png
250 / 250 / 250 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
380 Ge icon.png
Mods booster.png
New boosters
Research:
9 900 Rp icon.png
Cost:
15 000 Sl icon.png
380 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
500 Ge icon.png
Mods jet engine.png
Engine
Research:
25 000 Rp icon.png
Cost:
38 000 Sl icon.png
960 Ge icon.png
Mods aerodinamic fuse.png
Fuselage repair
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
380 Ge icon.png
Mods armor frame.png
Airframe
Research:
9 900 Rp icon.png
Cost:
15 000 Sl icon.png
380 Ge icon.png
Mods g suit.png
G-suit
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
500 Ge icon.png
Mods armor cover.png
Cover
Research:
25 000 Rp icon.png
Cost:
38 000 Sl icon.png
960 Ge icon.png
Mods air to air missile.png
AIM-9G
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
380 Ge icon.png
Mod arrow 0.png
Mods ammo.png
M60_belt_pack
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
380 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
M117
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
380 Ge icon.png
Mod arrow 0.png
Mods heli false thermal targets.png
Flares/Chaff
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
380 Ge icon.png
Mods air to air missile.png
AIM-9L
Research:
9 900 Rp icon.png
Cost:
15 000 Sl icon.png
380 Ge icon.png
Mod arrow 0.png
Mods weapon.png
M60_new_gun
Research:
9 900 Rp icon.png
Cost:
15 000 Sl icon.png
380 Ge icon.png
Mods pilon bomb.png
Mk83
Research:
9 900 Rp icon.png
Cost:
15 000 Sl icon.png
380 Ge icon.png
Mod arrow 0.png
Mods laser guided bomb.png
GBU-12
Research:
9 900 Rp icon.png
Cost:
15 000 Sl icon.png
380 Ge icon.png
Mod arrow 1.png
Mods pilon block rocket.png
LAU-3/A
Research:
9 900 Rp icon.png
Cost:
15 000 Sl icon.png
380 Ge icon.png
Mod arrow 0.png
Mods air to air missile.png
Python 3
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
500 Ge icon.png
Mods gunpods.png
Gun pod SUU-23/A.
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
500 Ge icon.png
Mods pilon bomb.png
Mk84
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
500 Ge icon.png
Mods pilon block rocket large.png
LAU-10/A
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
500 Ge icon.png
Mod arrow 0.png
Mods laser guided bomb.png
GBU-10
Research:
25 000 Rp icon.png
Cost:
38 000 Sl icon.png
960 Ge icon.png
AGM-65D
Research:
25 000 Rp icon.png
Cost:
38 000 Sl icon.png
960 Ge icon.png

Armaments

Offensive armament

Main article: M61A1 (20 mm)

The Kurnass 2000 is armed with:

  • A choice between two presets:
    • 1 x 20 mm M61A1 cannon, chin-mounted (640 rpg)
    • 1 x 20 mm M61A1 cannon + 90 x countermeasures

Suspended armament

Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.

Usage in battles

Air RB:

In Air RB the Kurnass 2000 could be compared to the F-4EJ Kai. Both, for now, has the same ir to air missile armament and similar radar. To utilize the 8 potent missiles and one of the best radar in game would be the major task that every Kurnass 2000 pilots would have to face. Typically, enter the battle at a low altitude and shoot down everyone on your way is still a viable and effective way to fly the Kurnass 2000. Climbing could also be attempted, but given the presence of AIM-54s and 3rd generation fighter jets featuring the same avionics and significantly higher climb rate, it would be a riskier style to fly the Kurnass 2000.

A major difference between the Kurnass 2000 and the F-4EJ Kai would be the slats on the Kurnass's wing. In high speed, slats could be extended to provide more lift and limit the angle of attack of the aircraft, resulting in a significant decrease in speed loss during turnings to a level even comparable to the level of 3rd generation aircrafts like the F-16 and Mig-29. In lower speed, the slats would also increase the overall maneuverability of the aircraft, so it is adviced to extend the slats in battles, espcially when fighting in groups. Retracting slats when there is the need to gain more speed or when higher angle of attack is needed during high speed situation. Overall, the slats of the Kurnass provides pilots with the ability to alter the aerodynamic of the aircraft in combats, and provide a higher versatility and a higher overall performance compare to the F-4EJ Kai.

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

  • One of the most effective air to air armaments in game with APG-76, AIM-7Fs and AIM-9Ls.
  • Slats for increased maneuverability and versetility
  • High level of maneuverability at high speed as with any other Phantoms
  • Guided bombs and missile with targeting pod for engaging ground targets

Cons:

  • Big and heavy aircraft

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Israel jet aircraft
  Kfir Canard · Kfir C.2 · Kfir C.7 · Nesher
Britain 
Meteor  Meteor NF.13 · Meteor F.8
France 
Vautour  Vautour IIA · Vautour IIN
Super Mystere  Sambad · Sa'ar
Mirage III  Shahak
Other  M.D.450B Ouragan · Mystere IVA
USA 
F-84  F-84F
A-4  A-4H · A-4E Early (M) · A-4E · Ayit
F-4  Kurnass · Kurnass 2000
F-15  Baz · Baz Meshupar · F-15I Ra’am
F-16  Netz · F-16C Barak II · F-16D Barak II