Difference between pages "H.35" and "Ho-1 (20 mm)"

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{{Specs-Card|code=fr_hotchkiss_h35}}
 
 
 
== Description ==
 
== Description ==
<!--''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''-->
+
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''
[[File:GarageImage_H.35.jpg|420px|thumb|left]]
 
{{break}}
 
The '''{{Specs|name}}''' (Hotchkiss light tank model 1935) is a rank {{Specs|rank}} French light tank {{Battle-rating}}. It was introduced in [[Update 1.75 "La Résistance"]]. The H.35 was removed from its reserve status and hidden from the main tech tree during [[Update 1.85 "Supersonic"]] after the ammo update, though it is still unlockable after reaching rank II French ground vehicles. During its session in the main tree, it was arguably the ''worst reserve vehicle in War Thunder''.
 
  
Combining a 17-year-old gun from World War I, average armour, and sub-par engine sounds resulting in people not being very fond of the tank adding to eventually its removal from the main tree.
+
=== Vehicles equipped with this weapon ===
 +
<!-- ''List out vehicles that are equipped with the weapon.'' -->
 +
* {{Specs-Link|ki-49_1}} (Defensive)
 +
* {{Specs-Link|ki-49_2a}} (Defensive)
 +
* {{Specs-Link|ki-49_2b}} (Defensive)
 +
* {{Specs-Link|ki-49_2b_late}} (Defensive)
  
 
== General info ==
 
== General info ==
=== Survivability and armour ===
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''Tell us about the tactical and technical characteristics of the cannon or machine gun.''
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
 
 
 
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
 
The armour is decent and it ''will'' protect you from incoming long-range shots... but nothing more than that. At close ranges, anything bigger than HMG fire can shred your tank very easily. If you're lucky enough to survive a shot, retreat and ask your allies for help.
 
 
 
'''Armour type:'''
 
 
 
* Cast homogeneous armour
 
 
 
{| class="wikitable"
 
|-
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
| Hull || 34 mm (8-87°) ''Front plate'' <br> 22 mm (75-85°) ''Upper glacis'' <br>34 mm (31°) ''Central glacis'' <br> 34 mm (30°) ''Lower glacis'' || 34 mm (1-33°) <br> 34 mm (1-2°) || 34 mm (31°) ''Top'' <br> 34 mm ''Bottom'' (7-32°) || 22 mm
 
|-
 
| Turret || 45 + 25 mm (5°) ''Turret front'' <br> 45 mm (28-30°) ''Left side'' <br> 25 mm (10-19°) ''Gun mantlet'' <br> 35 mm (9-88°) ''Vision port'' || 40 mm (1-28°) <br> 35 mm (8-87°) ''Vision ports'' || 40 mm (8-63°) || 25 mm
 
|-
 
! Armour !! Sides !! Roof
 
|-
 
| Cupola || 40 mm || 40 mm
 
|}
 
'''Notes:'''
 
 
 
* Suspension wheels, bogies, and tracks are all 15 mm thick.
 
* Belly is 8mm thick.
 
* Gun barrel is 10mm thick.
 
 
 
=== Mobility ===
 
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''-->
 
With its low speed, don't even dream of bold flanking manœuvres, you must rely on road and downhills in order to achieve a decent speed. Climbing hills and turning on the spot are also a hard thing to achieve while driving this vehicle. The only thing "light" about this tank is the weight.
 
  
{| class="wikitable" style="text-align:center"
+
=== Available shells ===
|-
+
''Describe the shells that are available for the cannon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).''
! colspan="3" | Mobility characteristic
 
|-
 
! Weight (tons)
 
! colspan="1" | Add-on Armor<br>weight (tons)
 
