Difference between revisions of "Z22 Anton Schmitt"
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{{main|12.7 cm SK C/34 (127 mm)}} | {{main|12.7 cm SK C/34 (127 mm)}} | ||
− | + | Z22 is armed with a five 12.7 cm SK C/34 cannons in single mounts, with two located at beam, and three at stern. All of the turrets have ready-use ammo consisting of 10 rounds with fire rate of 18 rounds per minute, decreasing to 15 rounds per minute after depleting the ready-use ammo. Three different rounds are available, HE, HE with base fuze and HE-TF againts aerial threat. It is advised to use the HE shell with base fuze to cause some serious damage to your opponents by aiming on their weakspots such as magazines above waterline or turrets. HE-TF shell can be used against incoming aircraft on long ranges as the guns have good elevation. | |
=== Secondary armament === | === Secondary armament === | ||
Line 40: | Line 40: | ||
{{main|3.7 cm SK C/30 (37 mm)}} | {{main|3.7 cm SK C/30 (37 mm)}} | ||
− | + | Secondary armament consists of a two 3.7 cm SK C/30 cannons in dual mounts located amidship on a platform near second funnel. The cannons have a very low fire rate of only 30 rounds per minute, rendering them very hard to use. Thanks to their high muzzle velocity and armour-piercing rounds, they can be used instead to engage coastal vessels at longer distances before they get to range of your 20 mm cannons. | |
=== Anti-aircraft armament === | === Anti-aircraft armament === | ||
Line 46: | Line 46: | ||
{{main|2 cm/65 C/38 (20 mm)|2 cm/65 Flakvierling 38 (20 mm)}} | {{main|2 cm/65 C/38 (20 mm)|2 cm/65 Flakvierling 38 (20 mm)}} | ||
− | + | The anti-aircraft protection of Z22 is quite weak when compared to its contemporaries. It consists of a single 2 cm/65 Flakvierling automatic cannon in quadruple mount located amidship between turrets No.3 and No.4 and five 2 cm/65 C/38 automatic cannons in single mounts with one located directly at beam infront of turret No.1, two on each side of a hull next to turret No.2 and last two located directly behind the 3.7 cm gun mounts. The cannons while not many in number, they are still quite strong short range anti-aircraft and anti-shipping defence. | |
=== Additional armament === | === Additional armament === | ||
Line 52: | Line 52: | ||
{{main|G7a (533 mm)}} | {{main|G7a (533 mm)}} | ||
− | + | Z22 is equipped with two quadruple 533mm G7a torpedo launchers located amidship between funnels and between second funnel and turret No.3. The torpedoes used are standard G7a found on nearly all German blue water ships. With a base speed of 81 km/h, a range of 6 km and a payload of 358.4 kg TNTeq, these are third most powerful torpedoes in terms of explosive mass. When upgraded with a torpedo mode, the speed decreases to 56 km/h while boosting the range to 14 km. | |
== Usage in battles == | == Usage in battles == | ||
− | + | Z22 can be played as a brawler utilizing its superior rate of fire and large crew complement, crippling enemy ships and utilizing its fast torpedoes at close range. Or it can be used as a support ship from behind, shelling enemies with constant rain of shells. Zigzagging is advised due to vulnerable magazines on stern when utilizing full broadside. Two out of five main guns can be utilized when sailing to enemy head on. | |
=== Pros and cons === | === Pros and cons === | ||
− | |||
− | '''Pros:''' | + | '''Pros:''' |
+ | |||
+ | * High rate of fire | ||
+ | * High crew complement | ||
+ | * Good torpedoes | ||
+ | * Good agility | ||
* | * | ||
'''Cons:''' | '''Cons:''' | ||
+ | |||
+ | * Vulnerable magazines | ||
+ | * Poor AA protection | ||
+ | * Weak main gun shells | ||
+ | * Low ammo count for main guns | ||
* | * |
Revision as of 15:29, 22 October 2022
Contents
Description
The Type 1936-class, Z22 Anton Schmitt, 1940 is a rank II German destroyer with a battle rating of 4.3 (AB/RB/SB). It was introduced in Update 1.79 "Project X" as part of the fleet closed beta test.
The Z22 is one of the 6 Type 1936 destroyers built for German Kriegsmarine between 1936 and 1938. Out of the five ships in the class, only Z20 Karl Galster survived until the end of war, all remaining units were lost during invasion of Norway in 1940.
