Difference between revisions of "Ka-29"

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{{main|9M114 Shturm|S-8KO|GSh-23L (23 mm)}}
 
{{main|9M114 Shturm|S-8KO|GSh-23L (23 mm)}}
  
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance presets:
  
 
* Without load
 
* Without load
 
* 80 x S-8KO rockets
 
* 80 x S-8KO rockets
 +
* 2 x 9M114 Shturm missiles
 +
* 8 x 9M114 Shturm missiles
 
* 4 x 23 mm GSh-23L cannons (250 rpg = 1,000 total)
 
* 4 x 23 mm GSh-23L cannons (250 rpg = 1,000 total)
* 8 x 9M114 Shturm missiles
+
 
* 40 x S-8KO rockets + 2 x 23 mm GSh-23L cannons
+
==== Custom loadout options ====
* 40 x S-8KO rockets + 8 x 9M114 Shturm missiles
+
{| class="wikitable" style="text-align:center" width="100%"
 +
|-
 +
! !! width="11%" | 1 !! width="11%" | 2 !! width="11%" | 3 !! width="11%" | 4
 +
| rowspan="4" width="30%" | <div class="ttx-image">[[File:Hardpoints_{{PAGENAME}}.png]]</div>
 +
|-
 +
! 23 mm GSh-23L cannons (250 rpg)
 +
| 1 || 1 || 1 || 1
 +
|-
 +
! S-8KO rockets
 +
| 20 || 20 || 20 || 20
 +
|-
 +
! 9M114 Shturm missiles
 +
| 4 || || || 2, 4
 +
|-
 +
|}
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!--''Describe the tactics of playing in a helicopter, the features of using the helicopter in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
<!--''Describe the tactics of playing in a helicopter, the features of using the helicopter in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
[[File:Ka-29 5.2.png|thumb|400x400px|Ka-29 hovering over icy waters.]]
 
[[File:Ka-29 5.2.png|thumb|400x400px|Ka-29 hovering over icy waters.]]
In Ground RB, with its armament, speed, and manoeuvrability, the Ka-29 is the perfect support helicopter. With the [[9M114 Shturm]] missiles, you'll be able to pick off targets from a distance, more importantly high-profile targets in good positions that may be giving your team a hard time. Eight Shturms is more than enough to destroy a great amount of enemies. If you run out of ATGMs, it is advised to return to the helipad and re-arm. If you feel that you can still fight and be supportive to the team, you have 40 S-8KOs and, if unlocked, the [[2A42 (30 mm)|30 mm 2A42]] cannon.  
+
In Ground RB, with its armament, speed, and manoeuvrability, the Ka-29 is the perfect support helicopter. With the [[9M114 Shturm]] missiles, you'll be able to pick off targets from a distance, more importantly high-profile targets in good positions that may be giving your team a hard time. Eight Shturms is more than enough to destroy a great amount of enemies. If you run out of ATGMs, it is advised to return to the helipad and re-arm. If you feel that you can still fight and be supportive to the team, you have 40 S-8KOs and, if unlocked, the [[2A42 (30 mm)|30 mm 2A42]] cannon.
  
The S-8KO unguided rockets penetrate up to 420 mm of armour at a 0° angle. They are great for destroying light tanks and critically damaging MBTs from range. Up close, they destroy anything. Since the Ka-29 has access to the ballistic computer, this allows for great accuracy with both the rockets and the gun. As for the 7.62 mm GShG-7.62 minigun operated by the gunner, it is only really useful against helicopters you may encounter early game. As your degree of fire is limited with the GShG-7.62, helicopters are easier targets than fast-flying jets. Generally, it is recommended to leave destroying air targets to your teammates. The Ka-29 lacks effective air-to-air capabilities, though the 2A42 may be able to ward off any incoming jet aircraft eager to shoot you down.  
+
The S-8KO unguided rockets penetrate up to 420 mm of armour at a 0° angle. They are great for destroying light tanks and critically damaging MBTs from range. Up close, they destroy anything. Since the Ka-29 has access to the ballistic computer, this allows for great accuracy with both the rockets and the gun. As for the 7.62 mm GShG-7.62 minigun operated by the gunner, it is only really useful against helicopters you may encounter early game. As your degree of fire is limited with the GShG-7.62, helicopters are easier targets than fast-flying jets. Generally, it is recommended to leave destroying air targets to your teammates. The Ka-29 lacks effective air-to-air capabilities, though the 2A42 may be able to ward off any incoming jet aircraft eager to shoot you down.
  
