Difference between revisions of "Firebrand TF Mk IV"

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== Description ==
 
== Description ==
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
+
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
 +
 
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British strike fighter {{Battle-rating}}. It was introduced in [[Update 1.51 "Cold Steel"]].
+
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} British strike fighter {{Battle-rating|1}}. It was introduced in [[Update 1.51 "Cold Steel"]].
 
 
The Firebrand can be considered as a British P-47. With extremely heavy armament as well as a respectable secondary load, the Firebrand is foremost a striker aircraft, then a fighter. Carrying 4 fast-firing and high-capacity Hispano Mk.V cannons, the Firebrand Mk IV can rip through all aircraft at its BR and all "soft" ground targets with ease. The torpedo options allow anti-ship capabilities, and conventional bombs effectively destroy ground targets.
 
  
 +
The Firebrand can be considered as a British P-47. With extremely heavy armament as well as a respectable secondary load, the Firebrand is foremost a striker aircraft, then a fighter. Carrying 4 fast-firing and high-capacity Hispano Mk.5 cannons, the Firebrand Mk IV can rip through all aircraft at its BR and all "soft" ground targets with ease. The torpedo options allow anti-ship capabilities, and conventional bombs effectively destroy ground targets.
 
== General info ==
 
== General info ==
=== Flight performance ===
+
=== Flight Performance ===
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
+
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
 
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" | Take-off run<br>(meters)
+
! rowspan="2" |Take-off run<br>(meters)
 
|-
 
|-
! AB !! RB !! AB !! RB !! AB !! RB
+
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 
|-
 
|-
| 540 || 526 || {{Specs|ceiling}} || 26.3 || 27.4 || 11.9 || 11.9 || 310
+
| 537 || 524 || 9,143 || 26.7 || 27.4 || 10.3 || 11.9 || 310
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 4,572 m)
 
! colspan="2" | Max Speed<br>(km/h at 4,572 m)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" |Max altitude (meters)
! colspan="2" | Turn time<br>(seconds)
+
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" | Take-off run<br>(meters)
+
! rowspan="2" |Take-off run (meters)
 
|-
 
|-
! AB !! RB !! AB !! RB !! AB !! RB
+
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 
|-
 
|-
| 592 || 565 || {{Specs|ceiling}} || 23.8 || 25.0 || 19.1 || 15.1 || 310
+
| 592 || 565 || 9,143 || 23.8 || 25.0 || 19.1 || 15.1 || 310
 
|-
 
|-
 
|}
 
|}
  
==== Details ====
+
====Details====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
+
! Combat flap
 +
! Take-off flap
 +
! Landing flap
 +
! Air brakes
 +
! Arrestor gear
 
|-
 
|-
 
| ✓ || ✓ || ✓ || ✓ || ✓    <!-- ✓ -->
 
| ✓ || ✓ || ✓ || ✓ || ✓    <!-- ✓ -->
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! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
! rowspan="2" | Combat flaps<br>(km/h)
+
! rowspan="2" | Combat flap<br> (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! + !! -
+
! +
 +
! -
 
|-
 
|-
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 420 || ~10 || ~5
+
| 750 || 300 || 420 || ~8 || ~4
 
|-
 
|-
 
|}
 
|}
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! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < 433 || < 500 || < 550 || > 307
+
| < 433 || < 500 || < 550 || > 350
 
|-
 
|-
 
|}
 
|}
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 1,023 m || 2,150 hp || 2,448 hp
+
| 1,023 m || 2,150 hp || 2,448 hp  
 
|-
 
|-
 
! colspan="3" | Setting 2
 
! colspan="3" | Setting 2
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 3,880 m || 1,975 hp || 2,180 hp
+
| 3,880 m || 1,975 hp || 2,180 hp  
 +
|-
 +
<!--! colspan="3" | Setting 3
 
|-
 
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|- -->
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
+
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
  
* 12.7 mm Steel - Armour plate, upper seat back and headrest
+
* 12.77 mm Steel - Armor plate, upper seat back and head rest
* 42.8 mm Bulletproof glass - Armoured windscreen
+
* 42.8 mm Bulletproof glass - Armored windscreen
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
+
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
 
