Difference between revisions of "2S6"
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<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | ||
− | {{ | + | {{Break}} |
− | The '''{{Specs|name}}''' is a rank {{Specs|rank}} | + | The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet self-propelled anti-aircraft gun {{Battle-rating}}. It was introduced in [[Update 1.87 "Locked On"]]. |
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | <!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?'' | + | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> |
− | '' | + | {| class="wikitable" |
− | The ZPRK 2S6 | + | |- |
+ | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
+ | |- | ||
+ | | Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm | ||
+ | |- | ||
+ | | Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm | ||
+ | |- | ||
+ | | Cupola || ___ mm || ___ mm || ___ mm || ___ mm | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | '''Notes:''' <!-- Any additional notes which the user needs to be aware of --> | ||
+ | <!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --> | ||
+ | |||
+ | The ZPRK 2S6 armour consists of 9 mm rolled homogeneous plates for the hull and turret. Although mostly flat surfaces, it's armour can be angled to provide an average of 30mm of effective thickness which can protect against .50 cal machine guns in most places of the hull. The turret is extremely vulnerable to all types of fire at any angle. | ||
The crew consists a commander, gunner, loader, and driver. Three out of the four crew members are situated in the turret sitting right next to each other. This makes the ZPRK 2S6 extremely prone to destroyed by "crew knocked out" if hit in the turret. | The crew consists a commander, gunner, loader, and driver. Three out of the four crew members are situated in the turret sitting right next to each other. This makes the ZPRK 2S6 extremely prone to destroyed by "crew knocked out" if hit in the turret. | ||
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<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | ||
− | {{tankMobility|abMinHp= | + | {{tankMobility|abMinHp=1,008|rbMinHp=628}} |
− | The {{PAGENAME}} provides good mobility with | + | The {{PAGENAME}} provides good mobility with its 710 horsepower ChTZ V-46-2s1 engine allowing for a max speed of 65 km/h in ideal conditions. Under realistic testing conditions it tops around 37 km/h in flat grassy areas. This is the same with its reverse speed. |
== Armaments == | == Armaments == | ||
=== Main armament === | === Main armament === | ||
− | <!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--> | + | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> |
{{main|2A38 (30 mm)}} | {{main|2A38 (30 mm)}} | ||
− | + | {| class="wikitable" style="text-align:center" width="100%" | |
− | + | |- | |
− | + | ! colspan="6" | [[2A38 (30 mm)|30 mm 2A38]] (x4) || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds) | |
− | * | + | |- |
− | * | + | ! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer |
+ | ! Stock !! Upgraded !! Full !! Expert !! Aced | ||
+ | ! Stock !! Full !! Expert !! Aced | ||
+ | |- | ||
+ | ! ''Arcade'' | ||
+ | | rowspan="2" | 1,936 (484) || rowspan="2" | 1,250 || rowspan="2" | -9°/+85° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 70.45 || __.__ || __.__ || __.__ || __.__ || rowspan="2" | 5.2 || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ | ||
+ | |- | ||
+ | ! ''Realistic'' | ||
+ | | 47.60 || __.__ || __.__ || __.__ || __.__ | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ==== Ammunition ==== | ||
+ | * '''Default:''' {{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}} | ||
+ | * '''30 mm HE:''' {{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}{{-}}{{Annotation|HEF-T*|High-explosive fragmentation tracer (self-destroying)}}{{-}}{{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}} | ||
+ | * '''30 mm APT:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}} | ||
+ | |||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="8" | Penetration statistics | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Belt | ||
+ | ! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)''' | ||
+ | |- | ||
+ | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ||
+ | |- | ||
+ | | Default || 65 || 62 || 50 || 38 || 29 || 22 | ||
+ | |- | ||
+ | | 30 mm HE || 65 || 62 || 50 || 38 || 29 || 22 | ||
+ | |- | ||
+ | | 30 mm APT || 65 || 62 || 50 || 38 || 29 || 22 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ==== [[Ammo racks]] ==== | ||
+ | <!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --> | ||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! Full<br>ammo | ||
+ | ! 1st<br>rack empty | ||
+ | ! Visual<br>discrepancy | ||
