Difference between revisions of "Leopard 40/70"

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(Survivability and armour)
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{{Specs-Tank-Armour}}
 
{{Specs-Tank-Armour}}
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
The Italian Leopard Bofors da 40/70 does not have a high grade of survivability, its main weakness is the turret which similarly like other Anti-air vehicles by being open-top. This means that this platform can easily be taken out by even the lowest of machine gun fire, artillery and enemy aircraft. The frontal armour is reliable against APDS and AP rounds from many of the autocannons found around its battle-rating but struggles against chemical and armour-piercing rounds from dedicated tanks and tank destroyers. The side and rear armour however, is a different story. Offering only 30-60 mm of armour over most of the surface, it can be penetrated by most rounds fired from cannon calibre weapons. The crew placement also means that 1 clean shot at the centre mass of this vehicle would usually mean it being taken out completely. The ammunition is also stored behind the vehicle which depending on the scenario, could mean a swift exit from the match as its another big weakspot of this vehicle.  
  
 
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations -->
 
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations -->
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! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm
+
|Hull||70 mm (60°) ''Upper Glacis''
 +
50 mm (50°) ''Lower Glacis''
 +
|35 mm ''Upper''
 +
30 mm ''Lower''
 +
|25 mm||15-30 mm
 
|-
 
|-
 
| Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm
 
| Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm
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==== Ammunition ====
 
==== Ammunition ====
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* '''Default:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}}
 
* '''Default:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}}
 
* '''40 mm HEI-T:''' {{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}}
 
* '''40 mm HEI-T:''' {{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}}
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'''Pros:'''
 
'''Pros:'''
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*
 
*
  
 
'''Cons:'''
 
'''Cons:'''
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*
 
*
  
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* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
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* ''other literature.'' -->
 
* ''other literature.'' -->
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
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* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
* ''other literature.''
  
 
{{Italy anti-aircraft vehicles}}
 
{{Italy anti-aircraft vehicles}}

Revision as of 16:27, 2 November 2023

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
Leopard 40/70
AB RB SB
5.3 5.3 5.3
Class:
Research:46 000 Specs-Card-Exp.png
Purchase:155 000 Specs-Card-Lion.png
Show in game

Description

The Semovente contraereo da 40/70 su scafo Leopard 1A2 is a rank IV Italian SPAA with a battle rating of 5.3 (AB/RB/SB). It was introduced in Update "Kings of Battle".

General info

Survivability and armour

Armourfront / side / back
Hull70 / 30 / 25
Turret8 / 8 / 0
Crew5 people
Visibility95 %

The Italian Leopard Bofors da 40/70 does not have a high grade of survivability, its main weakness is the turret which similarly like other Anti-air vehicles by being open-top. This means that this platform can easily be taken out by even the lowest of machine gun fire, artillery and enemy aircraft. The frontal armour is reliable against APDS and AP rounds from many of the autocannons found around its battle-rating but struggles against chemical and armour-piercing rounds from dedicated tanks and tank destroyers. The side and rear armour however, is a different story. Offering only 30-60 mm of armour over most of the surface, it can be penetrated by most rounds fired from cannon calibre weapons. The crew placement also means that 1 clean shot at the centre mass of this vehicle would usually mean it being taken out completely. The ammunition is also stored behind the vehicle which depending on the scenario, could mean a swift exit from the match as its another big weakspot of this vehicle.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull 70 mm (60°) Upper Glacis

50 mm (50°) Lower Glacis

35 mm Upper

30 mm Lower

25 mm 15-30 mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Speedforward / back
AB71 / 28 km/h
RB and SB66 / 26 km/h
Number of gears8 forward
4 back
Weight35.5 t
Engine power
AB1 584 hp
RB and SB830 hp
Power-to-weight ratio
AB44.6 hp/t
RB and SB23.4 hp/t

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 71 28 35.5 _,___ 1,584 __.__ 44.62
Realistic 66 26 _,___ 830 __.__ 23.38

Modifications and economy

Repair costBasic → Reference
AB2 913 → 3 749 Sl icon.png
RB2 314 → 2 978 Sl icon.png
SB3 511 → 4 518 Sl icon.png
Total cost of modifications40 400 Rp icon.png
78 400 Sl icon.png
Talisman cost1 400 Ge icon.png
Crew training45 000 Sl icon.png
Experts155 000 Sl icon.png
Aces630 Ge icon.png
Research Aces440 000 Rp icon.png
Reward for battleAB / RB / SB
110 / 140 / 200 % Sl icon.png
160 / 160 / 160 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
2 000 Rp icon.png
Cost:
3 900 Sl icon.png
120 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
1 800 Rp icon.png
Cost:
3 500 Sl icon.png
110 Ge icon.png
Mods new tank break.png
Brake System
Research:
1 800 Rp icon.png
Cost:
3 500 Sl icon.png
110 Ge icon.png
Mods new tank filter.png
Filters
Research:
3 400 Rp icon.png
Cost:
6 600 Sl icon.png
210 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
4 400 Rp icon.png
Cost:
8 500 Sl icon.png
270 Ge icon.png
Mods new tank engine.png
Engine
Research:
4 400 Rp icon.png
Cost:
8 500 Sl icon.png
270 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 000 Rp icon.png
Cost:
3 900 Sl icon.png
120 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
1 800 Rp icon.png
Cost:
3 500 Sl icon.png
110 Ge icon.png
Mods tank reinforcement it.png
Crew Replenishment
Research:
3 400 Rp icon.png
Cost:
6 600 Sl icon.png
210 Ge icon.png
Mods tank ammo.png
40mm_L70_HE_ammo_pack
Research:
2 000 Rp icon.png
Cost:
3 900 Sl icon.png
120 Ge icon.png
Mod arrow 0.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
2 000 Rp icon.png
Cost:
3 900 Sl icon.png
120 Ge icon.png
Mods tank ammo.png
40mm_L70_AP_ammo_pack
Research:
1 800 Rp icon.png
Cost:
3 500 Sl icon.png
110 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
1 800 Rp icon.png
Cost:
3 500 Sl icon.png
110 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
3 400 Rp icon.png
Cost:
6 600 Sl icon.png
210 Ge icon.png
Mods art support.png
Artillery Support
Research:
4 400 Rp icon.png
Cost:
8 500 Sl icon.png
270 Ge icon.png

Armaments

Main armament

40 mm Bofors DA 40/70 cannon
Ammunition228 rounds
Belt capacity4 rounds
Reloadbasic crew → aces
0.6 → 0.5 s
Fire rate240 shots/min
Vertical guidance-5° / 90°

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

40 mm Bofors DA 40/70 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 228 (4) 240 -5°/+90° ±180° - __._ __._ __._ __._ __._ _.__ _.__ _.__ _.__
Realistic __._ __._ __._ __._ __._

Ammunition

  • Default: AP-T · HEFI-T*
  • 40 mm HEI-T: HEFI-T* · HEFI-T* · HEFI-T*
  • 40 mm APCBC-T: AP-T · AP-T · AP-T

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
HEFI-T* 12 11 10 8 6 5
AP-T 93 90 77 63 51 42
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HEFI-T* 1,005 0.96 0.1 0.1 128 79° 80° 81°
AP-T 1,005 0.96 - - - 47° 60° 65°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
57 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Italy anti-aircraft vehicles
R3 Capraia  R3 T20 FA-HS
SIDAM 25  SIDAM 25 · SIDAM 25 (Mistral)
Wheeled  AS 42 · CM52
Tracked  M42 Contraereo · Leopard 40/70 · OTOMATIC
Hungary  ◔ZSU-57-2 · ◔ZSU-23-4