Difference between revisions of "StuH42 (105 mm)"

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(Available shells)
(Edits. Description: , History: blanked for plagiarism from wikipedia:Sturmgeschütz_III#Further_variants)
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== Description ==
 
== Description ==
The StuH 42 was a German gun used in World War 2. In 1942, a variant of the StuG Ausf. F was designed with a 10.5 cm howitzer instead of the normal 7.5 cm StuK 40 L/43 cannon. It was designed as an infantry support vehicle, and named the [[StuH 42 G]].
+
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''
  
 
=== Vehicles equipped with this weapon ===
 
=== Vehicles equipped with this weapon ===
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== General info ==
 
== General info ==
The StuH 42 is a very capable cannon, and is able to take out most tanks at its rank with the '''Gr.39 rot HI/C''' HEAT round, which offers 115mm of penetration at all distances. Post-penetration damage is effective, however, the shells travel at a low velocity. This makes shooting at moving targets and from long distances harder.
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<!-- ''Tell us about the tactical and technical characteristics of the cannon or machine gun.'' -->
 +
The StuH 42 is a very capable cannon, and is able to take out most tanks at its rank with the '''Gr.39 rot HI/C''' HEAT round, which offers 115 mm of penetration at all distances. Post-penetration damage is effective, however, the shells travel at a low velocity. This makes shooting at moving targets and from long distances harder.
  
=== Available shells ===
+
=== Available ammunition ===
{| class="wikitable sortable"
+
<!-- ''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).'' -->
! colspan="8" |Penetration statistics
+
 
 +
* '''PzGr''' - {{Annotation|APHE|Armour-Piercing High Explosive}} - This is the main ammo type, use it whenever it has enough power to penetrate the target, as the explosive filler can make short work of a tank interior.
 +
* '''FHGr''' - {{Annotation|HE|High-Explosive}} - Another very useful kind of ammo, can obliterate any unarmoured SPAA vehicles or lightly armoured tanks.
 +
* '''Gr.39 rot HI/B''' - {{Annotation|HEAT|High Explosive Anti-Tank}} - This one should be just skipped, it has no advantages over the better '''Gr.39 rot HI/C'''.
 +
* '''Gr.39 rot HI/C''' - {{Annotation|HEAT|High Explosive Anti-Tank}} - This shell has the highest penetration, but it is prone to detonate prematurely on spaced armour, or some debris in the flight trajectory. Also, the shell travels at a low velocity, making aiming harder. The advantage is that it bounces less from sloped armour, and the high amount of explosive mass in the round will usually one-shot an enemy tank. Lastly, they don't lose any penetration over distance - carry only few of them in case they are needed.
 +
 
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 
|-
 
|-
! rowspan="2" |Ammunition
+
! rowspan="2" data-sort-type="text" | Ammunition
! rowspan="2" |Type of
+
! rowspan="2" | Type of<br>warhead
warhead
+
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
! colspan="6" |'''Penetration''' ''in mm'' '''@ 90°'''
 
 
|-
 
|-
!10m
+
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
!100m
 
!500m
 
!1000m
 
!1500m
 
!2000m
 
 
|-
 
|-
|PzGr
+
| PzGr || APHE || 70 || 69 || 62 || 54 || 47 || 42
|APHE
 
|70
 
|69
 
|62
 
|54
 
|47
 
|42
 
 
|-
 
|-
|F.H.Gr.
+
| F.H.Gr. || HE || 22 || 22 || 22 || 22 || 22 || 22
|HE
 
|22
 
|22
 
|22
 
|22
 
|22
 
|22
 
 
|-
 
|-
|Gr.39 rot HI/B
+
| Gr.39 rot Hl/B || HEAT || 105 || 105 || 105 || 105 || 105 || 105
|HEAT
+
|-
|105
+
| Gr.39 rot Hl/C || HEAT || 115 || 115 || 115 || 115 || 115 || 115
|105
 
