Difference between revisions of "SU-100 (China)"

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(Pros and cons)
(Edits)
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{{Specs-Card|code=cn_su_100_1945}}
 
{{Specs-Card|code=cn_su_100_1945}}
 +
{{About
 +
| about = tank destroyer '''{{PAGENAME}}'''
 +
| usage = the Soviet version
 +
| link = SU-100
 +
}}
  
 
== Description ==
 
== Description ==
Line 9: Line 14:
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
'''Armour type:'''
+
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
 
 
* Rolled homogeneous armour (Casemate hull)
 
* Rolled homogeneous armour (Casemate hull)
 
* Cast homogeneous armour (Gun mantlet, Driver's hatch)
 
* Cast homogeneous armour (Gun mantlet, Driver's hatch)
Line 48: Line 52:
  
 
=== Mobility ===
 
=== Mobility ===
 +
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forward and backwards.''
  
{| class="wikitable"
+
{| class="wikitable" style="text-align:center"
! colspan="3" |Mobility characteristic
+
|-
 +
! colspan="3" | Mobility characteristics
 +
|-
 +
! Weight (tons)
 +
! Add-on armour<br>weight (tons)
 +
! Max speed (km/h)
 
|-
 
|-
!Weight (tons)
+
| rowspan="2" | 31.6 || rowspan="2" | N/A
! colspan="1" |Add-on Armor
+
| 62 (AB)
weight (tons)
 
! colspan="1" |Max speed (km/h)
 
 
|-
 
|-
| rowspan="2" |31.6
+
| 57 (RB/SB)
| colspan="1" rowspan="2" |N/A
 
| colspan="1" |62 (AB)
 
 
|-
 
|-
|57 (RB/SB)
+
! colspan="3" | Engine power (horsepower)
 
|-
 
|-
! colspan="3" |Engine power (horsepower)
+
! Mode !! Stock !! Upgraded
 
|-
 
|-
! colspan="1" |Mode
+
| ''Arcade'' || 710 || ???
!Stock
 
!Upgraded
 
 
|-
 
|-
|''Arcade''
+
| ''Realistic/Simulator'' || 442 || 500
|710
 
|___
 
 
|-
 
|-
|''Realistic/Simulator''
+
! colspan="3" | Power-to-weight ratio (hp/ton)
|442
 
|500
 
 
|-
 
|-
! colspan="3" |Power-to-weight ratio (hp/ton)
+
! Mode !! Stock !! Upgraded
 
|-
 
|-
! colspan="1" |Mode
+
| ''Arcade'' || 22.47 || ??.??
!Stock
 
!Upgraded
 
 
|-
 
|-
|''Arcade''
+
| ''Realistic/Simulator'' || 13.99 || 15.82
|22.47
 
|__.__
 
 
|-
 
|-
|''Realistic/Simulator''
 
|13.99
 
|15.82
 
 
|}
 
|}
  
 
== Armaments ==
 
== Armaments ==
=== Main armament'' '''[[D-10S (100 mm)]]''''' ===
+
=== Main armament ===
{| class="wikitable"
+
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.'' -->
! colspan="6" |''[[D-10S (100 mm)|100 mm D-10S]]''
+
{{main|D-10S (100 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="6" | [[D-10S (100 mm)|100 mm D-10S]]
 +
|-
 +
! colspan="3" | Capacity
 +
! Vertical<br>guidance
 +
! Horizontal<br>guidance
 +
! Stabilizer
 
|-
 
|-
! colspan="3" rowspan="1" |''Capacity''
+
| colspan="3" | 33 || -3°/+20° || ±8° || N/A
! rowspan="1" |''Verticalguidance''
 
! rowspan="1" |''Horizontalguidance''
 
! rowspan="1" |''Stabilizer''
 
 
|-
 
|-
| colspan="3" |''33''
+
! colspan="6" | Turret rotation speed (°/s)
|''-3°/+20°''
 
|''±180°''
 
|''N/A''
 
 
|-
 
|-
! colspan="6" |''Turret rotation speed (°/s)''
+
! Mode
 +
! Stock
 +
! Upgraded
 +
! Prior +<br>Full crew
 +
! Prior +<br>Expert qualif.
 +
! Prior +<br>Ace qualif.
 
|-
 
|-
!''Mode''
+
| ''Arcade'' || 4.20 || 5.80 || ??.?? || ??.?? || ??.??
!''Stock''
 
!''Upgraded''
 
!''Prior + Full crew''
 
!''Prior + Expert qualif.''
 
