Difference between revisions of "HMS Dido"

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(Updated format)
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== Description ==
 
== Description ==
<!--''In the first part of the description, cover the history of the ship’s creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot. If a beginner player has a hard time remembering vehicles by name, a picture will help them understand which ship is being discussed.''-->
+
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British light cruiser {{Battle-rating}}. It was introduced in [[Update 1.85 "Supersonic"]].
{{Break}}
 
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} British light cruiser {{Battle-rating|1}}. It was introduced in [[Update 1.85 "Supersonic"]].
 
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 
{{Specs-Fleet-Armour}}
 
{{Specs-Fleet-Armour}}
<!--''Talk about the vehicle’s armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the “Use in battle” section.-->
+
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
As with all British cruisers, the armour is intelligently dispersed between ammunition storage, boiler rooms, and other essential components. The ammunition storage on the Dido is well below the waterline and is protected by 76mm of RHA. The only noticeable weaknesses are the unprotected bridge and meagre turret armour.  
+
As with all British cruisers, the armour is intelligently dispersed between ammunition storage, boiler rooms, and other essential components. The ammunition storage on the Dido is well below the waterline and is protected by 76 mm of RHA. The only noticeable weaknesses are the unprotected bridge and meagre turret armour.
  
 
=== Mobility ===
 
=== Mobility ===
 
{{Specs-Fleet-Mobility}}
 
{{Specs-Fleet-Mobility}}
''Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''
+
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''
 +
 
 +
{{NavalMobility}}
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
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=== Primary armament ===
 
=== Primary armament ===
 
{{Specs-Fleet-Primary}}
 
{{Specs-Fleet-Primary}}
{{main|5,25 inch/50 QF Mark I (133 mm)}}
+
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
<!--''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells.
+
{{main|5.25 inch/50 QF Mark I (133 mm)}}
Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''-->
 
  
The accuracy of the 5.25-inch guns is extremely poor. Against aerial targets, the AA AI armed with HE-VT can bring down a target through sheer volume of fire. Against other light cruisers and even destroyers at normal engagement ranges, the Dido suffers.  
+
The accuracy of the 5.25-inch guns is extremely poor. Against aerial targets, the AA AI armed with HE-VT can bring down a target through sheer volume of fire. Against other light cruisers and even destroyers at normal engagement ranges, the Dido suffers.
  
 
=== Secondary armament ===
 
=== Secondary armament ===
 
{{Specs-Fleet-Secondary}}
 
{{Specs-Fleet-Secondary}}
 
{{main|2pdr QF Mk.VIII (40 mm)}}
 
{{main|2pdr QF Mk.VIII (40 mm)}}
''Some ships are fitted with weapons of various calibres. Secondary armament is defined by the weapon chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.''
+
 
 +
''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.''
  
 
=== Anti-aircraft armament ===
 
=== Anti-aircraft armament ===
 
{{Specs-Fleet-AA}}
 
{{Specs-Fleet-AA}}
{{main|Oerlikon Mk.II (20 mm)}}
+
<!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' -->
<!--''An important part of the ship’s armament responsible for air raid defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.''-->
+
{{main|20 mm/70 Oerlikon Mk.II (20 mm)}}
The anti-aircraft armament of the Dido is excellent. The dual-purpose primary armaments, 8 x 40 mm guns, and 5 Oerlikons mean that a Dido player can counter planes at all ranges.
 
  
=== Torpedo armament ===
+
The anti-aircraft armament of the Dido is excellent. The dual-purpose primary armaments, 8 x 40 mm guns, and 5 Oerlikons mean that a Dido player can counter planes at all ranges.
{{main|Mk.IX (533 mm)}}
 
<!--''Many ships are armed with torpedo launchers, and for some vessels such as boats, torpedoes are an extremely important means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.''-->
 
 
 
6 torpedoes, 3 per side. The firing arcs are wide, allowing for ease of fire.
 