|105
 
|105
 
|105
 
|105
 
 
|-
 
|-
|Gr.39 rot HI/C
 
|HEAT
 
|115
 
|115
 
|115
 
|115
 
|115
 
|115
 
 
|}
 
|}
{| class="wikitable sortable"
+
{| class="wikitable sortable" style="text-align:center" width="100%"
! colspan="11" |Shell details
+
! colspan="10" | Shell details
 
|-
 
|-
! rowspan="2" |Ammunition
+
! rowspan="2" data-sort-type="text" | Ammunition
! rowspan="2" |Type of
+
! rowspan="2" | Type of<br>warhead
warhead
+
! rowspan="2" | Velocity<br>(m/s)
! rowspan="2" |Velocity
+
! rowspan="2" | Projectile<br>Mass (kg)
in m/s
+
! rowspan="2" | Fuse delay<br>(m)
! rowspan="2" |Projectile
+
! rowspan="2" | Fuse sensitivity<br>(mm)
Mass in kg
+
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
! rowspan="2" |''Fuse delay''
+
! colspan="3" | Ricochet
''in m:''
 
! rowspan="2" |''Fuse sensitivity''
 
''in mm:''
 
! rowspan="2" |''Explosive Mass in g(TNT equivalent):''
 
! rowspan="2" |''Normalization At 30°from horizontal:''
 
! colspan="3" |''Ricochet:''
 
 
|-
 
|-
!0%
+
! 0% !! 50% !! 100%
!50%
 
!100%
 
 
|-
 
|-
|PzGr
+
| PzGr || APHE || 475 || 14.0 || 1.2 || 19.0 || 238 || 47° || 60° || 65°
|APHE
 
|475
 
|14
 
|0.8
 
|28
 
|238
 
| -1°
 
|47°
 
|60°
 
|75°
 
 
|-
 
|-
|F.H.Gr.
+
| F.H.Gr. || HE || 472 || 14.81 || 0.1 || 0.1 || 1,750 || 79° || 80° || 81°
|HE
 
|472
 
|15
 
|0.1
 
|0.1
 
|1,750
 
| +0°
 
|79°
 
|80°
 
|81°
 
 
|-
 
|-
|Gr.39 rot HI/B
+
| Gr.39 rot Hl/B || HEAT || 495 || 12.35 || N/A || 0.1 || 2,533 || 62° || 69° || 73°
|HEAT
+
|-
|495
+
| Gr.39 rot Hl/C || HEAT || 495 || 12.35 || N/A || 0.1 || 2,550 || 62° || 69° || 73°
|12
+
|-
|0.0
+
|}
|0.1
+
{| class="wikitable sortable" style="text-align:center"
|2,530
+
! colspan="7" | Smoke shell characteristics
| +0°
+
|-
|62°
+
! Ammunition
|69°
+
! Velocity<br>(m/s)
|73°
+
! Projectile<br>Mass (kg)
 +
! Screen radius<br>(m)
 +
! Screen deploy time<br>(s)
 +
! Screen hold time<br>(s)
 +
! Explosive Mass<br>(TNT equivalent) (g)
 +
|-
 +
| F.H.Gr.Nb. || 472 || 13.9 || 20 || 5 || 25 || 50
 
|-
 
|-
|Gr.39 rot HI/C
 
|HEAT
 
|495
 
|12
 
|0.0
 
|0.1
 
|2,550
 
| +0°
 
|62°
 
|69°
 
|73°
 
 
|}
 
|}
 
===== Shell types =====
 
 
* '''PzGr '''- Armour Piercing High Explosive - This is the main ammo type, use it whenever it has enough power to penetrate the target, as the explosive filler can make short work of a tank interior.
 
* '''FHGr''' - High Explosive - Another very useful kind of ammo, can obliterate any unarmored SPAAA vehicles or lightly armoured tanks.
 
* '''Gr.39 rot HI/B''' - High Explosive Anti-Tank - This one should be just skipped, it has no advantage over the better '''Gr.39 rot HI/C'''.
 
