Difference between revisions of "HMS Peacock"

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== Description ==
 
== Description ==
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
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The HMS ''Peacock'', pennant number P239, is the lead ship of the ''Peacock''-class corvettes. These 5 corvettes were specially commissioned during the 1980s for service in Hong Kong's 6th Patrol Craft Squadron, protecting the colony and performing numerous security-peace operations. After the return of Hong Kong to China, ''Peacock'' as well as sisters ''Clover'' and ''Starling'' were sold to the Philippine Navy, redesignated the ''Emilio Jacinto'' class, and upgunned and upgraded, where they remain in service today.
{{Break}}
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British sub-chaser {{Battle-rating}}. It was introduced in [[Update "Raining Fire"]].
 
  
The HMS ''Peacock'', pennant number (P239), is the leader ship of the Peacock-class corvette. These 5 corvettes were specially commissioned during the '80s for service in Hong Kong's 6th Patrol Craft Squadron, protecting the British empire's colony (Hong Kong) and performing numerous security-peace operations.
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Introduced in [[Update "Raining Fire"]], ''Peacock'' delivers a brand-new and unique punch of naval power for the veteran British captains of the coastal fleet. The ship's playstyle is dependant on her sole bow gun: a 76 mm OTO-Melara Compact cannon. Despite seeming like not enough firepower, she can be used to great effect in providing air defence and medium-range support against lighter crafts, defence of captured points, and can even combat destroyers by targeting their weakspots. However, her mobility and size leave a lot to be desired as she will feel sluggish around the extremely manoeuvrable fast patrol boats and attack crafts of her rank. But slow and steady, the ship will arrive at the combat-zone, where her full potential will be unleashed.
 
 
''Peacock'' delivers a brand-new and unique punch of naval power for the veteran British captains of the Coastal fleet. The ship game style is dependant on her sole bow gun; an OTO-Melara Compact (76 mm). Despite seeming like not enough firepower, she is really threatening in the hands of skilled players. The gun is not only capable of victimizing patrol boats but even destroyers!
 
 
 
Her mobility and size leave a lot to desire as she will feel sluggish around the extremely manoeuvrable fast patrol boats and attack crafts of her rank. But slow and steady, the ship will arrive the combat-zone, where her full potential will be unleashed.
 
  
 
== General info ==
 
== General info ==
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* Superstructure: 3 mm, steel
 
* Superstructure: 3 mm, steel
  
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[[File:HMS Peacock Ammo rack.png|thumb|The small size of the ammo rack in the distance is difficult to detonate as is placed near the waterline.]]
 
''Peacock''<nowiki/>'s crew is 31 sailors. The crew size is between the average size of fast attack crafts, but it's below average when contrasted with gunboats or barges. The crew size is still very modest to fight against any destroyer in a crew-endurance duel. Often ships with a high rate of fire and really good cruising performance, like the soviet [[Pr. 206]], will reduce the Peacock's crew percentage in a short time - Players need to be on the lookout for these rapid fast-firing boats since they endanger the Peacock's survivability.
 
''Peacock''<nowiki/>'s crew is 31 sailors. The crew size is between the average size of fast attack crafts, but it's below average when contrasted with gunboats or barges. The crew size is still very modest to fight against any destroyer in a crew-endurance duel. Often ships with a high rate of fire and really good cruising performance, like the soviet [[Pr. 206]], will reduce the Peacock's crew percentage in a short time - Players need to be on the lookout for these rapid fast-firing boats since they endanger the Peacock's survivability.
  
''Peacock'' can easily face patrol boats which are faster and smaller than her, but she can also receive serious damages when those boats fire first. Her single main gun is linked with the survival of the whole ship. The gun will provide the only protection against sea-borne and air targets. '''If the main gun is disabled, ''Peacock'' is in big trouble'''.
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''Peacock'' can easily face patrol boats which are faster and smaller than her, but she can also receive serious damages when those boats fire first. Her single main gun is linked with the survival of the whole ship. The gun will provide the only protection against sea-borne and air targets. If the main gun is disabled, ''Peacock'' is in big trouble.
  
 
There's no armour shielding in the whole ship, the sole bow turret is also exposed and without armour shielding. The ammo racks are unarmoured but their small size compared to the spacious hull size, allows them some protection when directly targeted. The ready ammo rack is located right beneath the turret, this becomes a vulnerable area since the 76 mm gun will often be knock-out of combat by enemy fire which might hit the ready ammo-rack; causing the loss of the ship.
 
