Difference between revisions of "StuH42 (105 mm)"
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== Description == | == Description == | ||
− | + | ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' | |
=== Vehicles equipped with this weapon === | === Vehicles equipped with this weapon === | ||
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== General info == | == General info == | ||
− | The StuH 42 is a very capable cannon, and is able to take out most tanks at its rank with the '''Gr.39 rot HI/C''' HEAT round, which offers | + | <!-- ''Tell us about the tactical and technical characteristics of the cannon or machine gun.'' --> |
+ | The StuH 42 is a very capable cannon, and is able to take out most tanks at its rank with the '''Gr.39 rot HI/C''' HEAT round, which offers 115 mm of penetration at all distances. Post-penetration damage is effective, however, the shells travel at a low velocity. This makes shooting at moving targets and from long distances harder. | ||
− | === Available | + | === Available ammunition === |
− | + | <!-- ''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).'' --> | |
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− | + | * '''PzGr''' - {{Annotation|APHE|Armour-Piercing High Explosive}} - This is the main ammo type, use it whenever it has enough power to penetrate the target, as the explosive filler can make short work of a tank interior. | |
+ | * '''FHGr''' - {{Annotation|HE|High-Explosive}} - Another very useful kind of ammo, can obliterate any unarmoured SPAA vehicles or lightly armoured tanks. | ||
+ | * '''Gr.39 rot HI/B''' - {{Annotation|HEAT|High Explosive Anti-Tank}} - This one should be just skipped, it has no advantages over the better '''Gr.39 rot HI/C'''. | ||
+ | * '''Gr.39 rot HI/C''' - {{Annotation|HEAT|High Explosive Anti-Tank}} - This shell has the highest penetration, but it is prone to detonate prematurely on spaced armour, or some debris in the flight trajectory. Also, the shell travels at a low velocity, making aiming harder. The advantage is that it bounces less from sloped armour, and the high amount of explosive mass in the round will usually knock out an enemy tank. Lastly, they don't lose any penetration over distance - carry only few of them in case they are needed. | ||
− | + | {{:{{PAGENAME}}/Ammunition|PzGr, F.H.Gr., Gr.39 rot Hl/B, Gr.39 rot Hl/C, F.H.Gr.Nb.}} | |
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=== Comparison with analogues === | === Comparison with analogues === | ||
− | + | <!-- ''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.'' --> | |
* USA - [[M4 (105 mm)]] | * USA - [[M4 (105 mm)]] | ||
== Usage in battles == | == Usage in battles == | ||
− | The '''StuH42 ( | + | <!-- ''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a "guide" - do not impose a single point of view, but give the reader food for thought.'' --> |
+ | The '''StuH42 (105 mm)''' is best used at medium range combat. The long reload of 13 seconds makes it unviable for close combat, as most enemies at this rank can reload and fire off another shot whilst you are reloading. The '''Gr.39 rot HI/C''' shell, which is a HEAT round, doesn't lose penetration over long distances, making it suitable for ranged combat. | ||
=== Pros and cons === | === Pros and cons === | ||
+ | <!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' --> | ||
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'''Pros:''' | '''Pros:''' | ||
− | + | * HEAT shells have excellent penetration - 115 mm at all ranges | |
− | * HEAT shells | ||
* HEAT shell doesn't lose penetration over long distances | * HEAT shell doesn't lose penetration over long distances | ||
* Has a variety of ammunition to use | * Has a variety of ammunition to use | ||
* APHE has good post-penetration damage | * APHE has good post-penetration damage | ||
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'''Cons:''' | '''Cons:''' | ||
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* Very long reload time - 13 seconds | * Very long reload time - 13 seconds | ||
− | * Very low velocity of about | + | * Very low velocity of about 500 m/s, makes shooting at moving targets harder |
* Shells are inaccurate due to the low shell velocity and the high shell drop | * Shells are inaccurate due to the low shell velocity and the high shell drop | ||
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== History == | == History == | ||
− | + | ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>.'' | |
== Media == | == Media == | ||
− | '' | + | ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' |
== See also == | == See also == | ||
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
− | |||
* ''reference to the article about the variant of the cannon/machine gun;'' | * ''reference to the article about the variant of the cannon/machine gun;'' | ||
* ''references to approximate analogues by other nations and research trees.'' | * ''references to approximate analogues by other nations and research trees.'' | ||
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== External links == | == External links == | ||
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
− | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
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* ''other literature.'' | * ''other literature.'' | ||
Latest revision as of 19:54, 12 February 2023
Contents
Description
Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.
Vehicles equipped with this weapon
General info
The StuH 42 is a very capable cannon, and is able to take out most tanks at its rank with the Gr.39 rot HI/C HEAT round, which offers 115 mm of penetration at all distances. Post-penetration damage is effective, however, the shells travel at a low velocity. This makes shooting at moving targets and from long distances harder.
