Difference between revisions of "B-26C"

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* Tricycle landing gear allows the plane to land and take off on smaller airfields
 
* Tricycle landing gear allows the plane to land and take off on smaller airfields
 
* Powerful engines provide decent flat acceleration and also allow the plane to fly with one engine
 
* Powerful engines provide decent flat acceleration and also allow the plane to fly with one engine
 +
* Adaquate defensive armament at the rear
 
* Access to five machine guns for strafing ground targets
 
* Access to five machine guns for strafing ground targets
  

Revision as of 12:55, 25 June 2023

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
This page is about the French bomber B-26C. For the American version, see B-26B.
b_26c_france.png
GarageImage B-26C.jpg
B-26C
Research:18 000 Specs-Card-Exp.png
Purchase:47 000 Specs-Card-Lion.png
Show in game

Description

The B-26C Marauder is a rank III French bomber with a battle rating of 4.3 (AB) and 4.7 (RB/SB). It was introduced in Update "Wind of Change".

General info

Flight performance

Max speed
at 3 962 m491 km/h
Turn time34 s
Max altitude8 500 m
Engine2 х Pratt & Whitney R-2800-43
TypeRadial
Cooling systemAir
Take-off weight17 t

As expected from a medium-to-large bomber, the B-26C Marauder's flight characteristic are quite similar to its predecessor, the B-25 Mitchell, being generally sluggish to handle but with decent flatline speed. Though due to its bigger size and weight, the general weakness found the B-25's flight performance is further exacerbated. The Marauder will lose quite a lot of energy when making any manoevers, especially in vertical manoevers that will almost always result in a stall if the plane did not have enough energy prior to the movement. This poor energy retention also results into the plane having very poor climb rate, even when compared to heavy bombers. The plane's control surface would locked up when exceeding 540 km/h, and will cause the wings to break if exceed 580 km/h.

On the bright side, the Marauder's engines provided enough power to accelerate in shallow dive and allows the plane to reach the target faster. This also helps in emergency cases as the Marauder is also capable of flying with one engine in case if the other were knocked out.

Characteristics Max Speed
(km/h at 3,962 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 403 387 8500 35.3 36.6 2.4 2.4 950
Upgraded 525 491 32.8 34.0 10.3 5.6

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
568 265 382 320 297 ~__ ~__
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 270 < 320 < 370 > ___

Survivability and armour

Crew6 people
Speed of destruction
Structural0 km/h
Gear265 km/h

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Modifications and economy

Repair costBasic → Reference
AB939 → 1 281 Sl icon.png
RB2 293 → 3 129 Sl icon.png
SB3 943 → 5 382 Sl icon.png
Total cost of modifications19 710 Rp icon.png
32 400 Sl icon.png
Talisman cost980 Ge icon.png
Crew training13 000 Sl icon.png
Experts47 000 Sl icon.png
Aces400 Ge icon.png
Research Aces280 000 Rp icon.png
Reward for battleAB / RB / SB
70 / 160 / 320 % Sl icon.png
136 / 136 / 136 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
990 Rp icon.png
Cost:
1 600 Sl icon.png
135 Ge icon.png
Mods radiator.png
Radiator
Research:
990 Rp icon.png
Cost:
1 600 Sl icon.png
135 Ge icon.png
Mods armor frame.png
Airframe
Research:
890 Rp icon.png
Cost:
1 500 Sl icon.png
120 Ge icon.png
Mods compressor.png
Compressor
Research:
890 Rp icon.png
Cost:
1 500 Sl icon.png
120 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
1 200 Rp icon.png
Cost:
2 000 Sl icon.png
165 Ge icon.png
Mods new engine.png
Engine
Research:
1 200 Rp icon.png
Cost:
2 000 Sl icon.png
165 Ge icon.png
Mods armor cover.png
Cover
Research:
1 300 Rp icon.png
Cost:
2 100 Sl icon.png
180 Ge icon.png
Mods metanol.png
Engine injection
Research:
1 300 Rp icon.png
Cost:
2 100 Sl icon.png
180 Ge icon.png
Mods engine extinguisher.png
EFS
Research:
1 300 Rp icon.png
Cost:
2 100 Sl icon.png
180 Ge icon.png
Mods ammo.png
bmg50_belt_pack
Research:
990 Rp icon.png
Cost:
1 600 Sl icon.png
135 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
M31
Research:
990 Rp icon.png
Cost:
1 600 Sl icon.png
135 Ge icon.png
Mod arrow 0.png
Mods weapon.png
bmg50_new_gun
Research:
890 Rp icon.png
Cost:
1 500 Sl icon.png
120 Ge icon.png
Mods pilon bomb.png
M32
Research:
890 Rp icon.png
Cost:
1 500 Sl icon.png
120 Ge icon.png
Mod arrow 0.png
Mods pilon torpedo.png
ITC mk.III
Research:
890 Rp icon.png
Cost:
1 500 Sl icon.png
120 Ge icon.png
Mods ammo.png
bmg50_turret_belt_pack
Research:
1 200 Rp icon.png
Cost:
2 000 Sl icon.png
165 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
M65
Research:
1 200 Rp icon.png
Cost:
2 000 Sl icon.png
165 Ge icon.png
Mod arrow 0.png
Mods turret gun.png
bmg50_turret_new_gun
Research:
1 300 Rp icon.png
Cost:
2 100 Sl icon.png
180 Ge icon.png
Mods pilon bomb.png
M66
Research:
1 300 Rp icon.png
Cost:
2 100 Sl icon.png
180 Ge icon.png