* '''Gr.39 rot HI/C''' - High Explosive Anti-Tank - This shell has the highest penetration, but it is prone to detonate prematurely on spaced armour, or some debris in the flight trajectory. Also, the shell travels at a low velocity, making aiming harder. The advantage is that it bounces less from sloped armour, and the high amount of explosive mass in the round will usually one-shot an enemy tank. Lastly, they don't lose any penetration over distance - carry only few of them in case they are needed.
 
  
 
=== Comparison with analogues ===
 
=== Comparison with analogues ===
 
+
<!-- ''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.'' -->
 
* USA - [[M4 (105 mm)]]
 
* USA - [[M4 (105 mm)]]
  
 
== Usage in battles ==
 
== Usage in battles ==
The '''StuH42 (105mm)''' is best used at medium range combat. The long reload of 13 seconds makes it unviable for close combat, as most enemies at this rank can reload and fire off another shot whilst you are reloading. The '''Gr.39 rot HI/C''' shells, which is an HEAT round, doesn't lose penetration over long distances, making it suitable for ranged combat.
+
<!-- ''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a "guide" - do not impose a single point of view, but give the reader food for thought.'' -->
 +
The '''StuH42 (105 mm)''' is best used at medium range combat. The long reload of 13 seconds makes it unviable for close combat, as most enemies at this rank can reload and fire off another shot whilst you are reloading. The '''Gr.39 rot HI/C''' shell, which is a HEAT round, doesn't lose penetration over long distances, making it suitable for ranged combat.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 +
<!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' -->
 +
 
'''Pros:'''
 
'''Pros:'''
 
+
* HEAT shells have excellent penetration - 115 mm at all ranges
* HEAT shells has excellent penetration - 115mm at all ranges
 
 
* HEAT shell doesn't lose penetration over long distances
 
* HEAT shell doesn't lose penetration over long distances
 
* Has a variety of ammunition to use
 
* Has a variety of ammunition to use
 
* APHE has good post-penetration damage
 
* APHE has good post-penetration damage
 
*
 
  
 
'''Cons:'''
 
'''Cons:'''
 
 
* Very long reload time - 13 seconds
 
* Very long reload time - 13 seconds
* Very low velocity of about 500m/s, makes shooting at moving targets harder
+
* Very low velocity of about 500 m/s, makes shooting at moving targets harder
 
* Shells are inaccurate due to the low shell velocity and the high shell drop
 
* Shells are inaccurate due to the low shell velocity and the high shell drop
 
*
 
  
 
== History ==
 
== History ==
The '''StuH42 (105mm)''' was a variant of the 10.5 cm leFH 18 howitzer, modified to be electrically fired and fitted with a muzzle brake. Production models were built on StuG III Ausf. G chassis. The muzzle brake was often omitted due to the scarcity of resources later in the war.
+
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>.''
  
 
== Media ==
 
== Media ==
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== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the article about the variant of the cannon/machine gun;''
 
* ''reference to the article about the variant of the cannon/machine gun;''
 
* ''references to approximate analogues by other nations and research trees.''
 
* ''references to approximate analogues by other nations and research trees.''
Line 179: Line 110:
 
== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on weapon;''
+
* ''encyclopedia page on the weapon;''
 
* ''other literature.''
 
* ''other literature.''
  

Revision as of 09:20, 23 April 2020

Description

Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.

Vehicles equipped with this weapon

General info

The StuH 42 is a very capable cannon, and is able to take out most tanks at its rank with the Gr.39 rot HI/C HEAT round, which offers 115 mm of penetration at all distances. Post-penetration damage is effective, however, the shells travel at a low velocity. This makes shooting at moving targets and from long distances harder.

