Difference between revisions of "Machbet"

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(Undo revision 129699 by U125693891 (talk))
(Survivability and armour)
Line 19: Line 19:
 
{{Specs-Tank-Armour}}
 
{{Specs-Tank-Armour}}
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
Despite its low armor, the Machbet has the particularity of being able to withstand some misplaced shots, but pay attention to the HE shell that are able to destroy instantly the vehicle .
  
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations -->
+
Beware also of tanks equipped with machinegun above the calibre 7.62 , these tanks can easily penetrate the sides of the vehicle
 +
 
 +
'''Armour type:'''  
 +
 
 +
aluminium aliage 5083
 +
 
 +
structural steel <!-- The types of armour present on the vehicle and their general locations -->
 
<!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)
 
<!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)
 
* Cast homogeneous armour (Turret, Transmission area) -->
 
* Cast homogeneous armour (Turret, Transmission area) -->
Line 29: Line 35:
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm
+
| Hull || 38mm || 44mm ''Top'' <br> 32mm ''Bottom'' || 38mm || 38 - 10mm
 
|-
 
|-
| Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm
+
| Turret || 38 - 18 mm ''Turret front'' <br> 150 mm ''Gun mantlet'' || 17mm || 17mm || 0mm
 
|-
 
|-
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm
+
| Cupola || / mm || / mm || / mm || / mm
 
|-
 
|-
 
|}
 
|}
  
'''Notes:''' <!-- Any additional notes which the user needs to be aware of -->
+
'''Notes:''' <!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. -->
<!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. -->
 
  
 
=== Mobility ===
 
=== Mobility ===
 
{{Specs-Tank-Mobility}}
 
{{Specs-Tank-Mobility}}
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
+
<!-- With not being the fastest horse in the stable , specially  stock , the Machbet lack power in slope but on flat ground , he can handle himself pretty easily . -->
  
 
{{tankMobility|abMinHp=301|rbMinHp=188}}
 
{{tankMobility|abMinHp=301|rbMinHp=188}}
Line 53: Line 58:
 
=== Main armament ===
 
=== Main armament ===
 
{{Specs-Tank-Weapon|2}}
 
{{Specs-Tank-Weapon|2}}
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
+
<!-- The Machbet is equipped like the M163 with a 20 mm M168 VADS, or Vulcan air defence system. The M168 is a variant of the M61 cannon, which can be found in-game on vehicles such as the Japanese T-2, and the American F-4C Phantom II. Used initially during the Vietnam war, the M168 was a 20 mm air-cooled rotary cannon attached to a small turret on the Machbet. Dangerous to anything in the sky below 2km , it will lock on and rip through anything in its path. Helicopter and plane will be crippled effectively . -->
 
{{main|M168 (20 mm)}}
 
{{main|M168 (20 mm)}}
  
Line 120: Line 125:
 
! 1st<br>rack empty
 
! 1st<br>rack empty
 
! 2nd<br>rack empty
 
! 2nd<br>rack empty
! 3rd<br>rack empty
+
! rowspan="2" |
! 4th<br>rack empty
 
! 5th<br>rack empty
 
! 6th<br>rack empty
 
 
! Visual<br>discrepancy
 
! Visual<br>discrepancy
 
|-
 
|-
| '''2''' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __
+
| '''2''' || 1&nbsp;''(+1)'' || ''0(+2)'' || No
 
|-
 
|-
 
|}
 
|}
Line 180: Line 182:
 
|-
 
|-
 
! Full<br>ammo
 
! Full<br>ammo
! 1st<br>rack empty
+
! rowspan="2" | 1st<br>rack empty
! 2nd<br>rack empty
 
! 3rd<br>rack empty
 
! 4th<br>rack empty
 
! 5th<br>rack empty
 
! 6th<br>rack empty
 
 
! Visual<br>discrepancy
 
! Visual<br>discrepancy
 
|-
 
|-
| '''4''' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __
+
| '''4''' || Yes
 
|-
 
|-
 
|}
 
|}
 +
The FIM-92 E and K are effective weapons but under certain conditions, first with turns at 10G maximum, the missile will not be able to follow some aircraft unless the angle is favorable , If the aircraft is facing the missile or back , it is very likely to hit especially with the K upgrade of the missile which does not need to hit and which has a trigger radius of 5m . The helicopters, on the other hand, have a good chance of touching in view of their low gait, without flares, it is a shot to ensure ,  but the missile hook systems will not lock if the helicopter is too low at ground level, beware of the hills .
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
The Machebt is a very good anti-aircraft vehicle if we know how to manage it, it excels in 2nd or 3rd line, it will however have difficulty in the BR 10.0 and higher and will have to concentrate exclusively against the helicopters but will however face flares. 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->'''Pros:'''  
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
  