There's no armour shielding in the whole ship, the sole bow turret is also exposed and without armour shielding. The ammo racks are unarmoured but their small size compared to the spacious hull size, allows them some protection when directly targeted. The ready ammo rack is located right beneath the turret, this becomes a vulnerable area since the 76 mm gun will often be knock-out of combat by enemy fire which might hit the ready ammo-rack; causing the loss of the ship.
  
The bridge is really large and vulnerable, but since the mobility of ''Peacock'' is not as amazing as the patrol boats, '''loss of control of the ship will not affect her playstyle'''. Another noteworthy vulnerable area of the ship is the stern, this area is unprotected by any gun. If a faster ship flanks, ''Peacock'' will be unable to defend the aft of the ship. Then now is when mobility, smart positioning and friendly presence grants an advantage.
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The bridge is really large and vulnerable, but since the mobility of ''Peacock'' is not as amazing as the patrol boats, loss of control of the ship will not affect her playstyle. Another noteworthy vulnerable area of the ship is the stern, this area is unprotected by any gun. If a faster ship flanks, ''Peacock'' will be unable to defend the aft of the ship. Then now is when mobility, smart positioning and friendly presence grants an advantage.
  
 
=== Mobility ===
 
=== Mobility ===
 
{{Specs-Fleet-Mobility}}
 
{{Specs-Fleet-Mobility}}
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->{{NavalMobility}}
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<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
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{{NavalMobility}}
  
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[[File:HMS Peacock reefs image.png|thumb|Shallow waters and Coral reefs limits the mobility of the HMS Peacock on certain maps.]]
 
HMS Peacock's mobility is not great amongst the highly manoeuvrable fast attack crafts and torpedo boats of her rank. This should not be seen as a condemning drawback, but instead, as an opportunity for a different paced gameplay. Letting the enemies reach the Peacock and not oppositely.
 
HMS Peacock's mobility is not great amongst the highly manoeuvrable fast attack crafts and torpedo boats of her rank. This should not be seen as a condemning drawback, but instead, as an opportunity for a different paced gameplay. Letting the enemies reach the Peacock and not oppositely.
  
 
In this ship, the reverse speed plays an important role. As firing and then retreating behind a smokescreen are key in ''Peacock''<nowiki/>'s survival. Unfortunately, the reverse speed is not excellent but only just proper enough to retreat before the corvette gets destroyed.
 
In this ship, the reverse speed plays an important role. As firing and then retreating behind a smokescreen are key in ''Peacock''<nowiki/>'s survival. Unfortunately, the reverse speed is not excellent but only just proper enough to retreat before the corvette gets destroyed.
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HMS ''Peacock'' is a huge corvette which spawns amongst patrol boats, this could be a problem on some maps as the shallow waters with rocky formations will often hit the Peacock and accidentally reduce the crew size. Notice the shallow water alert in the centre of the screen to change course immediately, as the poor steering of a stock ''Peacock'' will not help avoid the crash.
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
 
{{Specs-Economy}}
 
{{Specs-Economy}}
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The most crucial modifications to acquire are Tool set and Fire Protection System. After that, acquiring the SAP shell will offer the opportunity to engage heavily armoured vessels. Then the smokescreen and HE-VT shells should be acquired, permitting the needed defence against aircraft. Mobility upgrades and protection follows.
  
 
== Armament ==
 
== Armament ==
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{{main|76 mm/62 OTO-Melara Compact (76 mm)}}
 
{{main|76 mm/62 OTO-Melara Compact (76 mm)}}
  
HMS Peacock is armed with a single 76 mm/62 OTO-Melara Compact (76 mm), located at the bow of the ship.  
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HMS Peacock is armed with a single 76 mm/62 OTO-Melara Compact, located at the bow of the ship. Despite being armed with a single 76 mm gun, the quick reload of only 0.8 seconds allows for a lot of damage in just an instant. The HE shell is composed of a powerful explosive mass of 1.08 kg of TNT. This single gun is not capable of hullbreaking any boat, but the explosive damage and the high rate of fire are more than enough to fend other threats at the rank.
  
There are three ammunition options available:
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The gun offers satisfactory firing range, up to 6,000 m. However, firing at such distances is not advised due to a very limited ammo count. The ammo count of 115 shells is sufficient to destroy numerous small boats, as 1-3 shots will be enough. But long-distance engagements and destroyers will require a lot more of ammunition, leaving the ship unable to defend or with reduced efficiency. As once the ready-use ammo of 85 shells is fired, the remaining ammo will be fired at a much slower rate.
  
