Difference between revisions of "ISU-152 (China)"
m (→Description) (Tag: Visual edit) |
(added information for the turret rotation section) (Tag: Visual edit) |
||
(35 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
− | + | {{Specs-Card|code=cn_isu_152}} | |
− | |||
− | |||
− | |||
− | |||
− | {{Specs-Card | ||
− | |code=cn_isu_152 | ||
− | |||
− | }} | ||
== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
− | The ''' | + | [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] |
− | + | {{Break}} | |
− | + | The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese tank destroyer {{Battle-rating}}. It was introduced in [[Update 1.91 "Night Vision"]]. | |
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | + | <!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?'' | |
− | <!-- | ||
− | |||
− | |||
− | |||
+ | ''If necessary use a visual template to indicate the most secure and weak zones of the armour.--> | ||
'''Armour type:''' | '''Armour type:''' | ||
Line 32: | Line 21: | ||
! Armour !! Front !! Sides !! Rear !! Roof | ! Armour !! Front !! Sides !! Rear !! Roof | ||
|- | |- | ||
− | | Hull || 60 mm (75°) ''Front glacis'' <br> 90 mm (31°) ''Lower glacis'' || 90 mm || 60 mm (50°) ''Top'' <br> 60 mm (39°) ''Bottom'' || 30 mm | + | | Hull || 60 mm (75°) ''Front glacis'' <br> 90 mm (31°) ''Lower glacis'' || 90 mm || 60 mm (50°) ''Top'' <br> 60 mm (39°) ''Bottom'' || 30 mm |
|- | |- | ||
− | | Superstructure || 90 mm (29°) ''Front glacis'' <br> 65 mm (7-69°) ''Gun mantlet case'' <br> 100 mm ''Gun mantlet'' (0-45°) || 75 mm (14-15°) || 60 mm (1°) || 30 mm | + | | Superstructure || 90 mm (29°) ''Front glacis'' <br> 65 mm (7-69°) ''Gun mantlet case'' <br> 100 mm ''Gun mantlet'' (0-45°) || 75 mm (14-15°) || 60 mm (1°) || 30 mm |
|- | |- | ||
|} | |} | ||
Line 42: | Line 31: | ||
=== Mobility === | === Mobility === | ||
− | |||
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | ||
− | + | {{tankMobility|abMinHp= 739|rbMinHp= 460}} | |
− | |||
− | {{tankMobility|abMinHp=739|rbMinHp=460 | ||
− | |||
− | |||
− | |||
== Armaments == | == Armaments == | ||
− | |||
=== Main armament === | === Main armament === | ||
− | + | <!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--> | |
− | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> | ||
{{main|ML-20S (152 mm)}} | {{main|ML-20S (152 mm)}} | ||
− | + | {| class="wikitable" style="text-align:center" | |
− | + | |- | |
− | + | ! colspan="6" | [[ML-20S (152 mm)|152 mm ML-20S]] | |
− | + | |- | |
− | + | ! colspan="3" rowspan="1" style="width:5em" |Capacity | |
− | + | ! rowspan="1" | Vertical <br> guidance | |
− | + | ! rowspan="1" | Horizontal <br> guidance | |
− | + | ! rowspan="1" | Stabilizer | |
− | + | |- | |
+ | | colspan="3" | 20 || -3°/+20° || -3°/+7° || N/A | ||
+ | |- | ||
+ | ! colspan="6" | Turret rotation speed (°/s) | ||
+ | |- | ||
+ | ! style="width:4em" |Mode | ||
+ | ! style="width:4em" |Stock | ||
+ | ! style="width:4em" |Upgraded | ||
+ | ! style="width:4em" |Prior + Full crew | ||
+ | ! style="width:4em" |Prior + Expert qualif. | ||
+ | ! style="width:4em" |Prior + Ace qualif. | ||
+ | |- | ||
+ | | ''Arcade'' ||7.0|| _.__ || _.__ || __._ || __._ | ||
|- | |- | ||
− | + | | ''Realistic'' || 4.8 || _.__ || _.__ || __._ || __._ | |
|- | |- | ||
− | ! | + | ! colspan="4" | Reloading rate (seconds) |
− | |||
− | |||
|- | |- | ||
− | ! | + | ! colspan="1" style="width:4em" |Stock |
− | + | ! colspan="1" style="width:4em" |Prior + Full crew | |
+ | ! colspan="1" style="width:4em" |Prior + Expert qualif. | ||
+ | ! colspan="1" style="width:4em" |Prior + Ace qualif. | ||
