Difference between pages "Typhoon Mk Ia" and "User talk:U44629479"

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{{Specs-Card|code=typhoon_mk1a}}
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= Talk page =
{{About
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Hello Colok76286, it will be better for people to use this talk page to contact you and post questions/information as all posts here are immediately viewable and do not require a moderator to approve the message which is necessary on the User page. You can use your user page to annotate areas you are working on (such as the torpedoes) and maybe provide status updates on what you are specifically working on (it's up to you it is your space to work with). Also, using the talk page alerts you when you log back in that someone has left a new message for you, whereas this does not happen with the User Page. Good luck working with the torpedoes, they do need a little love and there is a lot of good information out there about them. -[[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 12:21, 29 January 2020 (UTC)
| about = British fighter '''{{PAGENAME}}'''
 
| and
 
| usage = other versions
 
| link-1 = Typhoon Mk Ib
 
| link-2 = Typhoon Mk Ib/L
 
}}
 
  
== Description ==
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= Award Request images =
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
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Hello there!
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
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First of all, thank you for all the edits you've been doing thus far on the Wiki.
{{break}}
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I was looking through all the past edits in the last month, and noticed all the image work you and Jareel did. Given that many of the requested/missing award images are now up, do you still need the original award images?
The Typhoon Mk 1a is a rank II British fighter at BR 2.7. It has been in the game since the start of the Open Beta Test prior to Update 1.29.
 
  
== General info ==
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Water multistrike--[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 07:32, 7 February 2020 (UTC)
=== Flight Performance ===
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: Hello, I don't need the pictures I uploaded anymore. You can totally delete them. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 11:32, 7 February 2020 (UTC)
<!--Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.-->
 
The Typhoon Mk Ia is a great fighter for the rank it is at. The first thing that a pilot will notice with the Typhoon Mk Ia is that it is insanely fast for its battle rating, so diving at a five to ten-degree angle, if the Typhoon is being attacked or if its attack failed, is a solid choice if the plane has the altitude. However, if playing in Arcade battles with this plane, the diving tactic may not work since the Arcade battle maps are quite small. This is still worth trying since it is a low rank plane and because of that has a low repair cost.
 
  
Despite its speed, the thick wings mean the Typhoon is quite poor at turn-fighting. However, it can still out-turn Fw 190s at its battle rating with rudder turning or a little bit of luck.
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=Tank mobility=
 +
Hi! Thank you for your hard work but I basically made all the edits you've done obsolete. The wiki has a database with the tank weights, max speed, and spaded engine horsepowers(you can see them in the sidebar) so I made a template that taps into that and generated everything aside from stock engine power and addon armor weight. If you want to switch to the template then use <nowiki>{{tankMobility|abMinHp= number|rbMinHp= number|<!--AoAweight=(optional) -->}}</nowiki>--[[User:U30585107|U30585107]] ([[User talk:U30585107|talk]]) 16:24, 7 February 2020 (UTC)
 +
: That's even better. Thanks. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 21:07, 7 February 2020 (UTC)
 +
::I don't think anyone has done any major errorchecking on the numbers. So if it's just 1 off like for max speed, I'd give it a pass as a rounding issue. If it's more than that send a message to the wiki admins. In the mean time you can overwrite the numbers with the parameters shown here [[Template:TankMobility]]--[[User:U30585107|U30585107]] ([[User talk:U30585107|talk]]) 15:49, 9 February 2020 (UTC)
 +
Wow, great job, congrats on finally managing to add the template to every single tank page! We really appreciate the work you've put in here! - [[User:U38088265|U38088265]] ([[User talk:U38088265|talk]]) 11:10, 25 March 2020 (UTC)
  
{| class="wikitable" style="text-align:center"
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= Forum profile =
|-
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Hello Colok76286,  
! colspan="8" | Characteristics
 
|-
 
! colspan="8" | ''Stock''
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 6,157 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| 612 || 596 || {{Specs|ceiling}} || 21.9 || 22.5 || 14.5 || 14.5 || 580
 
|-
 
! colspan="8" | ''Upgraded''
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 6,157 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| 656 || 634 || {{Specs|ceiling}} || 20.1 || 21.0 || 20.1 || 17.1 || 580
 
|-
 
|}
 
  
====Details====
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Could you please send/give me a link to your war thunder forum profile. 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="5" | Features
 
|-
 
! Combat flaps
 
! Take-off flaps
 
! Landing flaps
 
! Air brakes
 
! Arrestor gear
 
|-
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
|-
 
|}
 
  
{| class="wikitable" style="text-align:center"
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Kindest Regards
|-
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Wiki Team
! colspan="5" | Limits
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--[[User:U1619975|U1619975]] ([[User talk:U1619975|talk]]) 01:05, 5 March 2020 (UTC)
|-
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Combat flaps<br> (km/h)
 
