Difference between revisions of "Wiesel 1A4"
He_Cucumber (talk | contribs) (→Ammo racks: Added image of ammo racks, filled out table, and added notes) |
Colok76286 (talk | contribs) (Edits) |
||
Line 98: | Line 98: | ||
==== [[Ammo racks]] ==== | ==== [[Ammo racks]] ==== | ||
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] | [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] | ||
− | + | <!-- '''Last updated: 2.13.0.23''' --> | |
− | <!-- '''Last updated:''' --> | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
! Full<br>ammo | ! Full<br>ammo | ||
+ | ! Ammo<br>type | ||
! 1st<br>rack empty | ! 1st<br>rack empty | ||
! 2nd<br>rack empty | ! 2nd<br>rack empty | ||
! 3rd<br>rack empty | ! 3rd<br>rack empty | ||
+ | ! 4th<br>rack empty | ||
! Visual<br>discrepancy | ! Visual<br>discrepancy | ||
|- | |- | ||
− | | '''4''' || 3 ''(+1)'' || 2 ''(+2)'' || 1 ''(+3)'' || No | + | | '''4''' <br> '''400''' || ''Magazines'' <br> ''Rounds'' || 3 ''(+1)'' <br> 300 ''(+100)'' || 2 ''(+2)'' <br> 200 ''(+200)'' || 1 ''(+3)'' <br> 100 ''(+300)'' || 0 ''(+4)'' <br> 0 ''(+400)'' || No |
|- | |- | ||
|} | |} | ||
'''Notes:''' | '''Notes:''' | ||
− | * | + | * The ammunition is modeled as 4 magazines of 100 rounds. |
− | * | + | * Even though racks 3 & 4 both are fed into the gun, the gun still reloads when switching from rack 3 to 4. |
== Usage in battles == | == Usage in battles == |
Revision as of 09:34, 16 December 2021
This page is about the German SPAA Wiesel 1A4. For other versions, see Wiesel (Family). |
Contents
Description
The Waffenträger Wiesel 1A4 MK is a rank V German SPAA with a battle rating of 7.3 (AB/RB/SB). It was introduced in Update "Ground Breaking".
General info
Survivability and armour
The armour is very thin throughout the vehicle, only able to protect from shrapnel and rifle-calibre machine gun fire. Anything with a calibre of 12.7 mm or larger will penetrate. The external fuel tank provides a minor increase in protection, but is still able to be penetrated by large-calibre machine guns. The interior armour provides minor protection to spalling and small shells, but isn't guaranteed to stop anything above 12.7 mm upon penetration. Two vents can be found on the tank with 5 mm of armour, one on the top above the radiator and the other in the middle of the left side, while not much of a difference, if shot at the right angle rifle-calibre machine gun fire can penetrate. The driver and gunner are sitting in a line if looking directly from the front or at a slight angle, which increases the likelihood of getting both knocked out with a single shot. Moreover, as there are only 2 crew members, losing even 1 man will knock out the vehicle unless on a point with crew replenishment.
Armour type:
- Rolled homogeneous armour (Front, side, rear, roof, turret)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 8 mm (61°) Upper glacis 8 mm (10°) Lower plate 8 mm (67°) Lower glacis |
8 mm (33°) Top 8 mm Bottom 8 mm (34°) Lower glacis |
8 mm (47°) Upper plate 8 mm (29°) Lower plate 8 mm (29°-55°) Fuel Tank |
8 mm (29°) Front glacis 8 mm (29°) Driver compartment 6 mm Fighting compartment 5 mm Engine vents |
Turret | 8 mm (51°) Turret front 6 mm (6°) Optic 6 mm (3°-7°) Ammo |
8 mm (21-40°) Turret | 8 mm (27°) | 6 mm |
Notes:
- There is a 5 mm RHA internal plate separating the engine compartment from the crew.
- Tracks, suspension wheels, and torsion bars are 20 mm thick.
- Mudguards and storage boxes are 5 mm thick, mud flaps are 2 mm thick.
- The gun breech is 150 mm thick and the gun mount is 6 mm thick (including ammo boxes).
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 87 | 32 | 2.9 | 124 | 166 | 42.76 | 57.24 |
Realistic | 81 | 30 | 77 | 87 | 26.55 | 30 |
Modifications and economy
Armaments
Main armament
20 mm Rh202 | Turret rotation speed (°/s) | Reloading rate (seconds) | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity (Belt) | Fire rate | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 400 (100) | 800 | -10°/+45° | ±110° | N/A | 52.8 | 73.1 | 88.8 | 98.2 | 104.5 | 10.40 | 9.20 | 8.48 | 8.00 |
Realistic | 35.7 | 42.0 | 51.0 | 56.4 | 60.0 |
Ammunition
- Default: HVAP-T · HEFI-T
- DM51A1: HEFI-T · HEFI-T · HEFI-T · HVAP-T
- DM43: HVAP-T · HVAP-T · HVAP-T · HEFI-T
- DM63: APDS · APDS · APDS · HEFI-T
Penetration statistics | ||||||
---|---|---|---|---|---|---|
Belt | Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | |
Default | 57 | 52 | 37 | 24 | 15 | 10 |
DM51A1 | 57 | 52 | 37 | 24 | 15 | 10 |
DM43 | 57 | 52 | 37 | 24 | 15 | 10 |
DM63 | 66 | 61 | 45 | 31 | 21 | 14 |
Ammo racks
Full ammo |
Ammo type |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|
4 400 |
Magazines Rounds |
3 (+1) 300 (+100) |
2 (+2) 200 (+200) |
1 (+3) 100 (+300) |
0 (+4) 0 (+400) |
No |
Notes:
- The ammunition is modeled as 4 magazines of 100 rounds.
- Even though racks 3 & 4 both are fed into the gun, the gun still reloads when switching from rack 3 to 4.
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Pros:
- Excellent acceleration and mobility
- Good anti-air capability
- Low profile, can hide in small areas
- Its 20 mm has a high rate of fire
- Access to thermals, night vision and a laser rangefinder
Cons:
- Almost no armour
- Can't penetrate tanks reliably
- Turret can't rotate a full 360°
- Its gun heats up quite quickly
- Poor gun elevation compared to other SPAA
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Videos
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Germany anti-aircraft vehicles | |
---|---|
Wheeled | Sd.Kfz.222 |
Half-track | Sd.Kfz.251/21 · Sd.Kfz. 6/2 |
Flakpanzer IV | Wirbelwind · Ostwind · Ostwind II · Kugelblitz · Zerstörer 45 |
Other Flakpanzers | Flakpanzer I · Flakpanzer 38 · Flakpanzer 341 |
Wiesel AWC | Wiesel 1A4 · Ozelot |
Radar SPAAG | Gepard · Gepard 1A2 |
Missile SPAA | FlaRakPz 1 · FlaRakRad |