Difference between revisions of "M163"

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(Ammunition: Updated)
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==== Ammunition ====
 
==== Ammunition ====
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* '''Default:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}
 
* '''Default:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}
 
* '''HEI-T:''' {{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}
 
* '''HEI-T:''' {{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}
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* Long reload time
 
* Long reload time
 
* No search radar, meaning one must visually find enemy aircraft to lock on to
 
* No search radar, meaning one must visually find enemy aircraft to lock on to
* Effective range is limited for a rank V SPAA
+
* Effective range is limited for a radar SPAA
  
 
== History ==
 
== History ==

Revision as of 03:15, 1 August 2022

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
This page is about the American SPAA M163. For other versions, see M113 (Family).
M163
us_m163_vulcan.png
GarageImage M163.jpg
ArtImage M163.png
M163
AB RB SB
7.7 7.3 7.3
Class:
Research:95 000 Specs-Card-Exp.png
Purchase:270 000 Specs-Card-Lion.png
Show in game

Description

The Gun, Air Defence Artillery, Self-Propelled: 20-mm, M163 is a rank V American self-propelled anti-aircraft gun with a battle rating of 7.7 (AB) and 7.3 (RB/SB). It was introduced in Update 1.63 "Desert Hunters".

General info

Survivability and armour

Armourfront / side / back
Hull38 / 44 / 38
Turret17 / 17 / 17
Crew4 people
Visibility117 %

Armour is not on the operator's side in the M163, as it is thin enough to be destroyed by 12.7 mm machine guns from the sides and rear, and any cannon-sized armament from the front. The turret is partially open, leaving the crew vulnerable to enemy light arms fire. If attacked, the best bet for taking a hit and surviving is to point the engine towards the enemy and hope it absorbs the shot.

Armour type:

  • Aluminum alloy 5083 (hull)
  • Structural steel (front and rear fenders)
  • Rubber-fabric screens (fenders/sideskirts)
Armour Front (Slope angle) Sides Rear Roof
Hull 38+6 mm (45°) Upper Glacis
38 mm (26°) Lower Glacis
29 mm (45°) Engine Maintenance Hatch
44+6 mm Top
32 mm Bottom
38 mm 38 mm
Turret 17 mm Turret Front
150 mm Gun Mantlet
17 mm 17 mm

Note:

  • The additional armour does not fully cover the plate it is mounted onto.

Mobility

Speedforward / back
AB70 / 17 km/h
RB and SB65 / 15 km/h
Number of gears6 forward
2 back
Weight11.2 t
Engine power
AB404 hp
RB and SB212 hp
Power-to-weight ratio
AB36.1 hp/t
RB and SB18.9 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 70 17 11.2 301 404 26.88 36.07
Realistic 65 15 188 212 16.79 18.93

Modifications and economy

Repair costBasic → Reference
AB4 264 → 5 487 Sl icon.png
RB3 869 → 4 979 Sl icon.png
SB5 193 → 6 683 Sl icon.png
Total cost of modifications77 500 Rp icon.png
130 000 Sl icon.png
Talisman cost2 000 Ge icon.png
Crew training78 000 Sl icon.png
Experts270 000 Sl icon.png
Aces1 100 Ge icon.png
Research Aces670 000 Rp icon.png
Reward for battleAB / RB / SB
140 / 180 / 240 % Sl icon.png
190 / 190 / 190 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
4 000 Rp icon.png
Cost:
6 500 Sl icon.png
165 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
3 600 Rp icon.png
Cost:
5 800 Sl icon.png
150 Ge icon.png
Mods new tank break.png
Brake System
Research:
3 600 Rp icon.png
Cost:
5 800 Sl icon.png
150 Ge icon.png
Mods new tank filter.png
Filters
Research:
6 700 Rp icon.png
Cost:
11 000 Sl icon.png
270 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
8 700 Rp icon.png
Cost:
14 000 Sl icon.png
360 Ge icon.png
Mods new tank engine.png
Engine
Research:
8 700 Rp icon.png
Cost:
14 000 Sl icon.png
360 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 600 Rp icon.png
Cost:
6 500 Sl icon.png
165 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
2 300 Rp icon.png
Cost:
5 800 Sl icon.png
150 Ge icon.png
Mods tank reinforcement us.png
Crew Replenishment
Research:
6 700 Rp icon.png
Cost:
11 000 Sl icon.png
270 Ge icon.png
Mods tank ammo.png
20mm_Vulcan_HEI_ammo_pack
Research:
4 000 Rp icon.png
Cost:
6 500 Sl icon.png
165 Ge icon.png
Mod arrow 0.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
4 000 Rp icon.png
Cost:
6 500 Sl icon.png
165 Ge icon.png
Mods tank ammo.png
20mm_Vulcan_API_ammo_pack
Research:
3 600 Rp icon.png
Cost:
5 800 Sl icon.png
150 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
3 600 Rp icon.png
Cost:
5 800 Sl icon.png
150 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
6 700 Rp icon.png
Cost:
11 000 Sl icon.png
270 Ge icon.png
Mods art support.png
Artillery Support
Research:
8 700 Rp icon.png
Cost:
14 000 Sl icon.png
360 Ge icon.png

Armaments

Main armament

20 mm M168 cannon
Ammunition2 200 rounds
Belt capacity1 100 rounds
Reloadbasic crew → aces
26.0 → 20.0 s
Fire rate3 000 shots/min
Vertical guidance-5° / 80°
Main article: M168 (20 mm)

The M163 is equipped with a 20 mm M168 VADS, or Vulcan air defence system. The M168 is a variant of the M61 cannon, which can be found in-game on vehicles such as the Japanese T-2, and the American F-4C Phantom II. Used initially during the Vietnam war, the M168 was a 20 mm air-cooled rotary cannon attached to a small turret on the M163. Dangerous to anything in the sky, it will lock on and rip through anything in its path.