! colspan="2" | Max Static G
 
|-
 
! +
 
! -
 
|-
 
| {{Specs|destruction|constructions}} || 300 <!--{{Specs|destruction|chassis}}-->|| 420 || ~11 || ~5
 
|-
 
|}
 
  
{| class="wikitable" style="text-align:center"
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Please see your forum PM o7 --[[User:U1619975|U1619975]] ([[User talk:U1619975|talk]]) 23:04, 25 March 2020 (UTC)
|-
 
! colspan="4" | Optimal velocities
 
|-
 
! Ailerons<br>(km/h)
 
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
| < 390 || < 440 || < 480 || > 337
 
|-
 
|}
 
  
{| class="wikitable" style="text-align:center"
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= Indexing =
|-
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Thanks for updating the information regarding the quotation/question mark issue. I did not realize the question marks caused problems with indexing, good to know, I learn something new every day!  Thanks! --[[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 21:19, 8 March 2020 (UTC)
! colspan="3" | Compressor (RB/SB)
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: Yes, I tried searching for tables with missing values replaced by ?.??, ??.??, ??? or ???? but the Wiki search engine returned no results. On the other hand, when searching for missing values filled with _.__, __._, __.__, __. ___ or ____, the search results were correct. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 22:40, 8 March 2020 (UTC)
|-
 
! colspan="3" | Setting 1
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| 1,447 m || 1,960 hp || 2,077 hp
 
|-
 
! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| 4,981 m || 1,650 hp || 1,749 hp
 
|-
 
|}
 
  
=== Survivability and armour ===
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= List of images for deletion/modification =
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
  
* 3 mm Steel - Armored engine plate
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== Files needing deletion ==
* 1 mm Steel - Fore cockpit plate
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Files deleted --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 20:39, 15 May 2020 (UTC)
* 12.7 mm Steel - Armor plate behind pilot's seat
 
* 42.8 mm Bulletproof glass - Armored windscreen
 
  
== Armaments ==
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;Images
=== Offensive armament ===
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<div><ul>
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
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<li style="display: inline-block;"> [[File:Ammoracks M15A1CGMC.png|thumb|none|x200px|]] </li>
{{main|Browning .303 (7.7 mm)}}
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<li style="display: inline-block;"> [[File:Ammoracks M3A1 Stuart.png|thumb|none|x200px|]] </li>
 +
<li style="display: inline-block;"> [[File:Ammoracks MarderIIIH.png|thumb|none|x200px|]] </li>
 +
<li style="display: inline-block;"> [[File:Armour protection J28B.png|thumb|none|x200px|]] </li>
 +
<li style="display: inline-block;"> [[File:BF-109-B1 in on ground.png|thumb|none|x200px|]] </li>
 +
<li style="display: inline-block;"> [[File:Garageimage M1A2.jpg|thumb|none|x200px|]] </li>
 +
<li style="display: inline-block;"> [[File:M24 Chaffee.png|thumb|none|x200px|]] </li>
 +
<li style="display: inline-block;"> [[File:PenetrationChart M5 (37 mm).png|thumb|none|x200px|]] </li>
 +
<li style="display: inline-block;"> [[File:SA 18.png|thumb|none|x200px|]] </li>
 +
<li style="display: inline-block;"> [[File:T-62 CardAB.gif|thumb|none|x200px|]] </li>
 +
<li style="display: inline-block;"> [[File:TechTree Po-2.jpeg|thumb|none|x200px|]] </li>
 +
<li style="display: inline-block;"> [[File:War Thunder Screenshot 2019.10.18 - 20.07.56.43.png|thumb|none|x200px|]] </li>
 +
<li style="display: inline-block;"> [[File:15cm slG 33 B Sfl.jpg|thumb|none|x200px|]] </li>
 +
</ul></div>
  