 
With no RWR on board, it is advised to check each spawn for any SPAA that could be lying there. Going up high and attacking tanks from above, while still holding your altitude, is a great strategy, though it is imperative that you watch the skies for inbound enemy aircraft. If a MANPADs is spotted, using the 'Periodic countermeasure release' button can come in handy. As FIM-92 Stinger air-to-air missiles oftentimes prove to be invincible to countermeasures once in the air, so-called "pre-flaring" at the sight of a MANPADs vehicle using the periodic countermeasure release seems to be one of the only options to defend against these threats. There is a chance that the missile will go for your flares right off the launch, but this is not guaranteed to happen every time. Being very flare-resistant missiles, defense against MANPADs should be a top priority, alongside destroying enemy ground units.
 
With no RWR on board, it is advised to check each spawn for any SPAA that could be lying there. Going up high and attacking tanks from above, while still holding your altitude, is a great strategy, though it is imperative that you watch the skies for inbound enemy aircraft. If a MANPADs is spotted, using the 'Periodic countermeasure release' button can come in handy. As FIM-92 Stinger air-to-air missiles oftentimes prove to be invincible to countermeasures once in the air, so-called "pre-flaring" at the sight of a MANPADs vehicle using the periodic countermeasure release seems to be one of the only options to defend against these threats. There is a chance that the missile will go for your flares right off the launch, but this is not guaranteed to happen every time. Being very flare-resistant missiles, defense against MANPADs should be a top priority, alongside destroying enemy ground units.

Revision as of 20:09, 10 March 2023

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
Ka-29
ka_29.png
GarageImage Ka-29.jpg
Ka-29
Research:380 000 Specs-Card-Exp.png
Purchase:1 000 000 Specs-Card-Lion.png
Show in game

Description

The Ka-29 is a rank VI Soviet attack helicopter with a battle rating of 9.7 (AB/RB/SB). It was introduced in Update 1.97 "Viking Fury".

General info

Flight performance

Ka-29 landing on the ice.
Max speed
at 1 000 m280 km/h
Max altitude5 400 m
Engine2 х Klimov TV3-117V
Take-off weight12 t

In flight, it is found that the Ka-29 is surprisingly quite manoeuvrable and fast for its size. It can do all sorts of manoeuvres thanks to its powerful Klimov TV3-117V turboshaft engines, thin profile, and coaxial rotor design. The Ka-29 is more than capable of quickly avoiding enemy fire due to this. Oftentimes exceeding 300 km/h, the Ka-29 is also quite fast too. This allows you to get into good positions with 9M114 Shturm missiles or set up for the perfect rocket strike.

Characteristics Max Speed
(km/h at 1,000 m)
Max altitude
(metres)
AB RB
Stock 262 248 5400
Upgraded 293 280

Survivability and armour

HIRSS
Dissipates the flow of hot exhaust gases, reducing the likelihood of capture by IR-guidance missiles
IRCM
Protects against IR-guided missiles
Crew2 people
Speed of destruction
Structural540 km/h
Gear420 km/h

The survivability of the Ka-29 is quite effective, especially in terms of fire control. There is a lot of empty space behind the cockpits and under the engines. Nothing critical lies in the tail either, allowing you to keep flying even if some control surfaces are damaged. Being able to take multiple rounds, the helicopter is great for those lightning quick in-and-out styled missions.

Armour on the Ka-29

One thing to note in the Ka-29 are the fuel tanks. There are 8 of them stored under the cargo bay, in the belly of the helicopter. While they are self-sealing, it is not uncommon for multiple of these fuel tanks to catch on fire from enemy hits. Only a substantial amount of fuel tanks on fire will result in critical components being damaged, so most of the time, the fuel tanks will just burn their capacity of fuel off, and the fire will be put out. Engine fires however are a different story. Similar to the Mi-24 family, the Ka-29 boasts great survivability for its profile.

As for armour, the helicopter is equipped with bulletproof glass in front of the pilot and gunner, with a thickness of 22 mm. On the doors and surrounding the frontal portion of the helicopter, 8 mm thick steel plating can be found; 3 on each side. The helicopter is not armoured in any other aspect aside from this.