+ | |- | ||
+ | | '''1''' || 0 ''(+1)'' || No | ||
+ | |- | ||
+ | |} | ||
=== Additional armament === | === Additional armament === | ||
− | <!--''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''--> | + | <!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --> |
+ | {{main|9M311}} | ||
− | + | {| class="wikitable" style="text-align:center" | |
− | + | |- | |
− | + | ! colspan="6" | [[9M311]] missile | |
− | + | |- | |
− | + | ! Capacity !! Vertical !! Horizontal !! Stabilizer | |
+ | |- | ||
+ | | 8 || 0°/+85° || N/A || N/A | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ==== Ammunition ==== | ||
+ | {| class="wikitable" style="text-align:center" width="100%" | ||
+ | ! colspan="8" | Penetration statistics | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" | Type of<br>warhead | ||
+ | ! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)''' | ||
+ | |- | ||
+ | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ||
+ | |- | ||
+ | | 9M311 || SAM || 39 || 39 || 39 || 39 || 39 || 39 | ||
+ | |- | ||
+ | |} | ||
+ | {| class="wikitable" style="text-align:center" width="100%" | ||
+ | ! colspan="10" | Shell details | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" | Type of<br>warhead | ||
+ | ! rowspan="2" | Velocity<br>(m/s) | ||
+ | ! rowspan="2" | Projectile<br>Mass (kg) | ||
+ | ! rowspan="2" | Fuse delay<br>(m) | ||
+ | ! rowspan="2" | Fuse sensitivity<br>(mm) | ||
+ | ! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g) | ||
+ | ! colspan="3" | Ricochet | ||
+ | |- | ||
+ | ! 0% !! 50% !! 100% | ||
+ | |- | ||
+ | | 9M311 || SAM || 910 || 42 || 0 || 0.1 || 4,620 || 79° || 80° || 81° | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ==== [[Ammo racks]] ==== | ||
+ | <!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --> | ||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! Full<br>ammo | ||
+ | ! 1st<br>rack empty | ||
+ | ! 2nd<br>rack empty | ||
+ | ! 3rd<br>rack empty | ||
+ | ! 4th<br>rack empty | ||
+ | ! 5th<br>rack empty | ||
+ | ! 6th<br>rack empty | ||
+ | ! Visual<br>discrepancy | ||
+ | |- | ||
+ | | '''8''' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ | ||
+ | |- | ||
+ | |} | ||
===Radars=== | ===Radars=== | ||
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! {{Annotation|Minimum<br/>target speed|The minimum speed a target must be moving, relative to the radar, in order to be tracked by the radar}} | ! {{Annotation|Minimum<br/>target speed|The minimum speed a target must be moving, relative to the radar, in order to be tracked by the radar}} | ||
|- | |- | ||
− | | 16,000 m || 75 m || ±90° || -15°/+87° || 15 m/s (54 km/h) | + | | 16,000 m || 75 m || ±90° || -15°/+87° || 15 m/s (54 km/h) |
|- | |- | ||
|} | |} | ||
== Usage in battles == | == Usage in battles == | ||
− | <!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--> | + | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> |
− | The ZPRK 2S6 | + | The ZPRK 2S6 Tunguska can excel in many different ways. Traditionally it can take down aircraft with ease no matter how far or how close they may be with its excellent combined power of the very fast firing quad 30mm autocannons and the highly agile SAMs it has in its disposal. however, if need be the Tunguska can be an excellent flanking or support vehicle by ripping apart enemy gun barrels or tracks which would disable them for your allies to finish off. of course with the AP-T belt, the Tunguska can rip apart enemy tanks/MBTs from the side or rear with relatively good shrapnel (for a 30mm) and range (as it is an AP-T belt). This makes the Tunguska very versatile in combat despite being labelled as an SPAAG. However, it's best to keep in mind that you have very little armour and you are a relatively large target which means you are very fragile in direct combat/brawls especially with artillery around you. So being careful and selective of how you should play during a specific time is essential |
=== Modules === | === Modules === | ||
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|} | |} | ||
− | The module 2S6M1 unlockable after the module NVD will switch NVD in the gun sight with Thermal gun sight, this makes it better to be able to spot | + | The module 2S6M1 unlockable after the module NVD will switch NVD in the gun sight with Thermal gun sight, this makes it better to be able to spot enemy aircraft at longer ranges. |
=== Pros and cons === | === Pros and cons === | ||
− | <!--'' | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
'''Pros:''' | '''Pros:''' | ||
Line 132: | Line 242: | ||
'''Cons:''' | '''Cons:''' | ||
− | * Virtually no | + | * Virtually no armour - not getting hit is of utmost importance |
* High profile, as well as a very visible radar dish when it's spinning | * High profile, as well as a very visible radar dish when it's spinning | ||