! colspan="1" | Max speed (km/h)
 
|-
 
| rowspan="2" | 10.6 || colspan="1" rowspan="2" | N/A || colspan="1" | 31 (AB)
 
|-
 
|28 (RB/SB)
 
|-
 
! colspan="3" | Engine power (horsepower)
 
|-
 
! colspan="1" | Mode
 
!Stock
 
!Upgraded
 
|-
 
|''Arcade''
 
|90
 
|100
 
|-
 
|''Realistic/Simulator''
 
|71
 
|75
 
|-
 
! colspan="3" | Power-to-weight ratio (hp/ton)
 
|-
 
! colspan="1" | Mode
 
!Stock
 
!Upgraded
 
|-
 
|''Arcade''
 
|8.49
 
|9.43
 
|-
 
|''Realistic/Simulator''
 
|6.70
 
|7.07
 
|-
 
|}
 
  
== Armaments ==
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=== Comparison with analogues ===
=== Main armament ===
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''Give a comparative description of cannons/machine guns, that have firepower equal to these type of weapons.''
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
 
{{main|SA18 L/21 (37 mm)}}
 
 
 
With only 36 mm of penetration, poor post-penetration damage and a long reload time, this tank's main gun is the main failing of the H.35. With -13° of depression, it is actually a very depressing gun to shoot in a figurative and literal sense.
 
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="6" | [[SA18 L/21 (37 mm)|37 mm SA18 L/21]]
 
|-
 
! colspan="3" rowspan="1" style="width:5em" |Capacity
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
! rowspan="1" | Stabilizer
 
|-
 
| colspan="3" | 76 || -13°/+20° || ±180° || Vertical
 
|-
 
! colspan="6" | Turret rotation speed (°/s)
 
|-
 
! style="width:4em" |Mode
 
! style="width:4em" |Stock
 
! style="width:4em" |Upgraded
 
! style="width:4em" |Prior + Full crew
 
! style="width:4em" |Prior + Expert qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
|-
 
| ''Arcade'' || 14.95 || 20.69 || 25.12 || 27.77 || 29.55
 
|-
 
| ''Realistic'' || 9.34 || 10.99 || 13.34 || 14.75 || 15.7
 
|-
 
! colspan="4" | Reloading rate (seconds)
 
|-
 
! colspan="1" style="width:4em" |Stock
 
! colspan="1" style="width:4em" |Prior + Full crew
 
! colspan="1" style="width:4em" |Prior + Expert qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
|-
 
| 4.03 || 3.56 || 3.28 || 3.10
 
|-
 
|}
 
 
 
===== Ammunition =====
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''
 
|-
 
! 10m
 
! 100m
 
! 500m
 
! 1000m
 
! 1500m
 
! 2000m
 
|-
 
| Mle1937 || APCR || 36 || 33 || 24 || 16 || 8 || 5
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="11" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! rowspan="2" |Velocity <br /> in m/s
 
! rowspan="2" |Projectile<br />Mass in kg
 
! rowspan="2" | ''Fuse delay''
 
''in m:''
 
! rowspan="2" | ''Fuse sensitivity''
 
''in mm:''
 
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
|-
 
! 0%
 
! 50%
 
! 100%
 
|-
 
| Mle1937 || APCR || 600 || 0.5 || N/A || N/A || N/A || ° || 66° || 70° || 72°
 
|-
 
|}
 
 
 
===== [[Ammo racks|Ammo racks]] =====
 
[[File:Ammoracks_H.35.png|right|thumbnail|x250px|[[Ammo racks|Ammo racks]] of the H.35.]]
 
{| class="wikitable sortable" style="text-align:center"
 
|-
 
! class="wikitable unsortable" |Full<br /> ammo
 
! class="wikitable unsortable" |1st<br />  rack empty
 
! class="wikitable unsortable" |2nd<br />  rack empty
 
! class="wikitable unsortable" |3rd<br />  rack empty
 
! class="wikitable unsortable" |4th<br />  rack empty
 
! class="wikitable unsortable" |5th<br />  rack empty
 
! class="wikitable unsortable" |6th<br />  rack empty
 
! class="wikitable unsortable" |7th<br />  rack empty
 
! class="wikitable unsortable" |Visual<br /> discrepancy
 
|-
 
|| '''76''' || 75&nbsp;''(+1)'' || 62&nbsp;''(+14)'' || 49&nbsp;''(+27)'' || 36&nbsp;''(+40)'' || 23&nbsp;''(+53)'' || 10&nbsp;''(+66)'' || 1&nbsp;''(+75)'' || style="text-align:left" | Yes
 
|-
 
|}
 
 
 