Modifications and economy

Repair costBasic → Reference
AB8 644 → 14 521 Sl icon.png
RB3 717 → 6 244 Sl icon.png
SB5 041 → 8 468 Sl icon.png
Total cost of modifications296 000 Rp icon.png
439 000 Sl icon.png
Talisman cost2 600 Ge icon.png
Crew training290 000 Sl icon.png
Experts1 000 000 Sl icon.png
Aces2 400 Ge icon.png
Research Aces950 000 Rp icon.png
Reward for battleAB / RB / SB
100 / 300 / 430 % Sl icon.png
220 / 220 / 220 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
270 Ge icon.png
Mods cd 98 main rotor.png
Replacing helicopter blades
Research:
17 000 Rp icon.png
Cost:
25 000 Sl icon.png
380 Ge icon.png
Mods jet engine.png
Engine
Research:
18 000 Rp icon.png
Cost:
27 000 Sl icon.png
400 Ge icon.png
Mods heli flak jacket.png
Flak jacket
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
270 Ge icon.png
Mods heli structure.png
Helicopter frame
Research:
17 000 Rp icon.png
Cost:
25 000 Sl icon.png
380 Ge icon.png
Mods jet engine extinguisher.png
EFS(a)
Research:
18 000 Rp icon.png
Cost:
27 000 Sl icon.png
400 Ge icon.png
Mods armor cover.png
Cover
Research:
32 000 Rp icon.png
Cost:
47 000 Sl icon.png
710 Ge icon.png
Mods gunpods.png
Gun pod UPK-23-250
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
270 Ge icon.png
Mod arrow 0.png
Mods weapon.png
gunGShG_new_gun
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
270 Ge icon.png
Mods heli screen exhaust device.png
HIRSS
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
270 Ge icon.png
Mod arrow 0.png
Mods ammo.png
ns23_belt_pack
Research:
17 000 Rp icon.png
Cost:
25 000 Sl icon.png
380 Ge icon.png
Mods heli false thermal targets.png
Flares/Chaff
Research:
17 000 Rp icon.png
Cost:
25 000 Sl icon.png
380 Ge icon.png
Mod arrow 0.png
Mods weapon.png
2A42
Research:
18 000 Rp icon.png
Cost:
27 000 Sl icon.png
400 Ge icon.png
Mod arrow 0.png
Mods counterMeasures.png
IRCM
Research:
18 000 Rp icon.png
Cost:
27 000 Sl icon.png
400 Ge icon.png
Mods ammo.png
2A42_belt_pack
Research:
32 000 Rp icon.png
Cost:
47 000 Sl icon.png
710 Ge icon.png
Mods atgm heli preset.png
RP-2-149TK
Research:
32 000 Rp icon.png
Cost:
47 000 Sl icon.png
710 Ge icon.png

Armaments

Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs)
Icon GreenCheckmark.png Icon GreenCheckmark.png Icon RedXCross.png
Ka-29 armed with S-8KO unguided rockets and the 30 mm 2A42 cannon. mounted on the left side of the helicopter.

Offensive armament

The Ka-29 is armed with:

  • A choice between five presets:
    • 1 x 7.62 mm GShG-7.62 machine gun (2,000 rpg)
    • 1 x 7.62 mm GShG-7.62 machine gun + HIRSS
    • 1 x 7.62 mm GShG-7.62 machine gun + HIRSS + 256 x countermeasures
    • 1 x 7.62 mm GShG-7.62 machine gun + HIRSS + 256 x countermeasures + IRCM
    • 1 x 7.62 mm GShG-7.62 machine gun + HIRSS + 256 x countermeasures + IRCM + 1 x 30 mm 2A42 cannon (200 rpg)

Suspended armament

The Ka-29 can be outfitted with the following ordnance presets:

  • Without load
  • 80 x S-8KO rockets
  • 2 x 9M114 Shturm missiles
  • 8 x 9M114 Shturm missiles
  • 4 x 23 mm GSh-23L cannons (250 rpg = 1,000 total)

Custom loadout options

1 2 3 4
Hardpoints Ka-29.png
23 mm GSh-23L cannons (250 rpg) 1 1 1 1
S-8KO rockets 20 20 20 20
9M114 Shturm missiles 4 2, 4

Usage in battles

Ka-29 hovering over icy waters.

In Ground RB, with its armament, speed, and manoeuvrability, the Ka-29 is the perfect support helicopter. With the 9M114 Shturm missiles, you'll be able to pick off targets from a distance, more importantly high-profile targets in good positions that may be giving your team a hard time. Eight Shturms is more than enough to destroy a great amount of enemies. If you run out of ATGMs, it is advised to return to the helipad and re-arm. If you feel that you can still fight and be supportive to the team, you have 40 S-8KOs and, if unlocked, the 30 mm 2A42 cannon.