* Very recognizable firing sound, an enormous streak of tracers even with the shortest of bursts, and a large plume of smoke for each launcher missile draws attention | * Very recognizable firing sound, an enormous streak of tracers even with the shortest of bursts, and a large plume of smoke for each launcher missile draws attention | ||
Line 139: | Line 249: | ||
== History == | == History == | ||
− | <!--''Describe the history of the creation and combat usage of the | + | <!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> |
Although the ZSU-23-4 Shilka had successfully proven its capabilities in the numerous conflicts it took part in, its shortcomings were ever increasingly coming to light as well. While faster and more capable aircraft and helicopters were being developed, the Shilka was quickly becoming obsolete, with its very short engagement range and radar detection limiting its AA capabilities greatly. | Although the ZSU-23-4 Shilka had successfully proven its capabilities in the numerous conflicts it took part in, its shortcomings were ever increasingly coming to light as well. While faster and more capable aircraft and helicopters were being developed, the Shilka was quickly becoming obsolete, with its very short engagement range and radar detection limiting its AA capabilities greatly. | ||
− | Thus, in 1970, Soviet engineers began developing a replacement for the venerable Shilka. The new vehicle, codenamed | + | Thus, in 1970, Soviet engineers began developing a replacement for the venerable Shilka. The new vehicle, codenamed "Tunguska", was designed with a pair of 30mm autocannons coupled to advanced tracking and targeting systems. In addition, the decision was made to also install surface-to-air guided missiles, as the targeting systems for both cannons and missiles turned out to be conveniently very similar, and was expected to greatly bolster the capabilities of the Tunguska. |
− | By 1973, the Tunguska was considered ready. In the mid | + | By 1973, the Tunguska was considered ready. In the mid '70s, however, with the introduction of a Soviet mobile missile-only AA unit, which performed a similar role as the Tunguska, further development and production of the Tunguska was put in question. In the end, realizing the greater flexibility and potential of the Tunguska design, further development and production was approved. |
A pre-production batch left the factory floor in 1976 for army trials. After a long series of tests, the Tunguska was officially commissioned into service with the Soviet Army in September 1982. The vehicle was continuously being improved upon, with subsequent newer variants being developed during the 1990s and 2000s. | A pre-production batch left the factory floor in 1976 for army trials. After a long series of tests, the Tunguska was officially commissioned into service with the Soviet Army in September 1982. The vehicle was continuously being improved upon, with subsequent newer variants being developed during the 1990s and 2000s. | ||
− | The Tunguska served initially with the Soviet armed forces, although it was passed on to the militaries of the Soviet | + | The Tunguska served initially with the Soviet armed forces, although it was passed on to the militaries of the Soviet Union's successor states after its collapse in the late 1980s. Thus, modernized versions of the Tunguska continue to serve with the Russian armed forces today as well as the armies of Belarus and Ukraine. The Tunguska also sees service with other nations around the world, such as Yemen, India, Morocco and some others. |
− | ''- From [ | + | ''- From [[wt:en/news/6070-development-2s6-tunguska-better-together-en|Devblog]]'' |
== Media == | == Media == | ||
Line 160: | Line 270: | ||
== See also == | == See also == | ||
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
− | |||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
== External links == | == External links == | ||
− | <!--''Paste links to sources and external resources, such as:'' | + | <!-- ''Paste links to sources and external resources, such as:'' |
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''encyclopedia page on the tank;'' | * ''encyclopedia page on the tank;'' | ||
− | * ''other literature.''--> | + | * ''other literature.'' --> |
− | * [ | + | * [[wt:en/news/6070-development-2s6-tunguska-better-together-en|[Devblog] 2S6 Tunguska: Better Together]] |
{{USSR anti-aircraft vehicles}} | {{USSR anti-aircraft vehicles}} |
Revision as of 17:05, 30 August 2020
Contents
Description
The SPAA 2S6 "Tunguska" is a rank VII Soviet self-propelled anti-aircraft gun
with a battle rating of 10.7 (AB/RB/SB). It was introduced in Update 1.87 "Locked On".