Available ammunition
- PzGr - APHE - This is the main ammo type, use it whenever it has enough power to penetrate the target, as the explosive filler can make short work of a tank interior.
- FHGr - HE - Another very useful kind of ammo, can obliterate any unarmoured SPAA vehicles or lightly armoured tanks.
- Gr.39 rot HI/B - HEAT - This one should be just skipped, it has no advantages over the better Gr.39 rot HI/C.
- Gr.39 rot HI/C - HEAT - This shell has the highest penetration, but it is prone to detonate prematurely on spaced armour, or some debris in the flight trajectory. Also, the shell travels at a low velocity, making aiming harder. The advantage is that it bounces less from sloped armour, and the high amount of explosive mass in the round will usually knock out an enemy tank. Lastly, they don't lose any penetration over distance - carry only few of them in case they are needed.
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
PzGr | APHE | 72 | 70 | 63 | 55 | 48 | 42 |
F.H.Gr. | HE | 22 | 22 | 22 | 22 | 22 | 22 |
Gr.39 rot Hl/B | HEAT | 105 | 105 | 105 | 105 | 105 | 105 |
Gr.39 rot Hl/C | HEAT | 115 | 115 | 115 | 115 | 115 | 115 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
PzGr | APHE | 480 | 14 | 1.2 | 19 | 304.64 | 47° | 60° | 65° | |||
F.H.Gr. | HE | 472 | 14.81 | 0.2 | 0.1 | 1,750 | 79° | 80° | 81° | |||
Gr.39 rot Hl/B | HEAT | 495 | 12.35 | 0.05 | 0.1 | 2,530 | 62° | 69° | 73° | |||
Gr.39 rot Hl/C | HEAT | 495 | 12.35 | 0.05 | 0.1 | 2,550 | 62° | 69° | 73° |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive mass (TNT equivalent) (g) |
F.H.Gr.Nb. | 480 | 14 | 16 | 5 | 25 | 50 |
Comparison with analogues
- USA - M4 (105 mm)
Usage in battles
The StuH42 (105 mm) is best used at medium range combat. The long reload of 13 seconds makes it unviable for close combat, as most enemies at this rank can reload and fire off another shot whilst you are reloading. The Gr.39 rot HI/C shell, which is a HEAT round, doesn't lose penetration over long distances, making it suitable for ranged combat.
Pros and cons
Pros:
- HEAT shells have excellent penetration - 115 mm at all ranges
- HEAT shell doesn't lose penetration over long distances
- Has a variety of ammunition to use
- APHE has good post-penetration damage
Cons:
- Very long reload time - 13 seconds
- Very low velocity of about 500 m/s, makes shooting at moving targets harder
- Shells are inaccurate due to the low shell velocity and the high shell drop
History
Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the article about the variant of the cannon/machine gun;
- references to approximate analogues by other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
Germany tank cannons | |
---|---|
20 mm | KwK30 · KwK38 · Rh202 |
28/20 mm | s.Pz.B.41 |
30 mm | MK 30-2/ABM |
37 mm | KwK34(t) · KwK36 · KwK38(t) · PaK L/45 |
47 mm | Pak.(t)(Sf.) |
50 mm | KwK39 · KwK L/42 · PaK38 |
57 mm | Bofors L/70 Mk.1 |
75 mm | K51 L/24 · KwK37 · KwK40 L43 · KwK40 L48 · KwK42 · KwK44 · KwK44 L/36.5 · PaK39 L48 · PaK40/3 L46 · PaK42 · StuK37 · StuK40 L43 · StuK40 L48 |
76 mm | PaK36 (r) |
88 mm | Flak.37 · Flak 41 · KwK36 · KwK43 · PaK43 |
90 mm | BK90 |
105 mm | CN105-57 · Cockerill HP · FMK.4 Modelo 1L · K.18 · KwK L/68 · L7A3 · PzK M57 · StuH42 |
120 mm | Rh120 L/44 · Rh120 L/55 · Rh120 L/55 A1 |
128 mm | K.40 · KwK44 · PaK44 |
150 mm | s.I.G.33 · Stu.H 43 L/12 |
380 mm | RW61 |
Foreign: | |
30 mm | Bushmaster 2 Mk.44 (USA) · HSS 831L (Britain) |
57 mm | 6pdr OQF Mk.V (Britain) |
73 mm | 2A28 (USSR) |
75 mm | M3 (USA) |
76 mm | F-32 (USSR) · F-34 (USSR) · M32 (USA) |
90 mm | M36 (USA) · M41 (USA) |
105 mm | GT-3 (South Africa) |
125 mm | 2A46 (USSR) |
152 mm | M-10T (USSR) · XM150E5 (USA) |
155 mm | M126 (USA) |