!''Prior + Ace qualif.''
 
 
|-
 
|-
|''Arcade''
+
| ''Realistic'' || 4.20 || 4.90 || ??.?? || ??.?? || ??.??
|''4.20''
 
|''5.80''
 
|''_.__''
 
|''__._''
 
|''__._''
 
 
|-
 
|-
|''Realistic''
+
! colspan="4" | Reloading rate (seconds)
|''4.20''
 
|''4.90''
 
|''_.__''
 
|''__._''
 
|''__._''
 
 
|-
 
|-
! colspan="4" |''Reloading rate (seconds)''
+
! Stock
 +
! Prior +<br>Full crew
 +
! Prior +<br>Expert qualif.
 +
! Prior +<br>Ace qualif.
 
|-
 
|-
! colspan="1" |''Stock''
+
| 13.70 || ??.?? || ??.?? || ??.??
! colspan="1" |''Prior + Full crew''
 
! colspan="1" |''Prior + Expert qualif.''
 
! colspan="1" |''Prior + Ace qualif.''
 
 
|-
 
|-
|''13.70''
 
|''__.__''
 
|''__.__''
 
|''__.__''
 
 
|}
 
|}
  
===== Ammunition =====
+
==== Ammunition ====
{| class="wikitable sortable"
+
{| class="wikitable sortable" style="text-align:center" width="100%"
! colspan="8" |Penetration statistics
+
! colspan="8" | Penetration statistics
 
|-
 
|-
! rowspan="2" |Ammunition
+
! rowspan="2" data-sort-type="text" | Ammunition
! rowspan="2" |Type of
+
! rowspan="2" | Type of<br>warhead
warhead
+
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
! colspan="6" |'''Penetration''' ''in mm'' '''@ 90°'''
 
 
|-
 
|-
!10m
+
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
!100m
 
!500m
 
!1000m
 
!1500m
 
!2000m
 
 
|-
 
|-
|BR-412
+
| BR-412 || APHE || 217 || 213 || 192 || 169 || 148 || 130
|APHE
 
|210
 
|208
 
|188
 
|164
 
|144
 
|126
 
 
|-
 
|-
|BR-412B
+
| BR-412B || APHEBC || 217 || 214 || 195 || 173 || 154 || 137
|APHEBC
 
|215
 
|212
 
|197
 
|167
 
|146
 
|128
 
 
|-
 
|-
|BR-412D
+
| BR-412D || APCBC || 239 || 236 || 223 || 207 || 192 || 178
|APCBC
+
|-
|240
+
| OF-412 || HE || 20 || 20 || 19 || 19 || 19 || 19
|235
 
|211
 
|185
 
|161
 
|141
 
 
|-
 
|-
|OF-412
 
|HE
 
|19
 
|19
 
|19
 
|19
 
|19
 
|19
 
 
|}
 
|}
{| class="wikitable sortable"
+
{| class="wikitable sortable" style="text-align:center" width="100%"
! colspan="11" |Shell details
+
! colspan="11" | Shell details
 
|-
 
|-
! rowspan="2" |Ammunition
+
! rowspan="2" data-sort-type="text" | Ammunition
! rowspan="2" |Type of
+
! rowspan="2" | Type of<br>warhead
warhead
+
! rowspan="2" | Velocity<br>(m/s)
! rowspan="2" |Velocity
+
! rowspan="2" | Projectile<br>Mass (kg)
in m/s
+
! rowspan="2" | Fuse delay<br>(m)
! rowspan="2" |Projectile
+
! rowspan="2" | Fuse sensitivity<br>(mm)
Mass in kg
+
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
! rowspan="2" |''Fuse delay''
+
! rowspan="2" | Normalisation at 30°<br>from horizontal
''in m:''
+
! colspan="3" | Ricochet
! rowspan="2" |''Fuse sensitivity''
 