General info
Survivability and armour
The Z22 does not posses any armour except its 16 mm thick steel hull protecting it from small caliber machine gun fire. The main gun mounts are protected from the front, top and sides by 8 mm thick anti-fragmentation armour shields protecting them from shrapnels. Beam main gun ammunition storage is realtively safe as its located on the waterline, while secondary ammunition storage is well above waterline, leaving it vulnerable to detonation. Stern main gun ammunition storage can be found above the waterline, directly under turret No.3 and inbetween No.3 and No.4, sharing simmilar issue of vulnerable magazines with ships such as T22.
All of the Z22 machinery is located above waterline, which opens possibility to damage by autocannons and high caliber machine guns.
The crew complement consist of 323 sailors, making it 3rd highest on its BR.
Mobility
The Z22 is quite agile ship, but it suffers from poor acceleration past 40 km/h, it takes a while to reach max speed.
Mobility Characteristics | |||
---|---|---|---|
Game Mode | Upgrade Status | Maximum Speed (km/h) | |
Forward | Reverse | ||
AB | |||
Upgraded | 86 | 31 | |
RB/SB | |||
Upgraded | 71 | 25 |
Modifications and economy
Armament
Primary armament
Z22 is armed with a five 12.7 cm SK C/34 cannons in single mounts, with two located at beam, and three at stern. All of the turrets have ready-use ammo consisting of 10 rounds with fire rate of 18 rounds per minute, decreasing to 15 rounds per minute after depleting the ready-use ammo. Three different rounds are available, HE, HE with base fuze and HE-TF againts aerial threat. It is advised to use the HE shell with base fuze to cause some serious damage to your opponents by aiming on their weakspots such as magazines above waterline or turrets. HE-TF shell can be used against incoming aircraft on long ranges as the guns have good elevation.
Secondary armament
Secondary armament consists of a two 3.7 cm SK C/30 cannons in dual mounts located amidship on a platform near second funnel. The cannons have a very low fire rate of only 30 rounds per minute, rendering them very hard to use. Thanks to their high muzzle velocity and armour-piercing rounds, they can be used instead to engage coastal vessels at longer distances before they get to range of your 20 mm cannons.
Anti-aircraft armament
The anti-aircraft protection of Z22 is quite weak when compared to its contemporaries. It consists of a single 2 cm/65 Flakvierling automatic cannon in quadruple mount located amidship between turrets No.3 and No.4 and five 2 cm/65 C/38 automatic cannons in single mounts with one located directly at beam infront of turret No.1, two on each side of a hull next to turret No.2 and last two located directly behind the 3.7 cm gun mounts. The cannons while not many in number, they are still quite strong short range anti-aircraft and anti-shipping defence.
Additional armament
Z22 is equipped with two quadruple 533mm G7a torpedo launchers located amidship between funnels and between second funnel and turret No.3. The torpedoes used are standard G7a found on nearly all German blue water ships. With a base speed of 81 km/h, a range of 6 km and a payload of 358.4 kg TNTeq, these are third most powerful torpedoes in terms of explosive mass. When upgraded with a torpedo mode, the speed decreases to 56 km/h while boosting the range to 14 km.
Usage in battles
Z22 can be played as a brawler utilizing its superior rate of fire and large crew complement, crippling enemy ships and utilizing its fast torpedoes at close range. Or it can be used as a support ship from behind, shelling enemies with constant rain of shells. Zigzagging is advised due to vulnerable magazines on stern when utilizing full broadside. Two out of five main guns can be utilized when sailing to enemy head on.
Pros and cons
Pros:
- High rate of fire
- High crew complement
- Good torpedoes
- Good agility
Cons:
- Vulnerable magazines
- Poor AA protection
- Weak main gun shells
- Low ammo count for main guns
History
Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
See also
Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the ship;
- links to approximate analogues of other nations and research trees.
External links
Deutsche Schiff- und Maschinenbau Aktiengesellschaft | |
---|---|
Destroyers | |
Type 1934A | Kleber** |
Type 1936 | Z20 Karl Galster · Z22 Anton Schmitt |
Type 1936A | Z25 · Marceau*** · Z32 |
Type 1936B | Z43 |
Type 1936C | Z46 · Z47 |
Battleships | |
Nassau-class | SMS Westfalen* |
*Previously Aktien-Gesellschaft „Weser" | |
**Z6 Theodor Riedel before war reparation to France | |
***Z31 before war reparation to France |
Germany destroyers | |
---|---|
Torpedo boats | |
Type 1924 | Jaguar · Leopard · Luchs |
Type 1939 | T22 · T31 |
Destoyers | |
Type 1934A | Z12 Erich Giese · Z15 Erich Steinbrinck |
Type 1936 | Z20 Karl Galster · Z22 Anton Schmitt |
Type 1936A | Z25 · Z32 |
Type 1936B | Z43 |
Type 1936C | Z46 · Z47 |