Available ammunition

  • PzGr - APHE - This is the main ammo type, use it whenever it has enough power to penetrate the target, as the explosive filler can make short work of a tank interior.
  • FHGr - HE - Another very useful kind of ammo, can obliterate any unarmoured SPAA vehicles or lightly armoured tanks.
  • Gr.39 rot HI/B - HEAT - This one should be just skipped, it has no advantages over the better Gr.39 rot HI/C.
  • Gr.39 rot HI/C - HEAT - This shell has the highest penetration, but it is prone to detonate prematurely on spaced armour, or some debris in the flight trajectory. Also, the shell travels at a low velocity, making aiming harder. The advantage is that it bounces less from sloped armour, and the high amount of explosive mass in the round will usually one-shot an enemy tank. Lastly, they don't lose any penetration over distance - carry only few of them in case they are needed.
Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
PzGr APHE 70 69 62 54 47 42
F.H.Gr. HE 22 22 22 22 22 22
Gr.39 rot Hl/B HEAT 105 105 105 105 105 105
Gr.39 rot Hl/C HEAT 115 115 115 115 115 115
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
PzGr APHE 475 14.0 1.2 19.0 238 47° 60° 65°
F.H.Gr. HE 472 14.81 0.1 0.1 1,750 79° 80° 81°
Gr.39 rot Hl/B HEAT 495 12.35 N/A 0.1 2,533 62° 69° 73°
Gr.39 rot Hl/C HEAT 495 12.35 N/A 0.1 2,550 62° 69° 73°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
Mass (kg)
Screen radius
(m)
Screen deploy time
(s)
Screen hold time
(s)
Explosive Mass
(TNT equivalent) (g)
F.H.Gr.Nb. 472 13.9 20 5 25 50

Comparison with analogues

Usage in battles

The StuH42 (105 mm) is best used at medium range combat. The long reload of 13 seconds makes it unviable for close combat, as most enemies at this rank can reload and fire off another shot whilst you are reloading. The Gr.39 rot HI/C shell, which is a HEAT round, doesn't lose penetration over long distances, making it suitable for ranged combat.

Pros and cons

Pros:

  • HEAT shells have excellent penetration - 115 mm at all ranges
  • HEAT shell doesn't lose penetration over long distances
  • Has a variety of ammunition to use
  • APHE has good post-penetration damage

Cons:

  • Very long reload time - 13 seconds
  • Very low velocity of about 500 m/s, makes shooting at moving targets harder
  • Shells are inaccurate due to the low shell velocity and the high shell drop

History

Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />.

Media

An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the article about the variant of the cannon/machine gun;
  • references to approximate analogues by other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the weapon;
  • other literature.


Germany tank cannons
20 mm  KwK30 · KwK38 · Rh202
28/20 mm  s.Pz.B.41
30 mm  MK 30-2/ABM
37 mm  KwK34(t) · KwK36 · KwK38(t) · PaK L/45
47 mm  Pak.(t)(Sf.)
50 mm  KwK39 · KwK L/42 · PaK38
57 mm  Bofors L/70 Mk.1
75 mm  K51 L/24 · KwK37 · KwK40 L43 · KwK40 L48 · KwK42 · KwK44 · KwK44 L/36.5 · PaK39 L48 · PaK40/3 L46 · PaK42 · StuK37 · StuK40 L43 · StuK40 L48
76 mm  PaK36 (r)
88 mm  Flak.37 · Flak 41 · KwK36 · KwK43 · PaK43
90 mm  BK90
105 mm  CN105-57 · Cockerill HP · FMK.4 Modelo 1L · K.18 · KwK L/68 · L7A3 · PzK M57 · StuH42
120 mm  Rh120 L/44 · Rh120 L/55 · Rh120 L/55 A1
128 mm  K.40 · KwK44 · PaK44
150 mm  s.I.G.33 · Stu.H 43 L/12
380 mm  RW61
  Foreign:
30 mm  Bushmaster 2 Mk.44 (USA) · HSS 831L (Britain)
57 mm  6pdr OQF Mk.V (Britain)
73 mm  2A28 (USSR)
75 mm  M3 (USA)
76 mm  F-32 (USSR) · F-34 (USSR) · M32 (USA)
90 mm  M36 (USA) · M41 (USA)
105 mm  GT-3 (South Africa)
125 mm  2A46 (USSR)
152 mm  M-10T (USSR) · XM150E5 (USA)
155 mm  M126 (USA)