=== Machine guns ===
 
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
 
{{main|MAC 31 (7.5 mm)}}
 
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="7" | [[MAC 31 (7.5 mm)|7.5 mm MAC 31]]
 
|-
 
! colspan="7" | ''Coaxial mount''
 
|-
 
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 
! rowspan="1" | Fire rate <br> (shots/minute)
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
|-
 
| colspan="4" | 2,400 (150) || 1,350 || N/A || N/A
 
|-
 
|}
 
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against the main opponents. Please don't write a "guide" - do not impose a single point of view, but give the reader food for thought.''
Playing the H.35 is a hard task. Having such a bad gun, it cannot reliably engage a fight without getting the first shot off; hence, one must stick with its teammates in order to survive an encounter. Never drag attention on yourself since anything bigger than HMG fire will shred you at normal combat ranges (~500 m).
 
  
====Tactics====
+
=== Pros and cons ===
<!--Specific methods of play in different situations, label the methods with pros and cons (if possible) based on vehicle's performances (i.e. Using the M22 Locust and getting close to target so gun depression cannot reach it.)-->
+
''Summarize and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''
'''Hull down:'''
 
  
Since your turret armour is decent, a good way to use this tank can be to hide the hull behind a rock, a hill or any shell-proof prop and wait for the enemy to fall in your sights. This way, you will either be able to shoot at their weak side or have enough time to aim before they can react to your presence. Ensure yourself to pick a spot near a choke-point such as a capture point or a popular main road.
 
 
'''"Brawling":'''
 
 
In urban maps, narrow streets and crossroad allow for many flanking and close-quarter action: follow your team, always cover behind allied vehicles and don't bother stealing a score from them since it's about the only good shots you will get on an enemy with such a poor vehicle.
 
 
'''Fleeing:'''
 
 
Turn your back to the enemy and use your engine deck as a shield for the crew. Use this tactic anytime you are left alone and go find yourself another teammate. Don't use your reverse speed since it's too low: turn back and flee, your armour is as thick as on the front of your tank. Never stop to try a shot since your pursuers have a way better gun than yours.
 
 
=== Pros and cons ===
 
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''-->
 
 
'''Pros:'''
 
'''Pros:'''
 
+
*
* Decent armour for its BR (at distances)
 
* Good depression of -13°
 
* Tiny target
 
* Thick and sloped turret makes a good hull-down position
 
* Coaxial MAC 31 MG
 
  
 
'''Cons:'''
 
'''Cons:'''
 
+
*
* Arguably the '''worst''' beginner ground vehicle: very frustrating to play
 
* It has the worst APCR-shot in the entire game
 
* APCR deals only punctual damage: unable to one-shot anything but other French light tanks
 
* Reload speed is a little on the slow side for the calibre
 
* Not very mobile for a light tank
 
* Tracks are narrow, offering poor cross-country capability
 
* HP/ton ratio is unsatisfying (8.49 HP/ton)
 
* Only two crew member allows for no survivability, and barely so with crew replenishment
 
  
 
== History ==
 
== History ==
<!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).-->
+
''Examine the history of the creation and combat usage of this weapon. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''
 
 
Officially known as the Char Leger mle 1935 Hotchkiss (Hotchkiss Light Tank model 1935), this was a competitor with Renault's R.35 to replace the WWI-era FT-17 as France's infantry tank. While the infantry went with the R.35, the French cavalry adopted the H.35 to serve alongside the S.35 Somua. The R.35 and H.35 were very similar in construction and visual appearance, with the same turret and the SA 18 37mm main gun, a tank gun conversion of a 1916 infantry gun. Both tanks also used a cast hull, a novel idea in 1935. As with all French tanks, none were equipped with radios. The H.35, as a cavalry tank was heavier but also somewhat faster than the R.35.
 
