Difference between revisions of "M-802"
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− | {{Specs-Card|code=germ_escort_typem1943}} | + | {{Specs-Card |
+ | |code=germ_escort_typem1943 | ||
+ | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}} | ||
+ | }} | ||
== Description == | == Description == | ||
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== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
+ | {{Specs-Fleet-Armour}} | ||
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --> | <!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --> | ||
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=== Mobility === | === Mobility === | ||
+ | {{Specs-Fleet-Mobility}} | ||
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --> | <!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --> | ||
Being a coal fired vessel, the Type M is relatively slow in its course. With a maximum speed of 31 km/h in a straight line, and 821 tonnes of displacement to contend with, the ship is not quick to accelerate or come to a stop. Its base rudder turning time of 5.4 seconds also leaves much to be desired in its turning, with course correction often involving 3 point turns compared to the PT boats it spawns near. | Being a coal fired vessel, the Type M is relatively slow in its course. With a maximum speed of 31 km/h in a straight line, and 821 tonnes of displacement to contend with, the ship is not quick to accelerate or come to a stop. Its base rudder turning time of 5.4 seconds also leaves much to be desired in its turning, with course correction often involving 3 point turns compared to the PT boats it spawns near. | ||
+ | |||
+ | === Modifications and economy === | ||
+ | {{Specs-Economy}} | ||
== Armament == | == Armament == | ||
+ | {{Specs-Fleet-Armaments}} | ||
=== Primary armament === | === Primary armament === | ||
+ | {{Specs-Fleet-Primary}} | ||
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --> | <!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --> | ||
{{main|10.5 cm SK C/32 (105 mm)}} | {{main|10.5 cm SK C/32 (105 mm)}} | ||
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=== Secondary armament === | === Secondary armament === | ||
+ | {{Specs-Fleet-Secondary}} | ||
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' --> | <!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' --> | ||
{{main|3.7 cm FlaK-Lafette C/36 (37 mm)}} | {{main|3.7 cm FlaK-Lafette C/36 (37 mm)}} | ||
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=== Anti-aircraft armament === | === Anti-aircraft armament === | ||
+ | {{Specs-Fleet-AA}} | ||
<!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' --> | <!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' --> | ||
{{main|2 cm/65 C/38 (20 mm)|2 cm/65 Flakvierling 38 (20 mm)}} | {{main|2 cm/65 C/38 (20 mm)|2 cm/65 Flakvierling 38 (20 mm)}} | ||
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=== Special armament === | === Special armament === | ||
+ | {{Specs-Fleet-Special}} | ||
<!--''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat.''--> | <!--''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat.''--> | ||
{{main|WBG depth charge}} | {{main|WBG depth charge}} | ||
The Type M is also equipped with depth charges as a supplicant to its torpedo armament. 4 WBG depth charges with 100 kg's of TNT a peice are mounted on launchers to either side of the rear 37mm, with 2 firing to each side. Their high weight means they land relatively close to the vessel, meaning they are only effective at destroying torpedoes approaching amidships or PT boats making close runs against the side of the vessel. | The Type M is also equipped with depth charges as a supplicant to its torpedo armament. 4 WBG depth charges with 100 kg's of TNT a peice are mounted on launchers to either side of the rear 37mm, with 2 firing to each side. Their high weight means they land relatively close to the vessel, meaning they are only effective at destroying torpedoes approaching amidships or PT boats making close runs against the side of the vessel. | ||
+ | |||
+ | === Additional armament === | ||
+ | {{Specs-Fleet-Additional}} | ||
+ | ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes.'' | ||
+ | |||
+ | ''If there is no additional armament, remove this section.'' | ||
== Usage in battles == | == Usage in battles == |
Revision as of 12:04, 29 December 2020
Contents
Description
The M-class, M-802 is a premium rank IV German sub-chaser
with a battle rating of 4.0 (AB/RB/SB). It was introduced during Update 1.83 "Masters of the Sea" with the fleet release into Open Beta Test.