{{main|Hispano Mk.V (20 mm)}}
 
{{main|Hispano Mk.V (20 mm)}}
  
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=== Suspended armament ===
 
=== Suspended armament ===
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
+
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
{{main|G.P. 250 lb Mk.IV (250 lb)|G.P. 500 lb Mk.IV (500 lb)|M.C. 1,000 lb Mk.I (1,000 lb)|G.P. 1,000 lb Mk.I (1,000 lb)}}
+
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]], [[:Category:Suspended armaments|Rockets]], [[:Category:Suspended armaments|Torpedoes]]'''''
{{main|RP-3|Mark XV}}
 
  
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:
  
* Without load
+
* 1 x 18 inch Mark XV torpedo
* 1 x Mark XV torpedo
+
* 2 x 250 lb bombs (500 lb total)
* 2 x 250 lb G.P. 250 lb Mk.IV bombs (500 lb total)
+
* 8 x RP-3 rockets + 2 x 250 lb bombs (500 lb total)
* 2 x 250 lb G.P. 250 lb Mk.IV bombs + 8 x RP-3 rockets (500 lb total)
+
* 2 x 500 lb bombs (1,000 lb total)
* 2 x 500 lb G.P. 500 lb Mk.IV bombs (1,000 lb total)
+
* 1 x G.P. 1,000 lb Mk.I bomb + 2 x 500 lb bombs (2,000 lb total)
* 1 x 1,000 lb G.P. 1,000 lb Mk.I bomb + 2 x 500 lb G.P. 500 lb Mk.IV bombs (2,000 lb total)
+
* 1 x M.C. 1,000 lb Mk.I bomb + 2 x 500 lb bombs (2,000 lb total)
* 1 x 1,000 lb M.C. 1,000 lb Mk.I bomb + 2 x 500 lb G.P. 500 lb Mk.IV bombs (2,000 lb total)
+
* 1 x G.P. 1,000 lb Mk.I bomb (1,000 lb total)
* 1 x 1,000 lb G.P. 1,000 lb Mk.I bomb (1,000 lb total)
+
* 1 x M.C. 1,000 lb Mk.I bomb (1,000 lb total)
* 1 x 1,000 lb M.C. 1,000 lb Mk.I bomb (1,000 lb total)
 
 
* 8 x RP-3 rockets
 
* 8 x RP-3 rockets
 +
<!--
 +
=== Defensive armament ===
 +
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 +
-->
  
== Usage in battles ==
+
== Usage in the battles ==
<!-- ''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
+
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
In Arcade battles, the Firebrand can actually excel. There are no speed limits or breakage and performance is exaggerated. Thus, the Firebrand can be used somewhat effectively as a fighter. Turning and handling are both still poor performers with this aircraft compared with Realistic battle while the climb rate is significantly increased.
+
In arcade battle, the Firebrand can actually excel. There are no speed limits or breakage and performance is exaggerated.
 +
Thus, the Firebrand can be used somewhat effectively as a fighter. Turning and handling are both still poor performers with this aircraft compared with realistic battle while climb rate is significantly increased.
  
Boom & Run is a good tactic in Arcade battles. Due to terrible handling characteristics, simply diving and flying flat is a good defensive tactic.
+
Boom & Run is a good tactic in arcade battle. Due to terrible handling characteristics, simply diving and flying flat is a good defensive tactic.
  
 
As a striker, the Firebrand can be extremely effective as well. Diving at an insane speed at targets is a good tactic, as its wings cannot rip and the Firebrand possesses amazing top speed and dive acceleration. Make sure to pull up quite soon, however, as handling is very poor.
 
As a striker, the Firebrand can be extremely effective as well. Diving at an insane speed at targets is a good tactic, as its wings cannot rip and the Firebrand possesses amazing top speed and dive acceleration. Make sure to pull up quite soon, however, as handling is very poor.
  
Due to unlimited ammunition, the cannons are remarkably effective in Arcade battles.
+
Due to unlimited ammunition, the cannons are remarkably effective in arcade battle.
  
When using the Firebrand as a striker, it is recommended to side climb at the beginning of the match. Perform a shallow dive until you reach the target, as speed will accumulate rapidly and the evasion of ground fire and enemy aircraft will be far easier. Plan ahead when striking your target - don't begin diving until you have approximated where the target may be once you reach it (say a destroyer or convoy), as turning to attack a target at high speed may rip the Firebrand's wings or slow you down significantly - resulting in easy prey for other fighters.
+
When using the Firebrand as a striker, it is recommended to side climb at the beginning of the match. Perform a shallow dive until you reach the target, as speed will accumulate rapidly and the evasion of ground fire and enemy aircraft will be far easier. Plan ahead when striking your target - don't begin diving until you have approximated where the target may be once you reach it (say a destroyer or convoy), as turning to attack a target at high speed may rip the Firebrand's wings or slow you down significantly - resulting in easy prey for other fighters.  
  