* '''HE-''' High Explosive (76/62 HE-MOM)
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The turret mounting is highly mobile and provides adequate targeting speed, something beneficial for the reduced ship's mobility.
* '''SAP'''- Semi Armour Piercing (76/62 SAPOM)
 
* '''HE-VT-''' High Explosive Variable Time Fuze (76/62 HE-VT MOM)
 
  
Despite being armed with a single 76 mm gun, the quick rate of fire of only '''0.8 segs''' allows for a lot of damage in just an instant. The HE shell is composed of a powerful explosive mass of '''1.08 kg of TNT'''. '''This single gun is not capable of hullbreaking''' any boat, but the explosive damage and the high rate of fire are more than enough to fend other threats at the rank.
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'''Ammunition'''
  
The gun offers '''satisfactory firing range, up to 6,000m'''. But the '''firing at such distances is not advised''' due to a very limited ammo count. The ammo count of '''115 shells''' is sufficient to destroy numerous small boats, as 1-3 shots will be enough. But long-distance engagements and destroyers will require a lot more of ammunition, leaving the ship unable to defend or with reduced efficiency. As once the ready-use ammo of 85 shells is fired, the remaining ammo will be fired at a much slower rate.
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Due to the scarcity of ammo for all types of threats, once the HE-VT ammo has been researched, It should replace the regular HE. Consider arming the ship with SAP and HE-VT for more effective defence to fend off some planes; HE-VT being the main ammo and SAP the auxiliary for armoured encounters.
  
The turret mounting is highly mobile and provides adequate targeting speed, something beneficial for the reduced ship's mobility.
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{{:76 mm/62 OTO-Melara Compact (76 mm)/Ammunition|76/62 HE-MOM, 76/62 SAPOM, 76/62 HE-VT MOM}}
 
 
=== Additional armament ===
 
{{Specs-Fleet-Additional}}
 
''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes.''
 
 
 
''If there is no additional armament, remove this section.''
 
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
 
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
''Peacock'' game style should be based on: Fire first, stay concealed and guard near capture zones.  
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''Peacock'' game style should be based on: Fire first, stay concealed and guard near capture zones.
  
'''Firing first must be a priority''' as experienced players or lucky newcomers will fire at the single turret; after the turret is destroyed, there won't be much else to do than retreat.
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Firing first must be a priority as experienced players or lucky newcomers will fire at the single turret; after the turret is destroyed, there won't be much else to do than retreat.
  
In some maps, she will be quite troublesome to conceal as her entire bridge will be exposed. ''Peacock'' is enormous when compared to the nimble and small-sized boats like the Soviet [[G-5 (Family)|G-5]] and the German [[LS 3]], so the''' best covers for ''Peacock''''' are behind solid structures and peeking behind tall coastal formations. Remember the only area needed to be exposed is the bow, where the gun is located. Avoid open areas were the enemy boat can surprise ''Peacock'' from behind but instead find corners to perform quick surprise attacks.  
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In some maps, she will be quite troublesome to conceal as her entire bridge will be exposed. ''Peacock'' is enormous when compared to the nimble and small-sized boats like the Soviet [[G-5 (Family)|G-5]] and the German [[LS 3]], so the best cover for ''Peacock'' is behind solid structures and peeking behind tall coastal formations. Remember the only area needed to be exposed is the bow, where the gun is located. Avoid open areas were the enemy boat can surprise ''Peacock'' from behind but instead find corners to perform quick surprise attacks.
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[[File:HMS Peacock firing versus Pr.206 2.png|thumb|The flat trajectory of the 76 mm shells avoids the Peacock to fire behind cover, while most enemy boats can.]]
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For comparison, the playstyle is opposite to the [[Brave Borderer]] which uses low land formations to engage from afar, high mobility and superior ranged firepower. Peacock uses high land formations, slow mobility with adequate placing and short lethal linear fire.
  
''Peacock''<nowiki/>'s '''commanders should be directed towards capture zones s'''ince the shortage of ammunition will eventually be evident. Reaching these capture zones will provide a lot of targets to fire at, particularly the small vessels arriving recklessly, which are soft targets for the mighty OTO-Melara gun.
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''Peacock''<nowiki/>'s commanders should be directed towards capture zones since the shortage of ammunition will eventually be evident. Reaching these capture zones will provide a lot of targets to fire at, particularly the small vessels arriving recklessly, which are soft targets for the mighty OTO-Melara gun.
  
 
This stationary role helps with ''Peacock''<nowiki/>'s poor mobility as now it performs as a prominent sentinel guarding the capture point, without the obligation to voyage the entire map risking the slow ship to be ambushed or torpedoed.
 
This stationary role helps with ''Peacock''<nowiki/>'s poor mobility as now it performs as a prominent sentinel guarding the capture point, without the obligation to voyage the entire map risking the slow ship to be ambushed or torpedoed.
  
