|This page is about the SPAA ZSU-23-4 (Italy). For the other versions, see ZSU-23-4 (Family).|
The ◔ZSU-23-4 is a rank VI Hungarian SPAA with a battle rating of 8.0 (AB/RB/SB) in the Italian research tree. It was introduced in Update "Sons of Attila" as part of the Hungarian subtree of the Italian tech tree.
Survivability and armour
- Rolled homogeneous armour
|Hull||9.4 mm (57°)||9.4 mm|| 9.4 mm (46°) Upper
9.4 mm (22°) Lower
|Turret||8.9 mm (23°)||8.9 mm (8-10°)||8.9 mm (1°)||8.9 mm|
|Cupola||8.9 mm||8.9 mm||8.9 mm||8.9 mm|
- Suspension wheels are 20 mm thick while tracks are 15 mm thick.
- Belly armour is 9.4 mm thick.
|Game Mode||Max Speed (km/h)||Weight (tons)||Engine power (horsepower)||Power-to-weight ratio (hp/ton)|
Modifications and economy
|23 mm AZP-23 (x4)||Turret rotation speed (°/s)||Reloading rate (seconds)|
|Mode||Capacity (Belt)||Fire rate||Vertical||Horizontal||Stabilizer||Stock||Upgraded||Full||Expert||Aced||Stock||Full||Expert||Aced|
- Default: ·
- HEFI-T: · · ·
- APIT: · · ·
|Ammunition||Penetration @ 0° Angle of Attack (mm)|
|10 m||100 m||500 m||1,000 m||1,500 m||2,000 m|
| Fuse delay
| Fuse sensitivity
| Explosive mass
(TNT equivalent) (g)
|4||0 (+4)||0 (+4)||0 (+4)||0 (+4)||No|
The ZSU-23-4 is equipped with a 1RL33 search and tracking radar, mounted on top of the turret, at the rear. The radar system lacks track while scan, but can track targets in a full 360° area around the turret (instead of just to the front of the turret). The radar has very slow scan speed.
|By default the radar will scan a 60° arc, this can be changed to a 360° scan if desired, using the "change radar search mode" key.|
|1RL33 - Target Detection Radar|
|20,000 m||100 m||±30° (optionally 360°)||-9°/+87°||15 m/s (54 km/h)|
|1RL33 - Target Tracking Radar|
|16,000 m||100 m||360°||-9°/+87°||15 m/s (54 km/h)|
Usage in battles
The ZSU-23-4 should be played entirely as an AA vehicle. Do not go tank hunting in this vehicle, as you do not have the armour or the penetration. Focus on keeping the skies clear, something that this vehicle does very well. A high rate of fire and very fast turret traverse means that you should be able to target and destroy even the fastest jets.
You have a high ammo count with this vehicle, meaning that you can afford to find a good spot away from the main fight in order to pick off enemy planes. Unless you need to reload your ammo, avoid spawn points. They are usually the hub of most of the fighting and going to them will put you in the firing line.
While it is fully enclosed, the ZSU-23-4 has armour which makes the M18 Hellcat look like a heavy tank. Even 7.62mm machine guns stand a fair chance of penetrating this vehicle. This makes you a primary target for aircraft, which at this vehicles BR are usually armed with cannons or high penetration machine guns, which will easily take you out.
Top rank helicopters and the FJ-4B VMF 232 are the greatest threat to your existence. They are both capable of sitting comfortably outside your firing range while firing lethal ATGMs at you. Hide from them until they are either dealt with by an allied plane or they come close enough to be dealt with by your 23 mm cannons.
Pros and cons
- High rate of fire; allows for area saturation
- Relatively high top speed
- High ammo count
- Fast turret traverse
- Can penetrate lightly armoured vehicles (other SPAAs)
- Radar-assisted fire control; a lead indicator is shown in Realistic.
- Thin armour; aircraft cannons will cause severe damage
- Low power to weight ratio; struggles with slopes and off-road
- Low penetration for 23 mm cannons; means troubles penetrating certain MBTs from the side
- Radar has very low scan speed
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the
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<ref></ref>, as well as adding them at the end of the article with
<references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under
=== In-game description ===, also if applicable).
Excellent additions to the article would be video guides, screenshots from the game, and photos.
Paste links to sources and external resources, such as:
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|Italy anti-aircraft vehicles|
|R3 Capraia||R3 T20 FA-HS|
|SIDAM 25||SIDAM 25 · SIDAM 25 (Mistral)|
|Wheeled||AS 42 · CM52|
|Tracked||M42 Contraereo · Leopard 40/70 · OTOMATIC|
|Hungary||◔ZSU-57-2 · ◔ZSU-23-4|