The '''''{{PAGENAME}}''''' is armed with:
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== Files needing categorization ==
 
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The following must be allocated to a category but are protected by admin rights.
* 12 x 7.7 mm Browning .303 machine guns, wing-mounted (500 rpg outer x2 + 460 rpg center x2 + 500 rpg inner x2 = 5,840 total)(Rate of Fire - 12,000rpm combined)
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: All files listed were categorised. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 20:34, 15 May 2020 (UTC)
 
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===Category [[:Category:Armor|Armor]]===
The {{PAGENAME}} 's signature 12 x 0.303 caliber machine guns means quite a lot of gun for a plane, though the drawback to the gun amount is that they are all rifle-calibre and such the Typhoon's firepower is drawn from the mass amount of bullets that can be laid out. The large amounts of bullet fired works as with the right belt, the Typhoon has a large chance to set fires with the high amount of incendiary in the machine gun belts; for this reason, it is plausible to switch to tracer, as 100% of the tracer belt contains incendiary. Be warned: the tracer rounds are much less powerful than the regular ones, so keep that in mind.
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[[File:IS7 mantlet weakspot.jpg|250px]]
 
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* Remove the category in-game screenshots also.
This fighter is an excellent bomber hunter due to its armament's high fire chance, aim for the fuel tanks and let the fire do the rest of the work.
 
 
 
Another plausible idea when flying the {{PAGENAME}} is to uninstall the New 7.7s modification once it has been unlocked. This will increase the weapon's spread and turn the plane into a flying shotgun, but also increase the chance of gun jamming. To reduce the risk of this, boom and extend with this plane and keep firing bursts disciplined, only firing once within 500 meters with a convergence of 400 to make the best use of the rather weak 7.7s.
 
 
 
=== Suspended armament ===
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
{{main|G.P. 250 lb Mk.IV (250 lb)|G.P. 500 lb Mk.IV (500 lb)}}
 
 
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
 
 
* Without load
 
* 2 x 250 lb G.P. 250 lb Mk.IV bombs (500 lb total)
 
* 2 x 500 lb G.P. 500 lb Mk.IV bombs (1,000 lb total)
 
 
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
 
 
;<nowiki>Air Arcade Battles:</nowiki>
 
 
 
In regards to air arcade battles, it is advised to use Boom & Zoom tactics, as the aircraft's high power (for battle rating 2.7) and wing loading allows for high speed passes on lower flying planes. With the Typhoon's engine providing 2,000 WEP horsepower, there is a lot of energy for a player to use against their opponents.
 
 
 
When encountering fighters, avoid turn-fights most of the time as this aircraft simply doesn't turn well except against the Fw 190 and most American planes, with the exceptions being the F4F-3, the F4F-4, and the F6F-5. Do rudder turn in 1-v-1s and use the combat flaps; against Arcade players, the Typhoon will win the majority of the time, as Arcade people generally don't know the rudder-turn trick.
 
 
 
The best bet in a bad situation is to either outrun pursuers by engaging WEP and diving, which forces them to break off pursuit, or to just run flat out and hope the magic lead indicator doesn't land them a cockpit shot. Bobbing the plane up and down in the vertical slightly does prevent this.
 
 
 
Set gun convergence at or in excess of 400, as 500 seems to work the best for Boom and Zoom. Do note that due to the fact that in Arcade wing-rip is a non-element, the Typhoon can dive down in excess of 3 kilometers to chew up enemy planes going for ground targets, then climb back to altitude with the remaining prey none the wiser.
 
 
 
Play the Typhoon wisely, as none of these tips will be of any assistance if a pilot persists in flying straight into furballs.
 
 
 
;<nowiki>Ground Realistic Battles:</nowiki>
 
 
 
*'''Tank realistic battle: "In fast, target blast, out fast."''' One of the unique capacities the Typhoon occupies is having the ability to carry two 500 lb bombs which provides ground strike capabilities.
 
 
 
It is important to learn how to use MEC (manual engine controls) as they are crucial for getting the most potential out of this aircraft, given the lack of auto propeller pitch control.
 