The most beneficial maps for close engagements on ''Peacock'' are: African Gulf, Norway, Coral Islands, Arabian Sea, Ireland Bay, North Port and Mediterranean Port. These maps offer solid land barriers to conceal the entirety of ''Peacock'' and the chance to surprise with quick devastating fire. 
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The most beneficial maps for close engagements on ''Peacock'' are: African Gulf, Norway, Coral Islands, Arabian Sea, Ireland Bay, North Port and Mediterranean Port. These maps offer solid land barriers to conceal the entirety of ''Peacock'' and the chance to surprise with quick devastating fire.
  
 
'''Anti-air utility'''
 
'''Anti-air utility'''
  
''Peacock'' can provide air cover in a minor role thanks to a powerful radar, a lead indicator and the HE-VT ammunition. However, she must be carefully screened against air attacks. Any plane noticing ''Peacock'' will eagerly bomb or strafe the ship. This role is useful against attackers and large bombers arriving later in the battles. The fuzed anti-air shells along the quick fire of the 76 mm gun will do an adequate job, but attempt to conserve ammunition.
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''Peacock'' can provide air cover in a minor role thanks to a powerful radar, a lead indicator and the HE-VT ammunition. However, she must be carefully screened against air attacks. Any plane noticing ''Peacock'' will eagerly bomb or strafe the ship. This role is useful against attackers and large bombers arriving later in the battles. The proximity-fused anti-air shells along the quick fire of the 76 mm gun will do an adequate job, but attempt to conserve ammunition.
 
 
=== '''Enemies worth noting''' ===
 
Destroyers: While destroyers are capable of decimating HMS Peacock's crew, this corvette can cause the same harm to them. Their complement will quickly be reduced to 0% if they do not retaliate on time. Peacock must be overwhelming in the first salvos to cause irreparable damages to the targeted destroyer. 
 
  
The only notable drawback of attacking destroyers is the poor ammunition that limits extensive firing. The gun and shells are capable, but the reduced ammunition storage limits greatly any action versus destroyers. Notably, the American well-armoured destroyers will be somewhat complicated to sink, the [[Sumner (DD-692)|Sumner class]] and [[Fletcher (DD-445)|Fletcher class]] are resilient to HE impact; so sometimes SAP must be employed. 
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=== Enemies worth noting ===
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Destroyers: While destroyers are capable of decimating HMS Peacock's crew, this corvette can cause the same harm to them. Their crew complement will quickly be reduced to 0% if they do not retaliate on time. Peacock must be overwhelming in the first salvos to cause irreparable damages to the targeted destroyer.
  
=== Modules ===
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The gun and shells are capable, but the only notable drawback of attacking destroyers is the poor ammunition that limits extensive actions versus destroyers. Notably, the American well-armoured destroyers will be somewhat complicated to sink, the [[USS Sumner]] and [[USS Fletcher]] are resilient to HE impact; so sometimes SAP must be employed.
{| class="wikitable"
 
! Tier
 
! Seakeeping
 
! colspan="2" | Unsinkability
 
! colspan="3" | Firepower
 
|-
 
| I
 
| Dry-Docking
 
| Tool Set
 
|
 
| 76/62 SAPOM
 
|
 
|
 
|-
 
| II
 
| Rudder Replacement
 
| Fire Protection System
 
| Smokescreen
 
|
 
|
 
|
 
|-
 
| III
 
| Propeller Replacement
 
| Shrapnel Protection
 
|
 
| 76/62 HE-VT MOM
 
| Primary Armament Targeting
 
| Improved Rangefinder
 
|-
 
| IV
 
| Engine Maintenance
 
| New Pumps
 
|
 
|
 
|
 
|
 
|-
 
|}
 
 
 
The most crucial modifications to acquire are Tool set and Fire Protection System. After that, acquiring the SAP shell will offer the opportunity to engage heavily armoured vessels. Then the smokescreen and HE-VT shells should be acquired, permitting the needed defence against aircraft. Mobility upgrades and protection follows.
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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* 76 mm offers high rate of fire, powerful HE damage and long firing-range (6,000 km)
 
* 76 mm offers high rate of fire, powerful HE damage and long firing-range (6,000 km)
* Multipurpose main armament (anti-air rounds, HE and SAP)
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* Multipurpose main armament (HE-VT, HE and SAP)
 
* Radar capacities with a lead indicator for anti-air duties; great detection range
 
* Radar capacities with a lead indicator for anti-air duties; great detection range
 
* Guns ballistics are adequate and precise; easy to fire and accustom
 
* Guns ballistics are adequate and precise; easy to fire and accustom
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== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
 
 
 