|- | |- | ||
− | + | | 27.7 || __.__ || __.__ || __.__ | |
− | | | ||
|- | |- | ||
|} | |} | ||
− | ==== Ammunition ==== | + | ===== Ammunition ===== |
− | { | + | {| class="wikitable sortable" style="text-align:center" width="100%" |
− | + | ! colspan="8" | Penetration statistics | |
− | ==== | + | |- |
− | + | ! rowspan="2" data-sort-type="text" | Ammunition | |
− | + | ! rowspan="2" class="unsortable" | Type of <br /> warhead | |
− | + | ! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°''' | |
+ | |- | ||
+ | ! 10m | ||
+ | ! 100m | ||
+ | ! 500m | ||
+ | ! 1000m | ||
+ | ! 1500m | ||
+ | ! 2000m | ||
+ | |- | ||
+ | | BR-540 || APHE ||170||169||161||152||144||136 | ||
+ | |- | ||
+ | | OF-540 || HE ||65||65||64||64||63||63 | ||
|- | |- | ||
− | + | | BR-540B || APHEBC ||166||164||157||148||140||133 | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | | BP-540 || HEAT ||250||250||250||250||250||250 |
|- | |- | ||
|} | |} | ||
− | + | {| class="wikitable sortable" style="text-align:center" width="100%" | |
− | + | ! colspan="11" | Shell details | |
− | + | |- | |
− | + | ! rowspan="2" data-sort-type="text" | Ammunition | |
− | === | + | ! rowspan="2" class="unsortable" | Type of <br /> warhead |
− | + | ! rowspan="2" |Velocity <br /> in m/s | |
− | + | ! rowspan="2" |Projectile<br />Mass in kg | |
− | + | ! rowspan="2" | ''Fuse delay'' | |
− | + | ''in m:'' | |
− | + | ! rowspan="2" | ''Fuse sensitivity'' | |
− | + | ''in mm:'' | |
+ | ! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):'' | ||
+ | ! rowspan="2" | ''Normalization At 30° <br> from horizontal:'' | ||
+ | ! colspan="3" | ''Ricochet:'' | ||
+ | |- | ||
+ | ! 0% | ||
+ | ! 50% | ||
+ | ! 100% | ||
|- | |- | ||
− | + | | BR-540 ||APHE || 600 || 49 || 1.2 || 15 || 816 || -1° || 47° || 60° || 65° | |
+ | |- | ||
+ | | OF-540 || HE || 655 || 44 || 0.1 || 0.5 || 5,900 || +0° || 79° || 80° || 81° | ||
|- | |- | ||
− | + | | BR-540B || APHEBC || 600 || 49 || 1.2 || 15 || 1,120 || +4° || 48° || 63° || 71° | |
|- | |- | ||
− | | | + | | BP-540 || HEAT || 680 || 48.8 || - || 0.1 || 5,910 || +0° || 62° || 69° || 73° |
|- | |- | ||
|} | |} | ||
+ | |||
+ | === Machine guns === | ||
+ | ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' | ||
== Usage in battles == | == Usage in battles == | ||
− | + | ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
=== Pros and cons === | === Pros and cons === | ||
− | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | + | <!--''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''-->'''Pros:''' |
− | |||
− | '''Pros:''' | ||
− | * Deadly cannon provides | + | * Deadly cannon provides superior one-shot capacity with any target upon penetration |
− | * Powerful HEAT penetrates up to | + | * Powerful HEAT penetrates up to 250mm which is very effective in a full uptier. For example the early Centurions, Ferdinand, Tiger II H can all get penetrated with ease. |
− | + | * The huge gun mantlet and its complex armor layout is capable of deflecting quite some shells sometimes. | |
− | + | * 30mm roof armor resists popular aircraft weapons well, like the 12.7mm M2 with ground target belt and the MG 151. | |
− | * The huge gun mantlet and its complex | + | * All-round protection provides good resistance against flanking SPAAs. The M19 / M42 are very common flankers. |
− | * | ||
− | * All-round protection provides good resistance against flanking SPAAs. The M19 / M42 are very common flankers | ||
− | |||
'''Cons:''' | '''Cons:''' | ||
