Difference between revisions of "Kirov"
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== Description == | == Description == | ||
− | <!--In the first part of the description, cover the history of the | + | <!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --> |
− | + | The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet light cruiser {{Battle-rating}}. It was introduced in [[Update 1.87 "Locked On"]]. | |
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− | The '''{{ | ||
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
{{Specs-Fleet-Armour}} | {{Specs-Fleet-Armour}} | ||
− | ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary | + | ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' |
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=== Mobility === | === Mobility === | ||
{{Specs-Fleet-Mobility}} | {{Specs-Fleet-Mobility}} | ||
− | ''Write about the | + | ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' |
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+ | {{NavalMobility}} | ||
=== Modifications and economy === | === Modifications and economy === | ||
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=== Primary armament === | === Primary armament === | ||
{{Specs-Fleet-Primary}} | {{Specs-Fleet-Primary}} | ||
− | <!--Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.--> | + | <!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --> |
− | {{main|B-1-P (180 mm)}} | + | {{main|180 mm/57 B-1-P (180 mm)}} |
− | Kirov has | + | Kirov has 9 x 180 mm/57 (7.1") B-1-P Pattern 1932 naval cannons for her main armament, arranged in triple turrets mounted A-Bs-X. This gives Kirov a heavy punch, but her overall firepower is lacking compared to other cruisers at her BR. With a fire rate of 5 rounds/minute, she has the slowest reload among the BR 5.7 cruisers (not counting Furutaka's 20.3 cm guns). |
− | Kirov uses the OF-32 HE shell as default, with the ability to unlock the B-32 AP shell, the BP-32 SAPBC shell as well as the ZS-32 HE-DF shell. A major advantage that Kirov has is the astounding 920 m/s muzzle velocity of all her shells, meaning that leading targets will not be as difficult. The SAPBC shell sacrifices some of the | + | Kirov uses the OF-32 HE shell as default, with the ability to unlock the B-32 AP shell, the BP-32 SAPBC shell as well as the ZS-32 HE-DF shell. A major advantage that Kirov has is the astounding 920 m/s muzzle velocity of all her shells, meaning that leading targets will not be as difficult. The SAPBC shell sacrifices some of the armour penetrative abilities of the AP shell, but it is loaded with a whopping 7 kg of A-IX-2 explosive filler which is nearly 11 kg of TNT equivalent. |
=== Secondary armament === | === Secondary armament === | ||
{{Specs-Fleet-Secondary}} | {{Specs-Fleet-Secondary}} | ||
− | <!--Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.--> | + | <!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' --> |
− | {{main|B-34 (100 mm)}} | + | {{main|100 mm/56 B-34 (100 mm)}} |
The Kirov has a secondary armament of 6x 100 mm/56 (3.9") B-34 Pattern 1940 cannons arranged evenly on either side of the after smoke funnel. This is a rather light secondary battery, but they are versatile due to their clear angles of fire and ammunition selection. | The Kirov has a secondary armament of 6x 100 mm/56 (3.9") B-34 Pattern 1940 cannons arranged evenly on either side of the after smoke funnel. This is a rather light secondary battery, but they are versatile due to their clear angles of fire and ammunition selection. | ||
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=== Anti-aircraft armament === | === Anti-aircraft armament === | ||
{{Specs-Fleet-AA}} | {{Specs-Fleet-AA}} | ||
− | <!--An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.--> | + | <!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' --> |
− | {{main|21-K (45 mm)|DShK (12.7 mm)}} | + | {{main|45 mm/46 21-K (45 mm)|DShK (12.7 mm)}} |
For anti-aircraft armament, Kirov has 7x 45 mm/46 21-K cannons as well as 3x DShK machine guns. The 45 mm cannons are not very effective against aircraft as they only have a standard HE shell with no special fuze, requiring a direct hit on an aircraft to deal damage. They serve better as anti-torpedo boat guns due to their rapid-fire ability and centralized arrangement. The DShK machine guns will be mostly for harassment purposes and to catch unaware planes. | For anti-aircraft armament, Kirov has 7x 45 mm/46 21-K cannons as well as 3x DShK machine guns. The 45 mm cannons are not very effective against aircraft as they only have a standard HE shell with no special fuze, requiring a direct hit on an aircraft to deal damage. They serve better as anti-torpedo boat guns due to their rapid-fire ability and centralized arrangement. The DShK machine guns will be mostly for harassment purposes and to catch unaware planes. | ||