{{Notice
 
{{Notice
 
  |HMS Peacock was the seventh and currently last vessel of the Royal Navy to bear the "Peacock" name }}
 
  |HMS Peacock was the seventh and currently last vessel of the Royal Navy to bear the "Peacock" name }}
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[[File:HMS Peacock.png|thumb|''Avon Searider'' SR5M rigid-hull inflatable boats were used for training and by a small group of Royal Marines onboard the Peacock.]]
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Between 1983 and 1985, 5 corvettes were built in Aberdeen, United Kingdom. They were part of the Peacock class and had the purpose to operate exclusively in the tropical waters of Hong Kong as part of the 6th Patrol Craft Squadron operating from the naval base, HMS Tamar, during the '80s.
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They were specially fitted for the local tropical weather and carried a wide variety of equipment for naval operations; it was even possible to remain at sea during typhoons. They operated for three years, performing anti-piracy, rescue training (SAR), vehicle recoveries and policing in Hong Kong waters with the local security forces against illegal operations; therefore representing the UK's presence in the region.
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Their service finished in October 1988, with HMS Peacock and another 2 corvettes being sold to the Philippine Navy on 1 August 1997. Now under the name of BRP ''Emilio Jacinto, ''part of the ''Emilio Jacinto'' class, she was up-gunned for modern demands and serves up to this date.
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The 2 remaining Peacock-class corvettes, were sold to the Irish Naval service in 1988, both of which are still in service in Ireland.
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=== [[wt:en/news/6848-development-peacock-corvette-coastal-show-off-en|Devblog]] ===
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Between 1983 and 1985, British shipyards produced five Peacock corvettes, specially designed for operations in the waters of Hong Kong. To allow for effective service in the tropical climate, the Peacock corvettes were fitted with features such as air conditioning and the ability to remain at sea even during typhoons.
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Upon completion, all five vessels were assigned to the 6th Patrol Craft Squadron, operating out of Hong Kong. During their service, Peacock corvettes would, apart from showing a military presence in the area, also successfully aid the Hong Kong Police Force in fighting illegal immigration and smuggling.
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However, after Hong Kong was returned to China in July 1997, three of the Peacock corvettes were subsequently sold to the Philippine Navy, where after several modernizations they still serve to this day.
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Similarly, two of the Peacock corvettes were sold to the Irish Naval service in 1988, both of which are still in active service with Ireland.
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
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;Skins
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* [https://live.warthunder.com/feed/camouflages/?vehicle=uk_corvette_peacock Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
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;Images
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<gallery mode="packed-hover" heights="150">
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File:HMS Peacock Fire director.png|Fire-control systems of the HMS Peacock. Along with the radar, it provides lead indications to the main gun.
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File:HMS Peacock bridge.png|The wide bridge of the Peacock is one of the most easily damaged areas.
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File:HMS Peacock bow view.png|Bow view of the HMS Peacock.
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File:HMS Peacock WTWallpaper 001.jpg|
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File:HMS Peacock WTWallpaper 002.jpg|
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File:HMS Peacock WTWallpaper 003.jpg|
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File:HMS Peacock WTWallpaper 004.jpg|
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File:HMS Peacock WTWallpaper 005.jpg|
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File:HMS Peacock WTWallpaper 006.jpg|
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</gallery>
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;Videos
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{{Youtube-gallery|kcuuArY-4n4|'''121st Anniversary Philippine Navy - BRP EMILIO JACINTO Quick Tour''' - ''CB Zero''}}
  
 
== See also ==
 
== See also ==
 
<!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
<!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the ship;''
 
* ''reference to the series of the ship;''
* ''links to approximate analogues of other nations and research trees.'' -->'''Vessels with similar main armament'''
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* ''links to approximate analogues of other nations and research trees.'' -->
  
 +
'''Ships with similar main armament'''
 +
* [[Albatros]]
 
* [[Sparviero]]
 
* [[Sparviero]]
* [[Albatros-Klasse (143)]]
 
 
'''Vehicles with similar main armament'''
 
  
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'''Ground vehicles with similar main armament'''
 
* [[OTOMATIC]]
 
* [[OTOMATIC]]
  
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<!-- ''Paste links to sources and external resources, such as:''
 
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the ship;''
 
 
* ''other literature.'' -->
 
* ''other literature.'' -->
  
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* ''Ships of the Royal Navy: The Complete Record of all Fighting Ships of the Royal Navy,'' J. J. Colledge, 2010
 
* ''Ships of the Royal Navy: The Complete Record of all Fighting Ships of the Royal Navy,'' J. J. Colledge, 2010
  
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{{ShipManufacturer Hall, Russell and Company}}
 
