Difference between revisions of "Panthere"

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== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
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 +
;Skins
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* [https://live.warthunder.com/feed/camouflages/?vehicle=fr_destroyer_jaguar_class_panthere Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
== See also ==
 
== See also ==

Revision as of 19:02, 25 August 2023

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
Panthere
fr_destroyer_jaguar_class_panthere.png
GarageImage Panthere.jpg
Panthere
AB RB SB
3.7 3.7 3.7
Purchase:250 Specs-Card-Eagle.png
Show in game

Description

The Jaguar-class, Panthere, 1940 is a premium rank I French destroyer with a battle rating of 3.7 (AB/RB/SB). It was introduced in Update "La Royale".

General info

Survivability and armour

Armourfront / side / back
Main fire tower10 / 10 / 0 mm
Hull16 mm (steel)
Superstructure8 mm (steel)
Number of section7
Displacement3 075 t
Crew221 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB81 / 31 km/h
RB66 / 25 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 81 31
RB/SB Stock ___ ___
Upgraded 66 25

Modifications and economy

Repair cost
AB144 Sl icon.png
RB210 Sl icon.png
Total cost of modifications4 870 Rp icon.png
490 Sl icon.png
Crew training150 Sl icon.png
Experts1 000 Sl icon.png
Aces20 Ge icon.png
Research Aces145 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 30 / 60 / 50 % Sl icon.png
Talisman.png 2 × 75 / 75 / 75 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
600 Rp icon.png
Cost:
60 Sl icon.png
65 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Mods new ship screw.png
Propeller Replacement
Mods new ship engine.png
Engine Maintenance
Mods ship damage control crew.png
Damage Control Division
Mods ship fire control crew.png
Fire Division
Mods engine smoke screen system.png
Smokescreen
Research:
500 Rp icon.png
Cost:
50 Sl icon.png
55 Ge icon.png
Mods ship venting.png
Ventilation
Mods ship anti fragmentation protection.png
Shrapnel Protection
Mods new ship pumps.png
New Pumps
Mods ship ammo wetting.png
Ammo Wetting
Research:
590 Rp icon.png
Cost:
60 Sl icon.png
65 Ge icon.png
Mods tank ammo.png
130 mm M1923 SAP
Research:
600 Rp icon.png
Cost:
60 Sl icon.png
65 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
500 Rp icon.png
Cost:
50 Sl icon.png
55 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
450 Rp icon.png
Cost:
45 Sl icon.png
50 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
450 Rp icon.png
Cost:
45 Sl icon.png
50 Ge icon.png
Mods torpedo.png
Torpedo Mode
Research:
590 Rp icon.png
Cost:
60 Sl icon.png
65 Ge icon.png
Mods ship mortar.png
Bomb mortar
Research:
590 Rp icon.png
Cost:
60 Sl icon.png
65 Ge icon.png

Armament

Primary armament

4 х Turret130 mm/40 model 1919 gun
Ammunition110 rounds
Vertical guidance-10° / 30°

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
OEA Mle 1932 HE 37 37 37 37 37 37
OPFA Mle 1923 SAPBC 61 54 43 34 27 25
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
OEA Mle 1932 HE 725 34.83 0 0.1 3.96 79° 80° 81°
OPFA Mle 1923 SAPBC 725 32.05 0.035 5 1.98 48° 63° 71°

Secondary armament

Turret2 x 37 mm/50 model 1933 gun
Ammunition2000 rounds

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
OEA Mle 1925 HE 3 3 3 3 3 3
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
OEA Mle 1925 HE 810 0.73 0 0.1 50 79° 80° 81°

Anti-aircraft armament

2 х Turret2 x 13.2 mm model 1929 Hotchkiss machine gun
Ammunition3600 rounds
Belt capacity30 rounds
Fire rate476 shots/min

An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.

Additional armament

Setup 16 x 550 mm model 1923DT torpedo
Setup 24 x Mk.VII depth charge
Setup 36 x 550 mm model 1923DT torpedo
4 x Mk.VII depth charge

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Pros:

  • Four 130 mm guns can deal great damage against other destroyers
  • Good top speed and acceleration
  • Decent torpedoes for its BR
  • Large crew for its BR, able to tank some damage

Cons:

  • Large in size and displacement for a destroyer, results into mediocre agility
  • Virtually unarmoured, relies only on its large crew size to survive
  • Aside from large damage, the 130 mm guns have overall terrible characteristic
    • Long reload time, especially when all the ready ammo have been spent
    • Awful turret traverse speed, cannot reactively fire back at an enemy while turning
    • Very poor dispersion, especially at medium-to-long ranges
  • Poor secondary and anti-air armaments, highly vulnerable against PT boats and aircraft

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Arsenal de Lorient
Destroyers 
Jaguar-class  Panthere
Aigle-class  Milan
Mogador-class  Mogador
Battleships 
Courbet-class  Courbet

France destroyers
Bourrasque-class  Bourrasque · Tornade
Chacal-class  Chacal · Leopard · Panthere
Aigle-class  Aigle · Vautour · Milan
Vauquelin-class  Vauquelin
Le Fantasque-class  Le Malin · Le Triomphant
Mogador-class  Mogador
Hunt-class  La Combattante
Trophies  Germany
Desaix-class¹  Kleber
Type 1936  Marceau
  Italy
Chateaurenault-class²  Guichen
  Modified: ¹Type 1934A-class destroyers · ²Capitani Romani-class cruisers

France premium ships
Motor torpedo boats  VTB-9 · VLT-2
Destroyers  Panthere · Tornade · Aigle · Le Triomphant
Light cruisers  Duguay-Trouin
Heavy cruisers  Dupleix
Battleships  Courbet