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=== Additional armament === | === Additional armament === | ||
{{Specs-Fleet-Additional}} | {{Specs-Fleet-Additional}} | ||
− | ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes.'' | + | <!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' --> |
+ | {{main|53-39 (533 mm)}} | ||
− | + | Kirov is equipped with 2 x triple torpedo launchers firing the 53-39 torpedo. The base setting for these is a range of 4,000 meters with a high speed of 51 knots. Using the torpedo mode upgrade, they can be adjusted to 10,000 meters range at a reduced speed of 34 knots. Due to the location of the launchers being low and behind raised structure, the ship is not able to launch torpedoes towards the front, and must turn to release weapons. | |
== Usage in battles == | == Usage in battles == | ||
− | ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – | + | ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' |
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− | ===Pros and cons=== | + | === Pros and cons === |
− | '' | + | ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' |
'''Pros:''' | '''Pros:''' | ||
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* | * | ||
'''Cons:''' | '''Cons:''' | ||
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* | * | ||
== History == | == History == | ||
− | <!--Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too | + | <!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> |
Following the devastation of the Russian Civil War, the remaining industry available to the newly formed Soviet Union was everything but capable of designing large, new warships. Aware of this, the Soviet Union sought help from abroad, in order to be able to commit to the planned expansion of its navy. | Following the devastation of the Russian Civil War, the remaining industry available to the newly formed Soviet Union was everything but capable of designing large, new warships. Aware of this, the Soviet Union sought help from abroad, in order to be able to commit to the planned expansion of its navy. | ||
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== Media == | == Media == | ||
− | '' | + | ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' |
== See also == | == See also == | ||
− | ''Links to | + | ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' |
− | |||
* ''reference to the series of the ship;'' | * ''reference to the series of the ship;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
== External links == | == External links == | ||
− | <!--Paste links to sources and external resources, such as: | + | <!-- ''Paste links to sources and external resources, such as:'' |
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | * ''encyclopedia page on ship;'' | + | * ''encyclopedia page on the ship;'' |
− | * ''other literature.''--> | + | * ''other literature.'' --> |
− | * [[wt:en/news/6055-development-kirov-light-cruiser-baltic-fleet-warrior-en|[Development | + | * [[wt:en/news/6055-development-kirov-light-cruiser-baltic-fleet-warrior-en|[Development] Kirov light cruiser: Baltic Fleet Warrior]] |
{{USSR light cruisers}} | {{USSR light cruisers}} |
Revision as of 15:32, 14 January 2021
Contents
Description
The Pr.26, Kirov, 1941 is a rank IV Soviet light cruiser with a battle rating of 5.7 (AB/RB/SB). It was introduced in Update 1.87 "Locked On".
General info
Survivability and armour
Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.
Mobility
Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.
Mobility Characteristics | |||
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Game Mode | Upgrade Status | Maximum Speed (km/h) | |
Forward | Reverse | ||
AB | |||
Upgraded | 78 | 23 | |
RB/SB | |||
Upgraded | 67 | 19 |
Modifications and economy
Armament
Primary armament
Kirov has 9 x 180 mm/57 (7.1") B-1-P Pattern 1932 naval cannons for her main armament, arranged in triple turrets mounted A-Bs-X. This gives Kirov a heavy punch, but her overall firepower is lacking compared to other cruisers at her BR. With a fire rate of 5 rounds/minute, she has the slowest reload among the BR 5.7 cruisers (not counting Furutaka's 20.3 cm guns).
