Difference between revisions of "Maxim Gorky"
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MxCherryBlue (talk | contribs) m (Added pros and cons, and filled some basic things.) (Tag: Visual edit) |
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=== Mobility === | === Mobility === | ||
{{Specs-Fleet-Mobility}} | {{Specs-Fleet-Mobility}} | ||
− | + | Faster than average 5.7 ships by few km/h, but still not a great advantage. The maneuverability if the ship is as expected in comparison from most light cruisers. | |
{{NavalMobility}} | {{NavalMobility}} | ||
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== Usage in battles == | == Usage in battles == | ||
− | + | The main cannons of the vehicle are good and should be used as its main weaponry in comparison with other ships that has as good secondary armament. The best tactic would consist on staying behind a piece of land to prevent being killed by torpedoes and paying attention to planes flying nearby because of the lack of good AA. The main armament has excellent fire speed, so it can be probable to run out of ammo, or pay a lot of money to repurchase it. | |
=== Pros and cons === | === Pros and cons === | ||
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'''Pros:''' | '''Pros:''' | ||
+ | |||
+ | * It has high reload speed for the main cannons. | ||
+ | * Although it has the same ammo as the Krasny Kavkaz, the HE filler is high in comparison with other shells of similar caliber. | ||
+ | * Better armor than the Kirov that is the ship it was based on | ||
+ | |||
* | * | ||
'''Cons:''' | '''Cons:''' | ||
+ | |||
+ | * The anti-air is really inadequate consisting on 45mm manual reloaded cannons with no time or proximity fuse, some DShKs and some 100mm cannons that can use proximity fuse. | ||
+ | * It has really high repair cost, being around 10k silver lions | ||
+ | |||
* | * | ||
Line 73: | Line 82: | ||
== See also == | == See also == | ||
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
+ | |||
* ''reference to the series of the ship;'' | * ''reference to the series of the ship;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' |
Revision as of 01:53, 1 April 2021
Contents
Description
The Pr.26-bis, Maxim Gorky, 1941 is a gift rank V Soviet light cruiser with a battle rating of 5.7 (AB/RB/SB). It was introduced during Update "Starfighters" as a reward for the 2020 Operation S.U.M.M.E.R. event.
General info
Survivability and armour
Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.
Mobility
Faster than average 5.7 ships by few km/h, but still not a great advantage. The maneuverability if the ship is as expected in comparison from most light cruisers.
Mobility Characteristics | |||
---|---|---|---|
Game Mode | Upgrade Status | Maximum Speed (km/h) | |
Forward | Reverse | ||
AB | |||
Upgraded | 78 | 23 | |
RB/SB | |||
Upgraded | 67 | 19 |
Modifications and economy
Armament
Primary armament
Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}
. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.
Secondary armament
Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon
. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.
Anti-aircraft armament
An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons
. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.
Additional armament
Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.
Usage in battles
The main cannons of the vehicle are good and should be used as its main weaponry in comparison with other ships that has as good secondary armament. The best tactic would consist on staying behind a piece of land to prevent being killed by torpedoes and paying attention to planes flying nearby because of the lack of good AA. The main armament has excellent fire speed, so it can be probable to run out of ammo, or pay a lot of money to repurchase it.
Pros and cons
Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".
Pros:
- It has high reload speed for the main cannons.
- Although it has the same ammo as the Krasny Kavkaz, the HE filler is high in comparison with other shells of similar caliber.
- Better armor than the Kirov that is the ship it was based on
Cons:
- The anti-air is really inadequate consisting on 45mm manual reloaded cannons with no time or proximity fuse, some DShKs and some 100mm cannons that can use proximity fuse.
- It has really high repair cost, being around 10k silver lions
History
Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the ship;
- links to approximate analogues of other nations and research trees.
External links
USSR light cruisers | |
---|---|
Imperial Russia | |
Svetlana-class | Krasny Krym* · Krasny Kavkaz* |
* Laid down by Imperial Russian Navy; Finished and renamed by the USSR | |
Project | Soviet Union |
Pr.26 | Kirov · Voroshilov · Maxim Gorky |
Pr.68 | Chapayev · Zheleznyakov |
Pr.68-bis | Sverdlov · Mikhail Kutuzov |
Pr.68-bis-ZiF | Shcherbakov |
Lend-Lease | USA |
Omaha-class | Murmansk |
Trophies | Italy |
Condottieri-class | Kerch |