  
 
=== Additional armament ===
 
=== Additional armament ===
 
{{Specs-Fleet-Additional}}
 
{{Specs-Fleet-Additional}}
''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes.''
+
<!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' -->
 +
{{main|Mk.IX (533 mm)}}
  
''If there is no additional armament, remove this section.''
+
6 torpedoes, 3 per side. The firing arcs are wide, allowing for ease of fire.
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''-->
+
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
The Dido boasts good armour and protected ammunition in exchange for aimed fire worse than many 4.3 destroyers. Whether or not this extreme tradeoff is worth it will come down to the individual player.  It is not advised to engage other CLs with the Dido. Against DDs, the Dido can take considerably more damage and will usually win.  
+
The Dido boasts good armour and protected ammunition in exchange for aimed fire worse than many 4.3 destroyers. Whether or not this extreme tradeoff is worth it will come down to the individual player.  It is not advised to engage other CLs with the Dido. Against DDs, the Dido can take considerably more damage and will usually win.
 
 
=== Modules ===
 
{| class="wikitable"
 
! Tier
 
! Seakeeping
 
! colspan="2" | Unsinkability
 
! colspan="3" | Firepower
 
|-
 
| I
 
| Dry-Docking
 
| Tool Set
 
|
 
| 5.25 inch Mark II SAP
 
| 40 mm HE
 
| Anti-Air Armament Targeting
 
|-
 
| II
 
| Rudder Replacement
 
| Fire Protection System
 
| Smokescreen
 
|
 
| 40 mm AP
 
| Auxiliary Armament Targeting
 
|-
 
| III
 
| Propeller Replacement
 
| Shrapnel Protection
 
| Ventilation
 
| 5.25 inch HE-VT
 
| Improved Rangefinder
 
| Primary Armament Targeting
 
|-
 
| IV
 
| Engine Maintenance
 
| New Pumps
 
| Ammo Wetting
 
| Torpedo Mode
 
|
 
|
 
|}
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
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== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''-->
+
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
The Dido-class light cruiser was designed in the 1930s as convoy escorts and destroyer leaders, intended for operations in the Mediterranean. As such, ships of the Dido-class had to be both large enough to operate in rough waters as well as fast and manoeuvrable enough in order to keep up with destroyers, whilst at the same time remaining relatively cheap to produce in large numbers.
 
The Dido-class light cruiser was designed in the 1930s as convoy escorts and destroyer leaders, intended for operations in the Mediterranean. As such, ships of the Dido-class had to be both large enough to operate in rough waters as well as fast and manoeuvrable enough in order to keep up with destroyers, whilst at the same time remaining relatively cheap to produce in large numbers.
  
HMS Dido, the lead ship of her class, was laid down in October 1937. In July 1939, Dido was completed and commissioned into service a year later. HMS Dido’s early service life was marked with convoy escort duties in the Atlantic, before joining the Eastern Mediterranean Fleet in April 1941.
+
HMS Dido, the lead ship of her class, was laid down in October 1937. In July 1939, Dido was completed and commissioned into service a year later. HMS Dido's early service life was marked with convoy escort duties in the Atlantic, before joining the Eastern Mediterranean Fleet in April 1941.
  
As part of the Royal Navy’s Mediterranean forces, HMS Dido took part in numerous major operations, including the landings at Sicily and mainland Italy as well as southern France. During her service in the Mediterranean, HMS Dido performed various roles, from doing supply runs over evacuating troops to bombarding shorelines.
+
As part of the Royal Navy's Mediterranean forces, HMS Dido took part in numerous major operations, including the landings at Sicily and mainland Italy as well as southern France. During her service in the Mediterranean, HMS Dido performed various roles, from doing supply runs over evacuating troops to bombarding shorelines.
  
 
By 1944, HMS Dido briefly returned to Great Britain, before being sent off on escort duties as part of the Arctic convoys. In 1945, HMS Dido was sent to Copenhagen, where the warship fired the last naval shot as part of the war in Europe, however not in anger, but in celebration of the surrender of the German Kriegsmarine.
 
By 1944, HMS Dido briefly returned to Great Britain, before being sent off on escort duties as part of the Arctic convoys. In 1945, HMS Dido was sent to Copenhagen, where the warship fired the last naval shot as part of the war in Europe, however not in anger, but in celebration of the surrender of the German Kriegsmarine.
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Sometime after the end of WW2, HMS Dido joined the ranks of the Royal Navy reserve fleet, remaining in service for another good decade. In 1957 however, HMS Dido was decommissioned from service and sold for scrap.
 