''in mm:''
 
! rowspan="2" |''Explosive Mass in g(TNT equivalent):''
 
! rowspan="2" |''Normalization At 30°from horizontal:''
 
! colspan="3" |''Ricochet:''
 
 
|-
 
|-
!0%
+
! 0% !! 50% !! 100%
!50%
 
!100%
 
 
|-
 
|-
|BR-412
+
| BR-412 || APHE || 895 || 15.9 || 1.2 || 19.0 || 100.1 || -1.0° || 47° || 60° || 65°
|APHE
 
|895
 
|16
 
|1.2
 
|15
 
|110.5
 
| -
 
|47°
 
|60°
 
|65°
 
 
|-
 
|-
|BR-412B
+
| BR-412B || APHEBC || 895 || 15.9 || 1.2 || 19.0 || 100.1 || +4.0° || 48° || 63° || 71°
|APHEBC
 
|895
 
|16
 
|1.2
 
|15
 
|110.5
 
| +
 
|48°
 
|63°
 
|71°
 
 
|-
 
|-
|BR-412D
+
| BR-412D || APCBC || 887 || 15.9 || 1.2 || 19.0 || 93.9 || +4.0° || 48° || 63° || 71°
|APCBC
+
|-
|887
+
| OF-412 || HE || 880 || 15.2 || 0.1 || 0.5 || 1462 || +0.0° || 79° || 80° || 81°
|16
 
|1.2
 
|15
 
|103.7
 
| +
 
|48°
 
|63°
 
|71°
 
 
|-
 
|-
|OF-412
 
|HE
 
|880
 
|15
 
|0.1
 
|0.5
 
|1,460
 
| +0°
 
|79°
 
|80°
 
|81°
 
 
|}
 
|}
{| class="wikitable sortable"
+
 
! colspan="7" |Smoke characteristic
+
{| class="wikitable sortable" style="text-align:center"
 +
! colspan="7" | Smoke shell characteristics
 +
|-
 +
! Ammunition
 +
! Velocity<br>(m/s)
 +
! Projectile<br>Mass (kg)
 +
! Screen radius<br>(m)
 +
! Screen deploy time<br>(s)
 +
! Screen hold time<br>(s)
 +
! Explosive Mass<br>(TNT equivalent) (g)
 
|-
 
|-
!Ammunition
+
| 3D3 || 880 || 15.6 || 20 || 5 || 25 || 272
!Velocity
 
in m/s
 
!Projectile
 
Mass in kg
 
!''Screen radiusin m''
 
!''Screen timein s''
 
!''Screen hold timein s:''
 
!''Explosive Mass in g(TNT equivalent):''
 
 
|-
 
|-
|3D3
 
|880
 
|16
 
|20
 
|5
 
|25
 
|272
 
 
|}
 
|}
  
===== [[Ammo racks]] =====
+
==== [[Ammo racks]] ====
[[Ammo racks|Ammo racks of the SU-100]]
+
<!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
{| class="wikitable sortable"
+
{| class="wikitable" style="text-align:center"
!Full
+
|-
ammo
+
! Full<br>ammo
!1st
+
! 1st<br>rack empty
rack empty
+
! 2nd<br>rack empty
!2nd
+
! 3rd<br>rack empty
rack empty
+
! 4th<br>rack empty
!3rd
+
! Visual<br>discrepancy
rack empty
+
|-
!4th
+
| '''33''' || 25 ''(+8)'' || 17 ''(+16)'' || 9 ''(+24)'' || 1 ''(+32)'' || No
rack empty
 