{{Britain sub-chasers}}
 
{{Britain sub-chasers}}

Latest revision as of 08:53, 23 August 2023

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
uk_corvette_peacock.png
GarageImage HMS Peacock.jpg
HMS Peacock
Research:250 000 Specs-Card-Exp.png
Purchase:700 000 Specs-Card-Lion.png
Show in game

Description

The HMS Peacock, pennant number P239, is the lead ship of the Peacock-class corvettes. These 5 corvettes were specially commissioned during the 1980s for service in Hong Kong's 6th Patrol Craft Squadron, protecting the colony and performing numerous security-peace operations. After the return of Hong Kong to China, Peacock as well as sisters Clover and Starling were sold to the Philippine Navy, redesignated the Emilio Jacinto class, and upgunned and upgraded, where they remain in service today.

Introduced in Update "Raining Fire", Peacock delivers a brand-new and unique punch of naval power for the veteran British captains of the coastal fleet. The ship's playstyle is dependant on her sole bow gun: a 76 mm OTO-Melara Compact cannon. Despite seeming like not enough firepower, she can be used to great effect in providing air defence and medium-range support against lighter crafts, defence of captured points, and can even combat destroyers by targeting their weakspots. However, her mobility and size leave a lot to be desired as she will feel sluggish around the extremely manoeuvrable fast patrol boats and attack crafts of her rank. But slow and steady, the ship will arrive at the combat-zone, where her full potential will be unleashed.

General info

Peacock shouldn't be underrated, as it possesses enough crew size to endure some damage and a powerful gun capable of sinking multiple boats pretty quickly. Her mobility isn't great so players might need to plan a designated course in advance.

Although possessing a powerful main armament, Peacock lacks any secondary or auxiliary guns. She is also absent of any explosive or special armament. Her only protection will be the 76 mm gun.

Survivability and armour

Armourfront / side / back
Hull16 mm (steel)
Superstructure3 mm (steel)
Number of section4
Displacement712 t
Crew31 people

HMS Peacock has the following armour layout:

  • Hull: 8 mm, steel
  • Superstructure: 3 mm, steel
The small size of the ammo rack in the distance is difficult to detonate as is placed near the waterline.

Peacock's crew is 31 sailors. The crew size is between the average size of fast attack crafts, but it's below average when contrasted with gunboats or barges. The crew size is still very modest to fight against any destroyer in a crew-endurance duel. Often ships with a high rate of fire and really good cruising performance, like the soviet Pr. 206, will reduce the Peacock's crew percentage in a short time - Players need to be on the lookout for these rapid fast-firing boats since they endanger the Peacock's survivability.

Peacock can easily face patrol boats which are faster and smaller than her, but she can also receive serious damages when those boats fire first. Her single main gun is linked with the survival of the whole ship. The gun will provide the only protection against sea-borne and air targets. If the main gun is disabled, Peacock is in big trouble.

There's no armour shielding in the whole ship, the sole bow turret is also exposed and without armour shielding. The ammo racks are unarmoured but their small size compared to the spacious hull size, allows them some protection when directly targeted. The ready ammo rack is located right beneath the turret, this becomes a vulnerable area since the 76 mm gun will often be knock-out of combat by enemy fire which might hit the ready ammo-rack; causing the loss of the ship.

The bridge is really large and vulnerable, but since the mobility of Peacock is not as amazing as the patrol boats, loss of control of the ship will not affect her playstyle. Another noteworthy vulnerable area of the ship is the stern, this area is unprotected by any gun. If a faster ship flanks, Peacock will be unable to defend the aft of the ship. Then now is when mobility, smart positioning and friendly presence grants an advantage.

Mobility

Speedforward / back
AB70 / 33 km/h
RB46 / 22 km/h
Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 70 33
RB/SB Stock ___ ___
Upgraded 46 22
Shallow waters and Coral reefs limits the mobility of the HMS Peacock on certain maps.

HMS Peacock's mobility is not great amongst the highly manoeuvrable fast attack crafts and torpedo boats of her rank. This should not be seen as a condemning drawback, but instead, as an opportunity for a different paced gameplay. Letting the enemies reach the Peacock and not oppositely.

In this ship, the reverse speed plays an important role. As firing and then retreating behind a smokescreen are key in Peacock's survival. Unfortunately, the reverse speed is not excellent but only just proper enough to retreat before the corvette gets destroyed.

HMS Peacock is a huge corvette which spawns amongst patrol boats, this could be a problem on some maps as the shallow waters with rocky formations will often hit the Peacock and accidentally reduce the crew size. Notice the shallow water alert in the centre of the screen to change course immediately, as the poor steering of a stock Peacock will not help avoid the crash.

