Difference between revisions of "GAZ-AAA (DShK)"
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(write up on the GAZ-AAA_(DShk) survivability and armour) (Tag: Visual edit) |
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== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | + | As far as you can be concern this tank lack almost any form of armor and any light mg can penetrate and kill your gunner or you driver and commander easily ,artillery can take you out or critically damage your modules or crew bombs and rockets that pack enough explosive that detonate near by will send you back to the hanger the only benefit of being so light is that should the enemy use aphe rounds they will most likely not detonate and allow you to move on if you dont get burnt down or your hull breaks which is fortunately rarer then in higher BR due to the fact that most enemies lack sufficient firepower to hull break or burnt you down in one shot your engine is covered with some armour that will protect our engine from LMGs sometimes but most enemies aim for the gunner and other crew members rather then your engine | |
=== Mobility === | === Mobility === | ||
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'''Pros:''' | '''Pros:''' | ||
+ | |||
* Weapon has increased penetration compared to the preceding GAZ-AAA (4M) | * Weapon has increased penetration compared to the preceding GAZ-AAA (4M) | ||
'''Cons:''' | '''Cons:''' | ||
+ | |||
* Limited magazine of 50 means the armament has to frequently reload | * Limited magazine of 50 means the armament has to frequently reload | ||
* Russian 12.7 AP is still notably inferior to the American equivalent | * Russian 12.7 AP is still notably inferior to the American equivalent | ||
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== See also == | == See also == | ||
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
+ | |||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
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== External links == | == External links == | ||
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
+ | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''encyclopedia page on the tank;'' | * ''encyclopedia page on the tank;'' |
Revision as of 09:45, 19 April 2020
Contents
This page is about the Soviet SPAA vehicle GAZ-AAA (DShK). For the version equipped with 7.62 mm Maxim's, see GAZ-AAA (4M). |
Description
The GAZ-AAA (DShK) is a rank I Soviet SPAA with a battle rating of 1.0 (AB/RB/SB). It was introduced in Update 1.63 "Desert Hunters".
General info
Survivability and armour
As far as you can be concern this tank lack almost any form of armor and any light mg can penetrate and kill your gunner or you driver and commander easily ,artillery can take you out or critically damage your modules or crew bombs and rockets that pack enough explosive that detonate near by will send you back to the hanger the only benefit of being so light is that should the enemy use aphe rounds they will most likely not detonate and allow you to move on if you dont get burnt down or your hull breaks which is fortunately rarer then in higher BR due to the fact that most enemies lack sufficient firepower to hull break or burnt you down in one shot your engine is covered with some armour that will protect our engine from LMGs sometimes but most enemies aim for the gunner and other crew members rather then your engine
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 71 | 10 | 3 | 81 | 95 | 27 | 31.67 |
Realistic | 65 | 9 | 50 | 50 | 16.67 | 16.67 |
Armaments
Main armament
12.7 mm DShK | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 1000 | -4°/+45° | ±110° | N/A | 30.8 | __._ | __._ | __._ | __._ | 10.4 | 9.2 | 8.4 | 8.0 |
Realistic | 20.8 | __._ | __._ | __._ | 35.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Penetration @ 0° Angle of Attack (mm) | ||||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
AP-I(c) | 29 | 27 | 25 | 20 | 11 | 8 | |
AP-I | 21 | 20 | 15 | 9 | 6 | 5 | |
API-T | 22 | 21 | 15 | 10 | 6 | 5 | |
IAI | 2 | 2 | 2 | 2 | 2 | 2 | |
T | 10 | 8 | 7 | 6 | 4 | 3 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Normalisation at 30° from horizontal |
Ricochet | |||
0% | 50% | 100% | ||||||||
AP-I(c) | 815 | 0.0482 | N/A | N/A | N/A | +2.0° | 47° | 60° | 65° | |
AP-I | 815 | 0.0482 | N/A | N/A | N/A | +2.0° | 47° | 60° | 65° | |
API-T | 850 | 0.0437 | N/A | N/A | N/A | +2.0° | 47° | 60° | 65° | |
IAI | 850 | 0.041 | N/A | 0.1 | N/A | +2.0° | 47° | 60° | 65° | |
T | 850 | 0.0438 | N/A | N/A | N/A | +2.0° | 47° | 60° | 65° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
1000 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Optics
GAZ-AAA (DShK) Optics | ||
---|---|---|
Default magnification | Maximum magnification | |
Main Gun optics | X2.1 | X3.7 |
Comparable optics | ___ |
Usage in battles
Potentially the most challenging SPAA to use in the game, due to the machine gun's low rate of fire making it relatively ineffective against aircraft, however, it can work in part as a basic tank destroyer and support vehicle.
The key will be to stick to your team and take out the crew of an enemy tank and then let the dedicated tanks finish them off with their harder-hitting rounds. Just remember this only works on all but the most lightly armoured targets, such as other SPAA, early Russian tanks and the side of some American tanks, this works best when your vehicle is down-tiered and not the other way around.
Modules
Tier | Mobility | Protection | Firepower | ||
---|---|---|---|---|---|
I | Tires | Parts | API | Horizontal Drive | |
II | Suspension | Brake System | FPE | AP | Adjustment of Fire |
III | Filters | Crew Replenishment | API-T | Elevation Mechanism | |
IV | Transmission | Engine | Artillery Support |
Pros and cons
Pros:
- Weapon has increased penetration compared to the preceding GAZ-AAA (4M)
Cons:
- Limited magazine of 50 means the armament has to frequently reload
- Russian 12.7 AP is still notably inferior to the American equivalent
- Vehicle armament consists of only a single 600 RPM machine gun
- No armour, can easily be destroyed by .30 cal machine guns
- Gunner can't swivel around 360 degrees horizontally
- Limited vertical traverse
- Will struggle to eliminate passing aircraft due to a low volume of fire
- Arguably worse as an SPAA than the GAZ-AAA (4M)
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the tank;
- other literature.
USSR anti-aircraft vehicles | |
---|---|
GAZ-AAA | GAZ-AAA (4M) · GAZ-AAA (DShK) |
BTR-152 | BTR-152A · BTR-152D |
Wheeled/Half-tracked | GAZ-MM (72-K) · ZiS-12 (94-KM) · ZiS-43 |
Radar SPAAG | ZSU-23-4 · ZSU-37-2 |
SAM | ZSU-23-4M4 · Strela-10M2 · 2S6 · Pantsir-S1 |
Other | ZSU-23-4M2 · ZUT-37 · ZSU-37 · BTR-ZD · ZSU-57-2 |
Czechoslovakia | M53/59 |
North Vietnam | ▂Phòng không T-34 |