As a fighter, the Firebrand is more lacklustre. It possesses very poor handling capabilities, and manoeuvring is very sluggish. Partially due to wing-loading and weight, the Firebrand does, surprisingly, have a small turn radius and turns quite quickly, similar to the [[Me_410_A-1|Me 410]]. However, turning with the Firebrand is not recommended - turning will severely bleed energy, enough to make you an eventual sitting duck.
+
As a fighter, the Firebrand is more lackluster. It possesses very poor handling capabilities, and manoeuvring is very sluggish. Partially due to wing-loading and weight, the Firebrand does, surprisingly, have a small turn radius and turns quite quickly, similar to the [[Me_410_A-1|Me-410]]. However, turning with the Firebrand is not recommended - turning will severely bleed energy, enough to make you an eventual sitting duck.
  
High altitude performance, as well as zoom climbing, is extremely poor due to the lack of engine injection or throttle. Roll rate is poor as well, and the Firebrand is a massive target, compared to smaller and nimbler fighters such as the Bf-109. However, energy retention, as well as level-flight speed, is excellent. Using Boom & Run is recommended when using the Firebrand as a fighter, and using the Firebrand as a bomber hunter is also a good idea.
+
High altitude performance as well as zoom climbing is extremely poor due to the lack of engine injection or throttle. Roll rate is poor as well, and the Firebrand is a massive target, compared to smaller and nimbler fighters such as the Bf-109. However, energy retention as well as level-flight speed is excellent. Using Boom & Run is recommended when using the Firebrand as a fighter, and using the Firebrand as a bomber hunter is also a good idea.  
  
 
Always avoid fur balls with superior turning fighters, which includes almost all single-engine fighters at 4.3-5.3. In general, tactics for the Firebrand also apply for the Me-410, and vice versa.
 
Always avoid fur balls with superior turning fighters, which includes almost all single-engine fighters at 4.3-5.3. In general, tactics for the Firebrand also apply for the Me-410, and vice versa.
  
Unlike Realistic battles, Simulator battles require the use of the cockpit, and the first-person view with the Firebrand is actually quite decent. It has quite a good view due to its decent bubble canopy. Unfortunately, due to the size of the cowling and wings, there are many blind spots around the plane.
+
Unlike realistic battle, simulator battles requires use of the cockpit, and first-person view with the Firebrand is actually quite decent. It has quite a good view due to its decent bubble canopy. Unfortunately, due to the size of the cowling and wings, there are many blind spots around the plane.
  
 
Thus, the Firebrand offers good visibility for its battle rating level in simulator battles.
 
Thus, the Firebrand offers good visibility for its battle rating level in simulator battles.
 
+
===Manual Engine Control===
=== Manual Engine Control ===
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" | Mixer
+
! rowspan="2" |Mixer
! rowspan="2" | Pitch
+
! rowspan="2" |Pitch
! colspan="3" | Radiator
+
! colspan="3" |Radiator
! rowspan="2" | Supercharger
+
! rowspan="2" |Supercharger
! rowspan="2" | Turbocharger
+
! rowspan="2" |Turbocharger
 
|-
 
|-
! Oil !! Water !! Type
+
! Oil
 +
! Water
 +
! Type  
 
|-
 
|-
| Not controllable || Controllable<br>Auto control available || Not controllable<br>Not auto controlled || Controllable<br>Auto control available || Separate || Controllable<br>2 gears || Not controllable
+
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 
|-
 
|-
 
|}
 
|}
  
=== Modules ===
+
===Modules===
 
{| class="wikitable"
 
{| class="wikitable"
! Tier
+
! colspan="1" | Tier
 
! colspan="2" | Flight performance
 
! colspan="2" | Flight performance
! Survivability
+
! colspan="1" | Survivability
 
