Difference between revisions of "Isuzu"

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== Description ==
 
== Description ==
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Japanese frigate {{Battle-rating}}. It was introduced in [[Update 1.95 "Northern Wind"]].
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The '''{{Specs|name}}''' (いすず, [[Abbreviations#.28JP.29_Naval|namesake]]: Isuzu River) is a rank {{Specs|rank}} Japanese frigate {{Battle-rating}}. It was introduced in [[Update 1.95 "Northern Wind"]].
  
 
== General info ==
 
== General info ==

Revision as of 15:14, 27 April 2022

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
jp_destroyer_isuzu.png
GarageImage Isuzu.jpg
Isuzu
AB RB SB
3.7 3.7 3.7
Class:
Research:280 000 Specs-Card-Exp.png
Purchase:780 000 Specs-Card-Lion.png
Show in game

Description

The Isuzu-class, Isuzu (DE-211) (いすず, namesake: Isuzu River) is a rank V Japanese frigate with a battle rating of 3.7 (AB/RB/SB). It was introduced in Update 1.95 "Northern Wind".

General info

Survivability and armour

Armourfront / side / back
Hull16 mm (steel)
Superstructure4 mm (steel)
Number of section6
Displacement1 790 t
Crew183 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB67 / 38 km/h
RB48 / 27 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 67 38
RB/SB Stock ___ ___
Upgraded 48 27

Modifications and economy

Repair costBasic → Reference
AB10 094 → 12 688 Sl icon.png
RB14 559 → 18 300 Sl icon.png
Total cost of modifications236 000 Rp icon.png
366 000 Sl icon.png
Talisman cost2 100 Ge icon.png
Crew training220 000 Sl icon.png
Experts780 000 Sl icon.png
Aces1 700 Ge icon.png
Research Aces720 000 Rp icon.png
Reward for battleAB / RB / SB
250 / 470 / 100 % Sl icon.png
196 / 196 / 196 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
350 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
280 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
260 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
19 000 Rp icon.png
Cost:
29 000 Sl icon.png
420 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
350 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
280 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
280 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
260 Ge icon.png
Mods ship venting.png
Ventilation
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
260 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
19 000 Rp icon.png
Cost:
29 000 Sl icon.png
420 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
19 000 Rp icon.png
Cost:
29 000 Sl icon.png
420 Ge icon.png
Mods apcbc tank.png
76mm_usa_mk34_navy_AP_ammo_pack
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
350 Ge icon.png
Mods he frag proxi fuze ship.png
76 mm HE-RF
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
280 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
260 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
260 Ge icon.png
Mods ship mortar.png
Bomb mortar
Research:
19 000 Rp icon.png
Cost:
29 000 Sl icon.png
420 Ge icon.png

Armament

Primary armament

2 х Turret2 x 3 inch/50 Mk.33 cannon
Ammunition3000 rounds
Belt capacity150 rounds
Fire rate50 shots/min
Vertical guidance-15° / 85°
Main article: 3 inch Mk.33 (76 mm)

Isuzu carries four 3-inch Mk.33 automatic cannons in twin installation. The turrets are placed at the front and back of the ship and can effectively cover your vessel from all sides. HE shells can take care of unarmoured targets especially small boats which can be destroyed within a few shots. For armoured targets and destroyers, you can choose APHE shells but you still have to keep in mind that it is a 76 mm multi-purpose cannon. HE-VT shells are good for use in AA roles as there is not any secondary armament you can rely on.

Additional armament

Setup 14 x 21 inch Type 54 model 3 torpedo
Setup 28 x Mk.6 mortar depth charge
Setup 322 x 320 mm Mark 108 Weapon alfa antisubmarine rocket launcher
Setup 44 x 21 inch Type 54 model 3 torpedo
2 x Mk.6 mortar depth charge
Setup 522 x 320 mm Mark 108 Weapon alfa antisubmarine rocket launcher
2 x Mk.6 mortar depth charge
Setup 622 x 320 mm Mark 108 Weapon alfa antisubmarine rocket launcher
1 x 21 inch Type 54 model 3 torpedo
Setup 722 x 320 mm Mark 108 Weapon alfa antisubmarine rocket launcher
1 x 21 inch Type 54 model 3 torpedo
2 x Mk.6 mortar depth charge
Deadzones for torpedo launcher on Isuzu

As one of the special armaments, this ship carries Mark 108 Weapon alfa without any upgrades. This is an anti-submarine rocket, but in-game you can only use it for close-range combat against ships. It shoots RUR-4 rockets that have a speed of 306 km/h and carries 113 kg of TNT, which is equal to small torpedoes. The biggest disadvantage is the range, which is only 800 m especially, combined with the fact that fast boats can easily dodge these rockets. Blindspot in front of the ship (thanks to the main armament turret) makes this weapon very situational.

After unlocking the "Bomb mortar" upgrade, you can equip 2 x Mk. 6 depth charges which are projected from mortars. These weapons have an extremely limited range (only a few hundred meters off each side of the ship) and would only be used during a close-in brawl. Keep in mind that the depth charges do take a few seconds to fly through the air and sink before they detonate, so be aware of timing their firing. Each Mk. 6 depth charge has an explosive charge of 136 kg TNT, which will obliterate any small craft and deal significant damage to a larger ship.

Usage in battles

Isuzu has upgraded firepower from its in-game predecessor Chikugo but it shares the same imperfections of not very long-range and small calibre compared to opponents you will meet. That means you should stick to the same tactics that work for Chikugo, such as not attempting to battle against long-range destroyers and rather focusing on boats and sub-chasers. You should not take this ship into the late game as there isn't any anti-air armament and you will be easy prey for bombers that can overwhelm you if coming from different directions.

Pros and cons

Pros:

  • Radar
  • Main guns can engage variety of targets
  • Guns have high rate of fire
  • Mark 108 missiles are effective against close targets

Cons:

  • Guns overheat quickly
  • No secondary or anti-aircraft armament
  • Slow compared to destroyers
  • High repair cost
  • Destroyer spawn

History

Devblog

During the late 1950's, the Japanese Maritime Self-Defence Force (JMSDF) was planning on expanding their destroyer fleet with a number of new ships intended to complement the recently modernized destroyers leased from the US Navy. However, these plans were revised shortly afterwards due to the JMSDF realizing that their frigates in service at the time, as well as being older leased US vessels, were starting to show their age and were getting ever closer to their planned retirement, scheduled for the early 1960's.

As a result, development of a new frigate began in the late 1950's, eventually resulting in the creation of the Isuzu-class. The first two ships of the class, Isuzu and Mogami, were laid down in April and August of 1960, respectively, while the remaining two ships, Kitakami and Ōi, were both laid down in June of 1962.

The first batch of ships entered service with the JMSDF in 1961, with the other half being commissioned in 1964. Ships of the Isuzu-class served faithfully with the JMSDF until they were decommissioned in the early 1990's, also serving as a base for the development of its successor design - the Chikugo-class - shortly after their introduction.

Media

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links


Mitsui Shipbuilding and Engineering Co. (三井造船)
Destroyer Escorts (DE) 
Isuzu-class  Isuzu
Chikugo-class  Chikugo

Japan frigates
  IJN
Escort  IJN Syonan
  JMSDF
Destroyer Escort  JDS Akebono · JDS Ikazuchi · JDS Isuzu · JDS Chikugo
Destroyer  JDS Ayanami