Difference between revisions of "KwK30 (20 mm)"

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== Description ==
 
== Description ==
 +
<!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' -->
 
The '''KwK30 (20 mm)''' was primarily as the main armament of the [[Pz.II C]] and the [[Pz.II C (DAK)]]. The KwK 30 also served as the basis for the '''20 mm C/30L''', which was used on the [[He 112 A-0]]. An improved version that had a higher rate of fire, the [[KwK 38 (20 mm)|20 mm KwK 38]], was mounted on the [[Pz.II F]].
 
The '''KwK30 (20 mm)''' was primarily as the main armament of the [[Pz.II C]] and the [[Pz.II C (DAK)]]. The KwK 30 also served as the basis for the '''20 mm C/30L''', which was used on the [[He 112 A-0]]. An improved version that had a higher rate of fire, the [[KwK 38 (20 mm)|20 mm KwK 38]], was mounted on the [[Pz.II F]].
  
 
=== Vehicles equipped with this weapon ===
 
=== Vehicles equipped with this weapon ===
 
<!-- ''List out vehicles that are equipped with the weapon.'' -->
 
<!-- ''List out vehicles that are equipped with the weapon.'' -->
 
 
* {{Specs-Link|germ_pzkpfw_II_ausf_C}}
 
* {{Specs-Link|germ_pzkpfw_II_ausf_C}}
 
* {{Specs-Link|germ_pzkpfw_II_ausf_C_DAK}}
 
* {{Specs-Link|germ_pzkpfw_II_ausf_C_DAK}}
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[[File:PenetrationChart KwK 30 (20 mm).png|alt=KwK 30 Penetration chart|center|frame|KwK 30 Penetration chart]]
 
[[File:PenetrationChart KwK 30 (20 mm).png|alt=KwK 30 Penetration chart|center|frame|KwK 30 Penetration chart]]
  
=== Available shells ===
+
=== Available ammunition ===
 
<!-- ''Describe the shells that are available for the cannon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).'' -->
 
<!-- ''Describe the shells that are available for the cannon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).'' -->
{| class="wikitable sortable" width="100%" style="text-align:center"
+
 
! colspan="8" |Penetration statistics
+
{| class="wikitable"
|-
+
! Belts !! Shell composition !! Combat usage
! rowspan="2" data-sort-type="text" |Ammunition
 
! rowspan="2" class="unsortable" |Type of
 
warhead
 
! colspan="6" |'''Penetration''' in mm '''@ 90°'''
 
 
|-
 
|-
!10m
+
! Default
!100m
+
| {{Annotation|API-T|Armour-piercing incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}
!500m
+
| The belt composition means that 50% of the shells (HEFI-T) are useless against tanks while the other 50% (API-T) is nearly useless against planes. However, this belt is reliable against open-topped or thin-skinned vehicles like SPAA vehicles. Since there are no dedicated high-explosive shells for the selection, having one belt of this in reserve does not hurt for those situations.
!1000m
 
!1500m
 
!2000m
 
 
|-
 
|-
|PzGr||API-T||35||33||26||18||13||9
+
! PzGr
|-
+
| {{Annotation|API-T|Armour-piercing incendiary tracer}}
|PzGr 40||HVAP-T||64||63||26||8||3||1
+
| This belt offers a good transition from the ''Default'' to the ''PzGr 40'' APCR belt. The round offers decent use and damage against lightly armoured tanks, especially at close range. Due to lack of high-explosive filler however, it is better to focus on the ''PzGr 40'' belt to maximize penetration power.
|-
 
|Sprgr.||HEFI-T*||2||2||2||2||2||2
 
 
|-
 
|-
 +
! PzGr 40
 +
| {{Annotation|HVAP-T|High-velocity armour-piercing tracer}}
 +
| Probably the best belt with the best penetrating shell for the vehicle. While the damage effects post-penetration can be quite poor, the rapid fire from the autocannon can mitigate this problem by following up quickly with another penetrating shot. In close combat, these shells should be used against modules and crew member to make the most of each shell. Against angled armour, however, the APCR ammo may not be very effective, just like any other APCR shell.
 
|}
 
|}
{| class="wikitable sortable" width="100%" style="text-align:center"
+
 
! colspan="11" |Shell details
+
 
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="7" | Penetration statistics
 
|-
 
|-
! rowspan="2" data-sort-type="text" |Ammunition
+
! rowspan="2" data-sort-type="text" | Ammunition
! rowspan="2" class="unsortable" |Type of
+
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
warhead
 
! rowspan="2" |Velocity
 
in m/s
 
! rowspan="2" |ProjectileMass in kg
 
! rowspan="2" |Fuse delay
 
in m:
 
! rowspan="2" |Fuse sensitivity
 
in mm:
 
