Difference between revisions of "A-129 International (p)"
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== General info == | == General info == | ||
=== Flight performance === | === Flight performance === | ||
− | + | The A-129 International is a fast, maneuverable helicopter, it's lightweight and it has a good acceleration. It can perform a lot of maneuvers faster than other helis and reaches top speed without having to wait much. The A-129 yaws greatly, without suffering the main rotor influence that many helis have. | |
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
Line 25: | Line 25: | ||
! AB !! RB | ! AB !! RB | ||
|- | |- | ||
− | | | + | | 294 || 285 || 5400{{Specs|ceiling}} |
|- | |- | ||
! colspan="3" | ''Upgraded'' | ! colspan="3" | ''Upgraded'' | ||
Line 34: | Line 34: | ||
! AB !! RB | ! AB !! RB | ||
|- | |- | ||
− | | | + | | 315 || 305 || 5400{{Specs|ceiling}} |
|- | |- | ||
|} | |} | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | ' | + | The A-129 as lightweight it is, hasn't got great armor or survivability. The only armored parts are the crew compartments, protected by 40 mm of bulletproof grass in the front, and in the rear and below from 20 mm of composite armor (boron carbide). .50 cals hits (from the front) usually don't deal much damage, but anything with a superior caliber will. The helicopter rarely resists SPAA hits without getting critically damaged, but it can happen. All SAMs with a proximity fuse will oneshot or critically damage your controls (so, you're still dead). |
== Armaments == | == Armaments == | ||
Line 73: | Line 73: | ||
== Usage in battles == | == Usage in battles == | ||
− | ' | + | As all helis (excluding Ka-50s), you should have a safe playstyle, ensuring that there aren't any SPAAs on the ground and helis/jets in the sky, since you haven't got any AA missiles. The main advice is to stay at ground level to evade SPAAs' radars and keep looking for the enemy air spawns with the great thermal sight (and great zoom) you have installed on the chopper. The main way to protect yourself from helis is to wait for them to hover and using your ATGMs to take them out, but remember, farther you are, worser the accuracy of your missile will be. When you will be attacking ground vehicles, you should stay closer than 6000 meters to the target in open maps, 4000 meters in maps with few natural obstacles, like Ash River and 3000/2000 meters in maps with a lot of objects that occlude your view, for example Berlin or Port Novorossysk. |
+ | |||
+ | You will usually meet the ADATS, the Ka-50, radar SPAAs and supersonic jets. For the first vehicle, as said before, stay low and use your radar impulse rilevator on your low right corner. Act in the most unpredictable way, for example, if you brought Hydras, you could try to get as close as you can and strike (you have enough of them to have an ensured kill). In the case of the Ka-50s, that usually hover in the middle of the air or near obstacles, you should try to get as close as you can to strike with ATGMs, there is no other "long range" counter. And for supersonic jets, well, you can only pray for an allied SPAA to take 'em down. | ||
=== Pros and cons === | === Pros and cons === | ||
− | '' | + | '''Pros:''' |
+ | |||
+ | * Its great agility and maneuverabilty | ||
+ | * The ground attack armament and its capabilities | ||
+ | * It can be harder to spot in dark maps | ||
− | |||
* | * | ||
'''Cons:''' | '''Cons:''' | ||
+ | |||
+ | * Not that easy to play | ||
+ | * Absence of SRAAMs (Short Range Anti Air Missiles) | ||
+ | * Vulnerable to almost everything. | ||
+ | |||
* | * | ||
Line 89: | Line 99: | ||
== Media == | == Media == | ||
<!--''Excellent additions to the article would be video guides, screenshots from the game, and photos.''--> | <!--''Excellent additions to the article would be video guides, screenshots from the game, and photos.''--> | ||
+ | |||
;Images | ;Images | ||
<div><ul> | <div><ul> | ||
Line 101: | Line 112: | ||
== See also == | == See also == | ||
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
+ | |||
* ''reference to the series of the helicopter;'' | * ''reference to the series of the helicopter;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
Line 109: | Line 121: | ||
* ''encyclopedia page on the helicopter;'' | * ''encyclopedia page on the helicopter;'' | ||
* ''other literature.''--> | * ''other literature.''--> | ||
+ | |||
* [https://warthunder.com/en/news/6439-development-a129-mangusta-en [Development<nowiki>]</nowiki> A-129 Mangusta] | * [https://warthunder.com/en/news/6439-development-a129-mangusta-en [Development<nowiki>]</nowiki> A-129 Mangusta] | ||
{{AirManufacturer Agusta}} | {{AirManufacturer Agusta}} | ||
{{Italy helicopters}} | {{Italy helicopters}} |
Revision as of 09:59, 2 January 2020
Contents
Description
The A-129 International Prototype is a gift rank VI Italian helicopter
with a battle rating of 9.7 (AB/SB) and 11.0 (RB). It was introduced in Update 1.93 "Shark Attack".
General info
Flight performance
The A-129 International is a fast, maneuverable helicopter, it's lightweight and it has a good acceleration. It can perform a lot of maneuvers faster than other helis and reaches top speed without having to wait much. The A-129 yaws greatly, without suffering the main rotor influence that many helis have.