Kirov uses the OF-32 HE shell as default, with the ability to unlock the B-32 AP shell, the BP-32 SAPBC shell as well as the ZS-32 HE-DF shell. A major advantage that Kirov has is the astounding 920 m/s muzzle velocity of all her shells, meaning that leading targets will not be as difficult. The SAPBC shell sacrifices some of the armour penetrative abilities of the AP shell, but it is loaded with a whopping 7 kg of A-IX-2 explosive filler which is nearly 11 kg of TNT equivalent.
Secondary armament
The Kirov has a secondary armament of 6x 100 mm/56 (3.9") B-34 Pattern 1940 cannons arranged evenly on either side of the after smoke funnel. This is a rather light secondary battery, but they are versatile due to their clear angles of fire and ammunition selection.
These guns have access to the ZS-56 HE-DF shell as default and the ZS-56R HE-VT shell is able to be researched.
Anti-aircraft armament
For anti-aircraft armament, Kirov has 7x 45 mm/46 21-K cannons as well as 3x DShK machine guns. The 45 mm cannons are not very effective against aircraft as they only have a standard HE shell with no special fuze, requiring a direct hit on an aircraft to deal damage. They serve better as anti-torpedo boat guns due to their rapid-fire ability and centralized arrangement. The DShK machine guns will be mostly for harassment purposes and to catch unaware planes.
Additional armament
Kirov is equipped with 2 x triple torpedo launchers firing the 53-39 torpedo. The base setting for these is a range of 4,000 meters with a high speed of 51 knots. Using the torpedo mode upgrade, they can be adjusted to 10,000 meters range at a reduced speed of 34 knots. Due to the location of the launchers being low and behind raised structure, the ship is not able to launch torpedoes towards the front, and must turn to release weapons.
Usage in battles
Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).
Pros and cons
Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".
Pros:
Cons:
History
Following the devastation of the Russian Civil War, the remaining industry available to the newly formed Soviet Union was everything but capable of designing large, new warships. Aware of this, the Soviet Union sought help from abroad, in order to be able to commit to the planned expansion of its navy.
In the end, help came from the Italian shipbuilders, which sold the blueprints for the Condottieri C light cruiser as well as the necessary machinery to the Soviets. Engineers further modified the design to suit Soviet needs, which included the fitting of new triple turrets, among other constructional changes. The project was approved in November 1934 as the Project 26.
Plans were made to construct a total of six Project 26 cruisers, which would be built in pairs and would receive various improvements over the respective previous pair. The Kirov, as the lead and prototype ship of the class, was laid down for construction in October 1935, after a minor delay.
The Kirov was launched in late 1936 and joined the Baltic Fleet in September 1938. After briefly taking part in the Winter War, Kirov quickly became trapped in the waters between Kronstadt and Leningrad by German minefields, following the invasion of the Soviet Union in 1941.
The warship would remain stationed in those waters for the better part of the war, providing gunfire support for the besieged defenders of Leningrad. Shortly after the end of WW2, Kirov was severely damaged by a German seamine. Following repairs, the ship was completely overhauled in the late 1940s and was later reclassified as a training ship in the early 1960s. In February 1974 however, Kirov was eventually sold for scrap, marking the end of its close to four decade long service.
- From Devblog
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the ship;
- links to approximate analogues of other nations and research trees.
External links
USSR light cruisers | |
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Imperial Russia | |
Svetlana-class | Krasny Krym* · Krasny Kavkaz* |
* Laid down by Imperial Russian Navy; Finished and renamed by the USSR | |
Project | Soviet Union |
Pr.26 | Kirov · Voroshilov · Maxim Gorky |
Pr.68 | Chapayev · Zheleznyakov |
Pr.68-bis | Sverdlov · Mikhail Kutuzov |
Pr.68-bis-ZiF | Shcherbakov |
Lend-Lease | USA |
Omaha-class | Murmansk |
Trophies | Italy |
Condottieri-class | Kerch |