! rowspan="2" |Explosive Mass in g (TNT equivalent):
 
! rowspan="2" |Normalization At 30°
 
from horizontal:
 
! colspan="3" |Ricochet:
 
 
|-
 
|-
!0%
+
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
!50%
 
!100%
 
 
|-
 
|-
|PzGr||API-T||780||0.15||N/A||N/A||N/A||-1°||47°||60°||65°
+
| Default || 36 || 34 || 26 || 19 || 14 || 10
 
|-
 
|-
|PzGr 40||HVAP-T||1050||0.1||N/A||N/A||N/A||+1.5°||66°||70°||72°
+
| PzGr || 36 || 34 || 26 || 19 || 14 || 10
 
|-
 
|-
|Sprgr.||HEFI-T*||900||0.11||0.3||0.1||10.2||+0°||79°||80°||81°
+
| PzGr 40 || 64 || 63 || 26 || 8 || 3 || 1
 
|-
 
|-
|}
 
 
=====Belt types=====
 
{| class="wikitable"
 
|'''Belts'''||'''Shell composition'''||'''Combat usage'''
 
|-
 
| align="left" |'''''Default '''''|| align="left" |[[:Category:Ammunition#Kinetic energy shells|API-T]], [[:Category:Ammunition#Cannon shells|HEFI-T]]
 
(Armour Piercing Incendiary tracer – High Explosive Fragmentation Incendiary tracer) shell
 
| align="left" |The belt composition means that 50% of the shells (HEFI-T) are useless against tanks while the other 50% (API-T) is nearly useless against planes. However, this belt is reliable against open-topped or thin-skinned vehicles like SPAA vehicles. Since there are no dedicated high-explosive shells for the selection, having one belt of this in reserve does not hurt for those situations.
 
|-
 
| align="left" |'''''PzGr'''''|| align="left" |[[:Category:Ammunition#Kinetic energy shells|API-T]]
 
(Armour Piercing Incendiary tracer) shell
 
| align="left" |This belt offers a good transition from the ''Default'' to the ''PzGr 40'' APCR belt. The round offers decent use and damage against lightly armored tanks, especially at close range. Due to lack of high-explosive filler however, it is better to focus on the ''PzGr 40'' belt to maximize penetration power.
 
|-
 
| align="left" |'''''PzGr 40'''''|| align="left" |HVAP-T
 
(High Velocity Armour Piercing tracer) shell
 
| align="left" |Probably the best belt with the best penetrating shell for the vehicle. While the damage effects post-penetration can be quite poor, the rapid fire from the autocannon can mitigate this problem by following up quickly with another penetrating shot. In close combat, these shells should be used against modules and crew member to make the most of each shell. Against angled armor, however, the APCR ammo may not be very effective, just like any other APCR shell.
 
 
|}
 
|}
  
 
=== Comparison with analogues ===
 
=== Comparison with analogues ===
''Give a comparative description of cannons/machine guns, that have firepower equal to these type of weapons.''
+
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''
  
 
== Usage in battles ==
 
== Usage in battles ==
The high fire rate and excellent penetration of the Kwk30 (20mm) allows enemy tanks to be killed quickly. However, a small magazine and a lengthy reload rate allows enemies to fire back and destroy you. After shooting at enemies, take cover to reload. Try to avoid long-range engagements, as the penetration rate drops off rapidly at around 500m.
+
<!-- ''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a "guide" - do not impose a single point of view, but give the reader food for thought.'' -->
 +
The high fire rate and excellent penetration of the Kwk30 allows enemy tanks to be killed quickly. However, a small magazine and a lengthy reload rate allows enemies to fire back and destroy you. After shooting at enemies, take cover to reload. Try to avoid long-range engagements, as the penetration rate drops off rapidly at around 500 m.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 +
<!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' -->
 +
 
'''Pros:'''
 
'''Pros:'''
 
 
* High fire rate, does a lot of damage
 
* High fire rate, does a lot of damage
 
* Very good penetration at close to medium ranges
 
* Very good penetration at close to medium ranges
 
* Decent reload speed of 6~7 seconds
 
* Decent reload speed of 6~7 seconds
 
* Better penetration than other 20mm cannons at its rank
 
* Better penetration than other 20mm cannons at its rank
 
*
 
  
 
'''Cons:'''
 
'''Cons:'''
 
 
* Poor penetration when not using HVAP-T shells
 
* Poor penetration when not using HVAP-T shells
 
* Penetration rate drops rapidly at longer ranges
 
* Penetration rate drops rapidly at longer ranges
 
* Relatively small magazine of 10 rounds
 
* Relatively small magazine of 10 rounds
 
*
 
  
 
== History ==
 
== History ==
''Examine the history of the creation and combat usage of this weapon. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''
+
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>.''
  