 
 
Using MEC, (which should ideally be within reach of the keyboard hand if on PC, such as the number keys above the WASD keys) hold down the button for 100% Propeller Pitch and Mixture, while using the mouse wheel to control the throttle. Use it to get a quick takeoff, and then set it to 90-93% throttle (using whichever key is assigned to engine control toggle 1) and cruise to the battlefield. It is recommended to keep an eye on the map periodically (Default key: M), to indicate potential targets. By the time the Typhoon reaches the Area of Operations, there should be a target in mind. Fly around the far outskirts of the map, to an angle of approach that is believed to be the opposite of where the target is looking. Considering the Typhoon will likely be going over 400 km/h (250 mph), wait until the target is about to be in sight, then toggle engine controls back on, hold the MECs to 100%, dump the throttle, Gear on/Flaps Landing (once below 400 km/h), Gear Off. doing so will effectively perform a hard braking manoeuvre, slowing the plane down enough to accurately place the munitions. Make sure to set the timers on the bombs to at least 3-5 seconds, as the bombs going off too early will likely destroy the piloting aircraft with the shock wave.
 
 
 
Once the bombs have been dropped, raise the flaps, throttle WEP and run out of there as quickly as possible before the enemy SPAA can react.
 
 
 
The biggest advantage to this method is the Typhoon can effectively enter the airspace, and engage targets faster most other aircraft, with as little warning to enemy forces as possible excepting enemy aircraft. At the same time, because of the Typhoon's brutal acceleration, it can engage a target and then use its superior speed (against ground attackers like Stukas, Russian light bombers, Japanese light bombers) to annihilate enemy air forces using the 12 machine guns.
 
 
 
*'''Air Realistic Battles:'''
 
 
 
The biggest threat to the Typhoon in a downtier is the [[He 100 D-1]] as it can match the Typhoon for top airspeed in level flight, however, the Typhoon can accelerate far better<!-- citation needed -->, meaning that the Typhoon is not without hope.
 
 
 
In an uptier or midtier match there are many more threats: the Bf 109, which can shred the plane with its cannons, has a better climb rate and turn rate, and generally outperforms the Typhoon in all but speed; the Italian planes, which are generally powerful and require situational counters; and the [[Ki-44-II hei|Ki-44-II]]. The Ki-44-II  is arguably the most dangerous of them, as its maximum speed nearly equals that of the Typhoon's at a similar altitude, its turning rate is better and its climbing rate exceeds the Typhoon's by at least one meter per second. Beating the Ki-44 requires discipline and good aim; do not turnfight, as the Typhoon cannot keep up with the lighter Japanese plane. Do note that the Typhoon performs better at high altitudes - in excess of 5,500 meters or 18,000 feet. Do not engage in turning engagements except with Fw 190s.
 
 
 
If all else fails, run on the deck: the Typhoon can reach in excess of 550 km/h with WEP at 150 meters (500 feet) in RB, 512 km/h without, and outspeeds every other plane at 2.7 with no known exception. The Typhoon's WEP is exceptional and lasts far longer before overheating than most other planes in the game at every altitude. Her rate of cooling also sits in the top half of those planes in War Thunder - especially after the Rank II Spitfires got their engine rework.
 
 
 
Against a skilled pilot, the A6M2 and A6M3 are non-issues; they simply do not have the speed, climb rate, or toughness to compete. Do be aware that if these planes catch a Typhoon at low speed and low altitude, they will very easily destroy the Typhoon. If the Typhoon pilot is fortunate enough to possess some altitude, he will pitch down, run, then climb until the plane has the energy to re-engage.
 
 
 
===Manual Engine Control===
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="7" | MEC elements
 
|-
 
! rowspan="2" | Mixer
 
! rowspan="2" | Pitch
 
! colspan="3" | Radiator
 
! rowspan="2" | Supercharger
 
! rowspan="2" | Turbocharger
 
|-
 
! Oil
 
! Water
 
! Type
 
|-
 
| Controllable || rowspan="2" | Controllable<br>Not auto controlled
 
|}
 
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
| rowspan="2" | Not controllable<br>Auto control available || rowspan="2" | Controllable<br>Auto control available || rowspan="2" | Combined || rowspan="2" | Controllable<br>2 gears || rowspan="2" | Not controllable
 
|-
 
|}
 
 
 
===Modules===
 
{| class="wikitable"
 