!Visual
 
discrepancy
 
 
|-
 
|-
|'''33'''
 
|25 ''(+8)''
 
|17 ''(+16)''
 
|9 ''(+24)''
 
|1 ''(+32)''
 
|No
 
 
|}
 
|}
  
=== Machine guns ===
+
==== [[Optics]] ====
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
{| class="wikitable" style="text-align:center"
 +
! colspan="3" | {{PAGENAME}} Optics
 +
|-
 +
!
 +
! Default magnification
 +
! Maximum magnification
 +
|-
 +
! Main Gun optics
 +
| X3.4 || X4.0
 +
|-
 +
! Comparable optics
 +
| colspan="2" | ???
 +
|-
 +
|}
  
 
== Usage in battles ==
 
== Usage in battles ==
 
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 +
 +
=== Modules ===
 +
{| class="wikitable"
 +
! Tier
 +
! colspan="2"|Mobility
 +
! Protection
 +
! colspan="2"|Firepower
 +
|-
 +
| I
 +
| Tracks
 +
|
 +
| Parts
 +
| BR-412B
 +
| Horizontal Drive
 +
|-
 +
| II
 +
| Suspension
 +
| Brake System
 +
| FPE
 +
|
 +
| Adjustment of Fire
 +
|-
 +
| III
 +
| Filters
 +
|
 +
| Crew Replenishment
 +
| BR-412D
 +
| Elevation Mechanism
 +
|-
 +
| IV
 +
| Transmission
 +
| Engine
 +
|
 +
| 3D3
 +
|
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
 
 
* The 100 mm D-10 gun from the T-54 series at 6.3
 
* The 100 mm D-10 gun from the T-54 series at 6.3
 
* Stock shells have high penetration and explosive filler
 
* Stock shells have high penetration and explosive filler
Line 327: Line 264:
 
* Great top speed and manoeuvrability (56 km/h)
 
* Great top speed and manoeuvrability (56 km/h)
 
* Decent ammo count
 
* Decent ammo count
 
*
 
  
 
'''Cons:'''
 
'''Cons:'''
 
 
* Although the front armour is sloped, it's thin and easily penetrated
 
* Although the front armour is sloped, it's thin and easily penetrated
 
* Bad gun depression of 3 degrees
 
* Bad gun depression of 3 degrees
 
* Can be easily taken out in one shot due to the cramped internals
 
* Can be easily taken out in one shot due to the cramped internals
* Weak armour in overall
+
* Weak armour overall
 
* Large profile and long cannon make the tank hard to conceal
 
* Large profile and long cannon make the tank hard to conceal
 
*
 
  
 
== History ==
 
== History ==
Line 348: Line 280:
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
Line 354: Line 285:
 
== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the tank;''
 
* ''encyclopedia page on the tank;''

Revision as of 09:23, 18 October 2019

Rank 7 USA
F-5C Pack
␗SU-100
cn_su_100_1945.png
␗SU-100
AB RB SB
6.0 6.0 6.0
Research:63 000 Specs-Card-Exp.png
Purchase:200 000 Specs-Card-Lion.png
Show in game
This page is about the tank destroyer SU-100 (China). For the Soviet version, see SU-100.

Description

The ␗SU-100 is a rank IV Chinese tank destroyer with a battle rating of 6.0 (AB/RB/SB). It was introduced in Update 1.91 "Night Vision".

General info

Survivability and armour

  • Rolled homogeneous armour (Casemate hull)
  • Cast homogeneous armour (Gun mantlet, Driver's hatch)
Armour Front Sides Rear Roof
Hull 75 mm (50°) Front glacis

45 mm (59°) Lower glacis 70 mm (50°) Driver's hatch 75 mm (3-55°) Gun mantlet

45 mm (19°) Front

45 mm (41°) Rear 45 mm Bottom

45 mm (48°) Top

45 mm (47-48°) Bottom

20 mm
Armour Sides Roof
Cupola 45 mm 20 mm

Notes:

  • Suspension wheels and tracks are 20 mm thick.
  • The commader's cupola extends out of the right side of the casemate, presenting a protrusion that could be penetrated from the front
  • Driver's hatch maximum effective armour is 120 mm.