20 mm M168 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 2,200 (1,100) 3,000 -5°/+80° ±180° N/A 66.05 91.41 111.00 122.80 130.59 26.00 23.00 21.20 20.00
Realistic 44.63 52.50 63.75 70.50 75.00

Ammunition

  • Default: AP-T · HEI-T* · AP-T
  • HEI-T: HEI-T* · HEI-T* · HEI-T* · AP-T
  • AP-I: AP-T · AP-T · AP-T · HEI-T*
Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
AP-T 53 50 39 28 20 14
HEI-T 2 2 2 2 2 2
Shell details
Ammunition Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
AP-T 1,030 0.15 N/A N/A N/A 47° 60° 65°
HEI-T 1,030 0.1 0 0.1 12 79° 80° 81°

Ammo racks

Ammo racks of the M163
Full
ammo
1st
rack empty
2nd
rack empty
Visual
discrepancy
2 belts (+1) (+2) No

Usage in battles

The M163 has an amazing rate of fire with the M168 gun, thus it has amazing damage output. In an anti-aircraft role, it is best used as a point-defence SPAA, defending a group of allies/cap zone from air attack. Its range isn't as good as the M247, so it's best to keep in mind the approximate 1 km targeting zone of the M163.

The M163 wields about 60 mm of penetration, which is enough to mortally wound/destroy many lightly-armoured vehicles such as the Leopard, AUBL, and Centauro.

The high rate of fire also allows the M163 a sort of CIWS (Close-In Weapon System) type of role, as it can easily spray in the direction of an incoming bomb, thus destroying it and saving nearby allies. This is especially easy against the infamous FAB-5000 bomb from the Soviet Pe-8, as the bomb is large and easy to track.

An M163 firing at a FAB-5000, right before the bomb is hit and destroyed.

Radars

Main article: AN/VPS-2

The M163 is equipped with an AN/VPS-2 tracking radar, with no search radar. The radar is fitted to the side of the turret.

Msg-info.png In order to lock on you must be looking through your sight, position the crosshair over a target (within 7 km) and press the lock on key. The target must be within a 2° cone from the centre of the crosshair.
AN/VPS-2 - Tracking Radar
Maximum
Tracking
Range
Minimum
Tracking
Range
Azimuth Tracking
Angle
Elevation Tracking
Angle
Minimum
target speed
7,000 m 100 m 360° -20°/+85°
(lock between -20°/+20°)
15 m/s (54 km/h)

Pros and cons

Pros:

  • Quick acceleration
  • Good traverse, especially when fully upgraded
  • Very high rate of fire of 3,000 rpm; can literally shred incoming enemy aircraft, AP rounds are dangerous against lightly-armoured vehicles
  • Has a tracking radar
  • Can double as a CIWS (close-in weapon system): it can shred bombs, rockets and incoming missiles as a last resort defence

Cons:

  • Very thin overall armour
  • The M113 has low top speed and low power-to-weight ratio
  • Struggles when climbing hills until performance modules are equipped
  • Long reload time
  • No search radar, meaning one must visually find enemy aircraft to lock on to
  • Effective range is limited for a radar SPAA

History

The M163 VADS (Vulcan Air Defense System) was a self-propelled anti-aircraft gun (SPAAG) based on the chassis of the M113 armoured personnel carrier (APC). It was nearly unmodified from the base M113, and featured the same armour scheme, rear loading ramp, and the General Motors 6V53 series 6-cylinder 2-cycle diesel engine (212 hp). An open-topped turret was fitted to the center of the roof of the vehicle, and an M61 Vulcan 20 mm rotary cannon was mounted in the turret. The gun could fire at 3,000 rpm or 1,000 rpm, and the elevation was from -5° to +80°. The M163 was operated by a crew of four, and there was a wide variety of ammunition for the main gun. A tracking radar was fitted to the turret to improve the chances of destroying an enemy aircraft, but the anti-aircraft ability of the M163 was limited and it was only useful against low-flying aircraft within 5 km, and the chances of destroying the aircraft were best within 1 km.

The M163 entered service with the United States Army in 1969, but at least six vehicles were sent to the Vietnam War before the type had entered service. The vehicles sent to South Vietnam were not fitted with the tracking radar, and they were used mostly in an infantry support role. The M163 was later upgraded to the M163A1 and A2 standards. The M163A1 had an improved gun mount, and the M163A2 featured the improved M113A2 powerplant. The M163 PIVADS (Product Improved Vulcan Air Defense System) upgrade was introduced in 1984. The PIVADS upgrade featured improved radar and accuracy of the gun, and it also introduced armour-piercing capabilities with an APDS round. Over time, the M163 began to be used more in an infantry support role, as surface-to-air missile (SAM) systems became more common. It notably served during the First Gulf War. The M163 was retired from US Army service in 1993.

The M163 was also used by a number of other nations. These include Albania, Chile, Ecuador, Egypt, Iran, Israel, Jordan, Morocco, Portugal, South Korea, Thailand, and Tunisia. The Israeli Defense Forces (IDF) upgraded a number of M163 vehicles with a launcher for 4 x FIM-92 Stinger SAMs, and these were called the Machbet. The IDF also upgraded their vehicles with improved electronics. The M163 is still in service with a number of the nations listed above.

Media

Skins
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

References

Bibliography


USA anti-aircraft vehicles
M3 Half-track derivatives  M13 MGMC · M15 CGMC · M16 MGMC
M24 derivative  M19A1
M41 derivative  M42
Radar SPAAG  M163 · M247
Missile SPAA  ADATS · Imp.Chaparral · LAV-AD · XM975