Armaments

Offensive armament

Ammunition1 100 rounds
Fire rate750 shots/min
Main article: M2 Browning (12.7 mm)

The B-26C is armed with:

  • 1 x 12.7 mm M2 Browning machine gun, nose-mounted (200 rpg)
  • 4 x 12.7 mm M2 Browning machine guns, cheek-mounted (250 rpg upper + 200 rpg lower = 900 total)

Suspended armament

List of setups (7)
Setup 130 x 100 lb AN-M30A1 bomb
Setup 214 x 300 lb H.E. M31 bomb
Setup 38 x 600 lb H.E. M32 bomb
Setup 44 x 1000 lb AN-M65A1 bomb
Setup 52 x 2000 lb AN-M66A2 bomb
Setup 62 x 1600 lb AN-Mk 1 armor-piercing bomb
Setup 71 x Mk.13-1 torpedo (2216 lbs)
Main article: Mk.13-6 (2,216 lb)

The B-26C can be outfitted with the following ordnance:

  • 30 x 100 lb AN-M30A1 bombs (3,000 lb total)
  • 14 x 300 lb H.E. M31 bombs (4,200 lb total)
  • 8 x 600 lb H.E. M32 bombs (4,800 lb total)
  • 4 x 1,000 lb AN-M65A1 bombs (4,000 lb total)
  • 2 x 2,000 lb AN-M66A2 bombs (4,000 lb total)
  • 1 x 2,216 lb Mk.13-6 torpedo

The B-26C features a large payload for its class. The stock payload of 30 x 100 lb bombs are actually quite potent, being able to take out two bases in downtier and one in uptier, though due to the bomb series set up, the payload often requires micromanagement to precisely manage the drop. Due to the quantity, the 100 lb payload are very useful against columns of vehicles. The most "optimal" payload against bases in air battles is the 8 x 600 lb bombs, which can destroy the same number of bases as the 100 lb bombs, but much easier to handle.

Other than the smaller bombs, the Marauder also has an access to large bombs to tackle ground and naval targets. The plane has an access to 4 x 1,000 lb or 2 x 2,000 bombs to provide destructive CAS against enemy team.

The Marauder also has an option to mount a single Mk.13 torpedo. However, only the notoriously terrible, early version of the Mk. 13 were available, with very poor drop speed and range. This, combined with the plane's large size, means that the Marauder pilot should rely on its large bombs against enemy ship instead.

Defensive armament

Ammunition270 rounds
Fire rate750 shots/min
Ammunition800 rounds
Fire rate750 shots/min
Ammunition240 rounds
Fire rate750 shots/min
Ammunition1600 rounds
Fire rate750 shots/min
Main article: M2 Browning (12.7 mm)

The B-26C is defended by:

  • 1 x 12.7 mm M2 Browning machine gun, nose turret (270 rpg)
  • 2 x 12.7 mm M2 Browning machine guns, dorsal turret (400 rpg = 800 total)
  • 1 x 12.7 mm M2 Browning machine gun, 2 x beam turrets (240 rpg)
  • 2 x 12.7 mm M2 Browning machine guns, tail turret (800 rpg = 1,600 total)

Usage in battles

Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Not controllable
Not auto controlled
Controllable
Auto control available
Separate Controllable
2 gears
Not controllable

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

  • Good payload consists of bombs of various size for different targets
  • Tough airframe with armour plates protecting pilots and gunners, capable of soaking up damage
  • Tricycle landing gear allows the plane to land and take off on smaller airfields
  • Powerful engines provide decent flat acceleration and also allow the plane to fly with one engine
  • Adaquate defensive armament at the rear
  • Access to five machine guns for strafing ground targets

Cons:

  • Quite large in size, can be easily targeted
  • Wide frontal gun convergence resulting into inaccuracy, especially against aircraft
  • Low structural limit speed (~580 km/h), can make dive bombing quite tricky to perform
  • Very poor climb rate and energy retention
  • Poor overall manoeuvrability, especially at higher speed
  • Limited defensive gun coverage at the front and below

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

External links


Glenn L. Martin Company
Attackers  AM-1
Bombers  B-10B · B-26B · PBM-1 · PBM-3 · PBM-5A
Jet bombers  B-57A* · B-57B*
Export  Martin 139WC · Martin 167-A3 · B-26C
  * These aircraft were license-built from The English Electric Company Limited who developed and built the British English Electric Canberra.

France bombers
Farman  F.222.2 · N.C.223.3
Latécoère  Late 298D
Potez  Potez 633
Liore et Olivier  LeO 451 early · LeO 451 late
Bloch  M.B.174A-3 · M.B.162 · M.B.175T
American  V-156-F · Martin 167-A3 · ▄A-35B · ▄SB2C-5 · B-26C · ▄PBY-5A Late · ▄PB4Y-2
British  Lancaster MR.7