General info
Survivability and armour
The M-802 is a very large craft with relatively little armour for it's size. Each of the 105mm gun mounts are in a casemated shelter with 8 mm's of anti-fragmentation armour. Both 37mm FlaK C/36 mounts are protected by 8 mm hardened steel armoured gunshields, with the 20mm mountings all having 12 mm hardened steel gun shields. Hullwise, the Type M is much more lacking, featuring 10mm rolled homogenous armoured plating only around the bridge and boiler-room.
The Type M features a crew compliment of 107 sailors, which allows the vessel to take a battering from normal munitions with relatively little issue, though fires and explosions will quickly cause crew to die. With its torpedo tubes, depth charges, and ammunition racks being entirely unarmoured, these aformentioned fires and explosions can occur quickly aboard vessels with foolhardy commanders, leading to rapid sinking of the vessel due to hull breaches and crew loss. The guns, while susceptible to larger caliber munitions, will usually survive being targeted by PT boats, as their spacing across the ship makes them relatively difficult to completely disable.
Mobility
Being a coal fired vessel, the Type M is relatively slow in its course. With a maximum speed of 31 km/h in a straight line, and 821 tonnes of displacement to contend with, the ship is not quick to accelerate or come to a stop. Its base rudder turning time of 5.4 seconds also leaves much to be desired in its turning, with course correction often involving 3 point turns compared to the PT boats it spawns near.
Modifications and economy
Armament
Primary armament
The M-802 is equipped with a primary armament of two 105 mm SK C/32 cannons. With 100 shells per gun for a grand total of 200 rounds aboard the ship, and access to 2 types of HE and a Time Fuzed HE shell, they are effective anti-PT boat weapons. Fights against destroyers are also possible with these weapons, though care is needed to avoid their return fire.
With a four second reload on such a large caliber munition, an 8°/s traverse rate, and access to high explosive with base fuze ammunition, hits to most non-destroyer vessels will cause massive damage, oftentimes instantly destroying a compartment and occasionally one-shotting PT boats. Mounted fore and aft aboard the vessel, their firing angles are superb for all forms of engagement, and ballistic performance is par for the course for the 105mm guns ingame.
Secondary armament
The Type M's secondaries are it's two 37mm FlaK C/36 mounts, fore and aft on the superstructure. Mounted above and behind the main guns, one afront the bridge and one behind the funnel, with good firing arcs, these guns make quick work of PT boats and incoming aircraft at medium to close ranges. Letting the AI control them is usually sufficient for most situations, though manual control can be taken to dispatch pesky enemies getting too close for comfort with more speed than trying to rotate the main guns. Though access to mainly HE and mainly APT belts is available, the default Universal belt offers a good balance of the two shells and is the primary ammunition of choice for these guns.
Anti-aircraft armament
Strung along the top of the bridge and tail-end of the superstructure, the Type M's anti-aircraft armament consists of 20 mm FlaK 38 mounts. Featuring one Flakvierling above and amidships of the rear 105, and two double mounts atop the bridge, the 20 mm's have full coverage of the ship, though all 3 cannot be brought to bare on any target but aircraft above the vessel. There are no customizable belts for these guns, though manual control of the Flakvierling will still remove all but armoured PT boats at any range below a kilometer nearly instantly. Against aircraft, the true effective range is under 2 kilometers when controlled by the AI gunners.
Torpedo armament
Being a subchaser, the Type M does have access to two 533 mm G7a torpedoes, though they are fixed in position in two deck-mounted tubes firing to either front side of the ship. With a maximum speed of 56 km/h in the water and a 14 km range, they are effective against destroyers and cruisers, and their 280 kg charge of SW39a deals a significant amount of damage on a hit.
Special armament
The Type M is also equipped with depth charges as a supplicant to its torpedo armament. 4 WBG depth charges with 100 kg's of TNT a peice are mounted on launchers to either side of the rear 37mm, with 2 firing to each side. Their high weight means they land relatively close to the vessel, meaning they are only effective at destroying torpedoes approaching amidships or PT boats making close runs against the side of the vessel.