− | * Long reload of more than 20 seconds and the rather curved trajectory demands very precise aiming, which isn't beginner friendly | + | * Long reload of more than 20 seconds and the rather curved trajectory demands very precise aiming, which isn't beginner friendly. |
− | * Front armour is only | + | * Front armour is only 75mm and is not well angled. Gets penetrated easily by common guns at the BR, like the 76mm M1, 17 pdr, 75mm and 88mm. |
− | * Closely packed crew all easily get killed when an explosive shell penetrates | + | * Closely packed crew all easily get killed when an explosive shell penetrates. |
− | * Very inadequate gun depression of -3° combined with the sluggish mobility makes it only capable of fighting in urban (flat) areas, but never the hills | + | * Very inadequate gun depression of -3° combined with the sluggish mobility makes it only capable of fighting in urban (flat) areas, but never the hills. |
− | * Turretless layout and the sluggish mobility makes it very vulnerable to surprise flankers, for example the infamous M18, T20, T25 and | + | * Turretless layout and the sluggish mobility makes it very vulnerable to surprise flankers, for example the infamous M18, T20, T25 and Puma. |
− | * Gun breech often gets damaged while under enemy fire | + | * Gun breech often gets damaged while under enemy fire. |
− | |||
== History == | == History == | ||
− | <!-- | + | <!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).--> |
− | + | ===Development=== | |
− | === | + | Development of the '''ISU-152''' already started alongside the [[SU-152]], its predecessor. The SU-152 was based off the KV-1S tank, which itself is a lighter version of the [[KV-1 (ZiS-5)|KV-1]] heavy tank. The vehicle, while highly praised in its performance, saw a need for modernization with the KV-1's phasing out of the Soviet's inventory and being replaced with the new [[IS-1|IS]] heavy tanks. The modernization process began on May 25, 1943, with the goal of using the IS tank as the basis of the vehicle and also increasing armour protection alongside other improvements. Development began in July under Joseph Yakovlevich Kotin, a chief designer of Soviet heavy tanks, who worked alongside G. N. Moskvin as the main designer. The designing of the improved vehicle went on for a month before the first variant was ready, designated the ''IS-152''. This was tested in September 1943, which revealed defects and deficiencies with the design, so it was redone into a second variant called ''Object 241'' in October 1943. Trials began on ''Object 241'', which was successful through the factory and state trials and adopted on November 6, 1943, as the '''ISU-152'''. Production began in December at the Chelyabinsk Kirovsk Plant, producing 3,242 units from then all the way until 1947, with 1,885 units made by the end of World War II. |
− | |||
− | |||
− | |||
− | |||
− | + | ===Design=== | |
+ | The ISU-152 was the successor to the SU-152, retaining the same 152 mm ML-20S howitzer needed to destroy enemy fortifications in offensive operations. The vehicle was run on a torsion-bar suspension system from the [[IS-2|IS]] tank chassis. The crew consists of four or five men in the vehicle, the optional crew member being a loader. The crew had external views through periscopes and two gun sights, a panoramic and a telescopic one. Crew communication was possible with an intercom system and a 10R or 10RK radio was available to communicate between vehicles. The crew had access to two PPSh submachine guns and grenades in the tank to defend themselves against infantry. | ||