! colspan="2" | Weaponry
 
! colspan="2" | Weaponry
 
|-
 
|-
 
| I
 
| I
| Fuselage repair
+
| Fuselage Repair
 
| Radiator
 
| Radiator
|
+
|  
| FTC mk.IV
+
| FTV mk.IV
 
| HSBC mk.2
 
| HSBC mk.2
 
|-
 
|-
 
| II
 
| II
|
+
|  
 
| Compressor
 
| Compressor
 
| Airframe
 
| Airframe
|
+
|  
 
| HMBC mk.2
 
| HMBC mk.2
 
|-
 
|-
 
| III
 
| III
| Wings repair
+
| Wings Repair
 
| Engine
 
| Engine
|
+
|  
 
| Offensive 20 mm
 
| Offensive 20 mm
 
| HLBC mk.2
 
| HLBC mk.2
 
|-
 
|-
 
| IV
 
| IV
|
+
|  
| Engine injection
+
| Engine Injection
 
| Cover
 
| Cover
| New 20 mm cannons
+
| New 20 mm Cannons
 
| HRC mk.8
 
| HRC mk.8
 
|-
 
|-
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=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
  
 
'''Pros:'''
 
'''Pros:'''
  
* Unrivalled armament compared to planes of the 4.3-5.3 BR, Hispano Mk.V variant fires very fast compared to standard [[Hispano Mk.II|Mk.II]]
+
* Unrivaled armament compared to planes of the 4.3-5.3 BR, Hispano Mk.V variant fires very fast compared to standard Mk.II
* High ammo capacity
+
* High Ammo capacity
* "Air targets" ammunition overwhelmingly effective - composed entirely of HEF
+
* "Air Targets" ammunition overwhelmingly effective - composed entirely of HEF
 
* Small turn radius
 
* Small turn radius
 
* Good durability
 
* Good durability
Line 233: Line 259:
 
* Mediocre climb rate
 
* Mediocre climb rate
 
* Poor high-altitude performance
 
* Poor high-altitude performance
* Controls unresponsive at speeds near 550 km/h (350 mph)
+
* Controls unresponsive as speeds near 400 mph
 
* Mediocre energy retention
 
* Mediocre energy retention
* Lacks any bombload stock
+
* Lacks any bomb load stock
* The Hispano Mk.Vs' bullet dispersion when firing can be frustrating
+
* The Hispano Mk.Vs' bullet dispersion when firing can be frustrating.
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''-->
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
{{main|Firebrand TF Mk IV/History|l1=History of the Firebrand TF Mk IV}}
 
 
 
The Blackburn Firebrand was a British naval torpedo strike fighter, originally designed as a naval fighter aircraft. Due to circumstances, it was overtaken by events, and by the time it finally entered service it was no longer relevant - and too late to enter service in World War II.
 
Designed to a 1939 tender by the Royal Navy's Admiralty, originally the Fairey Firebrand was intended as a carrier-borne escort fighter, with emphasis on its range over speed. This was due to a prevailing school of thought that carrier fighters' primary task was that of escorting strikes on enemy forces, with the aerial defence of the fleet best left to the ships' own anti-aircraft guns. The original tender, N.8/39, specified a carrier-borne fighter with a fixed forward armament of 4 x 20 mm cannons, preferably an aircraft with a two-man crew consisting of a pilot and a navigator for long-distance flights over water. Blackburn started preliminary work on such a design.
 
 
 
Already having two aircraft serving in a fighter role, the [[Sea Gladiator Mk I|Gloster Sea Gladiator]] and the Blackburn Skua, the Admiralty belatedly realised the folly of their original tender and modified the N.8/39 specification into a new set, N.11/40, which retained most of the previous specifications but explicitly called for a single-seat fighter with 400 mph performance and a 4-hour endurance. Both Blackburn and Hawker responded to this tender, Blackburn with their B-37 design which would eventually evolve into the Firebrand and Hawker with their P.1009 proposal of a navalised Hawker Typhoon.
 
 
 
Blackburn won the contract, however, the prototype fighter turned out to be too slow and too heavy to be considered for a fighter role and the destruction of one prototype attempting an emergency landing with a dead engine lead to concern for the direction the aircraft was going. Following the belated realisation the Firebrand would not make an adequate fighter, the Admiralty decided it would instead become a fast torpedo bomber as a replacement for the antiquated [[Swordfish Mk I|Fairey Swordfish]], especially for use against heavily defended targets such as capital battleships. Following a redesign, the first Firebrand torpedo bomber flew on March 31st 1943; by this time the design had been refined, but it still had alarming landing properties, such as abrupt trim changes during missed wire approaches and poor forward sight which made it liable to being rejected for carrier operations.
 