General info
Survivability and armour
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
The ZPRK 2S6 armour consists of 9 mm rolled homogeneous plates for the hull and turret. Although mostly flat surfaces, it's armour can be angled to provide an average of 30mm of effective thickness which can protect against .50 cal machine guns in most places of the hull. The turret is extremely vulnerable to all types of fire at any angle.
The crew consists a commander, gunner, loader, and driver. Three out of the four crew members are situated in the turret sitting right next to each other. This makes the ZPRK 2S6 extremely prone to destroyed by "crew knocked out" if hit in the turret.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 71 | 71 | 34.6 | 1,008 | 1,355 | 29.13 | 39.16 |
Realistic | 65 | 65 | 628 | 710 | 18.15 | 20.52 |
The 2S6 provides good mobility with its 710 horsepower ChTZ V-46-2s1 engine allowing for a max speed of 65 km/h in ideal conditions. Under realistic testing conditions it tops around 37 km/h in flat grassy areas. This is the same with its reverse speed.
Armaments
Main armament
30 mm 2A38 (x4) | Turret rotation speed (°/s) | Reloading rate (seconds) | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity (Belt) | Fire rate | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 1,936 (484) | 1,250 | -9°/+85° | ±180° | Two-plane | 70.45 | __.__ | __.__ | __.__ | __.__ | 5.2 | _.__ | _.__ | _.__ |
Realistic | 47.60 | __.__ | __.__ | __.__ | __.__ |
Ammunition
- Default: HEF-I* · AP-T
- 30 mm HE: HEF-I* · HEF-T* · HEF-I* · AP-T
- 30 mm APT: AP-T · AP-T · AP-T · HEF-I*
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Belt | Penetration @ 0° Angle of Attack (mm) | ||||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
Default | 65 | 62 | 50 | 38 | 29 | 22 | |
30 mm HE | 65 | 62 | 50 | 38 | 29 | 22 | |
30 mm APT | 65 | 62 | 50 | 38 | 29 | 22 |
Ammo racks
Full ammo |
1st rack empty |
Visual discrepancy |
---|---|---|
1 | 0 (+1) | No |
Additional armament
9M311 missile | |||||
---|---|---|---|---|---|
Capacity | Vertical | Horizontal | Stabilizer | ||
8 | 0°/+85° | N/A | N/A |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
9M311 | SAM | 39 | 39 | 39 | 39 | 39 | 39 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
9M311 | SAM | 910 | 42 | 0 | 0.1 | 4,620 | 79° | 80° | 81° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
8 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Radars
The ZPRK 2S6 Tunguska is equipped with a 1RL144 search and separate tracking radar; with the search radar mounted on top of the turret at the rear and the tracking radar located at the front of the the turret. The radar system is capable of tracking a target while scanning, but can only track targets within a 180° arc from the front of the turret.
1RL144 - Target Detection Radar | ||||
---|---|---|---|---|
Maximum Detection Range |
Minimum Detection Range |
Max Azimuth Scan Angle |
Max Elevation Scan Angle |
Minimum relative speed |
20,000 m | 500 m | 360° | ??? | 10 m/s (36 km/h) |
1RL144 - Target Tracking Radar | ||||
Maximum Tracking Range |
Minimum Tracking Range |
Azimuth Tracking Angle |
Elevation Tracking Angle |
Minimum target speed |
16,000 m | 75 m | ±90° | -15°/+87° | 15 m/s (54 km/h) |
Usage in battles
The ZPRK 2S6 Tunguska can excel in many different ways. Traditionally it can take down aircraft with ease no matter how far or how close they may be with its excellent combined power of the very fast firing quad 30mm autocannons and the highly agile SAMs it has in its disposal. however, if need be the Tunguska can be an excellent flanking or support vehicle by ripping apart enemy gun barrels or tracks which would disable them for your allies to finish off. of course with the AP-T belt, the Tunguska can rip apart enemy tanks/MBTs from the side or rear with relatively good shrapnel (for a 30mm) and range (as it is an AP-T belt). This makes the Tunguska very versatile in combat despite being labelled as an SPAAG. However, it's best to keep in mind that you have very little armour and you are a relatively large target which means you are very fragile in direct combat/brawls especially with artillery around you. So being careful and selective of how you should play during a specific time is essential
Modules
Tier | Mobility | Protection | Firepower | |||
---|---|---|---|---|---|---|
I | Tracks | Parts | Horizontal Drive | 30 mm HE | ||
II | Suspension | Brake System | FPE | Adjustment of Fire | 30 mm APT | |
III | Filters | NVD | Crew Replenishment | Elevation Mechanism | ||
IV | Transmission | Engine | 2S6M1 | Artillery Support |
The module 2S6M1 unlockable after the module NVD will switch NVD in the gun sight with Thermal gun sight, this makes it better to be able to spot enemy aircraft at longer ranges.