Sometime after the end of WW2, HMS Dido joined the ranks of the Royal Navy reserve fleet, remaining in service for another good decade. In 1957 however, HMS Dido was decommissioned from service and sold for scrap.
  
''- From [https://warthunder.com/en/news/5948-development-hms-dido-the-peacemaker-en Devblog]''
+
''- From [[wt:en/news/5948-development-hms-dido-the-peacemaker-en|Devblog]]''
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
  
 
== See also ==
 
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
 
* ''reference to the series of the ship;''
 
* ''reference to the series of the ship;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
 
== External links ==
 
== External links ==
<!--''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on ship;''
+
* ''encyclopedia page on the ship;''
* ''other literature.''-->
+
* ''other literature.'' -->
  
* [https://warthunder.com/en/news/5948-development-hms-dido-the-peacemaker-en [Devblog<nowiki>]</nowiki> HMS Dido: The Peacemaker]
+
* [[wt:en/news/5948-development-hms-dido-the-peacemaker-en|[Devblog] HMS Dido: The Peacemaker]]
  
 
{{Britain light cruisers}}
 
{{Britain light cruisers}}

Revision as of 19:51, 12 January 2021

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
uk_cruiser_dido.png
GarageImage HMS Dido.jpg
HMS Dido
AB RB SB
5.3 5.3 5.3
Research:61 000 Specs-Card-Exp.png
Purchase:230 000 Specs-Card-Lion.png
Show in game

Description

The Dido-class, HMS Dido (37), 1941 is a rank IV British light cruiser with a battle rating of 5.3 (AB/RB/SB). It was introduced in Update 1.85 "Supersonic".

General info

Survivability and armour

Armourfront / side / back
Citadel25 / 76 / 25 mm
Main fire tower25 / 25 / 25 mm
Hull25 mm (steel)
Superstructure8 mm (steel)
Number of section8
Displacement6 850 t
Crew530 people

As with all British cruisers, the armour is intelligently dispersed between ammunition storage, boiler rooms, and other essential components. The ammunition storage on the Dido is well below the waterline and is protected by 76 mm of RHA. The only noticeable weaknesses are the unprotected bridge and meagre turret armour.

Mobility

Speedforward / back
AB70 / 30 km/h
RB60 / 26 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 70 30
RB/SB Stock ___ ___
Upgraded 60 26

Modifications and economy

Repair costBasic → Reference
AB8 140 → 10 590 Sl icon.png
RB8 517 → 11 080 Sl icon.png
Total cost of modifications55 300 Rp icon.png
106 200 Sl icon.png
Talisman cost1 400 Ge icon.png
Crew training65 000 Sl icon.png
Experts230 000 Sl icon.png
Aces820 Ge icon.png
Research Aces440 000 Rp icon.png
Reward for battleAB / RB / SB
400 / 600 / 100 % Sl icon.png
160 / 160 / 160 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
2 200 Rp icon.png
Cost:
4 200 Sl icon.png
170 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
2 500 Rp icon.png
Cost:
4 800 Sl icon.png
195 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
2 300 Rp icon.png
Cost:
4 400 Sl icon.png
180 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
4 500 Rp icon.png
Cost:
8 700 Sl icon.png
350 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
2 200 Rp icon.png
Cost:
4 200 Sl icon.png
170 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
2 500 Rp icon.png
Cost:
4 800 Sl icon.png
195 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
2 500 Rp icon.png
Cost:
4 800 Sl icon.png
195 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
2 300 Rp icon.png
Cost:
4 400 Sl icon.png
180 Ge icon.png
Mods ship venting.png
Ventilation
Research:
2 300 Rp icon.png
Cost:
4 400 Sl icon.png
180 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
4 500 Rp icon.png
Cost:
8 700 Sl icon.png
350 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
4 500 Rp icon.png
Cost:
8 700 Sl icon.png
350 Ge icon.png
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Research:
2 200 Rp icon.png
Cost:
4 200 Sl icon.png
170 Ge icon.png
Mods ammo.png
40mm_qf_mkxv_he_ammo_pack
Research:
2 200 Rp icon.png
Cost:
4 200 Sl icon.png
170 Ge icon.png
Mods tank ammo.png
133mm_uk_qf_mk1_SAP_ammo_pack
Research:
2 200 Rp icon.png
Cost:
4 200 Sl icon.png
170 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
2 500 Rp icon.png
Cost:
4 800 Sl icon.png
195 Ge icon.png
Mods ammo.png
40mm_qf_mkxv_ap_ammo_pack
Research:
2 500 Rp icon.png
Cost:
4 800 Sl icon.png
195 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
2 300 Rp icon.png
Cost:
4 400 Sl icon.png
180 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
2 300 Rp icon.png
Cost:
4 400 Sl icon.png
180 Ge icon.png
Mods he frag proxi fuze ship.png
133mm_uk_qf_mk1_aa_radiofuse_ammo_pack
Research:
2 300 Rp icon.png
Cost:
4 400 Sl icon.png
180 Ge icon.png
Mods torpedo.png
Torpedo Mode
Research:
4 500 Rp icon.png
Cost:
8 700 Sl icon.png
350 Ge icon.png