− | + | A drawback to the vehicle's design was the gun ammunition and internal storage. The large ammunition pieces were limited to about 20 rounds in the vehicle, and each round was extremely heavy and large that reloading the tank can take up to 40 minutes and lots of strength. Rate of fire was also reduced by the ammunition's heavyweight. | |
− | == | + | ===Combat usage=== |
− | |||
− | |||
− | |||
− | + | === In-game description === | |
− | + | == Media == | |
− | + | ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' | |
− | + | == See also == | |
+ | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
− | * | + | * ''reference to the series of the vehicles;'' |
− | * | + | * ''links to approximate analogues of other nations and research trees.'' |
== External links == | == External links == | ||
− | + | ''Paste links to sources and external resources, such as:'' | |
+ | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | * ''other literature.'' | + | * ''encyclopedia page on the tank;'' |
− | + | * ''other literature.'' | |
− | |||
− | |||
− | |||
{{China tank destroyers}} | {{China tank destroyers}} |
Revision as of 07:53, 1 June 2020
Contents
Description
The ␗ISU-152 is a rank III Chinese tank destroyer
with a battle rating of 4.7 (AB/RB/SB). It was introduced in Update 1.91 "Night Vision".
General info
Survivability and armour
Armour type:
- Rolled homogeneous armour
- Cast homogeneous armour (Gun mantlet)
Armour | Front | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 60 mm (75°) Front glacis 90 mm (31°) Lower glacis |
90 mm | 60 mm (50°) Top 60 mm (39°) Bottom |
30 mm |
Superstructure | 90 mm (29°) Front glacis 65 mm (7-69°) Gun mantlet case 100 mm Gun mantlet (0-45°) |
75 mm (14-15°) | 60 mm (1°) | 30 mm |
Notes:
- Suspension wheels are 20 mm thick while tracks are 30 mm thick.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 39 | 15 | 46 | 739 | 992 | 16.07 | 21.57 |
Realistic | 36 | 14 | 460 | 520 | 10 | 11.3 |
Armaments
Main armament
152 mm ML-20S | |||||
---|---|---|---|---|---|
Capacity | Vertical guidance |
Horizontal guidance |
Stabilizer | ||
20 | -3°/+20° | -3°/+7° | N/A | ||
Turret rotation speed (°/s) | |||||
Mode | Stock | Upgraded | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. |
Arcade | 7.0 | _.__ | _.__ | __._ | __._ |
Realistic | 4.8 | _.__ | _.__ | __._ | __._ |
Reloading rate (seconds) | |||||
Stock | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. | ||
27.7 | __.__ | __.__ | __.__ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration in mm @ 90° | |||||
10m | 100m | 500m | 1000m | 1500m | 2000m | ||
BR-540 | APHE | 170 | 169 | 161 | 152 | 144 | 136 |
OF-540 | HE | 65 | 65 | 64 | 64 | 63 | 63 |
BR-540B | APHEBC | 166 | 164 | 157 | 148 | 140 | 133 |
BP-540 | HEAT | 250 | 250 | 250 | 250 | 250 | 250 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity in m/s |
Projectile Mass in kg |
Fuse delay
in m: |
Fuse sensitivity
in mm: |
Explosive Mass in g (TNT equivalent): |
Normalization At 30° from horizontal: |
Ricochet: | ||
0% | 50% | 100% | ||||||||
BR-540 | APHE | 600 | 49 | 1.2 | 15 | 816 | -1° | 47° | 60° | 65° |
OF-540 | HE | 655 | 44 | 0.1 | 0.5 | 5,900 | +0° | 79° | 80° | 81° |
BR-540B | APHEBC | 600 | 49 | 1.2 | 15 | 1,120 | +4° | 48° | 63° | 71° |
BP-540 | HEAT | 680 | 48.8 | - | 0.1 | 5,910 | +0° | 62° | 69° | 73° |
Machine guns
Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Pros:
- Deadly cannon provides superior one-shot capacity with any target upon penetration
- Powerful HEAT penetrates up to 250mm which is very effective in a full uptier. For example the early Centurions, Ferdinand, Tiger II H can all get penetrated with ease.