Pros and cons
Pros:
- Excellent armament - a pair of very strong and rapidly firing dual 30 mm guns, as well as a whopping eight surface-to-air missiles (SAM)
- Fast and agile SAMs allow for hitting targets moving at an extreme angle and speed
- Fantastic radar - both the coverage and its update speed are among the best in the game
- Can easily disable or destroy light tanks, even MBTs can be knocked out at short or medium ranges by hitting its sides or frontal weak spots
- Fantastic reverse speed, allowing peeking out for a burst then reversing into cover
- Hydropneumatic suspension system, the suspension clearance is able to be increased and decreased to help take cover (if the keys are bound)
Cons:
- Virtually no armour - not getting hit is of utmost importance
- High profile, as well as a very visible radar dish when it's spinning
- Very recognizable firing sound, an enormous streak of tracers even with the shortest of bursts, and a large plume of smoke for each launcher missile draws attention
- Poor crew placement, a single shot may very well incapacitate most of, if not all, of your crew
- Low ammo count, using the cannons liberally is not recommended
History
Although the ZSU-23-4 Shilka had successfully proven its capabilities in the numerous conflicts it took part in, its shortcomings were ever increasingly coming to light as well. While faster and more capable aircraft and helicopters were being developed, the Shilka was quickly becoming obsolete, with its very short engagement range and radar detection limiting its AA capabilities greatly.
Thus, in 1970, Soviet engineers began developing a replacement for the venerable Shilka. The new vehicle, codenamed "Tunguska", was designed with a pair of 30mm autocannons coupled to advanced tracking and targeting systems. In addition, the decision was made to also install surface-to-air guided missiles, as the targeting systems for both cannons and missiles turned out to be conveniently very similar, and was expected to greatly bolster the capabilities of the Tunguska.
By 1973, the Tunguska was considered ready. In the mid '70s, however, with the introduction of a Soviet mobile missile-only AA unit, which performed a similar role as the Tunguska, further development and production of the Tunguska was put in question. In the end, realizing the greater flexibility and potential of the Tunguska design, further development and production was approved.
A pre-production batch left the factory floor in 1976 for army trials. After a long series of tests, the Tunguska was officially commissioned into service with the Soviet Army in September 1982. The vehicle was continuously being improved upon, with subsequent newer variants being developed during the 1990s and 2000s.
The Tunguska served initially with the Soviet armed forces, although it was passed on to the militaries of the Soviet Union's successor states after its collapse in the late 1980s. Thus, modernized versions of the Tunguska continue to serve with the Russian armed forces today as well as the armies of Belarus and Ukraine. The Tunguska also sees service with other nations around the world, such as Yemen, India, Morocco and some others.
- From Devblog
Media
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See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
USSR anti-aircraft vehicles | |
---|---|
GAZ-AAA | GAZ-AAA (4M) · GAZ-AAA (DShK) |
BTR-152 | BTR-152A · BTR-152D |
Wheeled/Half-tracked | GAZ-MM (72-K) · ZiS-12 (94-KM) · ZiS-43 |
Radar SPAAG | ZSU-23-4 · ZSU-37-2 |
SAM | ZSU-23-4M4 · Strela-10M2 · 2S6 · Pantsir-S1 |
Other | ZSU-23-4M2 · ZUT-37 · ZSU-37 · BTR-ZD · ZSU-57-2 |
Czechoslovakia | M53/59 |
North Vietnam | ▂Phòng không T-34 |