 
 
Problems with the prototypes, several adjustments to the aircraft’s requirements and inability to get necessary engines towards the end of the war belated the {{PAGENAME}}’s entry into service, missing World War II entirely. Though pressed into service, production ceased by March of 1947 and all were withdrawn from active duty by May 1953.
 
  
 
== Media ==
 
== Media ==
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
  
== See also ==
+
== Read also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
  
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
 +
<!--''ETC.''-->
  
== External links ==
+
== Sources ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
  
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the aircraft;''
+
* ''page on aircraft encyclopedia;''
 
* ''other literature.''
 
* ''other literature.''
  
 
{{Britain strike and twin-engine fighters}}
 
{{Britain strike and twin-engine fighters}}

Revision as of 17:26, 16 June 2019

Firebrand TF Mk IV
firebrand_tf4.png
AB
RB
SB
General characteristics
Brief
Detailed
4.3/4.3/4.3BR
1 personCrew
7.6 tTake-off weight
Flight characteristics
Bristol Centaurus IXEngine
RadialType
airCooling system
Speed of destruction
750 km/hStructural
300 km/hGear
Offensive armament
4 x 20 mm Hispano Mk.V cannonWeapon 1
800 roundsAmmunition
750 shots/minFire rate
Suspended armament
1 x 18 inch Mark XV torpedo (1801 lbs)Setup 1
2 x 250 LB G.P. Mk.IV bombSetup 2
2 x 250 LB G.P. Mk.IV bombSetup 3
2 x 500 LB G.P. Mk.IV bombSetup 4
1 x 1000 LB G.P. Mk.I bomb
2 x 500 LB G.P. Mk.IV bomb
Setup 5
1 x M.C. 1000 lb Mk.I bomb
2 x 500 LB G.P. Mk.IV bomb
Setup 6
1 x 1000 LB G.P. Mk.I bombSetup 7
1 x M.C. 1000 lb Mk.I bombSetup 8
8 x Setup 9
Economy
40 000 Rp icon.pngResearch
150 000 Sl icon.pngPurchase
Sl icon.png1 300 / 1 631/1 100 / 1 380/1 010 / 1 267Repair
43 000 Sl icon.pngCrew training
150 000 Sl icon.pngExperts
700 Ge icon.pngAces
× (154) % Rp icon.pngReward for battle

Description

GarageImage Firebrand TF Mk IV.jpg


The Firebrand TF Mk IV is a Rank III British strike fighter with a battle rating of 4.3 (AB/RB/SB). It was introduced in Update 1.51 "Cold Steel".

The Firebrand can be considered as a British P-47. With extremely heavy armament as well as a respectable secondary load, the Firebrand is foremost a striker aircraft, then a fighter. Carrying 4 fast-firing and high-capacity Hispano Mk.5 cannons, the Firebrand Mk IV can rip through all aircraft at its BR and all "soft" ground targets with ease. The torpedo options allow anti-ship capabilities, and conventional bombs effectively destroy ground targets.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 4,572 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
537 524 9,143 26.7 27.4 10.3 11.9 310
Upgraded
Max Speed
(km/h at 4,572 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
592 565 9,143 23.8 25.0 19.1 15.1 310

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
750 300 420 ~8 ~4
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 433 < 500 < 550 > 350
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
1,023 m 2,150 hp 2,448 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
3,880 m 1,975 hp 2,180 hp

Survivability and armour

  • 12.77 mm Steel - Armor plate, upper seat back and head rest
  • 42.8 mm Bulletproof glass - Armored windscreen

Armaments

Offensive armament

Main article: Hispano Mk.V (20 mm)

The Firebrand TF Mk IV is armed with:

  • 4 x 20 mm Hispano Mk.V cannons, wing-mounted (200 rpg = 800 total)

Suspended armament

      Main article: Bombs, Rockets, Torpedoes

The Firebrand TF Mk IV can be outfitted with the following ordinance:

  • 1 x 18 inch Mark XV torpedo
  • 2 x 250 lb bombs (500 lb total)
  • 8 x RP-3 rockets + 2 x 250 lb bombs (500 lb total)
  • 2 x 500 lb bombs (1,000 lb total)
  • 1 x G.P. 1,000 lb Mk.I bomb + 2 x 500 lb bombs (2,000 lb total)
  • 1 x M.C. 1,000 lb Mk.I bomb + 2 x 500 lb bombs (2,000 lb total)
  • 1 x G.P. 1,000 lb Mk.I bomb (1,000 lb total)
  • 1 x M.C. 1,000 lb Mk.I bomb (1,000 lb total)
  • 8 x RP-3 rockets

Usage in the battles

In arcade battle, the Firebrand can actually excel. There are no speed limits or breakage and performance is exaggerated. Thus, the Firebrand can be used somewhat effectively as a fighter. Turning and handling are both still poor performers with this aircraft compared with realistic battle while climb rate is significantly increased.

Boom & Run is a good tactic in arcade battle. Due to terrible handling characteristics, simply diving and flying flat is a good defensive tactic.

As a striker, the Firebrand can be extremely effective as well. Diving at an insane speed at targets is a good tactic, as its wings cannot rip and the Firebrand possesses amazing top speed and dive acceleration. Make sure to pull up quite soon, however, as handling is very poor.

Due to unlimited ammunition, the cannons are remarkably effective in arcade battle.

When using the Firebrand as a striker, it is recommended to side climb at the beginning of the match. Perform a shallow dive until you reach the target, as speed will accumulate rapidly and the evasion of ground fire and enemy aircraft will be far easier. Plan ahead when striking your target - don't begin diving until you have approximated where the target may be once you reach it (say a destroyer or convoy), as turning to attack a target at high speed may rip the Firebrand's wings or slow you down significantly - resulting in easy prey for other fighters.

As a fighter, the Firebrand is more lackluster. It possesses very poor handling capabilities, and manoeuvring is very sluggish. Partially due to wing-loading and weight, the Firebrand does, surprisingly, have a small turn radius and turns quite quickly, similar to the Me-410. However, turning with the Firebrand is not recommended - turning will severely bleed energy, enough to make you an eventual sitting duck.

High altitude performance as well as zoom climbing is extremely poor due to the lack of engine injection or throttle. Roll rate is poor as well, and the Firebrand is a massive target, compared to smaller and nimbler fighters such as the Bf-109. However, energy retention as well as level-flight speed is excellent. Using Boom & Run is recommended when using the Firebrand as a fighter, and using the Firebrand as a bomber hunter is also a good idea.

Always avoid fur balls with superior turning fighters, which includes almost all single-engine fighters at 4.3-5.3. In general, tactics for the Firebrand also apply for the Me-410, and vice versa.

Unlike realistic battle, simulator battles requires use of the cockpit, and first-person view with the Firebrand is actually quite decent. It has quite a good view due to its decent bubble canopy. Unfortunately, due to the size of the cowling and wings, there are many blind spots around the plane.

Thus, the Firebrand offers good visibility for its battle rating level in simulator battles.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator FTV mk.IV HSBC mk.2
II Compressor Airframe HMBC mk.2
III Wings Repair Engine Offensive 20 mm HLBC mk.2
IV Engine Injection Cover New 20 mm Cannons HRC mk.8

Pros and cons

Pros:

  • Unrivaled armament compared to planes of the 4.3-5.3 BR, Hispano Mk.V variant fires very fast compared to standard Mk.II
  • High Ammo capacity
  • "Air Targets" ammunition overwhelmingly effective - composed entirely of HEF
  • Small turn radius
  • Good durability
  • Decent level speed
  • Good secondary payload
  • Torpedo options

Cons:

  • Poor manoeuvrability and handling in general- roll rate, turn rate, etc. are very poor
  • Large target
  • Mediocre climb rate
  • Poor high-altitude performance
  • Controls unresponsive as speeds near 400 mph
  • Mediocre energy retention
  • Lacks any bomb load stock
  • The Hispano Mk.Vs' bullet dispersion when firing can be frustrating.

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


Britain strike and twin-engine fighters
Single-engined  Hurricane Mk IV · Tempest Mk V (Vickers P) · ▄Hellcat Mk II
Beaufighter  Beaufighter Mk VIc · Beaufighter Mk X · Beaufighter Mk 21
Naval  Firefly F Mk I · Firefly FR Mk V · Firebrand TF Mk IV
Mosquito  Mosquito FB Mk VI · Mosquito FB Mk XVIII
Whirlwind  Whirlwind Mk I · Whirlwind P.9
  Hornet Mk.III