 
== Media ==
 
== Media ==
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== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the article about the variant of the cannon/machine gun;''
 
* ''reference to the article about the variant of the cannon/machine gun;''
 
* ''references to approximate analogues by other nations and research trees.''
 
* ''references to approximate analogues by other nations and research trees.''
Line 121: Line 82:
 
== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on weapon;''
+
* ''encyclopedia page on the weapon;''
 
* ''other literature.''
 
* ''other literature.''
  

Revision as of 10:28, 20 April 2020

Description

The KwK30 (20 mm) was primarily as the main armament of the Pz.II C and the Pz.II C (DAK). The KwK 30 also served as the basis for the 20 mm C/30L, which was used on the He 112 A-0. An improved version that had a higher rate of fire, the 20 mm KwK 38, was mounted on the Pz.II F.

Vehicles equipped with this weapon

General info

KwK 30 Penetration chart
KwK 30 Penetration chart

Available ammunition

Belts Shell composition Combat usage
Default API-T · HEFI-T The belt composition means that 50% of the shells (HEFI-T) are useless against tanks while the other 50% (API-T) is nearly useless against planes. However, this belt is reliable against open-topped or thin-skinned vehicles like SPAA vehicles. Since there are no dedicated high-explosive shells for the selection, having one belt of this in reserve does not hurt for those situations.
PzGr API-T This belt offers a good transition from the Default to the PzGr 40 APCR belt. The round offers decent use and damage against lightly armoured tanks, especially at close range. Due to lack of high-explosive filler however, it is better to focus on the PzGr 40 belt to maximize penetration power.
PzGr 40 HVAP-T Probably the best belt with the best penetrating shell for the vehicle. While the damage effects post-penetration can be quite poor, the rapid fire from the autocannon can mitigate this problem by following up quickly with another penetrating shot. In close combat, these shells should be used against modules and crew member to make the most of each shell. Against angled armour, however, the APCR ammo may not be very effective, just like any other APCR shell.


Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Default 36 34 26 19 14 10
PzGr 36 34 26 19 14 10
PzGr 40 64 63 26 8 3 1

Comparison with analogues

Give a comparative description of cannons/machine guns that have firepower equal to this weapon.

Usage in battles

The high fire rate and excellent penetration of the Kwk30 allows enemy tanks to be killed quickly. However, a small magazine and a lengthy reload rate allows enemies to fire back and destroy you. After shooting at enemies, take cover to reload. Try to avoid long-range engagements, as the penetration rate drops off rapidly at around 500 m.

Pros and cons

Pros:

  • High fire rate, does a lot of damage
  • Very good penetration at close to medium ranges
  • Decent reload speed of 6~7 seconds
  • Better penetration than other 20mm cannons at its rank

Cons:

  • Poor penetration when not using HVAP-T shells
  • Penetration rate drops rapidly at longer ranges
  • Relatively small magazine of 10 rounds

History

Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />.

Media

An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the article about the variant of the cannon/machine gun;
  • references to approximate analogues by other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the weapon;
  • other literature.


Germany tank cannons
20 mm  KwK30 · KwK38 · Rh202
28/20 mm  s.Pz.B.41
30 mm  MK 30-2/ABM
37 mm  KwK34(t) · KwK36 · KwK38(t) · PaK L/45
47 mm  Pak.(t)(Sf.)
50 mm  KwK39 · KwK L/42 · PaK38
57 mm  Bofors L/70 Mk.1
75 mm  K51 L/24 · KwK37 · KwK40 L43 · KwK40 L48 · KwK42 · KwK44 · KwK44 L/36.5 · PaK39 L48 · PaK40/3 L46 · PaK42 · StuK37 · StuK40 L43 · StuK40 L48
76 mm  PaK36 (r)
88 mm  Flak.37 · Flak 41 · KwK36 · KwK43 · PaK43
90 mm  BK90
105 mm  CN105-57 · Cockerill HP · FMK.4 Modelo 1L · K.18 · KwK L/68 · L7A3 · PzK M57 · StuH42
120 mm  Rh120 L/44 · Rh120 L/55 · Rh120 L/55 A1
128 mm  K.40 · KwK44 · PaK44
150 mm  s.I.G.33 · Stu.H 43 L/12
380 mm  RW61
  Foreign:
30 mm  Bushmaster 2 Mk.44 (USA) · HSS 831L (Britain)
57 mm  6pdr OQF Mk.V (Britain)
73 mm  2A28 (USSR)
75 mm  M3 (USA)
76 mm  F-32 (USSR) · F-34 (USSR) · M32 (USA)
90 mm  M36 (USA) · M41 (USA)
105 mm  GT-3 (South Africa)
125 mm  2A46 (USSR)
152 mm  M-10T (USSR) · XM150E5 (USA)
155 mm  M126 (USA)