'''Pros:'''
+
- Have the powerfull M168 20mm who can shred planes and helicopters
 +
 
 +
-Have acces stock with FIM -92 stinger
 +
 
 +
-Access to FIM-92K ( proxi : 5m radius )
 +
 
 +
-Lightweight with good horsepowers
 +
 
 +
-Thermal imager
 +
 
 +
-Laser rangefinder
  
 
*
 
*
  
 
'''Cons:'''
 
'''Cons:'''
 +
 +
-No armor
 +
 +
-20mm can only be succesfull within 2km
 +
 +
-Stinger can sometimes be annoying
  
 
*
 
*

Revision as of 17:04, 13 June 2022

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
This page is about the Israeli SPAA Machbet. For other versions, see M113 (Family).
il_machbet.png
GarageImage Machbet.jpg
Machbet
AB RB SB
9.3 9.3 9.3
Class:
Research:220 000 Specs-Card-Exp.png
Purchase:620 000 Specs-Card-Lion.png
Show in game

Description

The Machbet is a rank VI Israeli SPAA with a battle rating of 9.3 (AB/RB/SB). It was introduced in Update "Wind of Change".

An upgrade of the Hovet, the Machbet features 4 all-aspect infrared-tracking stinger missiles that allow it to engage long-range targets and an IRST tracker that is more reliable than the AN/VPS-2 which also doesn't trigger aircraft RWRs.

General info

Survivability and armour

Armourfront / side / back
Hull38 / 44 / 38
Turret38 / 25 / 25
Crew4 people
Visibility117 %

Despite its low armor, the Machbet has the particularity of being able to withstand some misplaced shots, but pay attention to the HE shell that are able to destroy instantly the vehicle .

Beware also of tanks equipped with machinegun above the calibre 7.62 , these tanks can easily penetrate the sides of the vehicle

Armour type:

aluminium aliage 5083

structural steel

Armour Front (Slope angle) Sides Rear Roof
Hull 38mm 44mm Top
32mm Bottom
38mm 38 - 10mm
Turret 38 - 18 mm Turret front
150 mm Gun mantlet
17mm 17mm 0mm
Cupola / mm / mm / mm / mm

Notes:

Mobility

Speedforward / back
AB70 / 17 km/h
RB and SB65 / 15 km/h
Number of gears6 forward
2 back
Weight11.2 t
Engine power
AB404 hp
RB and SB212 hp
Power-to-weight ratio
AB36.1 hp/t
RB and SB18.9 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 70 17 11.2 301 404 26.88 36.07
Realistic 65 15 188 212 16.79 18.93

Modifications and economy

Repair costBasic → Reference
AB5 259 → 7 404 Sl icon.png
RB4 592 → 6 465 Sl icon.png
SB4 893 → 6 889 Sl icon.png
Total cost of modifications183 100 Rp icon.png
306 000 Sl icon.png
Talisman cost2 700 Ge icon.png
Crew training175 000 Sl icon.png
Experts620 000 Sl icon.png
Aces2 100 Ge icon.png
Research Aces1 010 000 Rp icon.png
Reward for battleAB / RB / SB
160 / 210 / 250 % Sl icon.png
226 / 226 / 226 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
9 800 Rp icon.png
Cost:
15 000 Sl icon.png
340 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
8 800 Rp icon.png
Cost:
14 000 Sl icon.png
300 Ge icon.png
Mods new tank break.png
Brake System
Research:
8 800 Rp icon.png
Cost:
14 000 Sl icon.png
300 Ge icon.png
Mods new tank filter.png
Filters
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
410 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
450 Ge icon.png
Mods new tank engine.png
Engine
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
450 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 900 Rp icon.png
Cost:
15 000 Sl icon.png
340 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
2 600 Rp icon.png
Cost:
14 000 Sl icon.png
300 Ge icon.png
Mods tank reinforcement il.png
Crew Replenishment
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
410 Ge icon.png
Mods tank ammo.png
20mm_Vulcan_HEI_ammo_pack
Research:
9 800 Rp icon.png
Cost:
15 000 Sl icon.png
340 Ge icon.png
Mod arrow 0.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
9 800 Rp icon.png
Cost:
15 000 Sl icon.png
340 Ge icon.png
Mods tank ammo.png
20mm_Vulcan_API_ammo_pack
Research:
8 800 Rp icon.png
Cost:
14 000 Sl icon.png
300 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
8 800 Rp icon.png
Cost:
14 000 Sl icon.png
300 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
410 Ge icon.png
Mods tank ammo.png
70mm_stinger_block2_aam_ammo_pack
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
410 Ge icon.png
Mods art support.png
Artillery Support
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
450 Ge icon.png
Mods tank laser rangefinder.png
Laser rangefinder
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
450 Ge icon.png
Mods thermal sight.png
NVD
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
450 Ge icon.png