! colspan="1" | Tier
 
! colspan="2" | Flight performance
 
! colspan="1" | Survivability
 
! colspan="2" | Weaponry
 
|-
 
| I
 
| Fuselage repair
 
| Radiator
 
|
 
| Offensive 7 mm
 
|
 
|-
 
| II
 
|
 
| Compressor
 
| Airframe
 
|
 
| HSBC mk.2
 
|-
 
| III
 
| Wings repair
 
| Engine
 
|
 
| New 7 mm MGs
 
| HMBC mk.2
 
|-
 
| IV
 
|
 
| Engine injection
 
| Cover
 
|
 
|
 
|-
 
|}
 
 
 
* Of the rank I upgrades, only ''Offensive 7 mm'' is of noticeable effect to allow for belt choice for the 7.7 mm armaments. The next level's ''Compressor'' should be the first choice, with ''Airframe'' and the ''HSBC mk.2'' as unattractive choices. Having the option of a last-ditch ground attack with the bombs may save the occasional game though. For rank III: ''Engine'', ''New 7 mm MGs'' and ''Wings repair'' in that order, just having the ability to perform long, accurate burst fire (against bombers) makes the armament upgrade worthwhile. The last level is ''Engine Injection''. The remaining modules can be chosen for research by personal preference.
 
 
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
 
 
'''Pros:'''
 
 
 
* Great speed, especially in a dive
 
* A lot of guns
 
* Powerful engine
 
* Can carry bombs
 
* Average climb rate, similar climb rate to the [[Bf 109 E-3]]
 
* A great fighter in AB and RB, and a good ground-pounder in mixed battles
 
 
 
'''Cons:'''
 
 
 
* Slow roll rate
 
* 7 mm machine guns will not do much against anything with armour, and have difficulty destroying targets beyond 500 m in RB
 
* Volatile
 
* Slow turn in RB
 
 
 
== History ==
 
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''
 
 
 
=== In-game description ===
 
The Hawker Typhoon was a single-seat, all-metal monoplane fighter, first designed as a high-speed interceptor.
 
 
 
Even before the new Hurricane fighter was launched into full-scale production, the engineers of Hawker Aircraft Ltd.'s design office, headed by Sir Sydney Camm, embarked on the development of а next-generation interceptor for the RAF. It was proposed that the new aircraft would be equipped with a new engine whose power would surpass that of the Rolls-Royce Merlin.
 
 
 
Hawker Aircraft received a contract to develop two prototypes: one had a Rolls-Royce Vulture liquid-cooled engine (an Х-block); the second had a Napier Sabre engine (an Н-block). Both engines had 24 cylinders and provided about 2,000 hp.
 
 
 
The first prototype was named the Hawker Tornado and featured a ventral radiator in the same position that the Hurricane did. The second prototype, named the Typhoon, was equipped with a distinctive chin-mounted radiator in the forward fuselage.
 
 
 
Since the development of the Rolls-Royce Vulture engine progressed more quickly, the Hawker Tornado was the first to be test flown in October 1939. The first Hawker Typhoon (P5212) prototype made its maiden flight in February 1940.
 
 
 
After delays caused by the Battle of Britain, the full-scale production of Typhoon Mk IA, with a 2,100 hp Napier Sabre Mk.IIA engine and a de Havilland Hydromatic three-bladed propeller, was launched. Work on the Hawker Tornado was ceased due to serious problems with the Rolls-Royce Vulture engine after the first production aircraft was built.
 
 
 
Subsequent to the results found during flight trials, the tail fin of the Typhoon Mk.IA was enlarged to improve longitudinal stability and the aircraft obtained its distinctive rudder with a straight rear edge. The starboard door and the folding part of the canopy were used to enter the fighter's cockpit; in an emergency both doors and the folding part of the canopy could be jettisoned.
 
 
 
The armament provided for the aircraft consisted of wing-mounted machine guns in the ""A"" type wing (Mk.IA) and cannons in the ""B"" type wing (Mk.IB). The first 110 fighters built were of the Typhoon Mk.IA version, with 12 wing-mounted 0.303 inch Colt-Browning Mk.II machine guns, because of the shortage of belt-feed mechanisms for the Hispano Mk.II cannons.
 