 
 
In total 400 of the Hotchkiss model would be built, 300 for the cavalry and another 100 for the 13th and 38th independent tank battalions. Cavalry units equipped with the H.35 during the fall of France included the 4th Cuirassiers, the 11th (Motorized), 13th, 18th and 29th Dragoons, the 1st, 2nd, 3rd and 4th Armored Car Regiments, and the 5th Divisional Reconnaissance Group, in total comprising 16 squadrons of 16-20 tanks each. Another three H.35s were on trials with the Polish Army at the onset of war in September 1939. They, along with 4 stray R.35s, fought in an ad hoc unit on the Ukrainian front until the fall of Poland.
 
 
 
Another 900 R.35s, using the same turret, the SA 18 gun and a very similar hull, were in service in 1940, in 20 tank battalions, making it the most common tank in French service during the war. In total, somewhere between 1400 and 2000 of the Renault model would be built. Another 190 of the R.35s were exported pre-war, to Poland (50), Yugoslavia (50), Turkey (50), and Romania (40). Most of those in Polish service was with the 21st Light Tank Battalion, which escaped to Romania without seeing combat; it is unclear how many of the Yugoslav-purchased tanks were even delivered before France fell, but those that arrived served with that country's 2nd Tank Battalion, which saw limited or no action during the 1941 invasion; after that country fell those R.35s would have been turned over to the Romanians as well. The Romanians would upgrade their R.35s with captured Russian 45 mm tank guns and continue to use them through to 1944.
 
 
 
The SA 18-armed R.35 also continued in service with Vichy France until 1942 and were used in fighting in Syria and North Africa. Another 124 SA 18-armed R.35s were turned over by the Germans to Italy, where they fought and were lost in the invasion of Sicily in 1942. The Germans converted another 174 R.35s to tank destroyers (PanzerJager), generally armed with 47mm guns in the place of turrets and used primarily in France and secondary theatres. 110 of these were still in service at the start of 1944. Syria would employ these tanks in the [[wikipedia:1947–1949_Palestine_war|1947-1949 Palestine War]] however they were vastly outdated and were employed more for more of a fear factor than tactical use. They would also later be refit with a QF 2 pounder gun and used in the [[wikipedia:1958_Lebanon_crisis|1958 Lebanon Crisis]] and would be the last recorded use of the vehicle.
 
  
 
== Media ==
 
== Media ==
When it was removed along with the other tanks it caused many Warthunder Youtubers and community members to request it be put back in the game which would eventually happen.
+
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''
  
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
+
* ''reference to the article about the variant of the cannon/machine gun;''
* ''reference to the series of the vehicles;''
+
* ''references to approximate analogues by other nations and research trees.''
* ''links to approximate analogues of other nations and research trees.''
 
  
 
== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the tank;''
+
* ''encyclopedia page on the weapon;''
 
* ''other literature.''
 
* ''other literature.''
  
{{France light tanks}}
+
{{Japan aircraft cannons}}
 +
 
 +
[[Category:Aircraft cannons]]

Revision as of 23:32, 5 November 2019

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack

Description

Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.

Vehicles equipped with this weapon

General info

Tell us about the tactical and technical characteristics of the cannon or machine gun.

Available shells

Describe the shells that are available for the cannon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).

Comparison with analogues

Give a comparative description of cannons/machine guns, that have firepower equal to these type of weapons.

Usage in battles

Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against the main opponents. Please don't write a "guide" - do not impose a single point of view, but give the reader food for thought.

Pros and cons

Summarize and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.

Pros:

Cons:

History

Examine the history of the creation and combat usage of this weapon. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(weapon-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article.

Media

An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the article about the variant of the cannon/machine gun;
  • references to approximate analogues by other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the weapon;
  • other literature.


Japan aircraft cannons
20 mm  Ho-1 · Ho-3 · Ho-5 · Type 99 Model 1 · Type 99 Model 2
30 mm  Ho-155 · Type 5
37 mm  Ho-203 · Ho-204 · Type 94
40 mm  Ho-301
57 mm  Ho-401
75 mm  Type 88
  Foreign:
20 mm  M39A3 (USA) · M61A1 (USA) · M197 (USA) · MG FF (Germany) · MG FF/M (Germany) · MG 151 (Germany)
30 mm  GAU-13/A (USA) · M230E-1 (USA)