Hungary began to operate the Mi-24 in 1993 after receiving 20 Mi-24D/Vs as a gift from Germany. However, they realized that they were already obsolete by the time they were sent into service. An upgrade program was started to refit the Mi-24Ds and upgrade them to the Mi-24V and Mi-24P variant, which included the new GSh-30-2 fixed twin-barrel cannon, 9K114 Shturm (AT-6 "Spiral") radio-guided anti-armour missiles, integrated navigations and communications, and an English-language display/computer system.
It was introduced in Update "Sons of Attila". The Mi-24P is very similar to the Mi-24V, having the same airframe, technology, and weapons. The only difference is the gun armament: the chin-mounted Yak-B gatling gun has been replaced with a fixed GSh-30-2 cannon mounted on the right side of the nose. This is the same type of cannon mounted on the Su-25 attack jet, another Soviet "flying tank". Although it is difficult to aim, a quick burst from the cannon can shred lightly armoured vehicles. Thus, the Mi-24P is a sidegrade to the Mi-24V, having more anti-ground ability at the cost of a minor amount of anti-air capability.
|Characteristics|| Max speed
(km/h at 1,000 m)
| Max altitude|
Survivability and armour
The Mi-24P Hind is protected by 4 mm steel plates near the cockpit area, and the engine area, giving it decent protection against small MG fire, and shrapnel. The cockpit is protected by 60 mm of bulletproof glass, though it's only on the front and the pilot can be knocked out easily with a spray of MG fire. Same can be applied to the gunner too. It can survive direct shots, especially if the enemy hits the crew compartment due to the empty space of that area, though there is fuel underneath the crew compartment and can be set on fire if it is hit. HE/HE-VT, ATGMs, SAMS and AAMs are usually detrimental to the Hind and can bring it down easily, though MANPADs such as Stingers and Iglas can be tanked as they have lower explosive power, but they can render the Hind critically damaged/disabled and needing to return to base.
Modifications and economy
|CCIP (Guns)||CCIP (Rockets)||CCIP (Bombs)|
The Mi-24P (Italy) is armed with:
- A choice between four presets:
- 1 x 30 mm GSh-30-2K cannon (250 rpg) + 192 x countermeasures
- 1 x 30 mm GSh-30-2K cannon + 192 x countermeasures + HIRSS
- 1 x 30 mm GSh-30-2K cannon + 192 x countermeasures + HIRSS + IRCM
The Mi-24P (Italy) can be outfitted with the following ordnance:
|7.62 mm GShG-7.62 machine guns (1,800 rpg)||2*||2†||2†||2*|
|12.7 mm YaK-B machine guns (750 rpg)||1*||1†||1†||1*|
|23 mm GSh-23L cannons (250 rpg)||1||1||1||1|
|250 kg OFAB-250sv bombs||1||1||1||1|
|500 kg FAB-500M-54 bombs||1||1|
|9M114 Shturm missiles||2||2||2||2|
|R-60 missiles||1, 2||1, 2|
|R-60M missiles||1, 2||1, 2|
|Maximum permissible weight imbalance: 500 kg|
|*† Machine gun pods must be equipped simultaneously as marked, including those on the same hardpoint|
|Default weapon presets|
Usage in battles
The Mi-24P can be used very similarly to the Mi-24V and will function identically in standoff situations where the 9M114 Shturm ATGMs or S-24 rockets would be used from afar. The powerful cannon is helpful when making aggressive attack runs, either as a first choice or when moving closer to the battlefield after expending ATGMs. Even with ballistic computer assistance, it may take some practice to use the cannon effectively. Line up the Mi-24P for a gun run in advance and start firing from some distance away to avoid needing heavy course corrections.
The R-60/R-60M missiles are somewhat more important for the Mi-24P than they are on the Mi-24V. The cannon is likely to evaporate any aircraft it touches, but an agile opponent can dodge its fire. It is difficult to hit jets with it unless they linger in a head-on. Even in helicopter dogfights, the contemporary AH-1F for example has superior agility and a turreted 20 mm Gatling cannon that can perforate the Mi-24P in turn, so having a couple of missiles on hand to dispatch aircraft with a couple of button presses is more helpful than ever.
Keep in mind that the kind of light vehicles that the Mi-24P's cannon is most effective on are often quite good at fighting helicopters in their own right. For SPAA vehicles their effectiveness against nearby air targets is a given, but IFVs with optical tracking, proximity fused/airburst rounds, and/or proximity-fused ATGMs can also send the Mi-24P back to the hangar without much trouble. The Hind family may have a reputation as "flying tanks", but they may more accurately be considered "flying IFVs" given their troop transport capability and limited protection. Thus, in War Thunder the Mi-24P can borrow the IFV tactic of using its great speed to zip in and out of the battlefield and attack from unexpected directions.
Pros and cons
- 30 mm cannon provides great offensive/defensive capabilities against lightly armoured vehicles and air targets
- Very flexible payload
- R60M missile is very effective against close flying targets
- 9M114 Shturm ATGM can be fired from 5 km away, making most AA useless
- Has access to RWR, HIRSS, IRCM, flares/chaff and a ballistic computer
- Can easily reach 300 km/h with a full payload
- Armoured plates increase protection for the engine, transmission and the crew
- Large profile and lack of manoeuvrability makes it an easy target
- Fixed 30 mm cannon may be hard to aim at air targets for inexperienced players
- Lacks thermal and night vision sight for gunner
Describe the history of the creation and combat usage of the helicopter in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the
main template. Be sure to reference text and sources by using
<ref></ref>, as well as adding them at the end of the article with
<references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under
=== In-game description ===, also if applicable).
Excellent additions to the article would be video guides, screenshots from the game, and photos.
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the helicopter;
- links to approximate analogues of other nations and research trees.
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
|Mil Moscow Helicopter Plant|
|Mi-8AMTSh · Mi-8TV|
|Mi-24A · Mi-24P · Mi-24V|
|Mi-28N · Mi-28NM|
|▂Mi-24D · ◔Mi-24D · ◔Mi-24V · ◔Mi-24P · ◊Mi-24P · ◄Mi-24P HFS 80|
|Utility||AB 205 A-1 · A.109EOA-2|
|Attack||A-129 International (p) · A129CBT · AH-129D · T129|
|Hungary||◔Mi-24D · ◔Mi-24V · ◔Mi-24P|