Modifications and economy

Repair costBasic → Reference
AB5 514 → 6 776 Sl icon.png
RB8 665 → 10 649 Sl icon.png
Total cost of modifications208 000 Rp icon.png
332 000 Sl icon.png
Talisman cost2 000 Ge icon.png
Crew training200 000 Sl icon.png
Experts700 000 Sl icon.png
Aces1 500 Ge icon.png
Research Aces670 000 Rp icon.png
Reward for battleAB / RB / SB
130 / 220 / 100 % Sl icon.png
190 / 190 / 190 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
270 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
16 000 Rp icon.png
Cost:
26 000 Sl icon.png
310 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
190 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
34 000 Rp icon.png
Cost:
54 000 Sl icon.png
650 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
270 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
16 000 Rp icon.png
Cost:
26 000 Sl icon.png
310 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
16 000 Rp icon.png
Cost:
26 000 Sl icon.png
310 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
190 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
34 000 Rp icon.png
Cost:
54 000 Sl icon.png
650 Ge icon.png
Mods tank ammo.png
76mm_it_oto_sapom_navy_sap_ammo_pack
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
270 Ge icon.png
Mods he frag dist fuse ship.png
76mm_it_oto_mom_navy_he_vt_ammo_pack
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
190 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
190 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
190 Ge icon.png

The most crucial modifications to acquire are Tool set and Fire Protection System. After that, acquiring the SAP shell will offer the opportunity to engage heavily armoured vessels. Then the smokescreen and HE-VT shells should be acquired, permitting the needed defence against aircraft. Mobility upgrades and protection follows.

Armament

Primary armament

Turret76 mm/62 OTO-Melara Compact automatic gun
Ammunition115 rounds
Vertical guidance-15° / 85°

HMS Peacock is armed with a single 76 mm/62 OTO-Melara Compact, located at the bow of the ship. Despite being armed with a single 76 mm gun, the quick reload of only 0.8 seconds allows for a lot of damage in just an instant. The HE shell is composed of a powerful explosive mass of 1.08 kg of TNT. This single gun is not capable of hullbreaking any boat, but the explosive damage and the high rate of fire are more than enough to fend other threats at the rank.

The gun offers satisfactory firing range, up to 6,000 m. However, firing at such distances is not advised due to a very limited ammo count. The ammo count of 115 shells is sufficient to destroy numerous small boats, as 1-3 shots will be enough. But long-distance engagements and destroyers will require a lot more of ammunition, leaving the ship unable to defend or with reduced efficiency. As once the ready-use ammo of 85 shells is fired, the remaining ammo will be fired at a much slower rate.

The turret mounting is highly mobile and provides adequate targeting speed, something beneficial for the reduced ship's mobility.

Ammunition

Due to the scarcity of ammo for all types of threats, once the HE-VT ammo has been researched, It should replace the regular HE. Consider arming the ship with SAP and HE-VT for more effective defence to fend off some planes; HE-VT being the main ammo and SAP the auxiliary for armoured encounters.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
100 m 1,000 m 2,000 m 3,000 m 4,000 m 5,000 m
76/62 HE-MOM HE 15 15 15 15 15 15
76/62 SAPOM SAP 60 49 40 32 26 21
76/62 HE-VT MOM HE-VT* 15 15 15 15 15 15
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
76/62 HE-MOM HE 925 6.35 0 0.1 1,080 79° 80° 81°
76/62 SAPOM SAP 925 6.35 0.01 4 655.2 47° 60° 65°
Proximity-fused shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Arming
distance (m)
Trigger
radius (m)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
76/62 HE-VT MOM HE-VT* 925 6.35 0 0.1 500 6 1,080 79° 80° 81°

Usage in battles

Peacock game style should be based on: Fire first, stay concealed and guard near capture zones.

Firing first must be a priority as experienced players or lucky newcomers will fire at the single turret; after the turret is destroyed, there won't be much else to do than retreat.

In some maps, she will be quite troublesome to conceal as her entire bridge will be exposed. Peacock is enormous when compared to the nimble and small-sized boats like the Soviet G-5 and the German LS 3, so the best cover for Peacock is behind solid structures and peeking behind tall coastal formations. Remember the only area needed to be exposed is the bow, where the gun is located. Avoid open areas were the enemy boat can surprise Peacock from behind but instead find corners to perform quick surprise attacks.

The flat trajectory of the 76 mm shells avoids the Peacock to fire behind cover, while most enemy boats can.

For comparison, the playstyle is opposite to the Brave Borderer which uses low land formations to engage from afar, high mobility and superior ranged firepower. Peacock uses high land formations, slow mobility with adequate placing and short lethal linear fire.