- The huge gun mantlet and its complex armor layout is capable of deflecting quite some shells sometimes.
- 30mm roof armor resists popular aircraft weapons well, like the 12.7mm M2 with ground target belt and the MG 151.
- All-round protection provides good resistance against flanking SPAAs. The M19 / M42 are very common flankers.
Cons:
- Long reload of more than 20 seconds and the rather curved trajectory demands very precise aiming, which isn't beginner friendly.
- Front armour is only 75mm and is not well angled. Gets penetrated easily by common guns at the BR, like the 76mm M1, 17 pdr, 75mm and 88mm.
- Closely packed crew all easily get killed when an explosive shell penetrates.
- Very inadequate gun depression of -3° combined with the sluggish mobility makes it only capable of fighting in urban (flat) areas, but never the hills.
- Turretless layout and the sluggish mobility makes it very vulnerable to surprise flankers, for example the infamous M18, T20, T25 and Puma.
- Gun breech often gets damaged while under enemy fire.
History
Development
Development of the ISU-152 already started alongside the SU-152, its predecessor. The SU-152 was based off the KV-1S tank, which itself is a lighter version of the KV-1 heavy tank. The vehicle, while highly praised in its performance, saw a need for modernization with the KV-1's phasing out of the Soviet's inventory and being replaced with the new IS heavy tanks. The modernization process began on May 25, 1943, with the goal of using the IS tank as the basis of the vehicle and also increasing armour protection alongside other improvements. Development began in July under Joseph Yakovlevich Kotin, a chief designer of Soviet heavy tanks, who worked alongside G. N. Moskvin as the main designer. The designing of the improved vehicle went on for a month before the first variant was ready, designated the IS-152. This was tested in September 1943, which revealed defects and deficiencies with the design, so it was redone into a second variant called Object 241 in October 1943. Trials began on Object 241, which was successful through the factory and state trials and adopted on November 6, 1943, as the ISU-152. Production began in December at the Chelyabinsk Kirovsk Plant, producing 3,242 units from then all the way until 1947, with 1,885 units made by the end of World War II.
Design
The ISU-152 was the successor to the SU-152, retaining the same 152 mm ML-20S howitzer needed to destroy enemy fortifications in offensive operations. The vehicle was run on a torsion-bar suspension system from the IS tank chassis. The crew consists of four or five men in the vehicle, the optional crew member being a loader. The crew had external views through periscopes and two gun sights, a panoramic and a telescopic one. Crew communication was possible with an intercom system and a 10R or 10RK radio was available to communicate between vehicles. The crew had access to two PPSh submachine guns and grenades in the tank to defend themselves against infantry.
A drawback to the vehicle's design was the gun ammunition and internal storage. The large ammunition pieces were limited to about 20 rounds in the vehicle, and each round was extremely heavy and large that reloading the tank can take up to 40 minutes and lots of strength. Rate of fire was also reduced by the ammunition's heavyweight.
Combat usage
In-game description
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the tank;
- other literature.
China tank destroyers | |
---|---|
PLA | |
Gun vehicles | PLZ83 · PTZ89 |
Missile vehicles | AFT09 |
ROC | |
Missile vehicles | CM25 |
USA | |
Gun vehicles | ␗M8 HMC · LVT(A)(4) (ZiS-2) · ␗M10 GMC · ␗M36 GMC |
Missile vehicles | ␗M113A1 (TOW) |
USSR | |
Gun vehicles | ␗SU-76M · ␗ISU-152 · ␗ISU-122 · ␗SU-100 |