The S-8KO unguided rockets penetrate up to 420 mm of armour at a 0° angle. They are great for destroying light tanks and critically damaging MBTs from range. Up close, they destroy anything. Since the Ka-29 has access to the ballistic computer, this allows for great accuracy with both the rockets and the gun. As for the 7.62 mm GShG-7.62 minigun operated by the gunner, it is only really useful against helicopters you may encounter early game. As your degree of fire is limited with the GShG-7.62, helicopters are easier targets than fast-flying jets. Generally, it is recommended to leave destroying air targets to your teammates. The Ka-29 lacks effective air-to-air capabilities, though the 2A42 may be able to ward off any incoming jet aircraft eager to shoot you down.

With no RWR on board, it is advised to check each spawn for any SPAA that could be lying there. Going up high and attacking tanks from above, while still holding your altitude, is a great strategy, though it is imperative that you watch the skies for inbound enemy aircraft. If a MANPADs is spotted, using the 'Periodic countermeasure release' button can come in handy. As FIM-92 Stinger air-to-air missiles oftentimes prove to be invincible to countermeasures once in the air, so-called "pre-flaring" at the sight of a MANPADs vehicle using the periodic countermeasure release seems to be one of the only options to defend against these threats. There is a chance that the missile will go for your flares right off the launch, but this is not guaranteed to happen every time. Being very flare-resistant missiles, defense against MANPADs should be a top priority, alongside destroying enemy ground units.

In Ground Assault Arcade, the Ka-29 also functions well in its support role. The best loadout to take is the 9M114 Shturm ATGMs and the S-8KO unguided rockets. In this mode, your munitions automatically reload once spent, allowing for more longevity on the battlefield.

In Helicopter EC, the gun shines in this mode in an air-to-air capability, though it is recommended that you watch your ammo. Bringing Shturms is a must if you would like to engage enemy helicopters outside 1km range. The S-8KOs are a comfortable platform in this mode, as you fire each one of them individually. Paired with the ballistic computer, the Ka-29 can rack up multiple ground kills.

Pros and cons

Pros:

  • Surprisingly nimble
  • Coaxial rotor design increases stability, especially in fast dives
  • Effective anti-tank capabilities
  • The 30 mm 2A42 cannon is incredibly potent, especially with the 'Armoured targets' belt
  • Large amount of countermeasures, including HIRSS and IRCM
  • Ballistic computer allows for precise shooting

Cons:

  • Rotary machine gun is rifle-calibre, making it useless against heavy armour
  • Rotary machine gun has limited degrees of fire, making usage difficult
  • No air-to-air missiles, majorly vulnerable versus other aircraft and helicopters
  • Lacks thermal vision, can only use basic infrared image intensifiers
  • Low ammo count for the 30 mm, some trigger discipline is required
  • Lacks an RWR, making spotting ground-based air defences like SAMs and MANPADs difficult

History

Devblog

Development of the Ka-29 began in 1973, after engineers at the Kamov Design Bureau decided to create an attack transport variant of the Ka-27, which itself had successfully undertaken its maiden flight that year. Initially, the machine was to be designated Ka-252TB, but was later changed to Ka-29. The Ka-29 was intended to support amphibious naval operations by providing fire support for advancing troops.

After some development work, the prototype of the Ka-29 was ready for testing and conducted its maiden flight in July 1976. Testing was successfully completed by 1979, with the Ka-29 entering mass production in 1984. Shortly after, the Ka-29 entered service with the Soviet Navy in 1985, serving aboard the newly commissioned Ivan Rogov-class landing ships.

Production of the Ka-29 lasted until 1988, with about 60 units of the type being built. This helicopter saw combat in Chechnya in 2000-2001, and a few units served in police special operations branches. The Ka-29 is still in service with Russian and foreign navies more than three decades after its initial introduction to service.

Media

Skins
Images

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the helicopter;
  • links to approximate analogues of other nations and research trees.

External links


Kamov Design Bureau
Attack  Ka-29 · Ka-50 · Ka-52

USSR helicopters
Attack 
Hound  Mi-4AV
Hip  Mi-8AMTSh · Mi-8AMTSh-VN · Mi-8TV
Hind  Mi-24A · ▂Mi-24D · Mi-24P · Mi-24V · Mi-35M
Havoc  Mi-28N · Mi-28NM
Helix  Ka-29
Hokum  Ka-50 · Ka-52