Peacock's commanders should be directed towards capture zones since the shortage of ammunition will eventually be evident. Reaching these capture zones will provide a lot of targets to fire at, particularly the small vessels arriving recklessly, which are soft targets for the mighty OTO-Melara gun.

This stationary role helps with Peacock's poor mobility as now it performs as a prominent sentinel guarding the capture point, without the obligation to voyage the entire map risking the slow ship to be ambushed or torpedoed.

The most beneficial maps for close engagements on Peacock are: African Gulf, Norway, Coral Islands, Arabian Sea, Ireland Bay, North Port and Mediterranean Port. These maps offer solid land barriers to conceal the entirety of Peacock and the chance to surprise with quick devastating fire.

Anti-air utility

Peacock can provide air cover in a minor role thanks to a powerful radar, a lead indicator and the HE-VT ammunition. However, she must be carefully screened against air attacks. Any plane noticing Peacock will eagerly bomb or strafe the ship. This role is useful against attackers and large bombers arriving later in the battles. The proximity-fused anti-air shells along the quick fire of the 76 mm gun will do an adequate job, but attempt to conserve ammunition.

Enemies worth noting

Destroyers: While destroyers are capable of decimating HMS Peacock's crew, this corvette can cause the same harm to them. Their crew complement will quickly be reduced to 0% if they do not retaliate on time. Peacock must be overwhelming in the first salvos to cause irreparable damages to the targeted destroyer.

The gun and shells are capable, but the only notable drawback of attacking destroyers is the poor ammunition that limits extensive actions versus destroyers. Notably, the American well-armoured destroyers will be somewhat complicated to sink, the USS Sumner and USS Fletcher are resilient to HE impact; so sometimes SAP must be employed.

Pros and cons

Pros:

  • 76 mm offers high rate of fire, powerful HE damage and long firing-range (6,000 km)
  • Multipurpose main armament (HE-VT, HE and SAP)
  • Radar capacities with a lead indicator for anti-air duties; great detection range
  • Guns ballistics are adequate and precise; easy to fire and accustom
  • Crew size is decent versus small boats

Cons:

  • No secondary or auxiliary armament, only 1 main gun
  • Low ammo count; easily depleted without trigger discipline
  • Large and slow target for the fast and small patrol boats
  • Flat trajectory of the gun's shell limits fire behind cover; Peacock's bow must be exposed

History

Msg-info.png HMS Peacock was the seventh and currently last vessel of the Royal Navy to bear the "Peacock" name
Avon Searider SR5M rigid-hull inflatable boats were used for training and by a small group of Royal Marines onboard the Peacock.

Between 1983 and 1985, 5 corvettes were built in Aberdeen, United Kingdom. They were part of the Peacock class and had the purpose to operate exclusively in the tropical waters of Hong Kong as part of the 6th Patrol Craft Squadron operating from the naval base, HMS Tamar, during the '80s.

They were specially fitted for the local tropical weather and carried a wide variety of equipment for naval operations; it was even possible to remain at sea during typhoons. They operated for three years, performing anti-piracy, rescue training (SAR), vehicle recoveries and policing in Hong Kong waters with the local security forces against illegal operations; therefore representing the UK's presence in the region.

Their service finished in October 1988, with HMS Peacock and another 2 corvettes being sold to the Philippine Navy on 1 August 1997. Now under the name of BRP Emilio Jacinto, part of the Emilio Jacinto class, she was up-gunned for modern demands and serves up to this date.

The 2 remaining Peacock-class corvettes, were sold to the Irish Naval service in 1988, both of which are still in service in Ireland.

Devblog

Between 1983 and 1985, British shipyards produced five Peacock corvettes, specially designed for operations in the waters of Hong Kong. To allow for effective service in the tropical climate, the Peacock corvettes were fitted with features such as air conditioning and the ability to remain at sea even during typhoons.

Upon completion, all five vessels were assigned to the 6th Patrol Craft Squadron, operating out of Hong Kong. During their service, Peacock corvettes would, apart from showing a military presence in the area, also successfully aid the Hong Kong Police Force in fighting illegal immigration and smuggling.

However, after Hong Kong was returned to China in July 1997, three of the Peacock corvettes were subsequently sold to the Philippine Navy, where after several modernizations they still serve to this day.

Similarly, two of the Peacock corvettes were sold to the Irish Naval service in 1988, both of which are still in active service with Ireland.

Media

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See also

Ships with similar main armament

Ground vehicles with similar main armament

External links


Hall, Russell & Company
Corvettes 
Peacock-class  HMS Peacock · LÉ Orla*
  *HMS Swift in Irish service

Britain sub-chasers
HMS Liscomb · HMCS Brantford · LÉ Orla · HMS Peacock