Mobility

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forward and backwards.

Mobility characteristics
Weight (tons) Add-on armour
weight (tons)
Max speed (km/h)
31.6 N/A 62 (AB)
57 (RB/SB)
Engine power (horsepower)
Mode Stock Upgraded
Arcade 710  ???
Realistic/Simulator 442 500
Power-to-weight ratio (hp/ton)
Mode Stock Upgraded
Arcade 22.47  ??.??
Realistic/Simulator 13.99 15.82

Armaments

Main armament

Main article: D-10S (100 mm)
100 mm D-10S
Capacity Vertical
guidance
Horizontal
guidance
Stabilizer
33 -3°/+20° ±8° N/A
Turret rotation speed (°/s)
Mode Stock Upgraded Prior +
Full crew
Prior +
Expert qualif.
Prior +
Ace qualif.
Arcade 4.20 5.80  ??.??  ??.??  ??.??
Realistic 4.20 4.90  ??.??  ??.??  ??.??
Reloading rate (seconds)
Stock Prior +
Full crew
Prior +
Expert qualif.
Prior +
Ace qualif.
13.70  ??.??  ??.??  ??.??

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
BR-412 APHE 217 213 192 169 148 130
BR-412B APHEBC 217 214 195 173 154 137
BR-412D APCBC 239 236 223 207 192 178
OF-412 HE 20 20 19 19 19 19
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Normalisation at 30°
from horizontal
Ricochet
0% 50% 100%
BR-412 APHE 895 15.9 1.2 19.0 100.1 -1.0° 47° 60° 65°
BR-412B APHEBC 895 15.9 1.2 19.0 100.1 +4.0° 48° 63° 71°
BR-412D APCBC 887 15.9 1.2 19.0 93.9 +4.0° 48° 63° 71°
OF-412 HE 880 15.2 0.1 0.5 1462 +0.0° 79° 80° 81°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
Mass (kg)
Screen radius
(m)
Screen deploy time
(s)
Screen hold time
(s)
Explosive Mass
(TNT equivalent) (g)
3D3 880 15.6 20 5 25 272

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
Visual
discrepancy
33 25 (+8) 17 (+16) 9 (+24) 1 (+32) No

Optics

SU-100 (China) Optics
Default magnification Maximum magnification
Main Gun optics X3.4 X4.0
Comparable optics  ???

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Modules

Tier Mobility Protection Firepower
I Tracks Parts BR-412B Horizontal Drive
II Suspension Brake System FPE Adjustment of Fire
III Filters Crew Replenishment BR-412D Elevation Mechanism
IV Transmission Engine 3D3

Pros and cons

Pros:

  • The 100 mm D-10 gun from the T-54 series at 6.3
  • Stock shells have high penetration and explosive filler
  • Can easily one-shot many tanks
  • Great top speed and manoeuvrability (56 km/h)
  • Decent ammo count

Cons:

  • Although the front armour is sloped, it's thin and easily penetrated
  • Bad gun depression of 3 degrees
  • Can be easily taken out in one shot due to the cramped internals
  • Weak armour overall
  • Large profile and long cannon make the tank hard to conceal

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


China tank destroyers
PLA 
Gun vehicles  PLZ83 · PLZ83-130 · PLZ05 · PTZ89
Missile vehicles  AFT09
ROC 
Missile vehicles  CM25
USA 
Gun vehicles  ␗M8 HMC · LVT(A)(4) (ZiS-2) · ␗M10 GMC · ␗M36 GMC
Missile vehicles  ␗M113A1 (TOW)
USSR 
Gun vehicles  ␗SU-76M · ␗ISU-152 · ␗ISU-122 · ␗SU-100