 
The early service life of the Typhoon was less than impressive. With a relatively poor rate of climb and sluggish performance at high altitudes, it was not able to maintain pace with the latest enemy fighters in its planned role as an interceptor. Furthermore, the first RAF squadrons to use the Typhoon found, like the test pilots who had helped to develop the Typhoon, that an alarming number of accidents, sometimes fatal, were attributed to the new fighter. Hawker was able to ascertain that the cause of many accidents was metal fatigue resulting in several cases of the entire tail section detaching in flight. However, even after this issue was resolved, high speed buffeting and an unreliable engine caused the early Typhoons to be less than popular with their crews.
 
 
 
== Media ==
 
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
 
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
 
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
 
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
 
 
{{AirManufacturer Hawker}}
 
{{Britain fighters}}
 
<references />
 

Revision as of 14:05, 19 June 2020

Rank IV USSR | Premium | Golden Eagles
Tu-1 Pack

Talk page

Hello Colok76286, it will be better for people to use this talk page to contact you and post questions/information as all posts here are immediately viewable and do not require a moderator to approve the message which is necessary on the User page. You can use your user page to annotate areas you are working on (such as the torpedoes) and maybe provide status updates on what you are specifically working on (it's up to you it is your space to work with). Also, using the talk page alerts you when you log back in that someone has left a new message for you, whereas this does not happen with the User Page. Good luck working with the torpedoes, they do need a little love and there is a lot of good information out there about them. -AN_TRN_26 (talk) 12:21, 29 January 2020 (UTC)

Award Request images

Hello there! First of all, thank you for all the edits you've been doing thus far on the Wiki. I was looking through all the past edits in the last month, and noticed all the image work you and Jareel did. Given that many of the requested/missing award images are now up, do you still need the original award images?

Water multistrike--Inceptor57 (talk) 07:32, 7 February 2020 (UTC)

Hello, I don't need the pictures I uploaded anymore. You can totally delete them. --Colok76286 (talk) 11:32, 7 February 2020 (UTC)

Tank mobility

Hi! Thank you for your hard work but I basically made all the edits you've done obsolete. The wiki has a database with the tank weights, max speed, and spaded engine horsepowers(you can see them in the sidebar) so I made a template that taps into that and generated everything aside from stock engine power and addon armor weight. If you want to switch to the template then use {{tankMobility|abMinHp= number|rbMinHp= number|<!--AoAweight=(optional) -->}}--blastedryan (talk) 16:24, 7 February 2020 (UTC)

That's even better. Thanks. --Colok76286 (talk) 21:07, 7 February 2020 (UTC)
I don't think anyone has done any major errorchecking on the numbers. So if it's just 1 off like for max speed, I'd give it a pass as a rounding issue. If it's more than that send a message to the wiki admins. In the mean time you can overwrite the numbers with the parameters shown here Template:TankMobility--blastedryan (talk) 15:49, 9 February 2020 (UTC)

Wow, great job, congrats on finally managing to add the template to every single tank page! We really appreciate the work you've put in here! - DnaGonite (talk) 11:10, 25 March 2020 (UTC)

Forum profile

Hello Colok76286,

Could you please send/give me a link to your war thunder forum profile.

Kindest Regards Wiki Team --patrioticalien (talk) 01:05, 5 March 2020 (UTC)

Please see your forum PM o7 --patrioticalien (talk) 23:04, 25 March 2020 (UTC)

Indexing

Thanks for updating the information regarding the quotation/question mark issue. I did not realize the question marks caused problems with indexing, good to know, I learn something new every day! Thanks! --AN_TRN_26 (talk) 21:19, 8 March 2020 (UTC)

Yes, I tried searching for tables with missing values replaced by ?.??, ??.??, ??? or ???? but the Wiki search engine returned no results. On the other hand, when searching for missing values filled with _.__, __._, __.__, __. ___ or ____, the search results were correct. --Colok76286 (talk) 22:40, 8 March 2020 (UTC)

List of images for deletion/modification

Files needing deletion

Files deleted --Inceptor57 (talk) 20:39, 15 May 2020 (UTC)

Images

Files needing categorization

The following must be allocated to a category but are protected by admin rights.

All files listed were categorised. --Inceptor57 (talk) 20:34, 15 May 2020 (UTC)

Category Armor

IS7 mantlet weakspot.jpg

  • Remove the category in-game screenshots also.