Armament

Primary armament

5 х Turret2 x 5.25 inch/50 QF Mark I cannon
Ammunition360 rounds
Vertical guidance-5° / 70°

The accuracy of the 5.25-inch guns is extremely poor. Against aerial targets, the AA AI armed with HE-VT can bring down a target through sheer volume of fire. Against other light cruisers and even destroyers at normal engagement ranges, the Dido suffers.

Secondary armament

2 х Turret4 x 40 mm 2pdr QF Mk.VIII automatic cannon
Ammunition8960 rounds
Belt capacity56 rounds
Fire rate200 shots/min

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

Anti-aircraft armament

5 х Turret20 mm/70 Oerlikon Mk.II autocannon
Ammunition1800 rounds
Belt capacity60 rounds
Fire rate450 shots/min

The anti-aircraft armament of the Dido is excellent. The dual-purpose primary armaments, 8 x 40 mm guns, and 5 Oerlikons mean that a Dido player can counter planes at all ranges.

Additional armament

Setup 16 x 533 mm Mk.IX wet-heater torpedo
Main article: Mk.IX (533 mm)

6 torpedoes, 3 per side. The firing arcs are wide, allowing for ease of fire.

Usage in battles

The Dido boasts good armour and protected ammunition in exchange for aimed fire worse than many 4.3 destroyers. Whether or not this extreme tradeoff is worth it will come down to the individual player. It is not advised to engage other CLs with the Dido. Against DDs, the Dido can take considerably more damage and will usually win.

Pros and cons

Pros:

  • Good survivability
  • Good anti-aircraft potential
  • Primary armament dispersed across 6 turrets

Cons:

  • Slow turret rotation

History

The Dido-class light cruiser was designed in the 1930s as convoy escorts and destroyer leaders, intended for operations in the Mediterranean. As such, ships of the Dido-class had to be both large enough to operate in rough waters as well as fast and manoeuvrable enough in order to keep up with destroyers, whilst at the same time remaining relatively cheap to produce in large numbers.

HMS Dido, the lead ship of her class, was laid down in October 1937. In July 1939, Dido was completed and commissioned into service a year later. HMS Dido's early service life was marked with convoy escort duties in the Atlantic, before joining the Eastern Mediterranean Fleet in April 1941.

As part of the Royal Navy's Mediterranean forces, HMS Dido took part in numerous major operations, including the landings at Sicily and mainland Italy as well as southern France. During her service in the Mediterranean, HMS Dido performed various roles, from doing supply runs over evacuating troops to bombarding shorelines.

By 1944, HMS Dido briefly returned to Great Britain, before being sent off on escort duties as part of the Arctic convoys. In 1945, HMS Dido was sent to Copenhagen, where the warship fired the last naval shot as part of the war in Europe, however not in anger, but in celebration of the surrender of the German Kriegsmarine.

Sometime after the end of WW2, HMS Dido joined the ranks of the Royal Navy reserve fleet, remaining in service for another good decade. In 1957 however, HMS Dido was decommissioned from service and sold for scrap.

- From Devblog

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links


Britain light cruisers
Emerald-class  HMS Enterprise
Dido-class  HMS Dido
Leander-class  HMNZS Leander
Arethusa-class  HMS Arethusa
Town-class  HMS Belfast · HMS Liverpool · HMS Southampton
Tiger-class  HMS Tiger
Abdiel-class*  HMS Abdiel