Additional armament
Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes.
If there is no additional armament, remove this section.
Usage in battles
Being such a large vessel with a PT boat spawn, and at a relatively high BR for PT's, the M-802 makes itself a massive target for 40mm gunfire from opposing vessels, which can quickly incapacitate the ship and detonate its ammunition stores. As such, playing the Type M with a mind towards solid cover is an absolute must. Hiding behind island tips with the 105 mm guns exposed allows for protection of the ammunition and torpedo launchers, preventing easy kills for the enemy. Her strong secondary and anti-air armament means that planes are of relatively little threat provided you keep an eye to the sky and engage them when spotted. The AA and secondary guns also allow for last minute countering of PT boats that managed to sneak up on you., which can happen quite often with the Type M's low speed. If possible, avoid bringing the torpedoes and depth charges into any serious matches, as though they can be useful in certain situations, their high likelihood of detonation leaves little point in the tradeoff outside of Enduring Confrontation matches.
Modules
Tier | Seakeeping | Unsinkability | Firepower | |||
---|---|---|---|---|---|---|
I | Dry-Docking | Tool Set | 10.5 cm Sprgr. L/4.4 Bd.Z | 37 mm HE clips | Anti-Air Armament Targeting | |
II | Rudder Replacement | Fire Protection System | Smokescreen | 10.5 cm Sprgr. L/4.4 Zt.Z | 37 mm APT clips | Auxiliary Armament Targeting |
III | Propeller Replacement | Shrapnel Protection | Ventilation | Improved Rangefinder | Primary Armament Targeting | |
IV | Engine Maintenance | New Pumps | Ammo Wetting | Bomb mortar | Torpedo Mode | |
This is a premium vehicle: all modifications are unlocked on purchase |
Pros and cons
Pros:
- Impressive anti-aircraft and secondary armament for 3.3
- Multi-compartment design prevents quick sinking to small caliber fire
- Hard-hitting primary armament with quick reload
Cons:
- Massive target at PT boat spawn
- Unarmoured hull and open gunmounts
- Crew compliment is used up in relatively exposed positions
History
The "M-802", really the Minensuchboot (Minesweeper) 1943, was a class of minesweeping subchaser developed by the German Navy as a simplified but enlarged version of the Minensuchboot 1940. Featuring a unique design of hull and improved firepower over it's predecessor, the 1943 proved to be an effective vessel, with some remaining in service into the 1960s.
Designed around simplifying production, construction of the 1943 was not limited to shipyards entirely. The design of the vessel called for 8-10 pieces of hull that could be created in regular factories and transported by train to a shipyard where final assembly would commence. From these pieces, the 7 segments of the boat would be constructed and finally fitted out. Due to this construction method, the 1943 only took an average of 8 weeks to completely construct, and was done so at a much cheaper cost. Final fitting out was completed in the Rostock and Koenigsberg shipyards exclusively. Of the 18 vessels built, all were coal fired due to lack of oil for other types of boilers, though some were converted to oil firing postwar in their other roles.
Though some were sold to civilians postwar, to be used as ferries and trawlers, 1 was retained by the German Navy and received periodic upgrades before being scrapped. The remaining vessels went to the British and Americans as war plunder and were scrapped soon after.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the ship;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the ship;
- other literature.
Germany sub-chasers | |
---|---|
M-class | M-17 · M-802 |
R-1-class | Drache |
Project 89.2 | Bernau |
Germany premium ships | |
---|---|
Motor torpedo boats | LS 4 Esau · KM-5 · S-204 Lang · S-701 |
Minelayers | VS-8 |
Sub-chasers | M-802 |
Frigates | Lübeck |
Destroyers | Jaguar · Luchs · T31 · Z20 Karl Galster · Z25 · Z47 |
Light cruisers | Karlsruhe |
Heavy cruisers | Prinz Eugen |
Battleships | SMS Nassau |