Characteristics | ||
---|---|---|
Stock | ||
Max Speed (km/h at 1,000 m) |
Max altitude (meters) | |
AB | RB | |
294 | 285 | 54005400 |
Upgraded | ||
Max Speed (km/h at 1,000 m) |
Max altitude (meters) | |
AB | RB | |
315 | 305 | 54005400 |
Survivability and armour
The A-129 as lightweight it is, hasn't got great armor or survivability. The only armored parts are the crew compartments, protected by 40 mm of bulletproof grass in the front, and in the rear and below from 20 mm of composite armor (boron carbide). .50 cals hits (from the front) usually don't deal much damage, but anything with a superior caliber will. The helicopter rarely resists SPAA hits without getting critically damaged, but it can happen. All SAMs with a proximity fuse will oneshot or critically damage your controls (so, you're still dead).
Armaments
Offensive armament
The A-129 International (p) is outfitted with the following offensive weapons:
- 1 x 12.7 mm FN M3M machine gun (750 RPG)
Suspended armament
The A-129 International (p) can be outfitted with the following ordnance:
- 76 x 70 mm Hydra-70 M247 rockets
- 2 x 12.7 mm FN M3P machine guns
- 2 x 12.7 mm FN M3P machine guns + 6 x FFAR Mighty Mouse rockets
- 2 x 12.7 mm FN M3P machine guns + 38 x 70 mm Hydra-70 M247 rockets
- 2 x 12.7 mm FN M3P machine guns + 6 x FFAR Mighty Mouse rockets + 38 x 70 mm Hydra-70 M247 rockets
- 8 x BGM-71 TOW-2 missiles
- 8 x AGM-114B Hellfire missiles
- 2 x 12.7 mm FN M3P machine guns + 8 x BFM-71 TOW-2 missiles
- 2 x 12.7 mm FN M3P machine guns + 8 x AGM-114B Hellfire missiles
- 2 x 12.7 mm GN M3P machine guns + 6 x FFAR Mighty Mouse rockets + 8 x BFM-71 TOW-2 missiles
- 2 x 12.7 mm FN M3P machine guns + 6 x FFAR Mighty Mouse rockets + 8 x AGM-114B Hellfire missiles
- 1 x 12.7 mm FN M3P machine guns + 3 x FFAR Mighty Mouse rockets + 19 x 70 mm Hydra-70 M247 rockets + 8 x BGM-71 TOW-2 missiles
- 1 x 12.7 mm FN M3P machine guns + 3 x FFAR Mighty Mouse rockets + 19 x 70 mm Hydra-70 M247 rockets + 8 x AGM-114B Hellfire missiles
- 8 x BGM-71 TOW-2 missiles + 38 70 mm Hydra-70 M247 rockets
- 8 x AGM-114B Hellfire missiles + 38 x 70 mm Hydra-70 M247 rockets
Usage in battles
As all helis (excluding Ka-50s), you should have a safe playstyle, ensuring that there aren't any SPAAs on the ground and helis/jets in the sky, since you haven't got any AA missiles. The main advice is to stay at ground level to evade SPAAs' radars and keep looking for the enemy air spawns with the great thermal sight (and great zoom) you have installed on the chopper. The main way to protect yourself from helis is to wait for them to hover and using your ATGMs to take them out, but remember, farther you are, worser the accuracy of your missile will be. When you will be attacking ground vehicles, you should stay closer than 6000 meters to the target in open maps, 4000 meters in maps with few natural obstacles, like Ash River and 3000/2000 meters in maps with a lot of objects that occlude your view, for example Berlin or Port Novorossysk.
You will usually meet the ADATS, the Ka-50, radar SPAAs and supersonic jets. For the first vehicle, as said before, stay low and use your radar impulse rilevator on your low right corner. Act in the most unpredictable way, for example, if you brought Hydras, you could try to get as close as you can and strike (you have enough of them to have an ensured kill). In the case of the Ka-50s, that usually hover in the middle of the air or near obstacles, you should try to get as close as you can to strike with ATGMs, there is no other "long range" counter. And for supersonic jets, well, you can only pray for an allied SPAA to take 'em down.
Pros and cons
Pros:
- Its great agility and maneuverabilty
- The ground attack armament and its capabilities
- It can be harder to spot in dark maps
Cons:
- Not that easy to play
- Absence of SRAAMs (Short Range Anti Air Missiles)
- Vulnerable to almost everything.
History
Describe the history of the creation and combat usage of the helicopter in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Images
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the helicopter;
- links to approximate analogues of other nations and research trees.
External links
Agusta | |
---|---|
Utility | AB 205 A-1* · A.109EOA-2 |
Attack | A-129 International (p) · A129CBT · AH-129D · T129** |
Export | HKP3C |
See Also | Bell Aircraft Corporation · TAI |
*Licensed · **Partnership with TAI |
Italy helicopters | |
---|---|
Utility | AB 205 A-1 · A.109EOA-2 |
Attack | A-129 International (p) · A129CBT · AH-129D · T129 |
Hungary | ◔Mi-24D · ◔Mi-24V · ◔Mi-24P |