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

20 mm M168 cannon
Ammunition2 200 rounds
Belt capacity1 100 rounds
Reloadbasic crew → aces
26.0 → 20.0 s
Fire rate3 000 shots/min
Vertical guidance-5° / 80°
Main article: M168 (20 mm)
20 mm M168 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 2,200 (1,100) 3,000 -5°/+80° ±180° N/A 66.0 91.4 111.0 122.8 130.6 26.00 23.00 21.20 20.00
Realistic 44.6 52.5 63.8 70.5 75.0

Ammunition

  • Default: AP-I · HEI-T* · AP-I
  • HEI-T: HEI-T* · HEI-T* · HEI-T* · AP-I
  • AP-I: AP-I · AP-I · AP-I · HEI-T*
Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
20 mm API AP-I 53 50 39 28 20 14
20 mm HEI-T HEI-T* 2 2 2 2 2 2
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
20 mm API AP-I 1,030 0.15 N/A N/A N/A N/A N/A N/A
20 mm HEI-T HEI-T* 1,030 0.1 0 0.1 12 79° 80° 81°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
Visual
discrepancy
2 (+1) 0(+2) No

Additional armament

FIM-92 Stinger
Ammunition4 rounds
Vertical guidance-5° / 80°
Main article: FIM-92 Stinger
FIM-92 Stinger missile Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 4 -10°/+70° ±180° N/A 66.0 91.4 111.0 122.8 130.6 19.5 17.2 15.9 15.0
Realistic 44.6 52.5 63.8 70.5 75.0

Ammunition

Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Range
(m)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
FIM-92E SAM 1,000 6,000 10.1 1 0.1 540 79° 80° 81°
FIM-92K SAM 1,000 6,000 10.1 1 0.1 540 79° 80° 81°

The FIM-92E detonates on impact while the FIM-92K has a proximity fuse.

Ammo racks

Full
ammo
1st
rack empty
Visual
discrepancy
4 Yes

The FIM-92 E and K are effective weapons but under certain conditions, first with turns at 10G maximum, the missile will not be able to follow some aircraft unless the angle is favorable , If the aircraft is facing the missile or back , it is very likely to hit especially with the K upgrade of the missile which does not need to hit and which has a trigger radius of 5m . The helicopters, on the other hand, have a good chance of touching in view of their low gait, without flares, it is a shot to ensure ,  but the missile hook systems will not lock if the helicopter is too low at ground level, beware of the hills .

Usage in battles

The Machebt is a very good anti-aircraft vehicle if we know how to manage it, it excels in 2nd or 3rd line, it will however have difficulty in the BR 10.0 and higher and will have to concentrate exclusively against the helicopters but will however face flares. 

Pros and cons

Pros:

- Have the powerfull M168 20mm who can shred planes and helicopters

-Have acces stock with FIM -92 stinger

-Access to FIM-92K ( proxi : 5m radius )

-Lightweight with good horsepowers

-Thermal imager

-Laser rangefinder

Cons:

-No armor

-20mm can only be succesfull within 2km

-Stinger can sometimes be annoying

History

Devblog

After the M163 VADS began being decommissioned from American service, the vehicle was heavily exported to foreign operators. Israel was one of several states which adopted the M163 VADS into its own military under the name ‘Hovet’ in the early 1980s. By the early 1990s however, it was realized that the system required modernization. As such, the IAI company was tasked with developing an upgrade package.

Together with General Dynamics, IAI upgraded the Hovet’s fire control system and equipped the vehicle with a Stinger missile launcher, in an effort to increase the vehicle’s effectiveness against low-flying jet aircraft. Following successful testing of the prototype in 1997, the vehicle was formally accepted into service with the IDF under the name ‘Machbet’ in 1998. In the upcoming years, several of the older Hovets were modernized to the Machbet standard. However, the Machbet only saw a short service life with the IDF. Because of changing tasks and requirements, the Machbet was officially withdrawn from active service in 2006.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


Israel Aerospace Industries (התעשייה האווירית לישראל)
Jet Fighters  Nesher · Kfir Canard · Kfir C.2 · Kfir C.7
SPAAs  Machbet

Israel anti-aircraft vehicles
Half-track  TCM-20
M163 derivatives  Hovet · Machbet · Imp.Chaparral
Captured  ZSU-57-2 · ZSU-23-4